Commit graph

395 commits

Author SHA1 Message Date
1c9d6b94d1 renderer: fix small surface's blur region being offset by monitor coords 2023-10-30 16:20:30 +00:00
4b592d0819 renderer: properly pass 10-bit formats to opengl 2023-10-30 15:56:16 +00:00
8e91c038db renderer: use optional for cursor surface storing
because nullptr is a valid surface.

fixes #3692
2023-10-30 00:18:40 +00:00
b95c0c318e renderer: fixup blend disable conditions in renderSurface
Fixes #3680
2023-10-29 20:54:14 +00:00
7a5234a0cc input: better cursor image infrastructure
Improves handling of cursor images/surfaces
Fixes an issue with decos and cursors
Fixes #3471
2023-10-29 18:09:05 +00:00
b0b88a63b6 renderer: fix missed box scale 2023-10-25 22:38:14 +01:00
5b0dc779ed renderer: blur properly behind small surfaces 2023-10-25 22:20:58 +01:00
8991be671f renderer: respect viewporter dest on base surfaces 2023-10-25 22:05:04 +01:00
03771d3aa9 windowrules: add nearestneighbor 2023-10-24 21:29:03 +01:00
d0367d8560 renderer: use preOffset pos instead of offset
offset is not passed to transformers, so if they change pos, decos will be in the wrong place
2023-10-21 19:51:14 +01:00
95db9108e5 transformers: allow modifying renderdata pre-pass 2023-10-21 19:25:44 +01:00
c6233a790f renderer: avoid drawing invisibly small surfaces in renderSurface 2023-10-21 14:20:06 +01:00
92311d260a renderer: add transformers 2023-10-21 14:15:56 +01:00
4a79718fe8 renderer: fix shimmers when manual resizing 2023-10-20 20:32:47 +01:00
7f35f33b4c surface/wayland: conform to small surface requirements
do not stretch small surfaces, instead center them if they fit.
2023-10-20 20:15:57 +01:00
424c9a7e70 render: stop locking SWC on tearing 2023-10-13 22:11:21 +01:00
vaxerski
cb7dd1ac6e layershell: avoid configure on unchanged size
fixes #3496
2023-10-06 14:00:05 +01:00
vaxerski
230356012b renderer: extract solitary check into frame handler 2023-10-04 13:48:44 +01:00
vaxerski
f8c18ff797 renderer: fixup solitary conditions 2023-10-04 13:30:13 +01:00
vaxerski
2901bb0d2f renderer: add further conditions to solitary recheck 2023-10-04 09:44:07 +01:00
vaxerski
fc1d7acd9a renderer: fix missing check for surfaceCount in rechecking solitary
closes #3470
2023-10-02 14:02:19 +01:00
vaxerski
763bb2d3bc renderer: remove old debug log 2023-10-02 10:50:33 +01:00
vaxerski
a2a29a60e5 tearing: cleanup vars and avoid rendering before drm is ready 2023-09-30 17:07:50 +01:00
vaxerski
e2b72b2975 renderer: avoid spamming software cursor locks 2023-09-30 16:55:41 +01:00
vaxerski
b8f8912db2 renderer: lock software cursors while tearing 2023-09-30 13:12:01 +01:00
vaxerski
a44ab7748f renderer: optimize render pipeline when there is a solitary client 2023-09-29 17:51:07 +01:00
Vaxry
88b63a00b6
renderer: Tearing implementation (#3441) 2023-09-28 21:48:33 +01:00
vaxerski
3b1e09e5a1 renderer: fix missing dontRound check in renderSurface
fixes 3296
2023-09-23 00:06:48 +01:00
vaxerski
ea45bfb63c renderer: cleanup drm format selection 2023-09-22 20:15:12 +01:00
memchr
3785defaf1
logging: implement std::formatter for some types (#3380) 2023-09-20 16:25:03 +01:00
memchr
6594b50e57
logging/format: use std::format_string to catch formatting string errors at compile time (#3377)
* fix(log): use constexpr format string

* deprecate getFormat
2023-09-20 08:26:20 +01:00
Philip Damianik
6c855dd6e4
internal: Fix wlr output management (#3234) 2023-09-10 13:14:27 +01:00
Philip Damianik
8c83852704
internal: Remove all .c_str() calls when using std::vformat (#3198)
Signed-off-by: pdamianik <39028343+pdamianik@users.noreply.github.com>
2023-09-06 21:45:37 +02:00
Vaxry
61a71c65ac
internal: Formatter rework (#3186) 2023-09-06 12:51:36 +02:00
vaxerski
c3a83daa1e monitor: minor adjustments 2023-09-05 22:16:14 +02:00
vaxerski
32f75ebb70 renderer: separate workspace window render logic
Makes the logic used to render stuff over the windows (special, popups, ime, lockscreen) unified by yeeting the workspace window logic (which is separate cuz fullscreen windows) into their own funcs. Fixes #2053
2023-09-04 15:07:56 +02:00
staz
01c6c5ae22
internal: Revert rounding of window size (#3153)
* Revert "renderer: round coords and size in renderWindow"

This reverts commit fc0c1896e0.

* Revert "xwaylandmgr: round reported sizes"

This reverts commit 2985e20e6a.
2023-09-03 12:51:48 +02:00
vaxerski
423b129b24 renderer: don't set enabled in applyMonitorRule 2023-09-03 12:43:57 +02:00
vaxerski
d4ec54d048 renderer: render IME popups in fullscreen
fixes #1353
2023-09-02 20:32:15 +02:00
vaxerski
d2a785dfe3 renderer: fixup occlusion conditions
fixes #3123 I fucking hate yall
2023-09-01 23:01:59 +02:00
memchr
1a13d44d5d
refactor: raise SIGABRT instead of write to null address (#3124) 2023-08-31 22:52:02 +02:00
vaxerski
fc0c1896e0 renderer: round coords and size in renderWindow 2023-08-31 09:55:38 +02:00
vaxerski
299d201e56 renderer: don't blur special on disabled blur 2023-08-26 11:48:04 +02:00
vaxerski
870471dd96 internal: allow opening empty special workspaces
Fixes point 2 of #2596
2023-08-25 18:05:08 +02:00
vaxerski
23e17700a7 renderer: add decoration:blur:special
will blur behind the special ws
2023-08-25 17:44:17 +02:00
vaxerski
9d094f655e renderer: track fade alpha for blur if ignore opacity is true
with ignore_opacity, blur would stay at 1 opacity during a fadeOut animation on layers, making it look wrong. Fixes #3051
2023-08-23 12:03:27 +02:00
MightyPlaza
7155b4c266
renderer: Border improvements (#2986)
* simplify getting border size
	modified:   src/Window.cpp
	modified:   src/Window.hpp
	modified:   src/layout/DwindleLayout.cpp
	modified:   src/layout/MasterLayout.cpp
	modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* fix border damage and input box
	modified:   src/Window.cpp
	modified:   src/managers/AnimationManager.cpp

* add border size in resize_on_border box
	modified:   src/managers/input/InputManager.cpp

* simplify border (fixes possible typo)
	modified:   src/Window.cpp

* use updateSpecialRenderData()
	modified:   Window.cpp
	modified:   Window.hpp
	modified:   events/Windows.cpp
	modified:   layout/DwindleLayout.cpp
	modified:   layout/IHyprLayout.cpp
	modified:   layout/MasterLayout.cpp
	modified:   render/Renderer.cpp

* update window workspace rule data on reload
	modified:   src/config/ConfigManager.cpp

* use rounding()
	modified:   src/Window.cpp
2023-08-17 10:13:19 +02:00
7e8a212027 internal: allow negative monitor offsets 2023-08-16 18:16:39 +02:00
b9a783229b compositor: don't apply offsets in renderer 2023-08-14 18:41:52 +02:00
13886a264f internal: add a new monitor auto system 2023-08-14 14:22:10 +02:00