Commit graph

717 commits

Author SHA1 Message Date
a6eba91935 opengl: require introspection on mirroring
fixes #3939
2023-11-25 00:48:02 +00:00
Xavier
745b998587
renderer: Adding an option to disable first launch animation (#3933) 2023-11-24 21:45:59 +00:00
1a2a2da6aa renderer: fixup cursor scaling
fixes #3935
2023-11-24 21:30:28 +00:00
Vaxry
822775aa8c
renderer: Fixup double rendering cases with special (#3928)
* fixup

* better fullscreen
2023-11-24 21:18:50 +00:00
d79cf0afe2 renderer: fix software cursors on nvidia
fixes #3926
2023-11-24 13:47:36 +00:00
aedcade68d opengl: better checking for required introspection
performance woo
2023-11-24 12:37:10 +00:00
802ab58f8a renderer: fix inverseOpaque calcs in renderWithBlur 2023-11-24 12:32:35 +00:00
Vaxry
2ebfd0c745
renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Also updates wlroots
2023-11-24 10:54:21 +00:00
e40e486f61 renderer: better checks for special rendering in renderWorkspaceWindows
ref #3916 #3888
2023-11-23 11:31:52 +00:00
e55c5a916a renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
fixes #3916 fixes #3888
2023-11-22 23:43:46 +00:00
812a3f6d78 renderer: fix double render of tiled on workspace switch
fixes #3889
2023-11-22 20:05:50 +00:00
thejch
572fd554b8
renderer: Fix floating clipbox (#3907)
* fix floating decoration clipbox scale

* use vecTransformedSize

* use workspace offset
2023-11-21 00:34:34 +00:00
thejch
7d1c8d827a
shadow: add workspace offset to floating window shadow (#3906) 2023-11-20 22:34:28 +00:00
thejch
6d26199e1c
renderer: fix floating window rendering when scale > 1 (#3901) 2023-11-20 12:13:09 +00:00
MightyPlaza
7e0c90b92c
groupbar: fix text pos with verical offset (#3893)
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
2023-11-19 12:29:26 +00:00
MightyPlaza
add23a9ba2
group: fix dragging into floating groups (#3719)
* allow dragging into floating groups

modified:   src/Compositor.cpp
modified:   src/Compositor.hpp
modified:   src/layout/IHyprLayout.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* floating-only
modified:   src/layout/IHyprLayout.cpp
2023-11-19 12:29:01 +00:00
89f6457a99 renderer: avoid rendering floating windows twice with special
fixes #3887
2023-11-18 19:53:45 +00:00
Vaxry
8b57a1973e
internal: Allow floating windows on special (#3872)
* allow floating on special

* fix mistake

* fix clipbox
2023-11-18 17:00:24 +00:00
Dickby
1d9bfa60a1
opengl: Don't use wrong shader just because it's GLES (#3867) 2023-11-16 21:03:17 +00:00
a34e192433 renderer: clip floating boxes on slide anim
fixes #3514
2023-11-16 20:20:41 +00:00
4868d4dfd3 shadow: avoid fatal mutation of the windowBox for calcs
fixes #3865
2023-11-16 17:31:52 +00:00
859841f4d1 renderer: don't make snapshots of invisible windows on close 2023-11-16 12:24:07 +00:00
28ef18a921 shadow: avoid using glClear and don't draw behind window if ignore_window
fixes #3860
2023-11-16 11:42:53 +00:00
Dickby
91d6be1f09
groupbar: Fix position of groupbar titles on monitor scales != 1.0 (#3856) 2023-11-15 20:32:44 +00:00
e8469f8b1b renderer: drop unnecessary spammy logs 2023-11-14 19:51:47 +00:00
5edb4e4a30 decorations: recalc layout and positioner on add/remove 2023-11-13 16:42:58 +00:00
2e26542e3b renderer: use viewporter corrected size for uv calcs 2023-11-12 23:57:53 +00:00
68935ba9dc renderer: separate oversize uv calcs in dimensions 2023-11-12 23:27:52 +00:00
824ccd957b renderer: pass proper arg to main param of uv calcs
was fucking up some non-fitting subsurfaces
2023-11-12 22:59:19 +00:00
45e86d4fdf groupbar: translate box by workspace offset 2023-11-12 22:40:21 +00:00
0ba2e68704 deco-positioner: don't remove hidden windows' data 2023-11-12 17:02:42 +00:00
Dickby
e974d1fe98
shaders: Some more changes in rgb2hsl. (#3834) 2023-11-12 16:20:23 +00:00
Alessio Molinari
1bfd4a2bff
output-layout: fix wlroots display handling (#3718) 2023-11-12 13:14:05 +00:00
91cbe93cf8 decoration: add NON_SOLID flag for shadow
fixes #3841
2023-11-12 13:01:23 +00:00
f39a6ca17c decoration-positioner: improve stability 2023-11-11 18:07:56 +00:00
Dickby
6eb2abcb20
shaders: Small optimization in rgb2hsl. (#3831) 2023-11-11 17:20:18 +00:00
52cf122a0a shadow: move workspace offset calcs to draw
fixes #3829
2023-11-11 16:15:23 +00:00
Dickby
844da8db56
shaders: Avoid calculating unused values in hsl2rgb. (#3827) 2023-11-11 15:43:31 +00:00
bea828ea45 decoration-positioner: improve extent handling 2023-11-11 15:18:17 +00:00
cc04b52ce1 deco-positioner: recalc after uncache 2023-11-11 14:52:27 +00:00
Vaxry
9be6fbf5ea
decorations: Decoration Positioner (#3800) 2023-11-11 14:37:17 +00:00
Dickby
7345b1a1ea
shaders: Use clamp in doubleCircleSigmoid. (#3824) 2023-11-11 13:15:37 +00:00
e44d6de555 shadow: alpha treatment improvements 2023-11-11 00:52:40 +00:00
14195835ef opengl: switch to black-and-white for alpha mattes
also fixes shadows on 10b
2023-11-09 22:11:54 +00:00
11432f69b9 opengl: remove unused alpha matte from shadow 2023-11-09 22:11:54 +00:00
Visual-Dawg
29e0a7112e
renderer: added new customization options to the blur shaders (#3650)
Adds to `decoration:blur:` `vibrancy` and `vibrancy_darkness`
2023-11-06 18:49:03 +00:00
David Leal
0476e1b498
groups: add option to configure font name (#3751) 2023-11-05 19:25:50 +00:00
56dec1c6a2 renderer: properly set currentFB on snapshot renders 2023-11-04 22:25:09 +00:00
2b07d54bc7 shadow: fix missed fullBox.scale 2023-11-04 20:11:22 +00:00
66a3719b86 renderer: allow transform enabling from outside opengl 2023-11-04 19:35:49 +00:00