Commit Graph

660 Commits

Author SHA1 Message Date
vaxerski 32f75ebb70 renderer: separate workspace window render logic
Makes the logic used to render stuff over the windows (special, popups, ime, lockscreen) unified by yeeting the workspace window logic (which is separate cuz fullscreen windows) into their own funcs. Fixes #2053
2023-09-04 15:07:56 +02:00
staz 01c6c5ae22
internal: Revert rounding of window size (#3153)
* Revert "renderer: round coords and size in renderWindow"

This reverts commit fc0c1896e0.

* Revert "xwaylandmgr: round reported sizes"

This reverts commit 2985e20e6a.
2023-09-03 12:51:48 +02:00
vaxerski 423b129b24 renderer: don't set enabled in applyMonitorRule 2023-09-03 12:43:57 +02:00
vaxerski d4ec54d048 renderer: render IME popups in fullscreen
fixes #1353
2023-09-02 20:32:15 +02:00
vaxerski d2a785dfe3 renderer: fixup occlusion conditions
fixes #3123 I fucking hate yall
2023-09-01 23:01:59 +02:00
memchr 1a13d44d5d
refactor: raise SIGABRT instead of write to null address (#3124) 2023-08-31 22:52:02 +02:00
vaxerski fc0c1896e0 renderer: round coords and size in renderWindow 2023-08-31 09:55:38 +02:00
MightyPlaza b10cae3010
decos: groupbar mouse interaction (#3102)
* allow groupbar clicking
	modified:   src/Window.cpp
	modified:   src/Window.hpp
	modified:   src/managers/input/InputManager.cpp
	modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
	modified:   src/render/decorations/CHyprGroupBarDecoration.hpp

* remove setting pos inside insertWindowToGroup()

modified:   src/Window.cpp
modified:   src/layout/DwindleLayout.cpp
modified:   src/layout/MasterLayout.cpp
modified:   src/managers/KeybindManager.cpp

* add group window by index and group size functions
modified:   src/Window.cpp
modified:   src/Window.hpp
modified:   src/managers/input/InputManager.cpp

* allow dragging into groupbar
modified:   src/Window.cpp
modified:   src/layout/DwindleLayout.cpp
modified:   src/layout/MasterLayout.cpp

* allow dragging from groupbar
modified:   src/managers/KeybindManager.cpp

* try groupbar clicking before border resize
modified:   src/managers/input/InputManager.cpp

* block grabbing groupbar on floating (crash)

remove later when crashing is fixed

modified:   src/managers/KeybindManager.cpp

* remove redundant { }
modified:   src/layout/DwindleLayout.cpp
modified:   src/layout/MasterLayout.cpp

* implement getWindowDecorationBox()
modified:   src/Window.cpp
modified:   src/Window.hpp
modified:   src/layout/DwindleLayout.cpp
modified:   src/layout/MasterLayout.cpp
modified:   src/managers/KeybindManager.cpp
modified:   src/managers/input/InputManager.cpp
modified:   src/render/decorations/CHyprDropShadowDecoration.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
modified:   src/render/decorations/IHyprWindowDecoration.cpp
modified:   src/render/decorations/IHyprWindowDecoration.hpp

* fix crash when moveoutofgroup in floating windows

also removes dragging from floating windows limitation

modified:   src/layout/IHyprLayout.cpp
modified:   src/managers/KeybindManager.cpp

* use CRegion in getWindowDecorationBox()
modified:   src/helpers/Region.cpp
modified:   src/helpers/Region.hpp
modified:   src/layout/DwindleLayout.cpp
modified:   src/layout/MasterLayout.cpp
modified:   src/managers/KeybindManager.cpp
modified:   src/managers/input/InputManager.cpp
modified:   src/render/decorations/IHyprWindowDecoration.cpp
modified:   src/render/decorations/IHyprWindowDecoration.hpp

* add groupbar scrolling
modified:   src/config/ConfigManager.cpp
modified:   src/managers/input/InputManager.cpp

* change name to getWindowDecorationRegion()
modified:   src/layout/DwindleLayout.cpp
modified:   src/layout/MasterLayout.cpp
modified:   src/managers/KeybindManager.cpp
modified:   src/managers/input/InputManager.cpp
modified:   src/render/decorations/IHyprWindowDecoration.cpp
modified:   src/render/decorations/IHyprWindowDecoration.hpp

* make dragging from group less hacky for floating
modified:   src/managers/KeybindManager.cpp
2023-08-30 17:39:22 +02:00
vaxerski 84c4a14dad opengl: cleanup framebuffer style 2023-08-29 23:24:35 +02:00
vaxerski df691859fb renderer: make contrast and brightness adjustments before rendering 2023-08-28 18:29:44 +02:00
vaxerski 299d201e56 renderer: don't blur special on disabled blur 2023-08-26 11:48:04 +02:00
vaxerski 870471dd96 internal: allow opening empty special workspaces
Fixes point 2 of #2596
2023-08-25 18:05:08 +02:00
vaxerski 23e17700a7 renderer: add decoration:blur:special
will blur behind the special ws
2023-08-25 17:44:17 +02:00
vaxerski 9d094f655e renderer: track fade alpha for blur if ignore opacity is true
with ignore_opacity, blur would stay at 1 opacity during a fadeOut animation on layers, making it look wrong. Fixes #3051
2023-08-23 12:03:27 +02:00
Vaxry 3d9545d2e0 shaders: minor premultiplication fixes 2023-08-18 22:07:28 +02:00
MightyPlaza 7155b4c266
renderer: Border improvements (#2986)
* simplify getting border size
	modified:   src/Window.cpp
	modified:   src/Window.hpp
	modified:   src/layout/DwindleLayout.cpp
	modified:   src/layout/MasterLayout.cpp
	modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* fix border damage and input box
	modified:   src/Window.cpp
	modified:   src/managers/AnimationManager.cpp

* add border size in resize_on_border box
	modified:   src/managers/input/InputManager.cpp

* simplify border (fixes possible typo)
	modified:   src/Window.cpp

* use updateSpecialRenderData()
	modified:   Window.cpp
	modified:   Window.hpp
	modified:   events/Windows.cpp
	modified:   layout/DwindleLayout.cpp
	modified:   layout/IHyprLayout.cpp
	modified:   layout/MasterLayout.cpp
	modified:   render/Renderer.cpp

* update window workspace rule data on reload
	modified:   src/config/ConfigManager.cpp

* use rounding()
	modified:   src/Window.cpp
2023-08-17 10:13:19 +02:00
Vaxry 7e8a212027 internal: allow negative monitor offsets 2023-08-16 18:16:39 +02:00
Vaxry b9a783229b compositor: don't apply offsets in renderer 2023-08-14 18:41:52 +02:00
Vaxry 13886a264f internal: add a new monitor auto system 2023-08-14 14:22:10 +02:00
MightyPlaza 739598717b
remove shadow no_gaps_when_only (#2956)
modified:   src/Window.hpp
	modified:   src/config/ConfigManager.cpp
	modified:   src/config/ConfigManager.hpp
	modified:   src/layout/DwindleLayout.cpp
	modified:   src/render/decorations/CHyprDropShadowDecoration.cpp
2023-08-12 23:37:55 +02:00
Vaxry 3f7f4207a6 config: add vrr per-display 2023-08-11 17:37:57 +02:00
Vaxry 126792584f renderer: don't add workspace offset to pinned 2023-08-09 22:15:37 +02:00
Vaxry cbb899740c rules: add layer and window xray rules 2023-08-09 22:03:31 +02:00
0x455241 b3393c429f
background: add background color option (#2915)
Co-authored-by: 0x455241 <>
2023-08-08 18:00:11 +02:00
Vaxry 261c3307f7 internal: cleanup headers in helpers/ 2023-08-07 13:36:14 +02:00
Vaxry 6e53c47e68 renderer: fix missing premultiplication for border multisampling 2023-08-06 20:46:00 +02:00
Vaxry 6c10c38481 renderer: fully switch to premultiplied alpha 2023-08-06 20:33:36 +02:00
Vaxry d96f8ff0fe
renderer: Various Blur Improvements (#2877)
* move blur to its own category

* blur improvements, contrast, brightness, noise
2023-08-03 15:11:10 +02:00
vaxerski f61a714320 renderer: cleanup old redundancies in CFramebuffer 2023-07-29 13:27:40 +02:00
vaxerski a9b8e2159c renderer: reset scissor after renderTexturePrimitive 2023-07-25 13:33:08 +02:00
vaxerski 603de16f9a renderer: adjust distribution of backgrounds 2023-07-24 18:30:00 +02:00
vaxerski 9bad2a8180 backgrounds: add hypr chan var 2 2023-07-24 18:22:39 +02:00
vaxerski 5a64c73e05 render: use primitive end() only when no screen shader is present 2023-07-23 15:54:27 +02:00
MightyPlaza d3bba2489d
render: Border fixes (#2781)
* Window.cpp

* layout

* CHyprGroupBarDecoration.cpp
2023-07-23 15:49:49 +02:00
vaxerski b70553cf46 opengl: fix warn 2023-07-22 19:26:56 +02:00
vaxerski 1a7fb1572a renderer: disable init anim on disabled animations 2023-07-22 19:26:44 +02:00
outfoxxed 375e8385ee
Fix background occlusion ignoring monitor position (#2771) 2023-07-22 10:19:51 +02:00
vaxerski d7e9eb65e2 renderer: use primitive rendering for copying buffers 2023-07-21 17:11:54 +02:00
vaxerski f864b15427 background: add option to force hypr chan 2023-07-20 21:01:07 +02:00
vaxerski d2a8b8c2de renderer: cleanup back buffer skip checks 2023-07-20 18:27:14 +02:00
vaxerski 833d73df09 shaders: short-circuit rounding if radius <= 0 2023-07-20 18:18:53 +02:00
vaxerski 23eda1411b renderer: scale box for occlusion 2023-07-20 18:12:29 +02:00
vaxerski ff598b0827 renderer: don't occlude when pre-blur is queued 2023-07-20 18:03:47 +02:00
vaxerski a3e1e5e8ba tracy: add more opengl zones 2023-07-20 17:51:38 +02:00
vaxerski a921c5b89e Debug: add tracy 2023-07-20 17:47:49 +02:00
vaxerski 948855a984 renderer: add canSkipBackBufferClear 2023-07-20 14:11:05 +02:00
vaxerski 547305c7ed opengl: adjust blend and reduce the usage of clear 2023-07-20 13:49:28 +02:00
vaxerski b65adf8d4a toplevelexport: support dmabuf + various fixes 2023-07-20 12:42:25 +02:00
vaxerski 80cd2ef3d7 renderer: remove unused var 2023-07-19 21:10:42 +02:00
vaxerski 2c2314faa0 renderer: take workspace offset into account for occlusion 2023-07-19 21:08:49 +02:00
vaxerski 88c2a02773 render: avoid allocating mirrorfb for no reason 2023-07-19 21:04:45 +02:00
Vaxry 89b87158db
internal: Wrap regions (#2750) 2023-07-19 20:09:49 +02:00
vaxerski ce9896204a renderer: fix rounding in renderSurface 2023-07-19 20:06:19 +02:00
vaxerski f4f0f35c5b renderer: add occlusion for back layers 2023-07-19 16:13:55 +02:00
vaxerski 81f4a4f471 screencopy: improve shm handling 2023-07-19 00:51:38 +02:00
vaxerski ce9c5fd722 render: set refresh to 0 for both wl and x11 backends 2023-07-19 00:28:15 +02:00
vaxerski f2999e84b9 render: set refresh to 0 for wayland backend outputs 2023-07-19 00:02:57 +02:00
Vaxry 8370a7fcc4
internal: Protocol C++ Wraps + XDGOutput impl (#2733)
move to our own xdgoutput impl instead of wlr's
2023-07-18 15:30:28 +02:00
vaxerski 2e323a5671 renderer: use correct wlr sample func 2023-07-18 12:25:48 +02:00
Jan Beich 8c9e2e1ff1
deps: update wlroots (#2734) 2023-07-18 12:13:59 +02:00
vaxerski 2c7b2ad6ca windowrules: add border size rule 2023-07-18 00:11:29 +02:00
vaxerski 70dae78c1b background: add mascot versions 2023-07-13 14:32:30 +02:00
vaxerski 9c9f56743e groupbar: fix vram leak 2023-07-11 20:57:38 +02:00
vaxerski 26579fa962 texture: fix styling 2023-07-11 00:27:13 +02:00
vaxerski 382af06406 render: resize subsurfaces with size resizes 2023-07-10 13:32:57 +02:00
vaxerski 515a363ecd render: move lastFrameDamage to CMonitor 2023-07-10 13:21:00 +02:00
Ed Younis f49af187bc
Xdg config home support (#2047)
* config: Add support for XDG_CONFIG_HOME

Contributes-to: #1040
Co-authored-by: Björn Bidar <bjorn.bidar@thaodan.de>
Signed-off-by: Björn Bidar <bjorn.bidar@thaodan.de>

* config: Log used config file

* config: Add GetConfigDir and minor fixes

* config: fixed minor nitpicks

---------

Signed-off-by: Björn Bidar <bjorn.bidar@thaodan.de>
Co-authored-by: Björn Bidar <bjorn.bidar@thaodan.de>
2023-07-07 19:19:35 +02:00
MightyPlaza 05047f60f4
groupbar fixes (#2630)
Fixes multiple groupbar decoration issues:

  -  togglegroup removes fullscreen to avoid to avoid weird state
 -   fixes issue where a group had multiple windows with head = true
 -   fixes issue where merging 2 groups would cause a window to have 2 groupbar decorations
  -  fixes issue where merging a group with more than 1 window into another group would make windows have no groupbar decoration
  -  fixes issue where ungrouping windows could just move them into another group on the same workspace


---------

Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
2023-07-03 12:49:56 +02:00
vaxerski 1012e2735a shader: remove useless comment 2023-06-29 23:20:10 +02:00
Vaxry d83296c7a9 renderer: damage decos on damageWindow 2023-06-27 13:23:58 +02:00
Vaxry 01f85a09a9 xwayland: send zero scaling to xwayland if enabled 2023-06-23 21:42:44 +02:00
Vaxry 83ad6b9af8 groupbar: fix damage calcs 2023-06-21 13:16:10 +02:00
Shemig 302ec1372c
Fix crash when screen size is 0x0 (#2523)
(When booting into laptop clam mode in dell XPS)
and also ignore any screen with size 0x0 in the first place

Co-authored-by: giladsx <gilad@spectalix.com>
2023-06-15 22:07:58 +02:00
vaxerski 0f1911a8d4 opengl: fix invalid tex references to tex-less shader 2023-06-14 13:47:57 +02:00
vaxerski e43f7fc98d shader: init uniforms to -1 2023-06-14 13:29:12 +02:00
vaxerski fbabb105c3 gamma: use wlr's new gamma manager event 2023-06-14 13:26:47 +02:00
JManch 9a88c19f1a
screenshader: fix uniform variable checks (#2513) 2023-06-14 13:03:20 +02:00
vaxerski 0e31eaa157 shadow: drop useless damageEntire() 2023-06-13 18:50:45 +02:00
memchr 24ed9b061f
feat: add variable to customize locked group border color (#2507)
added variables:
- general:col.group_border_locked
- general:col.group_border_locked_active
2023-06-13 12:04:54 +02:00
Vaxry 6beb79f27b xwayland: add force_zero_scaling 2023-06-11 21:52:13 +02:00
Vaxry 64ce06a353 xwayland: add nearest neighbor filtering as an opt 2023-06-11 21:33:59 +02:00
end-4 e1edfde539
Allow setting alpha value for ignorezero layer rule (#2477)
* rename ignorezero to ignorealpha

* allow setting ignorealpha value

This commit allows setting a float value (0-1) for the ignorealpha layer rule.
Does not yet have error handling; invalid ignorealpha layer rule will crash Hyprland.

* add brackets i forgot to add

* prevent crash with invalid ignorealpha value

prevents hyprland from immediately crashing with invalid ignorealpha layer rule
does not log

* don't try to set ignoreAlphaValue if alpha value not specified

* add catch to try, reintroduce ignorezero

- added catch after try cuz i was an idiot
- re-add ignorezero as an alternative to ignorealpha to not introduce a breaking change

* add logging for failed ignorealpha layer rule

* fix get ignorealpha's get VALUE

* check npos and use empty()

* rename VALUE cuz no longer const

* format Shader.hpp
2023-06-11 19:30:31 +02:00
Nicola Guerrera 10fd75c833
zoom: multiply by scale only on mouseZoomUseMouse (#2495) 2023-06-10 23:00:41 +02:00
Vaxry 7932e42507 screenshader: add output uniform 2023-06-10 16:10:26 +02:00
Nicola Guerrera 003993337a
calculate zoom_center based on monitor scale (#2482) 2023-06-10 12:28:00 +02:00
Vaxry d83e5b8409 internal: make borderSize prop overridable 2023-06-04 21:35:23 +02:00
Vaxry 9f72d508ae groupbars: fix damage calcs 2023-05-31 19:53:58 +02:00
vaxerski 078ba6daa8 groupbars: add text color opt 2023-05-27 17:46:02 +02:00
vaxerski 9c9b74179c pluginapi: add separate window render events 2023-05-26 13:07:45 +02:00
vaxerski f877d68f4f launchanim: fix #2291 2023-05-24 15:49:31 +02:00
vaxerski 799add8659 groupbars: fix reserved area on titles 2023-05-23 14:18:26 +02:00
vaxerski 90cb5fb672 groupbars: make gradients toggleable 2023-05-22 22:07:32 +02:00
vaxerski d1ec314a03 groupbars: conserve VRAM by staticizing textures 2023-05-22 22:06:40 +02:00
vaxerski 7bcc01efb7 groupbars: fix minor alignment issues 2023-05-22 21:43:37 +02:00
vaxerski 206ac000b9 groupbars: add title and gradient rendering 2023-05-22 21:40:32 +02:00
vaxerski 1eb6cfd45c groupbar: make exclusive 2023-05-22 20:52:41 +02:00
vaxerski f2725a374a render: minor fixes to fullscreen rendering 2023-05-10 18:36:13 +01:00
Andrei Alexeyev 2f87e4c2f3
renderer,config: add custom DRM modeline support (#2254)
This allows specifying custom display resolutions for the DRM backend.
This is useful for display overclocking, working around broken EDIDs,
etc. To use this feature, specify a modeline instead of a resolution
in the config, for example:

    monitor = DP-1, modeline 1071.101 3840 3848 3880 3920 2160 2263 2271 2277 +hsync -vsync, 0x0, 1

This example is a custom 3840x2160@120Hz mode with tightened timings.
I use it because the standard timings don't work with my monitor and GPU
combination (M28U with RX580).

The syntax is compatible with Sway and Xorg.
2023-05-09 14:01:45 +01:00
vaxerski 72b118cd8f opengl: don't use new optim with xray off on special tiled 2023-05-02 21:23:53 +01:00
vaxerski 79791c9ed4 internal: fix -Wsign-compare and -Wunused-variable warnings 2023-05-02 14:53:31 +01:00