Commit graph

2310 commits

Author SHA1 Message Date
Simon Ser
5206cea566 render/egl: add support for EGL_KHR_display_reference
See the spec at [1]. tl;dr EGL has terrible defaults: eglTerminate()
may have side-effects on completely unrelated EGLDisplay objects.
This extension allows us to opt-in to get the sane behavior:
eglTerminate() only free's our own EGLDisplay without affecting
others.

[1]: https://registry.khronos.org/EGL/extensions/KHR/EGL_KHR_display_reference.txt
2022-09-19 10:04:47 +00:00
Simon Ser
1465d238a4 single-pixel-buffer-v1: fix header guard name
Be consistent with other headers.
2022-09-17 09:18:11 +02:00
Simon Ser
69c47717c2 buffer: split into multiple files
wlr_buffer.c is difficult to read because it contains a mixed bag
of unrelated things: base buffer type, buffer implementations,
buffer resource factory, and client buffer.

Split each of these into their own file.
2022-09-16 18:32:22 +02:00
Kirill Primak
3abedaf211 subcompositor: move+rename subsurface_parent_commit() 2022-09-12 18:44:36 +00:00
Kirill Primak
4cc3abb966 xdg-foreign-v2: s/unmap/destroy
Same as the previous commit.
2022-09-11 09:20:08 +03:00
Kirill Primak
ba7bbab3ab xdg-foreign-v1: s/unmap/destroy
dac040f87f mistakenly renamed
xdg_surface_destroy listener, which was listening to *unmap* events, to
xdg_surface_unmap. The actual fix, however, is to listen to destroy
events. This fixes various crashes.
2022-09-11 09:20:08 +03:00
Simon Ser
ed018a3ee2 render/vulkan: drop wlr_vk_device.extensions
We don't need to store the list of enabled extensions.

While at it, rename variables to be less confusing.
2022-09-07 14:41:40 +02:00
Simon Ser
e19007dede render/vulkan: drop ext params from vulkan_device_create()
These are unused.
2022-09-07 14:39:58 +02:00
Simon Ser
f8ae564906 compositor: fix wlr_surface_set_role return value docs
It returns a bool, not an int.
2022-09-05 15:34:19 +02:00
Isaac Freund
fd0b0276c9 output: remove unknown adaptive sync state
This was previously used by the X11 backend but is no longer required
since the previous commit.
2022-08-30 17:53:50 +00:00
Simon Ser
8c70245d5f output: fail commits if adaptive sync cannot be enabled
Previously, adaptive sync was just a hint and wouldn't make any
atomic commit fail if the backend didn't support it. The main reason
is wlr_output_test wasn't supported at the time.

Now that we have a way for compositors to test whether a change can
work, let's remove the exception for adaptive sync and convert it to
a regular output state field.
2022-08-30 17:53:50 +00:00
Kirill Primak
7333a4602a util/set: overhaul 2022-08-29 13:48:42 +00:00
Kirill Primak
20c208d46a util/array: unclutter 2022-08-29 13:48:42 +00:00
Alexander Orzechowski
31a9fc1fb6 util: Introduce env helpers 2022-08-22 10:18:00 -04:00
Kenny Levinsen
7c575922c0 wlr_scene: Convert render_list to wl_array
This simplifies some of the growth logic, but uses array_realloc to shrink the
array if needed.
2022-08-19 19:38:33 +02:00
Kenny Levinsen
724aa38fc2 util/array: Add array_realloc for wl_array
array_realloc will grow the array for the target size like wl_insert_add, but
will also shrink the array if the target size is sufficiently smaller than the
current allocation.
2022-08-19 19:38:33 +02:00
Alexander Orzechowski
346e524201 Remove wlr_signal_emit_safe 2022-08-18 07:16:16 -04:00
Alexander Orzechowski
1d08ef234e util/box: Introduce wlr_fbox_equal 2022-08-15 06:14:59 -04:00
Alexander Orzechowski
9f3bd64a33 util/box: Introduce wlr_box_equal 2022-08-15 06:14:28 -04:00
Alexander Orzechowski
59675347e6 wlr_scene: Remove unused typedef 2022-08-14 02:38:51 -04:00
Alexander Orzechowski
919e67da7d wlr_scene: Account for occlusion by other scene nodes when calculating visibility 2022-08-14 02:38:51 -04:00
Alexander Orzechowski
18417026be wlr_scene: Introduce buffer opaque region metadata 2022-08-14 02:38:50 -04:00
Alexander Orzechowski
0a9a941ba3 wlr_scene: Rewrite direct scan out logic to rely on visibility
Also make the regular rendering logic use the introduced
render list.
2022-08-14 02:38:50 -04:00
Alexander Orzechowski
028606512d wlr_scene: Add per scene node visibility 2022-08-14 01:39:20 -04:00
Simon Ser
42d68d7532 surface: add WLR_SURFACE_STATE_OFFSET
This indicates whether the surface offset has changed.
2022-08-12 11:20:44 +02:00
Simon Ser
98cf38601f render: replace wlr_texture_write_pixels with update_from_buffer
This lets the renderer handle the wlr_buffer directly, just like it
does in texture_from_buffer. This also allows the renderer to batch
the rectangle updates, and update more than the damage region if
desirable (e.g. too many rects), so can be more efficient.
2022-08-12 08:41:32 +00:00
Simon Ser
8c3c6987db backend/wayland: fix touch device not added on startup
We were firing the new_input signal on backend initialization,
before the compositor had the chance to add a listener for it.

Mimick what's done for wl_keyboard: if the backend hasn't been
started, delay wl_touch initialization.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3473
2022-08-11 09:13:08 +02:00
Simon Ser
f244094682 backend/drm: drop enum wlr_drm_connector_status
We can just use libdrm's drmModeConnection enum instead.
2022-08-10 14:19:58 +00:00
Simon Ser
08973d2430 backend/drm: drop WLR_DRM_CONN_NEEDS_MODESET
- Add wlr_output.enabled checks to CONNECTED checks
- Replace NEEDS_MODESET with CONNECTED
2022-08-10 14:19:58 +00:00
Simon Ser
6a5fb22698 backend/drm: remove unused WLR_DRM_CONN_CLEANUP 2022-08-10 14:19:58 +00:00
Alexander Orzechowski
f72aeacd6e wlr_scene: Add option to disable direct scanout
Closes: #3405
Supersedes: !3562

Co-authored-by: Xiao YaoBing <xiaoyaobing@qq.com>
2022-08-08 00:40:21 -04:00
Simon Ser
b24b50ec0c single-pixel-buffer-v1: new protocol implementation
This implements the single-pixel-buffer-v1 protocol [1], to allow clients
to create 1x1 buffers with a single color.

[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/104
2022-08-03 10:35:23 +00:00
Simon Ser
f1e05a6493 xdg-shell: add support for v5
This version adds a wm_capabilities event.
2022-08-01 18:50:16 +02:00
Simon Ser
bd587a7f43 backend/drm: use drmModeGetConnectorTypeName
No need to manually maintain this table now.

The wlroots names and the libdrm (= kernel) names all match.

References: 50f8d51773
2022-07-25 17:28:33 +00:00
José Expósito
add44b3e2e seat: support low-resolution clients
When the client doesn't support high-resolution scroll, accumulate
deltas until we can notify a discrete event.

Some mice have a free spinning wheel, making possible to lock the wheel
when the accumulator value is not 0. To avoid synchronization issues
between the mouse wheel and the accumulators, store the last delta and
when the scroll direction changes, reset the accumulator.
2022-07-11 11:01:35 +02:00
José Expósito
c6032d6b1c backend/libinput: handle high-res scroll events
On newer versions of libinput, the event LIBINPUT_EVENT_POINTER_AXIS
has been deprecated in favour of LIBINPUT_EVENT_POINTER_SCROLL_WHEEL,
LIBINPUT_EVENT_POINTER_SCROLL_FINGER and
LIBINPUT_EVENT_POINTER_SCROLL_CONTINUOUS.

Where new events are provided by the backend, ignore
LIBINPUT_EVENT_POINTER_AXIS, receive high-resolution scroll events from
libinput and emit the appropiate wlr_pointer signal.
2022-07-11 11:01:35 +02:00
José Expósito
65c436407f pointer: transform low-res to high-res axis events
Currently, the "wlr_event_pointer_axis" event stores low-resolution
values in its "delta_discrete" field. Low-resolution values are always
multiples of one, i.e., 1 for one wheel detent, 2 for two wheel
detents, etc.

In order to simplify internal handling of events, always transform in
the backend from the low-resolution value into the high-resolution
value.

The transformation is performed by multiplying by 120. The 120 magic
number is used by the kernel and it is exposed to clients in the
"WLR_POINTER_AXIS_DISCRETE_STEP" constant.
2022-07-11 11:01:35 +02:00
Alexander Orzechowski
5dc1d4671d wlr_scene: Maintain damage highlight regions per output
The logic doesn't support handling multiple outputs so let's not break
the assumption and handle damages per output much like how damage_ring
is done.
2022-07-03 12:21:52 -04:00
Isaac Freund
ffb53a6103
Document NULL return value of foo_from_wlr_surface() functions
wlr_xdg_surface_from_wlr_surface() for example may return NULL even if
the surface has the xdg surface role if the corresponding xdg surface
has been destroyed.
2022-07-02 13:28:02 +02:00
Kirill Primak
694b8c6683 scene: add missing output damage listener
This is necessary to handle damage coming from the backend and software
cursors.
2022-06-29 21:19:38 +03:00
Kirill Primak
97f0347780 scene: switch to wlr_damage_ring 2022-06-29 18:54:27 +03:00
Kirill Primak
e0accb2d50 types: add wlr_damage_ring
wlr_damage_ring is effectively wlr_output_damage untied from wlr_output.
2022-06-29 18:54:21 +03:00
Kenny Levinsen
03dc7e2df5 wlr_{keyboard,pointer,touch}: Update event docs
Events used by our input devices were recently renamed from wlr_event_* to
wlr_*_event, but the documentation and a single point of use was not updated
accordingly.

Regressed by: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3484
2022-06-28 09:50:30 +00:00
Isaac Freund
91943a68a6 wlr_input_device: remove anon union field
This union is unnecessary since the recent input device refactor and can
now be replaced by wlr_*_from_input_device() functions.
2022-06-21 18:42:07 +00:00
Kirill Primak
5c4384a133 xdg-popup: use configure fields 2022-06-21 15:14:37 +00:00
Simon Ser
1d581656c7 backend/drm: set "max bpc" to the max
"max bpc" is a maximum value, the driver is free to choose a
smaller value depending on the bandwidth available.

Some faulty monitors misbehave with higher bpc values. We'll add
a workaround if users get hit by these in practice.

References: https://gitlab.freedesktop.org/wayland/weston/-/issues/612
2022-06-19 16:55:36 +00:00
Simon Ser
d89285f783 output-management-v1: add wlr_output_head_v1_state_apply()
This function applies a configuration sent by a client on a
struct wlr_output_state.
2022-06-17 21:05:51 +00:00
Simon Ser
29291cb47c render/texture: drop wlr_texture_is_opaque
Whether a texture is opaque or not doesn't depend on the renderer
at all, it just depends on the source buffer. Instead of forcing
all renderers to implement wlr_texture_impl.is_opaque, let's move
this in common code and use the wlr_buffer format to know whether
a texture will be opaque.
2022-06-16 14:43:24 +02:00
Simon Ser
96b594110d matrix: remove wlr_matrix_projection()
69477051cc ("matrix: deprecate wlr_matrix_projection") marked it
as deprecated. 1 year later, we can now remove it from our public
API.
2022-06-08 19:27:36 +00:00
Simon Ser
6688a3d9ea output: add output state setters
This ensures compositors don't forget to set the committed flag
or the mode_type when setting a field.
2022-06-08 18:22:32 +02:00