vaxerski
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464c4aa395
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fixed borders on no blur
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2022-05-19 20:16:08 +02:00 |
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vaxerski
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e225d949e7
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And now fix the placeholder
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2022-05-18 20:35:24 +02:00 |
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vaxerski
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198fc90df5
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What the fuck is going on with git, fix the entire scaling merge
This reverts commit 5b15d3b4f4 .
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2022-05-18 20:33:54 +02:00 |
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vaxerski
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5b15d3b4f4
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Revert "Merge pull request #88 from vaxerski/scaling"
This reverts commit f68ddc382a , reversing
changes made to ba573a529a .
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2022-05-18 14:42:00 +02:00 |
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vaxerski
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6c437763f6
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Merge branch 'main' into scaling
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2022-05-18 13:10:22 +02:00 |
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vaxerski
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5fa4b9a777
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fix border geometry
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2022-05-17 19:31:42 +02:00 |
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vaxerski
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df2215cef7
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fix fade blur
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2022-05-17 13:26:14 +02:00 |
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vaxerski
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cad71218c0
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borders are now gangsta
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2022-05-17 13:16:37 +02:00 |
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vaxerski
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f09de365d5
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Added workspace fade transition
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2022-05-16 23:13:32 +02:00 |
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vaxerski
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244be92d11
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fix fadeout
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2022-05-16 22:25:05 +02:00 |
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vaxerski
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0503835ee6
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fixed blur and shit
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2022-05-16 21:30:11 +02:00 |
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vaxerski
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bf8ebfc631
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added scaling (dt broken)
damage tracking on full is broken
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2022-05-16 20:45:27 +02:00 |
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vaxerski
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f7214114d4
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adjust blur radius
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2022-05-14 20:11:34 +02:00 |
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vaxerski
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109136af97
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Fadein/out now applies to layersurfaces too
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2022-05-14 17:23:46 +02:00 |
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vaxerski
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ddab8e60dc
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optimized texture rendering
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2022-05-10 09:56:58 +02:00 |
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vaxerski
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9a699ab153
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fix yesterday's commit
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2022-05-10 09:19:54 +02:00 |
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vaxerski
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ef21baaf88
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Optimize blur massively and some fixes
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2022-05-09 21:37:41 +02:00 |
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vaxerski
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ff86f723b2
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Fix blur leaving strokes on full damage tracking
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2022-05-06 16:06:21 +02:00 |
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vaxerski
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b67eae7228
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fix kb stuff
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2022-05-06 14:30:35 +02:00 |
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vaxerski
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8e1abb6540
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render border with damage
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2022-05-04 15:16:50 +02:00 |
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vaxerski
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6bfe9162e1
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Reject blur rendering on empty damage
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2022-05-02 23:03:22 +02:00 |
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vaxerski
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42c77b01ed
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fix kawase oopsie
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2022-05-02 17:02:00 +02:00 |
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vaxerski
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43fc7662cc
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Major blur rework: optimization & fixes
Blur should be considerably faster now and work on full damage tracking
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2022-05-02 16:54:40 +02:00 |
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vaxerski
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e5f8bca41c
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Switched old blur to dual kawase
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2022-04-24 16:41:01 +02:00 |
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vaxerski
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0147975faf
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New animation system
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2022-04-23 14:16:02 +02:00 |
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vaxerski
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08ee14b4a0
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Added dynamic monitor rules
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2022-04-19 19:01:23 +02:00 |
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vaxerski
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b0f5e4ab56
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store scale and scale windows with monitor
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2022-04-17 18:47:10 +02:00 |
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vaxerski
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748a787ba2
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Don't blur behind opaque pixels
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2022-04-17 13:15:56 +02:00 |
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vaxerski
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1789facddb
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fixed some nested render bugs
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2022-04-14 17:45:18 +02:00 |
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vaxerski
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3e36f1c42c
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renderer fixes
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2022-04-14 17:00:35 +02:00 |
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vaxerski
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75af34da96
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added basic damage tracking
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2022-04-14 16:43:29 +02:00 |
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vaxerski
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402c11d341
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respect texture size and not mon size in BGTex
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2022-04-13 18:49:15 +02:00 |
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vaxerski
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084e922642
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Added legacy GLES2 renderer option
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2022-04-13 17:34:13 +02:00 |
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vaxerski
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6911ed3176
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log more in begin()
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2022-04-12 21:49:35 +02:00 |
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vaxerski
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b56343133d
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fixed blur rendering, stencil and gles3
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2022-04-11 16:39:48 +02:00 |
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vaxerski
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2cf4480969
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fix fadeout blinking transparent windows
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2022-04-10 18:25:45 +02:00 |
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vaxerski
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3753f83f69
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Added default background as a PNG
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2022-04-10 14:32:18 +02:00 |
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vaxerski
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91a6c53197
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Added blur_passes config
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2022-04-09 17:06:09 +02:00 |
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vaxerski
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7996abc8ed
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fix C++20 deprecation warning
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2022-04-09 16:51:36 +02:00 |
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vaxerski
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969bebbd06
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Added blurring 🎉
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2022-04-09 16:51:08 +02:00 |
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vaxerski
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b7094200f6
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Rendering now to a HyprFramebuffer
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2022-04-09 15:01:28 +02:00 |
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vaxerski
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a49bbf4508
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fadeout done 🎉
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2022-04-05 20:49:15 +02:00 |
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vaxerski
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dcb6fc269a
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support all shaders rounded and fix RGBX borders
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2022-04-05 17:01:44 +02:00 |
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vaxerski
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3385269dca
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Added rounded borders.
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2022-04-05 16:47:03 +02:00 |
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vaxerski
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27c06758e4
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basic window rounded corners
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2022-04-05 15:50:47 +02:00 |
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vaxerski
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19d9465042
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Rendering textures
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2022-04-05 14:33:54 +02:00 |
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vaxerski
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67343898ff
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fixed rendering rects
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2022-04-04 22:06:57 +02:00 |
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vaxerski
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334f5a59b0
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added broken rect renderer
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2022-04-04 21:45:35 +02:00 |
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vaxerski
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374491ee63
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progress
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2022-04-04 19:44:25 +02:00 |
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