7932e42507
screenshader: add output uniform
2023-06-10 16:10:26 +02:00
Nicola Guerrera
003993337a
calculate zoom_center based on monitor scale ( #2482 )
2023-06-10 12:28:00 +02:00
d83e5b8409
internal: make borderSize prop overridable
2023-06-04 21:35:23 +02:00
9f72d508ae
groupbars: fix damage calcs
2023-05-31 19:53:58 +02:00
vaxerski
078ba6daa8
groupbars: add text color opt
2023-05-27 17:46:02 +02:00
vaxerski
9c9b74179c
pluginapi: add separate window render events
2023-05-26 13:07:45 +02:00
vaxerski
f877d68f4f
launchanim: fix #2291
2023-05-24 15:49:31 +02:00
vaxerski
799add8659
groupbars: fix reserved area on titles
2023-05-23 14:18:26 +02:00
vaxerski
90cb5fb672
groupbars: make gradients toggleable
2023-05-22 22:07:32 +02:00
vaxerski
d1ec314a03
groupbars: conserve VRAM by staticizing textures
2023-05-22 22:06:40 +02:00
vaxerski
7bcc01efb7
groupbars: fix minor alignment issues
2023-05-22 21:43:37 +02:00
vaxerski
206ac000b9
groupbars: add title and gradient rendering
2023-05-22 21:40:32 +02:00
vaxerski
1eb6cfd45c
groupbar: make exclusive
2023-05-22 20:52:41 +02:00
vaxerski
f2725a374a
render: minor fixes to fullscreen rendering
2023-05-10 18:36:13 +01:00
Andrei Alexeyev
2f87e4c2f3
renderer,config: add custom DRM modeline support ( #2254 )
...
This allows specifying custom display resolutions for the DRM backend.
This is useful for display overclocking, working around broken EDIDs,
etc. To use this feature, specify a modeline instead of a resolution
in the config, for example:
monitor = DP-1, modeline 1071.101 3840 3848 3880 3920 2160 2263 2271 2277 +hsync -vsync, 0x0, 1
This example is a custom 3840x2160@120Hz mode with tightened timings.
I use it because the standard timings don't work with my monitor and GPU
combination (M28U with RX580).
The syntax is compatible with Sway and Xorg.
2023-05-09 14:01:45 +01:00
vaxerski
72b118cd8f
opengl: don't use new optim with xray off on special tiled
2023-05-02 21:23:53 +01:00
vaxerski
79791c9ed4
internal: fix -Wsign-compare and -Wunused-variable warnings
2023-05-02 14:53:31 +01:00
levnikmyskin
c949173bc9
Added some workspace-specific rules ( #1986 )
...
* added some workspace-specific rules
* added some worskpace-specific rules, with windowrule like syntax
* monitor is not mandatory anymore
* pointers to config are now static
* fixed optional WorkspaceRule fields
* Windows can now specify border size
* removed CHyprOpenGLImpl::renderBorder borderSize default value
* stuff
---------
Co-authored-by: Alessio Molinari <alessiomolinari@gmail.com>
Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
2023-05-01 22:28:27 +01:00
vaxerski
11b7ce14f8
renderer: fix misused size -> transformed size
2023-05-01 02:53:43 +01:00
vaxerski
ddfeebad3d
Renderer: add init animation
2023-05-01 02:49:41 +01:00
vaxerski
02312cac59
renderer: more checks for background LS optimizations
2023-04-30 01:15:51 +01:00
vaxerski
2946221195
renderer: fix fadingout render on fs
2023-04-29 13:29:32 +01:00
vaxerski
1a1656ddbf
Revert "internal: include headers from protocols/"
...
This reverts commit 550700bed0
.
We can't cuz meson
2023-04-27 13:55:13 +01:00
vaxerski
550700bed0
internal: include headers from protocols/
2023-04-27 13:40:38 +01:00
vaxerski
49fb4cd94d
renderer: improvements to layer render detection
2023-04-22 12:54:57 +01:00
vaxerski
1911e4262b
renderer: skip rendering bottom layers on fullscreen opaque
2023-04-22 12:36:54 +01:00
vaxerski
1c50a11688
opengl: keep current rendered workspace in renderData
2023-04-17 23:47:12 +01:00
vaxerski
385fe4e301
events: add render event for plugins
2023-04-17 23:45:03 +01:00
vaxerski
8b3d8dc792
Format: use %lx for all addresses
2023-04-17 17:35:28 +01:00
vaxerski
b05ff89c76
Render: add cursor_zoom
2023-04-16 14:48:38 +01:00
vaxerski
28dfe21584
blur: fixup optimization bool
2023-04-16 14:18:02 +01:00
vaxerski
e329bc2c7b
renderer: fix incorrect shouldRenderWindow calcs
2023-04-14 15:16:43 +01:00
vaxerski
293df75b97
renderer: workspace rendering improvements
2023-04-12 13:05:57 +01:00
vaxerski
f00e11d457
renderer: fix incorrect delta calc
2023-04-12 12:50:20 +01:00
vaxerski
0fd09579a1
renderer: reset renderModif on fullscreen render
2023-04-12 12:45:16 +01:00
vaxerski
3ae33b951f
renderer: add support for rendering workspaces
2023-04-12 12:41:23 +01:00
vaxerski
3ade6c4a96
renderer: fixup damage repaint
2023-04-09 17:59:24 +01:00
vaxerski
24ace03780
internal: migrate to damage_ring
2023-04-07 12:18:40 +01:00
vaxerski
1a5d5bf620
deps: update wlroots
2023-04-06 21:03:53 +01:00
vaxerski
a80ba54bbc
renderer: don't use simple rect on alphazero stencil
2023-04-04 22:58:58 +01:00
vaxerski
e7185b338f
debug: minor improvements to manual crash
2023-04-04 22:04:32 +01:00
7d9977d028
debug: added manual_crash
2023-04-04 14:50:03 +01:00
vaxerski
99314fbe71
render: plug missing software cursor unlocks
2023-04-04 00:46:58 +01:00
Vaxry
0a099ca2ab
Hyprland Screencopy impl ( #1800 )
...
---------
Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2023-04-03 17:01:05 +01:00
vaxerski
de3b00b5ee
renderer: go back to rendering layers without reverse
2023-03-31 17:44:36 +01:00
vaxerski
614ea53ad7
Renderer: fix dim easing
2023-03-30 21:08:20 +01:00
vaxerski
3343aac6bf
feat: add forcergbx rule
2023-03-26 02:00:24 +01:00
vaxerski
c418007c68
shaders: fix missing discardAlphaZero
2023-03-24 19:43:50 +00:00
Vaxry
a80f8f257f
Feat: Introduce render_ahead_of_time ( #1863 )
2023-03-24 19:23:16 +00:00
staz
5ce91bb0fd
Added overflow check for blur radius ( #1847 )
...
* internal: added overflow check for blur radius
---------
Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
2023-03-21 19:01:24 +00:00