Commit graph

2286 commits

Author SHA1 Message Date
Simon Ser
42d68d7532 surface: add WLR_SURFACE_STATE_OFFSET
This indicates whether the surface offset has changed.
2022-08-12 11:20:44 +02:00
Simon Ser
98cf38601f render: replace wlr_texture_write_pixels with update_from_buffer
This lets the renderer handle the wlr_buffer directly, just like it
does in texture_from_buffer. This also allows the renderer to batch
the rectangle updates, and update more than the damage region if
desirable (e.g. too many rects), so can be more efficient.
2022-08-12 08:41:32 +00:00
Simon Ser
8c3c6987db backend/wayland: fix touch device not added on startup
We were firing the new_input signal on backend initialization,
before the compositor had the chance to add a listener for it.

Mimick what's done for wl_keyboard: if the backend hasn't been
started, delay wl_touch initialization.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3473
2022-08-11 09:13:08 +02:00
Simon Ser
f244094682 backend/drm: drop enum wlr_drm_connector_status
We can just use libdrm's drmModeConnection enum instead.
2022-08-10 14:19:58 +00:00
Simon Ser
08973d2430 backend/drm: drop WLR_DRM_CONN_NEEDS_MODESET
- Add wlr_output.enabled checks to CONNECTED checks
- Replace NEEDS_MODESET with CONNECTED
2022-08-10 14:19:58 +00:00
Simon Ser
6a5fb22698 backend/drm: remove unused WLR_DRM_CONN_CLEANUP 2022-08-10 14:19:58 +00:00
Alexander Orzechowski
f72aeacd6e wlr_scene: Add option to disable direct scanout
Closes: #3405
Supersedes: !3562

Co-authored-by: Xiao YaoBing <xiaoyaobing@qq.com>
2022-08-08 00:40:21 -04:00
Simon Ser
b24b50ec0c single-pixel-buffer-v1: new protocol implementation
This implements the single-pixel-buffer-v1 protocol [1], to allow clients
to create 1x1 buffers with a single color.

[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/104
2022-08-03 10:35:23 +00:00
Simon Ser
f1e05a6493 xdg-shell: add support for v5
This version adds a wm_capabilities event.
2022-08-01 18:50:16 +02:00
Simon Ser
bd587a7f43 backend/drm: use drmModeGetConnectorTypeName
No need to manually maintain this table now.

The wlroots names and the libdrm (= kernel) names all match.

References: 50f8d51773
2022-07-25 17:28:33 +00:00
José Expósito
add44b3e2e seat: support low-resolution clients
When the client doesn't support high-resolution scroll, accumulate
deltas until we can notify a discrete event.

Some mice have a free spinning wheel, making possible to lock the wheel
when the accumulator value is not 0. To avoid synchronization issues
between the mouse wheel and the accumulators, store the last delta and
when the scroll direction changes, reset the accumulator.
2022-07-11 11:01:35 +02:00
José Expósito
c6032d6b1c backend/libinput: handle high-res scroll events
On newer versions of libinput, the event LIBINPUT_EVENT_POINTER_AXIS
has been deprecated in favour of LIBINPUT_EVENT_POINTER_SCROLL_WHEEL,
LIBINPUT_EVENT_POINTER_SCROLL_FINGER and
LIBINPUT_EVENT_POINTER_SCROLL_CONTINUOUS.

Where new events are provided by the backend, ignore
LIBINPUT_EVENT_POINTER_AXIS, receive high-resolution scroll events from
libinput and emit the appropiate wlr_pointer signal.
2022-07-11 11:01:35 +02:00
José Expósito
65c436407f pointer: transform low-res to high-res axis events
Currently, the "wlr_event_pointer_axis" event stores low-resolution
values in its "delta_discrete" field. Low-resolution values are always
multiples of one, i.e., 1 for one wheel detent, 2 for two wheel
detents, etc.

In order to simplify internal handling of events, always transform in
the backend from the low-resolution value into the high-resolution
value.

The transformation is performed by multiplying by 120. The 120 magic
number is used by the kernel and it is exposed to clients in the
"WLR_POINTER_AXIS_DISCRETE_STEP" constant.
2022-07-11 11:01:35 +02:00
Alexander Orzechowski
5dc1d4671d wlr_scene: Maintain damage highlight regions per output
The logic doesn't support handling multiple outputs so let's not break
the assumption and handle damages per output much like how damage_ring
is done.
2022-07-03 12:21:52 -04:00
Isaac Freund
ffb53a6103
Document NULL return value of foo_from_wlr_surface() functions
wlr_xdg_surface_from_wlr_surface() for example may return NULL even if
the surface has the xdg surface role if the corresponding xdg surface
has been destroyed.
2022-07-02 13:28:02 +02:00
Kirill Primak
694b8c6683 scene: add missing output damage listener
This is necessary to handle damage coming from the backend and software
cursors.
2022-06-29 21:19:38 +03:00
Kirill Primak
97f0347780 scene: switch to wlr_damage_ring 2022-06-29 18:54:27 +03:00
Kirill Primak
e0accb2d50 types: add wlr_damage_ring
wlr_damage_ring is effectively wlr_output_damage untied from wlr_output.
2022-06-29 18:54:21 +03:00
Kenny Levinsen
03dc7e2df5 wlr_{keyboard,pointer,touch}: Update event docs
Events used by our input devices were recently renamed from wlr_event_* to
wlr_*_event, but the documentation and a single point of use was not updated
accordingly.

Regressed by: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3484
2022-06-28 09:50:30 +00:00
Isaac Freund
91943a68a6 wlr_input_device: remove anon union field
This union is unnecessary since the recent input device refactor and can
now be replaced by wlr_*_from_input_device() functions.
2022-06-21 18:42:07 +00:00
Kirill Primak
5c4384a133 xdg-popup: use configure fields 2022-06-21 15:14:37 +00:00
Simon Ser
1d581656c7 backend/drm: set "max bpc" to the max
"max bpc" is a maximum value, the driver is free to choose a
smaller value depending on the bandwidth available.

Some faulty monitors misbehave with higher bpc values. We'll add
a workaround if users get hit by these in practice.

References: https://gitlab.freedesktop.org/wayland/weston/-/issues/612
2022-06-19 16:55:36 +00:00
Simon Ser
d89285f783 output-management-v1: add wlr_output_head_v1_state_apply()
This function applies a configuration sent by a client on a
struct wlr_output_state.
2022-06-17 21:05:51 +00:00
Simon Ser
29291cb47c render/texture: drop wlr_texture_is_opaque
Whether a texture is opaque or not doesn't depend on the renderer
at all, it just depends on the source buffer. Instead of forcing
all renderers to implement wlr_texture_impl.is_opaque, let's move
this in common code and use the wlr_buffer format to know whether
a texture will be opaque.
2022-06-16 14:43:24 +02:00
Simon Ser
96b594110d matrix: remove wlr_matrix_projection()
69477051cc ("matrix: deprecate wlr_matrix_projection") marked it
as deprecated. 1 year later, we can now remove it from our public
API.
2022-06-08 19:27:36 +00:00
Simon Ser
6688a3d9ea output: add output state setters
This ensures compositors don't forget to set the committed flag
or the mode_type when setting a field.
2022-06-08 18:22:32 +02:00
Isaac Freund
0deef6fe44 output: fix leak of empty back buffer lock
This refactors output_ensure_buffer() to not mutate the state passed,
making the previous subtle behavior much more explicit.

Fixes: d483dd2f ("output: add wlr_output_commit_state")
Closes: #3442
2022-06-07 15:30:08 +00:00
Simon Ser
1b27d537d1 backend/drm: unconditionally set "content type" to graphics
CTA-861-G says that "graphics" is used to indicate non-analog (ie,
digital) content. With that bit set, the sink should turn off analog
reconstruction and other related filtering.
2022-06-07 13:21:21 +00:00
Simon Ser
e383c1f1db xdg-shell: add support for v4
This adds a configure_bounds event to let the client know of the
preferred maximum window geometry size.
2022-06-01 18:18:54 +02:00
Kirill Primak
0c2eed533e scene/output-layout: improve ownership logic
This commit ensures that outputs that weren't created by the output
layout helper aren't destroyed on the output layout change.

Consider the following piece of logic:

// struct wlr_output *o1, *o2;
// struct wlr_scene *scene;
// struct wlr_output_layout *layout;
wlr_scene_attach_output_layout(scene, layout);
wlr_output_layout_add_auto(layout, o1);
struct wlr_scene_output *so2 = wlr_scene_output_create(scene, o2);
wlr_output_layout_move(layout, o1, 100, 200);
// so2 is invalid now
2022-06-01 09:49:25 +00:00
Kirill Primak
d3bc17d5d1 scene: add wlr_scene_output.events.destroy 2022-06-01 09:49:25 +00:00
Kirill Primak
ec328ca8cc scene/wlr_scene.h: fix indentation 2022-05-31 20:34:50 +03:00
Simon Ser
638c5cda51 output: drop wlr_output_cursor.events.destroy
Compositors can just listen to wlr_output.events.destroy instead.
2022-05-31 11:40:47 +00:00
Simon Ser
459a642e83 output: introduce wlr_output_cursor_set_buffer
This will supersede wlr_output_cursor_set_image, and then later
also supersede wlr_output_cursor_set_surface.
2022-05-31 11:40:47 +00:00
Alexander Orzechowski
71f8a48d38 wlr_scene: Move children list from wlr_scene_node to wlr_scene_tree 2022-05-31 09:14:28 +00:00
Alexander Orzechowski
cb2dbc327e wlr_scene: Inline wlr_scene_node_state
This seems like nothing interesting was done with this. Let's simplify
and allow us some flexibility in the future.
2022-05-31 09:14:28 +00:00
Alexander Orzechowski
ccd0f85c2a wlr_scene: Only allow parenting on a wlr_scene_tree 2022-05-31 09:14:28 +00:00
Alexander Orzechowski
9eb71146ae wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_tree
Co-authored-by: Isaac Freund <mail@isaacfreund.com>
2022-05-31 09:14:28 +00:00
Simon Ser
bb2946f737 build: make GBM optional
Now that the DRM backend no longer depends on GBM, we can make it
optional. The GLES2 renderer still depends on it because of our EGL
device selection.

This is useful for compositors with their own renderers, and for
compositors using the Vulkan renderer.
2022-05-30 13:30:08 +00:00
Simon Ser
d483dd2f4c output: add wlr_output_commit_state
Same as wlr_output_commit, but takes a wlr_output_state.
2022-05-30 11:40:34 +02:00
Simon Ser
b21c26a1c9 output: add wlr_output_event_precommit.state 2022-05-30 11:34:57 +02:00
Simon Ser
c4253fef9c output: add wlr_output_test_state
Same as wlr_output_test, but takes a wlr_output_state argument.
2022-05-30 11:34:57 +02:00
Simon Ser
9e25d3074d output: pass wlr_output_state to rendering functions
No functional change.
2022-05-30 11:34:57 +02:00
Simon Ser
927661d246 output: pass wlr_output_state to output_pending_resolution 2022-05-30 11:34:57 +02:00
Simon Ser
25dd3cc0cd output: pass wlr_output_state to backend
Groundwork for the following commits. The goal is to allow users
to specify their own wlr_output_state instead of wlr_output.pending.
2022-05-30 11:34:57 +02:00
Kirill Primak
1761c3bbe2 xdg-popup: add reposition support 2022-05-27 13:31:30 +00:00
Kirill Primak
8a0835c59c xdg-positioner: add v3 parameters 2022-05-27 13:31:30 +00:00
Kirill Primak
6f1fce9cb4 xdg-popup: use current/pending state pattern 2022-05-27 13:31:30 +00:00
Kirill Primak
4a968576e4 xdg-popup: add proper configure flow 2022-05-27 13:31:30 +00:00
Simon Ser
be86145322 output: turn make/model/serial into char *
This allows the make/model/serial to be NULL when unset, and allows
them to be longer than the hardcoded array length.

This is a breaking change: compositors need to handle the new NULL
case, and we stop setting make/model to useless "headless" or
"wayland" strings.
2022-05-26 13:36:06 +00:00