63e3668529
style: run clang-format
2024-04-08 15:33:02 +01:00
7d989f2cf0
damageSurface: don't correct smallVec twice
2024-04-07 22:25:34 +01:00
ec2cc79c65
renderer: avoid double-rendering ls-es on fadingOut
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fixes #5295
2024-04-04 22:43:57 +01:00
d605e47511
renderer: block screen shader on screencopy
2024-04-03 21:35:16 +01:00
10146f5ec5
core: fix some crash conditions around workspace ptrs in CWindow
...
ref #5402 , supersedes #5409
2024-04-03 20:42:38 +01:00
93915502d2
blur: block modif only on no new optimize
2024-04-03 17:08:11 +01:00
91061a2084
opengl: fix modif in blur
2024-04-03 15:08:29 +01:00
64964c4e3b
renderer: render back layer for workspace-less passes
2024-04-03 14:28:15 +01:00
3981f85e94
opengl: log framebuffer errors
2024-04-03 14:24:15 +01:00
efdc1af044
renderer: some fixes for renderModif
2024-04-03 14:09:58 +01:00
347b839034
workspaces: add visible flag
2024-04-03 10:09:48 +01:00
Vaxry
ef23ef60c5
Workspace/core: Refactor workspace storage ( #5380 )
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* refactor workspaces to use ptrs
* clang-format
2024-04-02 20:32:39 +01:00
thejch
800dbf71b0
renderer: Fix rendering when swiping workspaces ( #5367 )
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* fix rendering on swiping
* add alpha check
* fix floating fs check
2024-04-01 16:16:18 +01:00
thejch
9ae0c47a21
deco: fix groupbar offset ( #5364 )
2024-04-01 02:58:21 +01:00
thejch
e1e41e5448
reenderer: Add 1 border damage to fix number rounding issues ( #5343 )
...
* add 1 to border damage to avoid rounding issues
* add 1 to rounding too
2024-03-31 14:59:22 +01:00
thejch
16a9c16d9f
renderer/animations: Fix various inaccurate damage tracking issues and offsets ( #5297 )
2024-03-31 02:14:26 +01:00
0869f65b0b
input: add misc:hide_cursor_on_key_press
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fixes #3045
2024-03-28 02:07:06 +00:00
93d0511471
layershell: update render pos and size in arrange
...
fixes #5258
2024-03-27 16:30:08 +00:00
1a0b8d1263
renderer: minor fixes to misaligned reported surface rendering
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fixes #5257
2024-03-26 13:35:03 +00:00
ae17e900e7
layer-shell: render popups above everything
2024-03-25 16:20:30 +00:00
ca17a89d86
renderer: allow blurring ls popups
2024-03-25 16:09:02 +00:00
thejch
8001b96bb5
renderer: dont render fullscreen special on wrong monitor ( #5249 )
2024-03-25 01:41:56 +00:00
Brett Alcox
03e99f93ae
renderer: forward decl for b_pch=false ( #5250 )
2024-03-24 20:38:10 +00:00
5cc4bf699c
IME: Refactor and fixup popups
2024-03-24 16:08:25 +00:00
thejch
c7fbea3368
animations: Fix animation issue in focusworkspaceoncurrentmonitor ( #5202 )
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* dont render when workspace offset
* add guard
* can remove useless code now if workspace offset is not taken into account
* clang-format
* when special workspace is moved, set anim to move
* add offset back
* make it a configurable option because some folks apparently can't align their monitors correctly and may not want this feature😔
* remove config option
2024-03-23 22:14:50 +00:00
MightyPlaza
397e08c16a
input: focus window on mouse down on groupbar ( #5224 )
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modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2024-03-22 17:41:20 +00:00
jill
ee00cb1dd8
opengl: report shader compilation errors from screen_shader ( #5138 )
...
* opengl: report shader compilation errors from screen_shader
* opengl: prefer .data()
* opengl: move shader error logging to logError
* opengl: quick glGetShaderiv -> glGetProgramiv fix
* opengl: typo fix
* opengl: format fixes
* opengl: minor compile fixes
* opengl: logError -> logShaderError
2024-03-21 14:46:23 +00:00
8593c45be3
refactor: move window.hpp to desktop/
2024-03-20 01:44:51 +00:00
49f5fd59ad
opengl: minor adjustment to getPreferredReadFormat
...
fixes #4791
2024-03-19 02:42:39 +00:00
7283dde878
screenShader: allow camel for screensize
...
ref #5059
2024-03-18 23:51:32 +00:00
5eb33ff4d8
screenshader: add screen_size uniform
...
fixes #5059
2024-03-18 16:35:22 +00:00
7587cadd0a
renderer: add support for gles3.2 screen shaders
2024-03-18 04:15:04 +00:00
30c5911718
renderer: minor fixups for misaligned surface rendering offsets
...
fixes #5136
2024-03-17 16:08:59 +00:00
e68c07d809
renderer: don't render window on other mons during anim in
...
fixes #5139
2024-03-17 01:05:26 +00:00
0e87a08e15
renderer: disable surface adjustments for misaligned reported when manual resizing
...
ref #5135
2024-03-16 17:56:09 +00:00
3162739e1b
renderer: don't translate surface box on interactive resizes with non-updated sizes
...
closes #5135
2024-03-16 17:12:29 +00:00
thejch
c942ce6dce
renderer: add better multi monitor animations ( #5126 )
2024-03-16 14:49:34 +00:00
5e5d7e2abc
renderer: fix non-reported sizes window box calculations
...
fixed #5129
2024-03-16 14:37:07 +00:00
2a2da6082e
renderer: fix invalid access on non-assigned surfaces
...
fixes #5125
2024-03-15 21:29:20 +00:00
38576d651a
renderer: adjust surface dimensions for oversized not-yet ackd surface sizes
...
supersedes #5104
2024-03-15 19:23:51 +00:00
Maximilian Seidler
a958884b52
lock: fix red screen issues with multiple monitors ( #5100 )
...
* lock: use uint64_t for iMonitorID
* lock: move activateLock to onNewSessionLock
* lock: add red screen fade
* lock: damage when fading the red screen and delay for screencopy
* lock: remove redundant scheduleFrameForMonitor
2024-03-15 16:17:13 +00:00
thejch
bc15a8f600
renderer: Allow headless mode in hyprland ( #4794 )
...
* allow headless
* clang-format
* fix redundant logic lol
2024-03-15 14:28:14 +00:00
164e92f8e3
internal: minor fixups for fading out xwayland windows
...
fixes #4935
2024-03-14 18:25:28 +00:00
Vaxry
c3882bb832
internal: Support libhyprcursor ( #5009 )
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woo
---------
Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2024-03-09 16:52:59 +00:00
a01949dd28
deco: fix warnings
2024-03-09 16:39:38 +00:00
thejch
9c48c322d4
keybinds: Allow fullscreen/maximize in special workspace ( #4921 )
...
* allow fullscreen/maximize in special workspace
* remove duplicate code
* hide top layer
* fix special fullscreen deco
* edit
* fix fade top layer when toggle special
* remove double render
2024-03-04 23:29:45 +00:00
063708df26
config: improve config value infrastructure
2024-03-03 18:41:38 +00:00
cc94123fa7
renderer: minor fixes to transformations
2024-03-03 02:18:06 +00:00
Julien Roy
2a08f2ba84
opengl: fix compilation on legacy renderer ( #4928 )
2024-03-03 00:31:36 +00:00
JManch
1762e9c6ec
renderer: respect forceNoBlur when rendering small surface windows ( #4932 )
2024-03-03 00:17:40 +00:00