Hyprland/src/layout/MasterLayout.cpp

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#include "MasterLayout.hpp"
#include "../Compositor.hpp"
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#include <ranges>
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SMasterNodeData* CHyprMasterLayout::getNodeFromWindow(CWindow* pWindow) {
for (auto& nd : m_lMasterNodesData) {
if (nd.pWindow == pWindow)
return &nd;
}
return nullptr;
}
int CHyprMasterLayout::getNodesOnWorkspace(const int& ws) {
int no = 0;
for (auto& n : m_lMasterNodesData) {
if (n.workspaceID == ws)
no++;
}
return no;
}
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int CHyprMasterLayout::getMastersOnWorkspace(const int& ws) {
int no = 0;
for (auto& n : m_lMasterNodesData) {
if (n.workspaceID == ws && n.isMaster)
no++;
}
return no;
}
SMasterWorkspaceData* CHyprMasterLayout::getMasterWorkspaceData(const int& ws) {
for (auto& n : m_lMasterWorkspacesData) {
if (n.workspaceID == ws)
return &n;
}
//create on the fly if it doesn't exist yet
const auto PWORKSPACEDATA = &m_lMasterWorkspacesData.emplace_back();
PWORKSPACEDATA->workspaceID = ws;
const auto orientation = &g_pConfigManager->getConfigValuePtr("master:orientation")->strValue;
if (*orientation == "top") {
PWORKSPACEDATA->orientation = ORIENTATION_TOP;
} else if (*orientation == "right") {
PWORKSPACEDATA->orientation = ORIENTATION_RIGHT;
} else if (*orientation == "bottom") {
PWORKSPACEDATA->orientation = ORIENTATION_BOTTOM;
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} else if (*orientation == "left") {
PWORKSPACEDATA->orientation = ORIENTATION_LEFT;
} else {
PWORKSPACEDATA->orientation = ORIENTATION_CENTER;
}
return PWORKSPACEDATA;
}
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std::string CHyprMasterLayout::getLayoutName() {
return "Master";
}
SMasterNodeData* CHyprMasterLayout::getMasterNodeOnWorkspace(const int& ws) {
for (auto& n : m_lMasterNodesData) {
if (n.isMaster && n.workspaceID == ws)
return &n;
}
return nullptr;
}
void CHyprMasterLayout::onWindowCreatedTiling(CWindow* pWindow) {
if (pWindow->m_bIsFloating)
return;
static auto* const PNEWTOP = &g_pConfigManager->getConfigValuePtr("master:new_on_top")->intValue;
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const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
const auto PNODE = *PNEWTOP ? &m_lMasterNodesData.emplace_front() : &m_lMasterNodesData.emplace_back();
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PNODE->workspaceID = pWindow->m_iWorkspaceID;
PNODE->pWindow = pWindow;
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static auto* const PNEWISMASTER = &g_pConfigManager->getConfigValuePtr("master:new_is_master")->intValue;
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const auto WINDOWSONWORKSPACE = getNodesOnWorkspace(PNODE->workspaceID);
static auto* const PMFACT = &g_pConfigManager->getConfigValuePtr("master:mfact")->floatValue;
float lastSplitPercent = *PMFACT;
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auto OPENINGON = isWindowTiled(g_pCompositor->m_pLastWindow) && g_pCompositor->m_pLastWindow->m_iWorkspaceID == pWindow->m_iWorkspaceID ?
getNodeFromWindow(g_pCompositor->m_pLastWindow) :
getMasterNodeOnWorkspace(pWindow->m_iWorkspaceID);
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if (OPENINGON && OPENINGON->pWindow->m_sGroupData.pNextWindow && OPENINGON != PNODE && !g_pKeybindManager->m_bGroupsLocked) {
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m_lMasterNodesData.remove(*PNODE);
OPENINGON->pWindow->insertWindowToGroup(pWindow);
pWindow->m_dWindowDecorations.emplace_back(std::make_unique<CHyprGroupBarDecoration>(pWindow));
return;
}
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if (*PNEWISMASTER || WINDOWSONWORKSPACE == 1) {
for (auto& nd : m_lMasterNodesData) {
if (nd.isMaster && nd.workspaceID == PNODE->workspaceID) {
nd.isMaster = false;
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lastSplitPercent = nd.percMaster;
break;
}
}
PNODE->isMaster = true;
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PNODE->percMaster = lastSplitPercent;
// first, check if it isn't too big.
if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PMONITOR->vecSize.x * lastSplitPercent || MAXSIZE.y < PMONITOR->vecSize.y) {
// we can't continue. make it floating.
pWindow->m_bIsFloating = true;
m_lMasterNodesData.remove(*PNODE);
g_pLayoutManager->getCurrentLayout()->onWindowCreatedFloating(pWindow);
return;
}
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} else {
PNODE->isMaster = false;
PNODE->percMaster = lastSplitPercent;
// first, check if it isn't too big.
if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow);
MAXSIZE.x < PMONITOR->vecSize.x * (1 - lastSplitPercent) || MAXSIZE.y < PMONITOR->vecSize.y * (1.f / (WINDOWSONWORKSPACE - 1))) {
// we can't continue. make it floating.
pWindow->m_bIsFloating = true;
m_lMasterNodesData.remove(*PNODE);
g_pLayoutManager->getCurrentLayout()->onWindowCreatedFloating(pWindow);
return;
}
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}
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
if (PWORKSPACE->m_bHasFullscreenWindow) {
const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
g_pCompositor->setWindowFullscreen(PFULLWINDOW, false, FULLSCREEN_FULL);
}
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// recalc
recalculateMonitor(pWindow->m_iMonitorID);
}
void CHyprMasterLayout::onWindowRemovedTiling(CWindow* pWindow) {
const auto PNODE = getNodeFromWindow(pWindow);
if (!PNODE)
return;
pWindow->m_sSpecialRenderData.rounding = true;
pWindow->m_sSpecialRenderData.border = true;
pWindow->m_sSpecialRenderData.decorate = true;
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if (pWindow->m_bIsFullscreen)
g_pCompositor->setWindowFullscreen(pWindow, false, FULLSCREEN_FULL);
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const auto MASTERSLEFT = getMastersOnWorkspace(PNODE->workspaceID);
if (PNODE->isMaster && MASTERSLEFT < 2) {
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// find new one
for (auto& nd : m_lMasterNodesData) {
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if (!nd.isMaster && nd.workspaceID == PNODE->workspaceID) {
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nd.isMaster = true;
nd.percMaster = PNODE->percMaster;
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break;
}
}
}
const auto WORKSPACEID = PNODE->workspaceID;
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m_lMasterNodesData.remove(*PNODE);
if (getMastersOnWorkspace(WORKSPACEID) == getNodesOnWorkspace(WORKSPACEID) && MASTERSLEFT > 1) {
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for (auto& nd : m_lMasterNodesData | std::views::reverse) {
if (nd.workspaceID == WORKSPACEID) {
nd.isMaster = false;
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break;
}
}
}
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recalculateMonitor(pWindow->m_iMonitorID);
}
void CHyprMasterLayout::recalculateMonitor(const int& monid) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(monid);
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace);
if (!PWORKSPACE)
return;
g_pHyprRenderer->damageMonitor(PMONITOR);
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if (PMONITOR->specialWorkspaceID) {
calculateWorkspace(PMONITOR->specialWorkspaceID);
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}
if (PWORKSPACE->m_bHasFullscreenWindow) {
// massive hack from the fullscreen func
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const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
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if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) {
PFULLWINDOW->m_vRealPosition = PMONITOR->vecPosition;
PFULLWINDOW->m_vRealSize = PMONITOR->vecSize;
} else if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_MAXIMIZED) {
SMasterNodeData fakeNode;
fakeNode.pWindow = PFULLWINDOW;
fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
fakeNode.workspaceID = PWORKSPACE->m_iID;
PFULLWINDOW->m_vPosition = fakeNode.position;
PFULLWINDOW->m_vSize = fakeNode.size;
applyNodeDataToWindow(&fakeNode);
}
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return;
}
// calc the WS
calculateWorkspace(PWORKSPACE->m_iID);
}
void CHyprMasterLayout::calculateWorkspace(const int& ws) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(ws);
if (!PWORKSPACE)
return;
const auto PWORKSPACEDATA = getMasterWorkspaceData(ws);
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
const auto PMASTERNODE = getMasterNodeOnWorkspace(PWORKSPACE->m_iID);
if (!PMASTERNODE)
return;
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eOrientation orientation = PWORKSPACEDATA->orientation;
bool centerMasterWindow = false;
static auto* const ALWAYSCENTER = &g_pConfigManager->getConfigValuePtr("master:always_center_master")->intValue;
if (orientation == ORIENTATION_CENTER) {
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if (getNodesOnWorkspace(PWORKSPACE->m_iID) > 2 || (*ALWAYSCENTER == 1)) {
centerMasterWindow = true;
} else {
orientation = ORIENTATION_LEFT;
}
}
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const auto MASTERS = getMastersOnWorkspace(PWORKSPACE->m_iID);
//compute placement of master window(s)
if (getNodesOnWorkspace(PWORKSPACE->m_iID) < 2 && !centerMasterWindow) {
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PMASTERNODE->position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition;
PMASTERNODE->size = Vector2D(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x,
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PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y);
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applyNodeDataToWindow(PMASTERNODE);
return;
} else if (orientation == ORIENTATION_LEFT || orientation == ORIENTATION_RIGHT) {
float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y;
int nodesLeft = MASTERS;
float nextY = 0;
const float WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) * PMASTERNODE->percMaster;
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for (auto& n : m_lMasterNodesData) {
if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) {
if (orientation == ORIENTATION_RIGHT) {
n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition +
Vector2D(PMONITOR->vecSize.x - WIDTH - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x, nextY);
} else {
n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextY);
}
float HEIGHT = nodesLeft > 1 ? heightLeft / nodesLeft * n.percSize : heightLeft;
if (HEIGHT > heightLeft * 0.9f && nodesLeft > 1)
HEIGHT = heightLeft * 0.9f;
n.size = Vector2D(WIDTH, HEIGHT);
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nodesLeft--;
heightLeft -= HEIGHT;
nextY += HEIGHT;
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applyNodeDataToWindow(&n);
}
}
} else if (orientation == ORIENTATION_TOP || orientation == ORIENTATION_BOTTOM) {
float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x;
int nodesLeft = MASTERS;
float nextX = 0;
const float HEIGHT = (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y) * PMASTERNODE->percMaster;
for (auto& n : m_lMasterNodesData) {
if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) {
if (orientation == ORIENTATION_BOTTOM) {
n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition +
Vector2D(nextX, PMONITOR->vecSize.y - HEIGHT - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y);
} else {
n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, 0);
}
float WIDTH = nodesLeft > 1 ? widthLeft / nodesLeft * n.percSize : widthLeft;
if (WIDTH > widthLeft * 0.9f && nodesLeft > 1)
WIDTH = widthLeft * 0.9f;
n.size = Vector2D(WIDTH, HEIGHT);
nodesLeft--;
widthLeft -= WIDTH;
nextX += WIDTH;
applyNodeDataToWindow(&n);
}
}
} else if (orientation == ORIENTATION_CENTER) {
float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y;
int nodesLeft = MASTERS;
float nextY = 0;
const float WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) * PMASTERNODE->percMaster;
for (auto& n : m_lMasterNodesData) {
if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) {
float CENTER_OFFSET = (PMONITOR->vecSize.x - WIDTH) / 2;
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n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(CENTER_OFFSET, nextY);
float HEIGHT = nodesLeft > 1 ? heightLeft / nodesLeft * n.percSize : heightLeft;
if (HEIGHT > heightLeft * 0.9f && nodesLeft > 1)
HEIGHT = heightLeft * 0.9f;
n.size = Vector2D(WIDTH, HEIGHT);
nodesLeft--;
heightLeft -= HEIGHT;
nextY += HEIGHT;
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applyNodeDataToWindow(&n);
}
}
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}
//compute placement of slave window(s)
int slavesLeft = getNodesOnWorkspace(PWORKSPACE->m_iID) - MASTERS;
if (orientation == ORIENTATION_LEFT || orientation == ORIENTATION_RIGHT) {
float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y;
float nextY = 0;
const float WIDTH = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x - PMASTERNODE->size.x;
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for (auto& nd : m_lMasterNodesData) {
if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster)
continue;
if (orientation == ORIENTATION_LEFT) {
nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition +
Vector2D(PMASTERNODE->percMaster * (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x), nextY);
} else {
nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextY);
}
float HEIGHT = slavesLeft > 1 ? heightLeft / slavesLeft * nd.percSize : heightLeft;
if (HEIGHT > heightLeft * 0.9f && slavesLeft > 1)
HEIGHT = heightLeft * 0.9f;
nd.size = Vector2D(WIDTH, HEIGHT);
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slavesLeft--;
heightLeft -= HEIGHT;
nextY += HEIGHT;
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applyNodeDataToWindow(&nd);
}
} else if (orientation == ORIENTATION_TOP || orientation == ORIENTATION_BOTTOM) {
float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x;
float nextX = 0;
const float HEIGHT = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y - PMASTERNODE->size.y;
for (auto& nd : m_lMasterNodesData) {
if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster)
continue;
if (orientation == ORIENTATION_TOP) {
nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition +
Vector2D(nextX, PMASTERNODE->percMaster * (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y));
} else {
nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, 0);
}
float WIDTH = slavesLeft > 1 ? widthLeft / slavesLeft * nd.percSize : widthLeft;
if (WIDTH > widthLeft * 0.9f && slavesLeft > 1)
WIDTH = widthLeft * 0.9f;
nd.size = Vector2D(WIDTH, HEIGHT);
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slavesLeft--;
widthLeft -= WIDTH;
nextX += WIDTH;
applyNodeDataToWindow(&nd);
}
} else if (orientation == ORIENTATION_CENTER) {
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float heightLeftL = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y;
float heightLeftR = heightLeftL;
float heightLeft = 0;
float nextYL = 0;
float nextYR = 0;
const float WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x - PMASTERNODE->size.x) / 2.0;
bool on_left = true;
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int slavesLeftL = 1 + (slavesLeft - 1) / 2;
int slavesLeftR = slavesLeft - slavesLeftL;
for (auto& nd : m_lMasterNodesData) {
if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster)
continue;
if (on_left) {
nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextYL);
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heightLeft = heightLeftL;
slavesLeft = slavesLeftL;
} else {
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nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(WIDTH + PMASTERNODE->size.x, nextYR);
heightLeft = heightLeftR;
slavesLeft = slavesLeftR;
}
float HEIGHT = slavesLeft > 1 ? heightLeft / slavesLeft * nd.percSize : heightLeft;
if (HEIGHT > heightLeft * 0.9f && slavesLeft > 1)
HEIGHT = heightLeft * 0.9f;
nd.size = Vector2D(WIDTH, HEIGHT);
if (on_left) {
heightLeftL -= HEIGHT;
nextYL += HEIGHT;
slavesLeftL--;
} else {
heightLeftR -= HEIGHT;
nextYR += HEIGHT;
slavesLeftR--;
}
applyNodeDataToWindow(&nd);
on_left = !on_left;
}
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}
}
void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
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CMonitor* PMONITOR = nullptr;
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if (g_pCompositor->isWorkspaceSpecial(pNode->workspaceID)) {
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for (auto& m : g_pCompositor->m_vMonitors) {
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if (m->specialWorkspaceID == pNode->workspaceID) {
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PMONITOR = m.get();
break;
}
}
} else {
PMONITOR = g_pCompositor->getMonitorFromID(g_pCompositor->getWorkspaceByID(pNode->workspaceID)->m_iMonitorID);
}
if (!PMONITOR) {
Debug::log(ERR, "Orphaned Node %x (workspace ID: %i)!!", pNode, pNode->workspaceID);
return;
}
// for gaps outer
const bool DISPLAYLEFT = STICKS(pNode->position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
const bool DISPLAYRIGHT = STICKS(pNode->position.x + pNode->size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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const auto PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
const auto PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue;
const auto PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue;
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const auto PWINDOW = pNode->pWindow;
if (!g_pCompositor->windowValidMapped(PWINDOW)) {
Debug::log(ERR, "Node %x holding invalid window %x!!", pNode, PWINDOW);
return;
}
static auto* const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("master:no_gaps_when_only")->intValue;
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PWINDOW->m_vSize = pNode->size;
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PWINDOW->m_vPosition = pNode->position;
auto calcPos = PWINDOW->m_vPosition + Vector2D(*PBORDERSIZE, *PBORDERSIZE);
auto calcSize = PWINDOW->m_vSize - Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
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if (*PNOGAPSWHENONLY && !g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID) &&
(getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1 ||
(PWINDOW->m_bIsFullscreen && g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID)->m_efFullscreenMode == FULLSCREEN_MAXIMIZED))) {
PWINDOW->m_vRealPosition = calcPos - Vector2D(*PBORDERSIZE, *PBORDERSIZE);
PWINDOW->m_vRealSize = calcSize + Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
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PWINDOW->updateWindowDecos();
PWINDOW->m_sSpecialRenderData.rounding = false;
PWINDOW->m_sSpecialRenderData.border = false;
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PWINDOW->m_sSpecialRenderData.decorate = false;
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return;
}
PWINDOW->m_sSpecialRenderData.rounding = true;
PWINDOW->m_sSpecialRenderData.border = true;
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PWINDOW->m_sSpecialRenderData.decorate = true;
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const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? *PGAPSOUT : *PGAPSIN, DISPLAYTOP ? *PGAPSOUT : *PGAPSIN);
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const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? *PGAPSOUT : *PGAPSIN, DISPLAYBOTTOM ? *PGAPSOUT : *PGAPSIN);
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calcPos = calcPos + OFFSETTOPLEFT;
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calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT;
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const auto RESERVED = PWINDOW->getFullWindowReservedArea();
calcPos = calcPos + RESERVED.topLeft;
calcSize = calcSize - (RESERVED.topLeft + RESERVED.bottomRight);
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if (g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID)) {
static auto* const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("master:special_scale_factor")->floatValue;
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PWINDOW->m_vRealPosition = calcPos + (calcSize - calcSize * *PSCALEFACTOR) / 2.f;
PWINDOW->m_vRealSize = calcSize * *PSCALEFACTOR;
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g_pXWaylandManager->setWindowSize(PWINDOW, calcSize * *PSCALEFACTOR);
} else {
PWINDOW->m_vRealSize = calcSize;
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PWINDOW->m_vRealPosition = calcPos;
g_pXWaylandManager->setWindowSize(PWINDOW, calcSize);
}
if (m_bForceWarps) {
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g_pHyprRenderer->damageWindow(PWINDOW);
PWINDOW->m_vRealPosition.warp();
PWINDOW->m_vRealSize.warp();
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g_pHyprRenderer->damageWindow(PWINDOW);
}
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PWINDOW->updateWindowDecos();
}
bool CHyprMasterLayout::isWindowTiled(CWindow* pWindow) {
return getNodeFromWindow(pWindow) != nullptr;
}
void CHyprMasterLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow* pWindow) {
const auto PWINDOW = pWindow ? pWindow : g_pCompositor->m_pLastWindow;
if (!g_pCompositor->windowValidMapped(PWINDOW))
return;
const auto PNODE = getNodeFromWindow(PWINDOW);
if (!PNODE) {
PWINDOW->m_vRealSize = Vector2D(std::max((PWINDOW->m_vRealSize.goalv() + pixResize).x, 20.0), std::max((PWINDOW->m_vRealSize.goalv() + pixResize).y, 20.0));
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PWINDOW->updateWindowDecos();
return;
}
// get monitor
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
if (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) < 2)
return;
m_bForceWarps = true;
const auto PWORKSPACEDATA = getMasterWorkspaceData(PMONITOR->activeWorkspace);
double delta = 0;
switch (PWORKSPACEDATA->orientation) {
case ORIENTATION_LEFT: delta = pixResize.x / PMONITOR->vecSize.x; break;
case ORIENTATION_RIGHT: delta = -pixResize.x / PMONITOR->vecSize.x; break;
case ORIENTATION_BOTTOM: delta = -pixResize.y / PMONITOR->vecSize.y; break;
case ORIENTATION_TOP: delta = pixResize.y / PMONITOR->vecSize.y; break;
case ORIENTATION_CENTER: delta = pixResize.x / PMONITOR->vecSize.x; break;
default: UNREACHABLE();
}
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for (auto& n : m_lMasterNodesData) {
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if (n.isMaster && n.workspaceID == PMONITOR->activeWorkspace)
n.percMaster = std::clamp(n.percMaster + delta, 0.05, 0.95);
}
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// check the up/down resize
const auto RESIZEDELTA = PWORKSPACEDATA->orientation % 2 == 1 ? pixResize.x : pixResize.y;
if (RESIZEDELTA != 0) {
if (PNODE->isMaster && getMastersOnWorkspace(PNODE->workspaceID) > 1) {
// check master size
const auto SIZE = PWORKSPACEDATA->orientation % 2 == 1 ?
(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) / getMastersOnWorkspace(PNODE->workspaceID) :
(PMONITOR->vecSize.y - PMONITOR->vecReservedTopLeft.y - PMONITOR->vecReservedBottomRight.y) / getMastersOnWorkspace(PNODE->workspaceID);
PNODE->percSize = std::clamp(PNODE->percSize + RESIZEDELTA / SIZE, 0.05, 1.95);
} else if (!PNODE->isMaster && (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) - getMastersOnWorkspace(PNODE->workspaceID)) > 1) {
const auto SIZE = PWORKSPACEDATA->orientation % 2 == 1 ?
(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) / getNodesOnWorkspace(PNODE->workspaceID) :
(PMONITOR->vecSize.y - PMONITOR->vecReservedTopLeft.y - PMONITOR->vecReservedBottomRight.y) / getNodesOnWorkspace(PNODE->workspaceID);
PNODE->percSize = std::clamp(PNODE->percSize + RESIZEDELTA / SIZE, 0.05, 1.95);
}
}
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recalculateMonitor(PMONITOR->ID);
m_bForceWarps = false;
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}
void CHyprMasterLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreenMode fullscreenMode, bool on) {
if (!g_pCompositor->windowValidMapped(pWindow))
return;
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if (on == pWindow->m_bIsFullscreen || g_pCompositor->isWorkspaceSpecial(pWindow->m_iWorkspaceID))
return; // ignore
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const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
if (PWORKSPACE->m_bHasFullscreenWindow && on) {
// if the window wants to be fullscreen but there already is one,
// ignore the request.
return;
}
// otherwise, accept it.
pWindow->m_bIsFullscreen = on;
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PWORKSPACE->m_bHasFullscreenWindow = !PWORKSPACE->m_bHasFullscreenWindow;
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g_pEventManager->postEvent(SHyprIPCEvent{"fullscreen", std::to_string((int)on)});
EMIT_HOOK_EVENT("fullscreen", pWindow);
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if (!pWindow->m_bIsFullscreen) {
// if it got its fullscreen disabled, set back its node if it had one
const auto PNODE = getNodeFromWindow(pWindow);
if (PNODE)
applyNodeDataToWindow(PNODE);
else {
// get back its' dimensions from position and size
pWindow->m_vRealPosition = pWindow->m_vLastFloatingPosition;
pWindow->m_vRealSize = pWindow->m_vLastFloatingSize;
pWindow->m_sSpecialRenderData.rounding = true;
pWindow->m_sSpecialRenderData.border = true;
pWindow->m_sSpecialRenderData.decorate = true;
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}
} else {
// if it now got fullscreen, make it fullscreen
PWORKSPACE->m_efFullscreenMode = fullscreenMode;
// save position and size if floating
if (pWindow->m_bIsFloating) {
pWindow->m_vLastFloatingSize = pWindow->m_vRealSize.goalv();
pWindow->m_vLastFloatingPosition = pWindow->m_vRealPosition.goalv();
pWindow->m_vPosition = pWindow->m_vRealPosition.goalv();
pWindow->m_vSize = pWindow->m_vRealSize.goalv();
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}
// apply new pos and size being monitors' box
if (fullscreenMode == FULLSCREEN_FULL) {
pWindow->m_vRealPosition = PMONITOR->vecPosition;
pWindow->m_vRealSize = PMONITOR->vecSize;
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} else {
// This is a massive hack.
// We make a fake "only" node and apply
// To keep consistent with the settings without C+P code
SMasterNodeData fakeNode;
fakeNode.pWindow = pWindow;
fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
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fakeNode.workspaceID = pWindow->m_iWorkspaceID;
pWindow->m_vPosition = fakeNode.position;
pWindow->m_vSize = fakeNode.size;
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applyNodeDataToWindow(&fakeNode);
}
}
g_pCompositor->updateWindowAnimatedDecorationValues(pWindow);
g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
g_pCompositor->moveWindowToTop(pWindow);
recalculateMonitor(PMONITOR->ID);
}
void CHyprMasterLayout::recalculateWindow(CWindow* pWindow) {
const auto PNODE = getNodeFromWindow(pWindow);
if (!PNODE)
return;
recalculateMonitor(pWindow->m_iMonitorID);
}
SWindowRenderLayoutHints CHyprMasterLayout::requestRenderHints(CWindow* pWindow) {
// window should be valid, insallah
SWindowRenderLayoutHints hints;
return hints; // master doesnt have any hints
}
void CHyprMasterLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) {
// windows should be valid, insallah
const auto PNODE = getNodeFromWindow(pWindow);
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const auto PNODE2 = getNodeFromWindow(pWindow2);
if (!PNODE2 || !PNODE)
return;
const auto inheritFullscreen = prepareLoseFocus(pWindow);
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if (PNODE->workspaceID != PNODE2->workspaceID) {
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std::swap(pWindow2->m_iMonitorID, pWindow->m_iMonitorID);
std::swap(pWindow2->m_iWorkspaceID, pWindow->m_iWorkspaceID);
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}
// massive hack: just swap window pointers, lol
PNODE->pWindow = pWindow2;
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PNODE2->pWindow = pWindow;
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recalculateMonitor(pWindow->m_iMonitorID);
if (PNODE2->workspaceID != PNODE->workspaceID)
recalculateMonitor(pWindow2->m_iMonitorID);
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g_pHyprRenderer->damageWindow(pWindow);
g_pHyprRenderer->damageWindow(pWindow2);
prepareNewFocus(pWindow2, inheritFullscreen);
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}
void CHyprMasterLayout::alterSplitRatio(CWindow* pWindow, float ratio, bool exact) {
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// window should be valid, insallah
const auto PNODE = getNodeFromWindow(pWindow);
if (!PNODE)
return;
const auto PMASTER = getMasterNodeOnWorkspace(pWindow->m_iWorkspaceID);
float newRatio = exact ? ratio : PMASTER->percMaster + ratio;
PMASTER->percMaster = std::clamp(newRatio, 0.05f, 0.95f);
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recalculateMonitor(pWindow->m_iMonitorID);
}
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CWindow* CHyprMasterLayout::getNextWindow(CWindow* pWindow, bool next) {
if (!isWindowTiled(pWindow))
return nullptr;
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const auto PNODE = getNodeFromWindow(pWindow);
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auto nodes = m_lMasterNodesData;
if (!next)
std::reverse(nodes.begin(), nodes.end());
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const auto NODEIT = std::find(nodes.begin(), nodes.end(), *PNODE);
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const bool ISMASTER = PNODE->isMaster;
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auto CANDIDATE = std::find_if(NODEIT, nodes.end(), [&](const auto& other) { return other != *PNODE && ISMASTER == other.isMaster && other.workspaceID == PNODE->workspaceID; });
if (CANDIDATE == nodes.end())
CANDIDATE =
std::find_if(nodes.begin(), nodes.end(), [&](const auto& other) { return other != *PNODE && ISMASTER != other.isMaster && other.workspaceID == PNODE->workspaceID; });
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return CANDIDATE == nodes.end() ? nullptr : CANDIDATE->pWindow;
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}
bool CHyprMasterLayout::prepareLoseFocus(CWindow* pWindow) {
if (!pWindow)
return false;
//if the current window is fullscreen, make it normal again if we are about to lose focus
if (pWindow->m_bIsFullscreen) {
g_pCompositor->setWindowFullscreen(pWindow, false, FULLSCREEN_FULL);
static auto* const INHERIT = &g_pConfigManager->getConfigValuePtr("master:inherit_fullscreen")->intValue;
return *INHERIT == 1;
}
return false;
}
void CHyprMasterLayout::prepareNewFocus(CWindow* pWindow, bool inheritFullscreen) {
if (!pWindow)
return;
if (inheritFullscreen)
g_pCompositor->setWindowFullscreen(pWindow, true, g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID)->m_efFullscreenMode);
}
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std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::string message) {
auto switchToWindow = [&](CWindow* PWINDOWTOCHANGETO) {
if (!g_pCompositor->windowValidMapped(PWINDOWTOCHANGETO))
return;
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
g_pCompositor->warpCursorTo(PWINDOWTOCHANGETO->m_vRealPosition.goalv() + PWINDOWTOCHANGETO->m_vRealSize.goalv() / 2.f);
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};
CVarList vars(message, 0, ' ');
if (vars.size() < 1 || vars[0].empty()) {
Debug::log(ERR, "layoutmsg called without params");
return 0;
}
auto command = vars[0];
// swapwithmaster <master | child | auto>
// first message argument can have the following values:
// * master - keep the focus at the new master
// * child - keep the focus at the new child
// * auto (default) - swap the focus (keep the focus of the previously selected window)
if (command == "swapwithmaster") {
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const auto PWINDOW = header.pWindow;
if (!PWINDOW)
return 0;
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if (!isWindowTiled(PWINDOW))
return 0;
const auto PMASTER = getMasterNodeOnWorkspace(PWINDOW->m_iWorkspaceID);
if (!PMASTER)
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return 0;
const auto NEWCHILD = PMASTER->pWindow;
if (PMASTER->pWindow != PWINDOW) {
const auto NEWMASTER = PWINDOW;
const bool newFocusToChild = vars.size() >= 2 && vars[1] == "child";
const bool inheritFullscreen = prepareLoseFocus(NEWMASTER);
switchWindows(NEWMASTER, NEWCHILD);
const auto NEWFOCUS = newFocusToChild ? NEWCHILD : NEWMASTER;
switchToWindow(NEWFOCUS);
prepareNewFocus(NEWFOCUS, inheritFullscreen);
} else {
for (auto& n : m_lMasterNodesData) {
if (n.workspaceID == PMASTER->workspaceID && !n.isMaster) {
const auto NEWMASTER = n.pWindow;
const bool inheritFullscreen = prepareLoseFocus(NEWCHILD);
switchWindows(NEWMASTER, NEWCHILD);
const bool newFocusToMaster = vars.size() >= 2 && vars[1] == "master";
const auto NEWFOCUS = newFocusToMaster ? NEWMASTER : NEWCHILD;
switchToWindow(NEWFOCUS);
prepareNewFocus(NEWFOCUS, inheritFullscreen);
break;
}
}
}
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return 0;
}
// focusmaster <master | auto>
// first message argument can have the following values:
// * master - keep the focus at the new master, even if it was focused before
// * auto (default) - swap the focus with the first child, if the current focus was master, otherwise focus master
else if (command == "focusmaster") {
const auto PWINDOW = header.pWindow;
if (!PWINDOW)
return 0;
const bool inheritFullscreen = prepareLoseFocus(PWINDOW);
const auto PMASTER = getMasterNodeOnWorkspace(PWINDOW->m_iWorkspaceID);
if (!PMASTER)
return 0;
if (PMASTER->pWindow != PWINDOW) {
switchToWindow(PMASTER->pWindow);
prepareNewFocus(PMASTER->pWindow, inheritFullscreen);
} else if (vars.size() >= 2 && vars[1] == "master") {
return 0;
} else {
// if master is focused keep master focused (don't do anything)
for (auto& n : m_lMasterNodesData) {
if (n.workspaceID == PMASTER->workspaceID && !n.isMaster) {
switchToWindow(n.pWindow);
prepareNewFocus(n.pWindow, inheritFullscreen);
break;
}
}
}
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return 0;
} else if (command == "cyclenext") {
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const auto PWINDOW = header.pWindow;
if (!PWINDOW)
return 0;
const bool inheritFullscreen = prepareLoseFocus(PWINDOW);
const auto PNEXTWINDOW = getNextWindow(PWINDOW, true);
switchToWindow(PNEXTWINDOW);
prepareNewFocus(PNEXTWINDOW, inheritFullscreen);
} else if (command == "cycleprev") {
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const auto PWINDOW = header.pWindow;
if (!PWINDOW)
return 0;
const bool inheritFullscreen = prepareLoseFocus(PWINDOW);
const auto PPREVWINDOW = getNextWindow(PWINDOW, false);
switchToWindow(PPREVWINDOW);
prepareNewFocus(PPREVWINDOW, inheritFullscreen);
} else if (command == "swapnext") {
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if (!g_pCompositor->windowValidMapped(header.pWindow))
return 0;
if (header.pWindow->m_bIsFloating) {
g_pKeybindManager->m_mDispatchers["swapnext"]("");
return 0;
}
const auto PWINDOWTOSWAPWITH = getNextWindow(header.pWindow, true);
if (PWINDOWTOSWAPWITH) {
prepareLoseFocus(header.pWindow);
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switchWindows(header.pWindow, PWINDOWTOSWAPWITH);
g_pCompositor->focusWindow(header.pWindow);
}
} else if (command == "swapprev") {
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if (!g_pCompositor->windowValidMapped(header.pWindow))
return 0;
if (header.pWindow->m_bIsFloating) {
g_pKeybindManager->m_mDispatchers["swapnext"]("prev");
return 0;
}
const auto PWINDOWTOSWAPWITH = getNextWindow(header.pWindow, false);
if (PWINDOWTOSWAPWITH) {
prepareLoseFocus(header.pWindow);
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switchWindows(header.pWindow, PWINDOWTOSWAPWITH);
g_pCompositor->focusWindow(header.pWindow);
}
} else if (command == "addmaster") {
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if (!g_pCompositor->windowValidMapped(header.pWindow))
return 0;
if (header.pWindow->m_bIsFloating)
return 0;
const auto PNODE = getNodeFromWindow(header.pWindow);
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const auto WINDOWS = getNodesOnWorkspace(header.pWindow->m_iWorkspaceID);
const auto MASTERS = getMastersOnWorkspace(header.pWindow->m_iWorkspaceID);
if (MASTERS + 2 > WINDOWS)
return 0;
prepareLoseFocus(header.pWindow);
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if (!PNODE || PNODE->isMaster) {
// first non-master node
for (auto& n : m_lMasterNodesData) {
if (n.workspaceID == header.pWindow->m_iWorkspaceID && !n.isMaster) {
n.isMaster = true;
break;
}
}
} else {
PNODE->isMaster = true;
}
recalculateMonitor(header.pWindow->m_iMonitorID);
} else if (command == "removemaster") {
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if (!g_pCompositor->windowValidMapped(header.pWindow))
return 0;
if (header.pWindow->m_bIsFloating)
return 0;
const auto PNODE = getNodeFromWindow(header.pWindow);
const auto WINDOWS = getNodesOnWorkspace(header.pWindow->m_iWorkspaceID);
const auto MASTERS = getMastersOnWorkspace(header.pWindow->m_iWorkspaceID);
if (WINDOWS < 2 || MASTERS < 2)
return 0;
prepareLoseFocus(header.pWindow);
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if (!PNODE || !PNODE->isMaster) {
// first non-master node
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for (auto& nd : m_lMasterNodesData | std::views::reverse) {
if (nd.workspaceID == header.pWindow->m_iWorkspaceID && nd.isMaster) {
nd.isMaster = false;
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break;
}
}
} else {
PNODE->isMaster = false;
}
recalculateMonitor(header.pWindow->m_iMonitorID);
} else if (command == "orientationleft" || command == "orientationright" || command == "orientationtop" || command == "orientationbottom" || command == "orientationcenter") {
const auto PWINDOW = header.pWindow;
if (!PWINDOW)
return 0;
prepareLoseFocus(PWINDOW);
const auto PWORKSPACEDATA = getMasterWorkspaceData(PWINDOW->m_iWorkspaceID);
if (command == "orientationleft")
PWORKSPACEDATA->orientation = ORIENTATION_LEFT;
else if (command == "orientationright")
PWORKSPACEDATA->orientation = ORIENTATION_RIGHT;
else if (command == "orientationtop")
PWORKSPACEDATA->orientation = ORIENTATION_TOP;
else if (command == "orientationbottom")
PWORKSPACEDATA->orientation = ORIENTATION_BOTTOM;
else if (command == "orientationcenter")
PWORKSPACEDATA->orientation = ORIENTATION_CENTER;
recalculateMonitor(header.pWindow->m_iMonitorID);
} else if (command == "orientationnext") {
const auto PWINDOW = header.pWindow;
if (!PWINDOW)
return 0;
prepareLoseFocus(PWINDOW);
const auto PWORKSPACEDATA = getMasterWorkspaceData(PWINDOW->m_iWorkspaceID);
if (PWORKSPACEDATA->orientation == ORIENTATION_CENTER) {
PWORKSPACEDATA->orientation = ORIENTATION_LEFT;
} else {
PWORKSPACEDATA->orientation = (eOrientation)(PWORKSPACEDATA->orientation + 1);
}
recalculateMonitor(header.pWindow->m_iMonitorID);
} else if (command == "orientationprev") {
const auto PWINDOW = header.pWindow;
if (!PWINDOW)
return 0;
prepareLoseFocus(PWINDOW);
const auto PWORKSPACEDATA = getMasterWorkspaceData(PWINDOW->m_iWorkspaceID);
if (PWORKSPACEDATA->orientation == ORIENTATION_LEFT) {
PWORKSPACEDATA->orientation = ORIENTATION_CENTER;
} else {
PWORKSPACEDATA->orientation = (eOrientation)(PWORKSPACEDATA->orientation - 1);
}
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recalculateMonitor(header.pWindow->m_iMonitorID);
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}
return 0;
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}
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void CHyprMasterLayout::replaceWindowDataWith(CWindow* from, CWindow* to) {
const auto PNODE = getNodeFromWindow(from);
if (!PNODE)
return;
PNODE->pWindow = to;
applyNodeDataToWindow(PNODE);
}
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void CHyprMasterLayout::onEnable() {
for (auto& w : g_pCompositor->m_vWindows) {
if (w->m_bIsFloating || !w->m_bMappedX11 || !w->m_bIsMapped || w->isHidden())
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continue;
onWindowCreatedTiling(w.get());
}
}
void CHyprMasterLayout::onDisable() {
m_lMasterNodesData.clear();
}