Commit graph

122 commits

Author SHA1 Message Date
745a82ce8a core: workspace-related function cleanup / refactor
CCompositor is massive, and has a lot of functions that could be better optimized if in CWorkspace
2024-11-22 16:01:02 +00:00
d1638a09ba shadow: add sharp and refactor options
options moved to decoration:shadow:
2024-11-05 15:44:40 +00:00
Vaxry
5d4b54b012
core: move internal structures to monitor pointers (#8266) 2024-10-27 18:45:38 +00:00
Vaxry
f044e4c951
internal: Move CMonitor to SP (#8178)
* move monitors to sp

* XD
2024-10-19 23:03:29 +01:00
UjinT34
ee8116ac5d
input: Fix VRR for constrained cursors (#6877) 2024-10-12 01:29:51 +01:00
25e72949a1 window/xwayland: minor property cleanup
fixes #6921
2024-08-30 14:12:23 +02:00
Tom Englund
72c7818ae6
misc: constify the remaining for loops (#7534)
now we roll loops at blazing constified speed.
2024-08-26 20:24:30 +02:00
Tom Englund
8d6c18076f
core: make most for loops use const references (#7527)
why not let the compiler optimise things for us at hyprspeeds when we
can.
2024-08-26 17:25:39 +02:00
883463f9dd animations: add workspace in/out configs 2024-08-21 14:38:07 +02:00
Vaxry
016da234d0
Core: Move to aquamarine (#6608)
Moves Hyprland from wlroots to aquamarine for the backend.

---------

Signed-off-by: Vaxry <vaxry@vaxry.net>
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
Co-authored-by: vaxerski <vaxerski@users.noreply.github.com>
Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com>
Co-authored-by: Tom Englund <tomenglund26@gmail.com>
Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com>
Co-authored-by: diniamo <diniamo53@gmail.com>
2024-07-21 13:09:54 +02:00
MightyPlaza
a443902abc
core: Improve handling of window properties (#6776)
* add mWindowProperties

modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp
modified:   src/events/Windows.cpp

* support int values
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp

* create m_sWindowData

modified:   src/Compositor.cpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp
modified:   src/events/Windows.cpp
modified:   src/layout/DwindleLayout.cpp
modified:   src/layout/IHyprLayout.cpp
modified:   src/layout/MasterLayout.cpp
modified:   src/managers/AnimationManager.cpp
modified:   src/managers/KeybindManager.cpp
modified:   src/managers/XWaylandManager.cpp
modified:   src/render/OpenGL.cpp
modified:   src/render/Renderer.cpp
modified:   src/render/decorations/CHyprBorderDecoration.cpp
modified:   src/render/decorations/CHyprDropShadowDecoration.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* simplify some properties
modified:   src/Compositor.cpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp
modified:   src/managers/KeybindManager.cpp

* store multiple values in CWindowOverridableVar
modified:   src/Compositor.cpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp
modified:   src/events/Windows.cpp
modified:   src/layout/IHyprLayout.cpp
modified:   src/managers/AnimationManager.cpp
modified:   src/managers/KeybindManager.cpp
modified:   src/managers/XWaylandManager.cpp
modified:   src/render/OpenGL.cpp
modified:   src/render/Renderer.cpp
modified:   src/render/decorations/CHyprBorderDecoration.cpp
modified:   src/render/decorations/CHyprDropShadowDecoration.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* clean up
modified:   src/Compositor.cpp
modified:   src/Compositor.hpp
modified:   src/config/ConfigManager.cpp
modified:   src/config/ConfigManager.hpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp
modified:   src/events/Windows.cpp
modified:   src/layout/DwindleLayout.cpp
modified:   src/layout/IHyprLayout.cpp
modified:   src/layout/IHyprLayout.hpp
modified:   src/layout/MasterLayout.cpp
modified:   src/managers/KeybindManager.cpp

* use SET_PROP priority for exec rules
modified:   src/config/ConfigManager.hpp
modified:   src/desktop/Window.cpp

* add default value
modified:   src/Compositor.cpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp
modified:   src/events/Windows.cpp
modified:   src/layout/IHyprLayout.cpp
modified:   src/managers/KeybindManager.cpp
modified:   src/managers/XWaylandManager.cpp
modified:   src/render/OpenGL.cpp
modified:   src/render/Renderer.cpp
modified:   src/render/decorations/CHyprBorderDecoration.cpp
modified:   src/render/decorations/CHyprDropShadowDecoration.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* add setprop toggle
modified:   src/config/ConfigManager.hpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.cpp

* add setprop toggle
modified:   src/debug/HyprCtl.cpp

* make window rules functional
modified:   src/config/ConfigManager.cpp
modified:   src/desktop/Window.cpp

* minor fixes
modified:   src/Compositor.cpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.hpp

* properly clean layout data
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp
modified:   src/events/Windows.cpp
modified:   src/layout/DwindleLayout.cpp
modified:   src/layout/IHyprLayout.cpp
modified:   src/layout/IHyprLayout.hpp
modified:   src/layout/MasterLayout.cpp

* remove newline
modified:   src/events/Windows.cpp

* fixes
modified:   src/config/ConfigManager.hpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp

* use CamelCase
modified:   src/Compositor.cpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp
modified:   src/events/Windows.cpp
modified:   src/layout/IHyprLayout.cpp
modified:   src/managers/AnimationManager.cpp
modified:   src/managers/KeybindManager.cpp
modified:   src/managers/XWaylandManager.cpp
modified:   src/render/OpenGL.cpp
modified:   src/render/Renderer.cpp
modified:   src/render/decorations/CHyprBorderDecoration.cpp
modified:   src/render/decorations/CHyprDropShadowDecoration.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
2024-07-11 16:10:42 +02:00
1d70962892 core: move to steady_clock where applicable
avoid issues when system clock gets desynchronized or changed
2024-06-25 16:05:47 +02:00
fb15b7aa2a core: Move to hyprutils for Math
Moves CRegion, CBox and Vector2D over to hyprutils.

Requires hyprutils>=0.1.4
2024-06-19 16:20:15 +02:00
fb82f6bcd7 animations: fix overriding direction for slide
fixes #6512
2024-06-15 16:31:35 +02:00
635a02d83f layer-shell: move to new impl
Also bumps the hw-s dep
2024-05-09 22:02:18 +01:00
Vaxry
1ed1ce9506
internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation

Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
   - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
   - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
   - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
   - this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
5edc32930d layerSurface: refactor/move to a memory-safe impl
Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
2024-04-30 02:41:27 +01:00
Vaxry
bca7804bb6
internal: Window storage rework - part 1 (#5762)
* Window storage rework - part 1

* format

* remove useless include

* fix pch

* format

* fix crash in dwindle

* fix vram leak

* prefer .expired() for bool checks
2024-04-27 12:43:12 +01:00
Vaxry
f2a848cbcc
core: Event loop rework (#5466)
* Event loop rework

* revert missed
2024-04-07 03:31:51 +01:00
347b839034 workspaces: add visible flag 2024-04-03 10:09:48 +01:00
Vaxry
ef23ef60c5
Workspace/core: Refactor workspace storage (#5380)
* refactor workspaces to use ptrs

* clang-format
2024-04-02 20:32:39 +01:00
108163f1e5 animations: simplify window loop 2024-04-01 16:22:24 +01:00
thejch
7513c0cea5
renderer: Fix layer and window damage sometimes missing 1 frame (#5370)
* fix the layer and window damage missing 1 frame sometimes

* remove extra loop
2024-04-01 16:21:45 +01:00
thejch
16a9c16d9f
renderer/animations: Fix various inaccurate damage tracking issues and offsets (#5297) 2024-03-31 02:14:26 +01:00
86dc46ffea animationmgr: use realpos and size for border damage
fixes #5239
2024-03-24 03:09:46 +00:00
thejch
c7fbea3368
animations: Fix animation issue in focusworkspaceoncurrentmonitor (#5202)
* dont render when workspace offset

* add guard

* can remove useless code now if workspace offset is not taken into account

* clang-format

* when special workspace is moved, set anim to move

* add offset back

* make it a configurable option because some folks apparently can't align their monitors correctly and may not want this feature😔

* remove config option
2024-03-23 22:14:50 +00:00
8593c45be3 refactor: move window.hpp to desktop/ 2024-03-20 01:44:51 +00:00
thejch
c942ce6dce
renderer: add better multi monitor animations (#5126) 2024-03-16 14:49:34 +00:00
063708df26 config: improve config value infrastructure 2024-03-03 18:41:38 +00:00
GartoxFR
b2c3440477
animations: Refactor AnimatedVariable (#4911)
* animation: Refactor AnimatedVariable

This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.

Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.

Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro

The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.

* animation: Remove visitor pattern

* animation: Fix coding style

* animation: Fix coding style
2024-03-02 00:35:17 +00:00
4bc669f933 layers: add fully featured animations
Adds configs and layerrules to handle them

alas fixes #981

I have cooked
2024-02-28 15:00:40 +00:00
7fbe016c15 animationmgr: expand layer box for damage 2024-02-22 15:34:18 +00:00
Vaxry
13f6f0b923
Migrate the config to hyprlang (#4656)
* Migrate to hyprlang

* pop up errors

* fix swapped args

* Meson & Nix: build with hyprlang

* CI: add hyprlang to setup action

* add infra for plugin stuff

* fix hyprctl getoption

* fix hyprctl getoption with json

* format

* fix post parse logic

* fix autogen config

* oops missed exec-once

* fmt

* fix ws rules

* require 0.3.0 for hyprlang

* nix: flaek

* minor type fixes

* fix cfg usages in swipe

* use cvarlist for ws rules

* fix throw in addPluginConfigVar

* Nix: update hyprlang

* minor fixes

* fix disableLogs

* mention hyprlang docs

* bump hyprlang dep in cmake

* Meson: bump min hyprlang version

Nix: update hyprlang

* minor fix

* Nix: update meson patch

---------

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2024-02-18 15:00:34 +00:00
Vaxry
9f5b9053c6
internal: Remake borders as window decorations (#4104) 2023-12-10 16:28:12 +00:00
a34e192433 renderer: clip floating boxes on slide anim
fixes #3514
2023-11-16 20:20:41 +00:00
db82fc5b09 animationmgr: push shadow avs to ended on disabled 2023-11-11 15:23:33 +00:00
Vaxry
9be6fbf5ea
decorations: Decoration Positioner (#3800) 2023-11-11 14:37:17 +00:00
Vaxry
55b4f84fea
Internal: Hyprland box implementation (#3755)
* box impl

* remove unused operators

* missed applyfromwlr
2023-11-04 17:03:05 +00:00
Philip Damianik
442209942f
cleanup: Replace find() with C++20 starts_with(), ends_with() and contains() (#3572)
* Replace find() with C++20 starts_with() and ends_with()

* Replace find() with C++20 contains()
2023-10-15 19:07:23 +01:00
vaxerski
38e242953d animationmgr: damage floating windows on workspace anim
fixes #3514
2023-10-07 02:28:23 +01:00
vaxerski
8b9cc9a8db animationmgr: guard monitor ptr in animationSlide 2023-09-06 13:05:37 +02:00
Dickby
28f1f035b1
animationmgr: Optimize CAnimationManager::scheduleTick a bit. (#3172)
* Optimize CAnimationManager::scheduleTick a bit.

* Use integer in wl_event_source_timer_update call.
2023-09-05 15:06:39 +02:00
Vaxry
d9292800a2
internal: Unsafe state reworks (#3114) 2023-09-01 22:03:56 +02:00
end-4
37a211a2ae
animations: add slidefade and slidefadevert styles for workspaces (#3008)
* add slidefade and slidefadevert animations

* fix swiping for slidefadevert

* rename minPerc to movePerc for slidefade anim styles

* change default slidefade percentage to 100%

* remove useless comments

* findlastof + 1

* debug logging for slidefade/slidefadevert percentage
2023-08-17 22:30:20 +02:00
MightyPlaza
7155b4c266
renderer: Border improvements (#2986)
* simplify getting border size
	modified:   src/Window.cpp
	modified:   src/Window.hpp
	modified:   src/layout/DwindleLayout.cpp
	modified:   src/layout/MasterLayout.cpp
	modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* fix border damage and input box
	modified:   src/Window.cpp
	modified:   src/managers/AnimationManager.cpp

* add border size in resize_on_border box
	modified:   src/managers/input/InputManager.cpp

* simplify border (fixes possible typo)
	modified:   src/Window.cpp

* use updateSpecialRenderData()
	modified:   Window.cpp
	modified:   Window.hpp
	modified:   events/Windows.cpp
	modified:   layout/DwindleLayout.cpp
	modified:   layout/IHyprLayout.cpp
	modified:   layout/MasterLayout.cpp
	modified:   render/Renderer.cpp

* update window workspace rule data on reload
	modified:   src/config/ConfigManager.cpp

* use rounding()
	modified:   src/Window.cpp
2023-08-17 10:13:19 +02:00
a077b7a92e animationmgr: avoid redundant ticks 2023-08-05 23:29:33 +02:00
vaxerski
6c1f4faff2 animationmgr: avoid looping over all avars in favor of only active ones 2023-07-20 19:26:10 +02:00
vaxerski
7091d4e597 animationmanager: optimize avar state 2023-07-19 22:40:03 +02:00
Vaxry
89b87158db
internal: Wrap regions (#2750) 2023-07-19 20:09:49 +02:00
vaxerski
f4f0f35c5b renderer: add occlusion for back layers 2023-07-19 16:13:55 +02:00