Hyprland/src/render
2023-11-23 11:31:52 +00:00
..
decorations shadow: add workspace offset to floating window shadow (#3906) 2023-11-20 22:34:28 +00:00
shaders shaders: Some more changes in rgb2hsl. (#3834) 2023-11-12 16:20:23 +00:00
Framebuffer.cpp renderer: fix legacy_renderer build (#3732) 2023-11-03 15:47:20 +00:00
Framebuffer.hpp renderer: properly pass 10-bit formats to opengl 2023-10-30 15:56:16 +00:00
OpenGL.cpp opengl: Don't use wrong shader just because it's GLES (#3867) 2023-11-16 21:03:17 +00:00
OpenGL.hpp opengl: switch to black-and-white for alpha mattes 2023-11-09 22:11:54 +00:00
Renderer.cpp renderer: better checks for special rendering in renderWorkspaceWindows 2023-11-23 11:31:52 +00:00
Renderer.hpp Internal: Hyprland box implementation (#3755) 2023-11-04 17:03:05 +00:00
Shader.cpp shader: remove useless comment 2023-06-29 23:20:10 +02:00
Shader.hpp renderer: added new customization options to the blur shaders (#3650) 2023-11-06 18:49:03 +00:00
Shaders.hpp rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
Texture.cpp texture: fix styling 2023-07-11 00:27:13 +02:00
Texture.hpp Added clang format (#1239) 2022-12-16 17:17:31 +00:00
Transformer.cpp transformers: allow modifying renderdata pre-pass 2023-10-21 19:25:44 +01:00
Transformer.hpp transformers: allow modifying renderdata pre-pass 2023-10-21 19:25:44 +01:00