vaxerski
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84c4a14dad
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opengl: cleanup framebuffer style
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2023-08-29 23:24:35 +02:00 |
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vaxerski
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df691859fb
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renderer: make contrast and brightness adjustments before rendering
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2023-08-28 18:29:44 +02:00 |
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vaxerski
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299d201e56
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renderer: don't blur special on disabled blur
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2023-08-26 11:48:04 +02:00 |
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vaxerski
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870471dd96
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internal: allow opening empty special workspaces
Fixes point 2 of #2596
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2023-08-25 18:05:08 +02:00 |
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vaxerski
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23e17700a7
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renderer: add decoration:blur:special
will blur behind the special ws
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2023-08-25 17:44:17 +02:00 |
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vaxerski
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9d094f655e
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renderer: track fade alpha for blur if ignore opacity is true
with ignore_opacity, blur would stay at 1 opacity during a fadeOut animation on layers, making it look wrong. Fixes #3051
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2023-08-23 12:03:27 +02:00 |
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3d9545d2e0
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shaders: minor premultiplication fixes
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2023-08-18 22:07:28 +02:00 |
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MightyPlaza
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7155b4c266
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renderer: Border improvements (#2986)
* simplify getting border size
modified: src/Window.cpp
modified: src/Window.hpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* fix border damage and input box
modified: src/Window.cpp
modified: src/managers/AnimationManager.cpp
* add border size in resize_on_border box
modified: src/managers/input/InputManager.cpp
* simplify border (fixes possible typo)
modified: src/Window.cpp
* use updateSpecialRenderData()
modified: Window.cpp
modified: Window.hpp
modified: events/Windows.cpp
modified: layout/DwindleLayout.cpp
modified: layout/IHyprLayout.cpp
modified: layout/MasterLayout.cpp
modified: render/Renderer.cpp
* update window workspace rule data on reload
modified: src/config/ConfigManager.cpp
* use rounding()
modified: src/Window.cpp
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2023-08-17 10:13:19 +02:00 |
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7e8a212027
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internal: allow negative monitor offsets
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2023-08-16 18:16:39 +02:00 |
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b9a783229b
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compositor: don't apply offsets in renderer
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2023-08-14 18:41:52 +02:00 |
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13886a264f
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internal: add a new monitor auto system
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2023-08-14 14:22:10 +02:00 |
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MightyPlaza
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739598717b
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remove shadow no_gaps_when_only (#2956)
modified: src/Window.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/layout/DwindleLayout.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
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2023-08-12 23:37:55 +02:00 |
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3f7f4207a6
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config: add vrr per-display
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2023-08-11 17:37:57 +02:00 |
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126792584f
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renderer: don't add workspace offset to pinned
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2023-08-09 22:15:37 +02:00 |
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cbb899740c
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rules: add layer and window xray rules
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2023-08-09 22:03:31 +02:00 |
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0x455241
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b3393c429f
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background: add background color option (#2915)
Co-authored-by: 0x455241 <>
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2023-08-08 18:00:11 +02:00 |
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261c3307f7
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internal: cleanup headers in helpers/
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2023-08-07 13:36:14 +02:00 |
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6e53c47e68
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renderer: fix missing premultiplication for border multisampling
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2023-08-06 20:46:00 +02:00 |
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6c10c38481
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renderer: fully switch to premultiplied alpha
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2023-08-06 20:33:36 +02:00 |
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Vaxry
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d96f8ff0fe
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renderer: Various Blur Improvements (#2877)
* move blur to its own category
* blur improvements, contrast, brightness, noise
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2023-08-03 15:11:10 +02:00 |
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vaxerski
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f61a714320
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renderer: cleanup old redundancies in CFramebuffer
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2023-07-29 13:27:40 +02:00 |
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vaxerski
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a9b8e2159c
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renderer: reset scissor after renderTexturePrimitive
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2023-07-25 13:33:08 +02:00 |
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vaxerski
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603de16f9a
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renderer: adjust distribution of backgrounds
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2023-07-24 18:30:00 +02:00 |
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vaxerski
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9bad2a8180
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backgrounds: add hypr chan var 2
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2023-07-24 18:22:39 +02:00 |
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vaxerski
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5a64c73e05
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render: use primitive end() only when no screen shader is present
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2023-07-23 15:54:27 +02:00 |
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MightyPlaza
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d3bba2489d
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render: Border fixes (#2781)
* Window.cpp
* layout
* CHyprGroupBarDecoration.cpp
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2023-07-23 15:49:49 +02:00 |
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vaxerski
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b70553cf46
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opengl: fix warn
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2023-07-22 19:26:56 +02:00 |
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vaxerski
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1a7fb1572a
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renderer: disable init anim on disabled animations
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2023-07-22 19:26:44 +02:00 |
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outfoxxed
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375e8385ee
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Fix background occlusion ignoring monitor position (#2771)
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2023-07-22 10:19:51 +02:00 |
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vaxerski
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d7e9eb65e2
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renderer: use primitive rendering for copying buffers
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2023-07-21 17:11:54 +02:00 |
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vaxerski
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f864b15427
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background: add option to force hypr chan
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2023-07-20 21:01:07 +02:00 |
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vaxerski
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d2a8b8c2de
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renderer: cleanup back buffer skip checks
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2023-07-20 18:27:14 +02:00 |
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vaxerski
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833d73df09
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shaders: short-circuit rounding if radius <= 0
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2023-07-20 18:18:53 +02:00 |
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vaxerski
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23eda1411b
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renderer: scale box for occlusion
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2023-07-20 18:12:29 +02:00 |
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vaxerski
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ff598b0827
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renderer: don't occlude when pre-blur is queued
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2023-07-20 18:03:47 +02:00 |
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vaxerski
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a3e1e5e8ba
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tracy: add more opengl zones
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2023-07-20 17:51:38 +02:00 |
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vaxerski
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a921c5b89e
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Debug: add tracy
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2023-07-20 17:47:49 +02:00 |
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vaxerski
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948855a984
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renderer: add canSkipBackBufferClear
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2023-07-20 14:11:05 +02:00 |
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vaxerski
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547305c7ed
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opengl: adjust blend and reduce the usage of clear
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2023-07-20 13:49:28 +02:00 |
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vaxerski
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b65adf8d4a
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toplevelexport: support dmabuf + various fixes
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2023-07-20 12:42:25 +02:00 |
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vaxerski
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80cd2ef3d7
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renderer: remove unused var
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2023-07-19 21:10:42 +02:00 |
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vaxerski
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2c2314faa0
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renderer: take workspace offset into account for occlusion
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2023-07-19 21:08:49 +02:00 |
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vaxerski
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88c2a02773
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render: avoid allocating mirrorfb for no reason
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2023-07-19 21:04:45 +02:00 |
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Vaxry
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89b87158db
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internal: Wrap regions (#2750)
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2023-07-19 20:09:49 +02:00 |
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vaxerski
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ce9896204a
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renderer: fix rounding in renderSurface
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2023-07-19 20:06:19 +02:00 |
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vaxerski
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f4f0f35c5b
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renderer: add occlusion for back layers
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2023-07-19 16:13:55 +02:00 |
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vaxerski
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81f4a4f471
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screencopy: improve shm handling
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2023-07-19 00:51:38 +02:00 |
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vaxerski
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ce9c5fd722
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render: set refresh to 0 for both wl and x11 backends
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2023-07-19 00:28:15 +02:00 |
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vaxerski
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f2999e84b9
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render: set refresh to 0 for wayland backend outputs
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2023-07-19 00:02:57 +02:00 |
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Vaxry
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8370a7fcc4
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internal: Protocol C++ Wraps + XDGOutput impl (#2733)
move to our own xdgoutput impl instead of wlr's
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2023-07-18 15:30:28 +02:00 |
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