Commit graph

732 commits

Author SHA1 Message Date
9f2027be4b opengl: don't make a mirror buffer on fakeFrame 2023-11-30 10:15:02 +00:00
b9937484f4 screencopy: fix broken shm copying
fixes #4001
2023-11-30 10:14:35 +00:00
776f944619 opengl: fix missed makeEGLCurrent
fixes #3998
2023-11-30 02:19:27 +00:00
d2c3b23ace deps: update wlroots 2023-11-30 01:18:55 +00:00
b80c72c7dd groupbar: fix crash in renderGradientTo
fixes #3985
2023-11-29 13:36:37 +00:00
e2f18f8c7f groupbar: more safety around gradient textures 2023-11-28 19:03:02 +00:00
MightyPlaza
7a0a5666d5
groupbar: allow reload and fix locked groupbar gradient (#3546)
modified:   src/config/ConfigManager.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.hpp
2023-11-26 17:59:49 +00:00
adeb20ea11 opengl: tiled special require introspection 2023-11-26 16:42:04 +00:00
68e57b7ee3 renderer: proper full occlusion checks for back layer 2023-11-26 15:24:24 +00:00
408d96668d renderer: use occlusion checks for buffer clear 2023-11-26 15:06:42 +00:00
ad3f688648 opengl: check for introspection on special_blur 2023-11-25 19:44:34 +00:00
b281d8647a screencopy: use new isNvidia() for format 2023-11-25 17:56:38 +00:00
15b282ee0c opengl: fix window introspection check 2023-11-25 17:46:50 +00:00
6f733292bf renderer: nvidia checks and use glFinish on nvidia
fixes #3952 #3946
2023-11-25 17:45:08 +00:00
3fe6162af1 opengl: fix xray modes in introspection checks for ls
fixes #3953
2023-11-25 14:52:52 +00:00
a6eba91935 opengl: require introspection on mirroring
fixes #3939
2023-11-25 00:48:02 +00:00
Xavier
745b998587
renderer: Adding an option to disable first launch animation (#3933) 2023-11-24 21:45:59 +00:00
1a2a2da6aa renderer: fixup cursor scaling
fixes #3935
2023-11-24 21:30:28 +00:00
Vaxry
822775aa8c
renderer: Fixup double rendering cases with special (#3928)
* fixup

* better fullscreen
2023-11-24 21:18:50 +00:00
d79cf0afe2 renderer: fix software cursors on nvidia
fixes #3926
2023-11-24 13:47:36 +00:00
aedcade68d opengl: better checking for required introspection
performance woo
2023-11-24 12:37:10 +00:00
802ab58f8a renderer: fix inverseOpaque calcs in renderWithBlur 2023-11-24 12:32:35 +00:00
Vaxry
2ebfd0c745
renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Also updates wlroots
2023-11-24 10:54:21 +00:00
e40e486f61 renderer: better checks for special rendering in renderWorkspaceWindows
ref #3916 #3888
2023-11-23 11:31:52 +00:00
e55c5a916a renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
fixes #3916 fixes #3888
2023-11-22 23:43:46 +00:00
812a3f6d78 renderer: fix double render of tiled on workspace switch
fixes #3889
2023-11-22 20:05:50 +00:00
thejch
572fd554b8
renderer: Fix floating clipbox (#3907)
* fix floating decoration clipbox scale

* use vecTransformedSize

* use workspace offset
2023-11-21 00:34:34 +00:00
thejch
7d1c8d827a
shadow: add workspace offset to floating window shadow (#3906) 2023-11-20 22:34:28 +00:00
thejch
6d26199e1c
renderer: fix floating window rendering when scale > 1 (#3901) 2023-11-20 12:13:09 +00:00
MightyPlaza
7e0c90b92c
groupbar: fix text pos with verical offset (#3893)
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
2023-11-19 12:29:26 +00:00
MightyPlaza
add23a9ba2
group: fix dragging into floating groups (#3719)
* allow dragging into floating groups

modified:   src/Compositor.cpp
modified:   src/Compositor.hpp
modified:   src/layout/IHyprLayout.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* floating-only
modified:   src/layout/IHyprLayout.cpp
2023-11-19 12:29:01 +00:00
89f6457a99 renderer: avoid rendering floating windows twice with special
fixes #3887
2023-11-18 19:53:45 +00:00
Vaxry
8b57a1973e
internal: Allow floating windows on special (#3872)
* allow floating on special

* fix mistake

* fix clipbox
2023-11-18 17:00:24 +00:00
Dickby
1d9bfa60a1
opengl: Don't use wrong shader just because it's GLES (#3867) 2023-11-16 21:03:17 +00:00
a34e192433 renderer: clip floating boxes on slide anim
fixes #3514
2023-11-16 20:20:41 +00:00
4868d4dfd3 shadow: avoid fatal mutation of the windowBox for calcs
fixes #3865
2023-11-16 17:31:52 +00:00
859841f4d1 renderer: don't make snapshots of invisible windows on close 2023-11-16 12:24:07 +00:00
28ef18a921 shadow: avoid using glClear and don't draw behind window if ignore_window
fixes #3860
2023-11-16 11:42:53 +00:00
Dickby
91d6be1f09
groupbar: Fix position of groupbar titles on monitor scales != 1.0 (#3856) 2023-11-15 20:32:44 +00:00
e8469f8b1b renderer: drop unnecessary spammy logs 2023-11-14 19:51:47 +00:00
5edb4e4a30 decorations: recalc layout and positioner on add/remove 2023-11-13 16:42:58 +00:00
2e26542e3b renderer: use viewporter corrected size for uv calcs 2023-11-12 23:57:53 +00:00
68935ba9dc renderer: separate oversize uv calcs in dimensions 2023-11-12 23:27:52 +00:00
824ccd957b renderer: pass proper arg to main param of uv calcs
was fucking up some non-fitting subsurfaces
2023-11-12 22:59:19 +00:00
45e86d4fdf groupbar: translate box by workspace offset 2023-11-12 22:40:21 +00:00
0ba2e68704 deco-positioner: don't remove hidden windows' data 2023-11-12 17:02:42 +00:00
Dickby
e974d1fe98
shaders: Some more changes in rgb2hsl. (#3834) 2023-11-12 16:20:23 +00:00
Alessio Molinari
1bfd4a2bff
output-layout: fix wlroots display handling (#3718) 2023-11-12 13:14:05 +00:00
91cbe93cf8 decoration: add NON_SOLID flag for shadow
fixes #3841
2023-11-12 13:01:23 +00:00
f39a6ca17c decoration-positioner: improve stability 2023-11-11 18:07:56 +00:00