There doesn't appear to be any good reason to warp the cursor to
the top-left corner when all outputs are disconnected; it's no more
valid than any other (x,y) point in that case.
The real-world case here is a user with a single external monitor
turning it off (which apparently counts as disconnected depending
on the connection type/hardware). For that user, it's desirable to
have the cursor remain in its original location when the monitor
is turned back on.
It should be considered a bug if a compositor sets a non-finite
cursor position, so fail loudly (in debug builds) if that happens.
The existing check in wlr_cursor_warp_closest() is now redundant,
and would silently hide such bugs, so remove it.
In wlr_output_attach_render(), stop setting
wlr_output.pending.buffer. This removes one footgun: using the
wlr_buffer at that stage is invalid, because rendering operations
haven't been flushed to the GPU yet. We need to wait until
output_clear_back_buffer() for the wlr_buffer to be used safely.
Instead, set wlr_output.pending.buffer in wlr_output_test() and
wlr_output_commit().
Additionally, move the output_clear_back_buffer() from
wlr_output_commit_state() to wlr_output_commit(). This reduces the
number of calls in the failure path.
We can just use pending.buffer instead. It's completely fine to
call wlr_swapchain_set_buffer_submitted() with a buffer which
doesn't come from the swapchain, in which case it's a no-op.
See the spec at [1]. tl;dr EGL has terrible defaults: eglTerminate()
may have side-effects on completely unrelated EGLDisplay objects.
This extension allows us to opt-in to get the sane behavior:
eglTerminate() only free's our own EGLDisplay without affecting
others.
[1]: https://registry.khronos.org/EGL/extensions/KHR/EGL_KHR_display_reference.txt
This is documented to reset the gamma LUT, but we don't handle this
properly.
While at it, make sure we leave wlr_output.pending in a good state
on allocation failure.
wlr_buffer.c is difficult to read because it contains a mixed bag
of unrelated things: base buffer type, buffer implementations,
buffer resource factory, and client buffer.
Split each of these into their own file.
valgrind said (on exit from labwc):
Invalid write of size 8
at 0x487DEAF: wl_list_remove (wayland-util.c:56)
by 0x487DF80: wl_signal_emit_mutable (wayland-server.c:2182)
by 0x48CD6B7: backend_destroy.part.0.lto_priv.0 (backend.c:41)
by 0x48DC19D: multi_backend_destroy (backend.c:58)
by 0x4880286: UnknownInlinedFun (wayland-server.c:2315)
by 0x4880286: wl_display_destroy (wayland-server.c:1170)
by 0x112491: UnknownInlinedFun (server.c:485)
by 0x112491: main (main.c:110)
Address 0x1f9d0210 is 112 bytes inside a block of size 136 free'd
at 0x484426F: free (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
by 0x487DF6D: wl_signal_emit_mutable (wayland-server.c:2179)
by 0x48CD6B7: backend_destroy.part.0.lto_priv.0 (backend.c:41)
by 0x48DC19D: multi_backend_destroy (backend.c:58)
by 0x4880286: UnknownInlinedFun (wayland-server.c:2315)
by 0x4880286: wl_display_destroy (wayland-server.c:1170)
by 0x112491: UnknownInlinedFun (server.c:485)
by 0x112491: main (main.c:110)
Block was alloc'd at
at 0x4846A73: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
by 0x4918D4E: drm_lease_device_v1_create (wlr_drm_lease_v1.c:639)
by 0x48D3B00: wlr_multi_for_each_backend (backend.c:249)
by 0x49191D2: wlr_drm_lease_v1_manager_create (wlr_drm_lease_v1.c:706)
by 0x111EE9: UnknownInlinedFun (server.c:384)
by 0x111EE9: main (main.c:92)
dac040f87f mistakenly renamed
xdg_surface_destroy listener, which was listening to *unmap* events, to
xdg_surface_unmap. The actual fix, however, is to listen to destroy
events. This fixes various crashes.
We were checking whether any of the features was supported. We need
to check if all of them are.
This makes the check consistent with query_modifier_support() above.
I think the second parameter of the function should be void* instead of
void **, because we use it as a right value in the function.
Signed-off-by: fakechen <chenzigui@kylinos.cn>
Signed-off-by: sunzg <sunzhigang1@kylinos.cn>
All we can do to influence adaptive sync on the X11 backend is set the
_VARIABLE_REFRESH window property like mesa automatically does. We don't
have any control beyond that, so we set the state to enabled on creating
the output and never allow changing it (just like the Wayland backend).
Adaptive sync is effectively always enabled when using the Wayland
backend. This is not something we have control over, so we set the
state to enabled on creating the output and never allow changing it.
Previously, adaptive sync was just a hint and wouldn't make any
atomic commit fail if the backend didn't support it. The main reason
is wlr_output_test wasn't supported at the time.
Now that we have a way for compositors to test whether a change can
work, let's remove the exception for adaptive sync and convert it to
a regular output state field.