Commit graph

1882 commits

Author SHA1 Message Date
Alexander Orzechowski
20cc1ce0b9 wlr_scene: Change out surface specific iterator functions
Instead iterate over wlr_scene_buffer
2022-05-19 14:24:05 -04:00
Alexander Orzechowski
5f56246571 wlr_scene: Pull scene_node_get_root into a private header
We will need this for surface emulation on buffers.
2022-05-19 14:24:05 -04:00
Alexander Orzechowski
39c059b70e wlr_scene: Make scene_buffer_from_node public 2022-05-19 14:24:05 -04:00
Alexander Orzechowski
73a656e8ac wlr_scene: Add a function to also specify damage when applying a buffer to wlr_scene_buffer 2022-05-19 14:24:05 -04:00
Alexander Orzechowski
34be5da072 wlr_scene: Add a way to choose when input interactions happen on a buffer 2022-05-19 14:24:05 -04:00
Alexander Orzechowski
09c7fe0f90 wlr_scene: Add frame_done signal for wlr_scene_buffer
Let's also change the name of the function. Motivation [1].

[1] https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3496#note_1357824
2022-05-19 14:23:10 -04:00
Alexander Orzechowski
a53eccf2af wlr_scene: Add primary_output property to wlr_scene_buffer 2022-05-19 14:21:22 -04:00
Alexander Orzechowski
dfeb1309a8 wlr_scene: Add presentation signal for wlr_scene_buffer 2022-05-19 14:21:21 -04:00
Alexander Orzechowski
7e383c6a6a wlr_scene: Make wlr_scene_render_output private
This function sidesteps damage tracking and output awareness on
buffers/surfaces. This function isn't a great fit for the API.

Let's also inline the function and simplify it.
2022-05-19 14:17:51 -04:00
Alexander Orzechowski
933ff0e60c wlr_scene: Fix missing calls to scene_node_update_outputs
There were a couple places this was missing
 - on mode change of an output. If the resolution changes for example
   nodes may fall out of the view.
 - on commits on an output for scale or transform changes
 - when the transform of a buffer is changed. If the dest size is not
 set, the buffer may have been rotated potentially changing its size
 if the buffer width != height
2022-05-19 14:17:51 -04:00
Alexander Orzechowski
c46b53d0b0 wlr_scene: Add output_enter/output_leave signals
When we destroy a scene buffer, let's make sure that we call
output_leave signals before we finish the node which will call destroy
listeners.
2022-05-19 14:17:51 -04:00
Alexander Orzechowski
6ddb9e51bd wlr_scene_output: Send output leave events before destroying the output 2022-05-19 14:17:51 -04:00
Alexander Orzechowski
61dab42c70 wlr_scene: Add setter for buffer of a wlr_scene_buffer 2022-05-19 14:17:51 -04:00
Alexander Orzechowski
039a31df9a wlr_scene: Allow buffer in wlr_scene_buffer to be NULL
This is useful to emulate an unmapped surface.
2022-05-19 14:16:52 -04:00
Simon Ser
8fe3aa29da xdg-shell: specify version in wlr_xdg_shell_create
With protocol additions such as [1], compositors currently have no
way to opt out of the version upgrade. The protocol upgrade will
always be backwards-compatible but may require new compositor
features.

The status quo doesn't make it possible to ship a protocol addition
without breaking the wlroots API. This will be an issue for API
stabilization [2].

To address this, let compositors provide a maximum version in the
function creating the global. We need to support all previous versions
of the interface anyways because of older clients.

This mechanism works the same way as Wayland clients passing a version
in wl_global.bind.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3514
[2]: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/1008

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3397
2022-05-15 15:44:40 +00:00
Kirill Primak
8b0d4947cc xdg-toplevel: store states on the stack 2022-05-10 19:19:08 +03:00
Simon Ser
410c08cdc6 drm-lease-v1: skip device on wlr_drm_backend_get_non_master_fd failure
On some setups, wlr_drm_backend_get_non_master_fd may fail because
of permission issues. Instead of exposing a bogus global, bail out.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3391
2022-05-02 15:44:16 +00:00
Simon Ser
6c350799b2 Zero-initialize structs in init functions
Ensures there is no field left to its previous undefined value after
calling an init function.
2022-04-28 10:09:50 +02:00
Ferdinand Bachmann
d3a2ea33e5 types/seat/wlr_seat.c: fix focused_client being null after seat_client recreation 2022-04-16 20:56:30 +02:00
Ferdinand Bachmann
2d4e813530 types/wlr_pointer_gestures_v1.c: get client from seat client instead of resource 2022-04-16 20:53:52 +02:00
Ferdinand Bachmann
eedb9df531 types/wlr_pointer_gestures_v1: null-check both focused_surface and focused_client
(fixes #3385)
2022-04-15 16:06:16 +02:00
Kirill Primak
4ba8458255 scene/output-layout: fix scene destroy handler 2022-04-14 06:51:39 +00:00
Kirill Primak
dec2565f2b xdg-toplevel: don't schedule configures on state requests 2022-04-13 17:00:06 +00:00
Kirill Primak
04aa44b4df xdg-foreign-v2: treat unmapped parents as NULL 2022-04-13 16:48:15 +00:00
Kirill Primak
dac040f87f xdg-foreign-v1: treat unmapped parents as NULL 2022-04-13 16:48:15 +00:00
Kirill Primak
bf3f60ff73 xdg-toplevel: treat unmapped parents as NULL 2022-04-13 16:48:15 +00:00
Guido Günther
dd03d839ab xdg-activation: Deduplicate token creation code
There were three places initializing a token:

- wlr_xdg_activation_v1_add_token
- wlr_xdg_activation_token_v1_create
- activation_handle_get_activation_token

The initialization of the token.destroy was missing in the first one. To
prevent these functions from getting out of sync move the token creation
into a common function.

Fixes 4c59f7d4 ("xdg-activation: Allow to submit tokens")
2022-03-26 17:28:51 +01:00
Leonardo Hernández Hernández
4519117a68 seat: take wlr_keyboard in wlr_seat_set_keyboard()
Signed-off-by: Leonardo Hernández Hernández <leohdz172@protonmail.com>
2022-03-23 13:08:41 +00:00
Guido Günther
4cc2a03620 layer-shell: Make wlr_layer_surface_v1_from_resource public
This allows compositors to leverage the `wl_instance_of` based type
check.
2022-03-23 09:19:43 +00:00
Simon Zeni
aaf787ee56 types/wlr_touch: uniformize events name 2022-03-17 18:16:14 +00:00
Simon Zeni
e732c5c895 types/wlr_tablet_tool: uniformize events name 2022-03-17 18:16:14 +00:00
Simon Zeni
9a17200446 types/wlr_keyboard: uniformize events name 2022-03-17 18:16:14 +00:00
Simon Zeni
bd6c000d14 types/wlr_pointer: uniformize events name 2022-03-17 18:16:14 +00:00
Simon Zeni
a92e5f8d46 types/wlr_input_device: move output_name field to wlr_pointer and wlr_touch 2022-03-17 13:44:18 -04:00
Alexander Orzechowski
74381f3bc3 types/wlr_output: Handle subpixel hints through output commits 2022-03-16 18:41:49 +00:00
Simon Ser
68f2f8cf92 Revert "scene: try to import buffers as textures before rendering"
This reverts commit 3db1bcbe64.

Since [1], importing buffers as textures before wlr_renderer_begin isn't
necessary anymore.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3464
2022-03-16 16:42:45 +00:00
Kirill Primak
2d623724c3 xdg-positioner: fix sliding regression
This commit fixes a regression introduced in
511f137f8f where GTK tooltips wouldn't be
unconstrained due to no gravity on x axis being set, in which case the
behavior is ambiguous, by sliding to the right/bottom.
2022-03-15 18:08:29 +00:00
Simon Zeni
4c8ecfcd4a types/wlr_virtual_pointer_v1: remove destroy event
The destroy event from the pointer base wlr_input_device must be used
2022-03-11 20:02:21 +00:00
Simon Zeni
45c8771735 types/wlr_virtual_keyboard_v1: remove destroy event
The destroy event from the keyboard base wlr_input_device must be used
2022-03-11 20:02:21 +00:00
Simon Zeni
eae8952e17 types/wlr_keyboard: remove destroy event
The destroy event from the base wlr_input_device must be used
2022-03-11 20:02:21 +00:00
David96
7a2c96dcbd types/wlr_tablet_tool: remove name ambiguity
It wasn't clear in the backend whether to use name or base.name, change
it so base.name has to be used.

Fixes https://github.com/swaywm/sway/issues/6884
2022-03-11 11:49:41 +01:00
Sebastian Krzyszkowiak
13fcdba75c wlr_output_layout_contains_point: handle outputs that aren't in the layout
Instead of crashing, return `false` when the specified output isn't part
of the layout, as we can be sure that it doesn't contain the specified
point.
2022-03-11 06:49:49 +00:00
Alexander Orzechowski
f330759ba4 wlr_output_damage: Don't schedule a new frame if damage region does not intersect with output
This fixed adaptive sync issues with wlr_scene. Scenes don't check
if the damage region intersects with an output when calling
wlr_output_damage_add.

This is especially important for multi output.
2022-03-08 14:05:36 +00:00
Alexander Orzechowski
fbd4d40318 wlr_output_damage: Use wlr_output_damage_add for wlr_output_damage_add_box 2022-03-08 14:05:36 +00:00
Simon Zeni
cfed039c9a types/wlr_input_device: move init and finish function to private API 2022-03-07 16:37:41 +00:00
Simon Zeni
1bb2631c5c types/wlr_input_device: remove wlr_input_device_destroy 2022-03-07 16:37:41 +00:00
Simon Zeni
10cbb9fbe1 interface/wlr_touch: rework destroy sequence
The destroy callback in wlr_touch_impl has been removed. The function
`wlr_touch_finish` has been introduced to clean up the resources owned by a
wlr_touch.

`wlr_input_device_destroy` no longer destroys the wlr_touch, attempting to
destroy a wlr_touch will result in a no-op.

The field `name` has been added to the wlr_touch_impl to be able to identify
a given wlr_touch device.
2022-03-07 16:37:41 +00:00
Simon Zeni
8d3cb94b41 interface/wlr_tablet_tool: rework destroy sequence
The destroy callback in wlr_tablet_tool_impl has been removed. The function
`wlr_tablet_tool_finish` has been introduced to clean up the resources owned by
a wlr_tablet_tool.

`wlr_input_device_destroy` no longer destroys the wlr_tablet_tool, attempting to
destroy a wlr_tablet_tool will result in a no-op.

The field `name` has been added to the wlr_tablet_tool_impl to be able to
identify a given wlr_tablet_tool device.
2022-03-07 16:37:41 +00:00
Simon Zeni
a5b032cb1e interface/wlr_tablet_pad: rework destroy sequence
The destroy callback in wlr_tablet_pad_impl has been removed. The function
`wlr_tablet_pad_finish` has been introduced to clean up the resources owned by a
wlr_tablet_pad.

`wlr_input_device_destroy` no longer destroys the wlr_tablet_pad, attempting to
destroy a wlr_tablet_pad will result in a no-op.

The field `name` has been added to the wlr_tablet_pad_impl to be able to identify
a given wlr_tablet_pad device.
2022-03-07 16:37:41 +00:00
Simon Zeni
0d2be496a8 interface/wlr_switch: rework destroy sequence
The destroy callback in wlr_switch_impl has been removed. The function
`wlr_switch_finish` has been introduced to clean up the resources owned by a
wlr_switch.

`wlr_input_device_destroy` no longer destroys the wlr_switch, attempting to
destroy a wlr_switch will result in a no-op.

The field `name` has been added to the wlr_switch_impl to be able to identify
a given wlr_switch device.
2022-03-07 16:37:41 +00:00