Commit graph

1936 commits

Author SHA1 Message Date
Simon Ser
29291cb47c render/texture: drop wlr_texture_is_opaque
Whether a texture is opaque or not doesn't depend on the renderer
at all, it just depends on the source buffer. Instead of forcing
all renderers to implement wlr_texture_impl.is_opaque, let's move
this in common code and use the wlr_buffer format to know whether
a texture will be opaque.
2022-06-16 14:43:24 +02:00
Kirill Primak
e7b217efb9 xdg-shell: improve shell version check 2022-06-11 20:22:54 +03:00
Johan Malm
d57d2e0e36 scene/layer_shell_v1.c: fix bug in width/height calculations
...in wlr_scene_layer_surface_v1_configure()

Reproduce bug with waybar by setting `"margin": 5,`
in ~/.config/waybar/config. It will result in the right edge of the panel
extending outside the edge of the output.

The bug can also be reproduced with gtk-layer-demo by anchoring
left/right/top/bottom and setting respective margins

Relates-to: https://github.com/labwc/labwc/issues/382
2022-06-08 20:13:55 +00:00
Simon Ser
96b594110d matrix: remove wlr_matrix_projection()
69477051cc ("matrix: deprecate wlr_matrix_projection") marked it
as deprecated. 1 year later, we can now remove it from our public
API.
2022-06-08 19:27:36 +00:00
Simon Ser
c2e4ba1dd0 output: use state setters in wlr_output_set_* 2022-06-08 18:29:58 +02:00
Simon Ser
43a9b0fbb9 output: compare state before commit
Before calling wlr_output_impl.{test,commit}, perform a cheap
comparison between the current and candidate state. Unset any
fields which didn't change.
2022-06-08 18:29:58 +02:00
Simon Ser
6688a3d9ea output: add output state setters
This ensures compositors don't forget to set the committed flag
or the mode_type when setting a field.
2022-06-08 18:22:32 +02:00
Consolatis
0173275f7e scene/output_layout: Fix crash in scene_output_layout_output_destroy
Closes: #3448
2022-06-07 20:58:41 +02:00
Simon Ser
09498499f6 output: fix make/model/serial memory leak
These have been turned into `char *` in be86145322 ("output: turn
make/model/serial into char *"), but forgot to add the cleanup
logic.
2022-06-07 18:16:48 +02:00
Isaac Freund
0deef6fe44 output: fix leak of empty back buffer lock
This refactors output_ensure_buffer() to not mutate the state passed,
making the previous subtle behavior much more explicit.

Fixes: d483dd2f ("output: add wlr_output_commit_state")
Closes: #3442
2022-06-07 15:30:08 +00:00
Simon Ser
99f63b03e7 Remove remaining wl_signal_emit calls
Replace them with wlr_signal_emit_safe, which correctly handles
cases where a listener removes another listener.

Reported-by: Isaac Freund <ifreund@ifreund.xyz>
2022-06-05 10:36:11 +00:00
Alexander Orzechowski
808e660291 wlr_output_commit_state: Make sure to clear the back buffer
Fixes: #3445
2022-06-05 07:41:11 +00:00
Alexander Orzechowski
cc5a02e75d wlr_scene_buffer: Update primary_output on output destroy 2022-06-02 10:33:04 -04:00
Alexander Orzechowski
4772eec93d wlr_scene_buffer: Call output enter/leave after primary_output calculation 2022-06-02 10:33:04 -04:00
Simon Ser
e383c1f1db xdg-shell: add support for v4
This adds a configure_bounds event to let the client know of the
preferred maximum window geometry size.
2022-06-01 18:18:54 +02:00
Simon Ser
18595000f3 compositor: send WL_SURFACE_ERROR_INVALID_SIZE for non-cursor surfaces
See the discussion at [1]: there's no easy way to fix libwayland-cursor
without a new API. Sending the error for other roles will prevent the
same client bug from appearing elsewhere.

[1]: https://gitlab.freedesktop.org/wayland/wayland/-/issues/194
2022-06-01 12:56:42 +00:00
Kirill Primak
1284f85da4 scene/output-layout: add initial outputs 2022-06-01 09:49:25 +00:00
Kirill Primak
0c2eed533e scene/output-layout: improve ownership logic
This commit ensures that outputs that weren't created by the output
layout helper aren't destroyed on the output layout change.

Consider the following piece of logic:

// struct wlr_output *o1, *o2;
// struct wlr_scene *scene;
// struct wlr_output_layout *layout;
wlr_scene_attach_output_layout(scene, layout);
wlr_output_layout_add_auto(layout, o1);
struct wlr_scene_output *so2 = wlr_scene_output_create(scene, o2);
wlr_output_layout_move(layout, o1, 100, 200);
// so2 is invalid now
2022-06-01 09:49:25 +00:00
Kirill Primak
d3bc17d5d1 scene: add wlr_scene_output.events.destroy 2022-06-01 09:49:25 +00:00
Simon Ser
638c5cda51 output: drop wlr_output_cursor.events.destroy
Compositors can just listen to wlr_output.events.destroy instead.
2022-05-31 11:40:47 +00:00
Simon Ser
1ab3e582ac output: re-implement set_image with set_buffer
Avoids having two code-paths doing the same thing.
2022-05-31 11:40:47 +00:00
Simon Ser
459a642e83 output: introduce wlr_output_cursor_set_buffer
This will supersede wlr_output_cursor_set_image, and then later
also supersede wlr_output_cursor_set_surface.
2022-05-31 11:40:47 +00:00
Simon Ser
e3e2a34cd8 output: remove noop backend check in wlr_output_cursor_set_image
The noop backend doesn't exist anymore.
2022-05-31 11:40:47 +00:00
Alexander Orzechowski
71f8a48d38 wlr_scene: Move children list from wlr_scene_node to wlr_scene_tree 2022-05-31 09:14:28 +00:00
Alexander Orzechowski
cb2dbc327e wlr_scene: Inline wlr_scene_node_state
This seems like nothing interesting was done with this. Let's simplify
and allow us some flexibility in the future.
2022-05-31 09:14:28 +00:00
Alexander Orzechowski
ccd0f85c2a wlr_scene: Only allow parenting on a wlr_scene_tree 2022-05-31 09:14:28 +00:00
Alexander Orzechowski
9eb71146ae wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_tree
Co-authored-by: Isaac Freund <mail@isaacfreund.com>
2022-05-31 09:14:28 +00:00
Simon Ser
43020963d4 relative-pointer-v1: don't allocate when inert
When the wl_pointer the zwp_relative_pointer_v1 is created with is
inert, don't allocate any struct, just leave the resource's data
pointer NULL.
2022-05-30 21:57:12 +00:00
Simon Ser
1feb8edd21 relative-pointer-v1: remove unnecessary log messages
Logging when a client creates or destroys an object is a bit too
chatty.
2022-05-30 21:57:12 +00:00
Simon Ser
17fbf60bd1 relative-pointer-v1: remove unnecessary comments
We don't do this in other implementations, so it feels out of place.
2022-05-30 21:57:12 +00:00
Consolatis
98c5f58a38 wlr_scene: Fix scaling with default source_box
Default to texture instead of destination_box geometry.
2022-05-30 16:17:31 +00:00
Rouven Czerwinski
988fe5bda9 relative_pointer: handle inert pointer objects
Since 5e0ef70cc0 ("seat: Create inert objects for missing capabilities")
wlroots can create inert seat objects when the capability is currently missing
for the client but it had the capablity before. The client hoever will happily
handover the wl_pointer resource to the relative_pointer implementation,
creating a NULL pointer dereference when trying to access the seat_client which
is set to NULL for inert objects.

Since the protocol does not contain an error for such requests, we hand out an
relative_pointer handle with the seat set to NULL.
We also need to check whether there is an associated seat in
send_relative_motion and need to tweak the destroy notifier in case no seat is
available.

This way we can hand out a valid relative_pointer resource and don't crash the
compositor when trying to access an inert seat pointer resource in
relative_pointer.

Relevant WAYLAND_DEBUG=1 when testing a client and switching VT every second:
[2619872.442] wl_seat@30.capabilities(3)
[2619872.460]  -> wl_seat@30.get_pointer(new id wl_pointer@36)
[2619872.484] wl_data_device@25.selection(nil)
[2619872.504] zwp_primary_selection_device_v1@26.selection(nil)
[2619874.995] wl_seat@12.capabilities(3)
[2619875.035]  -> wl_compositor@5.create_surface(new id wl_surface@37)
[2619875.088]  -> wl_seat@12.get_pointer(new id wl_pointer@29)
[2619875.105]  -> zwp_relative_pointer_manager_v1@8.get_relative_pointer(new id zwp_relative_pointer_v1@27, wl_pointer@29)
[2619875.127]  -> wl_compositor@5.create_surface(new id wl_surface@35)
[2619875.139]  -> wl_seat@12.get_pointer(new id wl_pointer@43)
[2619981.180] wl_seat@12.capabilities(2)
[2619981.214]  -> zwp_relative_pointer_v1@27.destroy()
[2619981.226]  -> wl_pointer@29.release()
[2619981.236]  -> wl_surface@37.destroy()
[2619981.247]  -> wl_pointer@43.release()
[2619981.254]  -> wl_surface@35.destroy()
[2619981.262] wl_seat@12.capabilities(0)
[2619981.285]  -> wl_keyboard@33.release()
[2619987.316] wl_seat@30.capabilities(2)
[2619987.336]  -> wl_pointer@36.release()
[2619987.363] wl_seat@30.capabilities(0)
[2619987.371]  -> wl_keyboard@34.release()
[2621932.880] wl_display@1.delete_id(41)
[2621932.903] wl_display@1.delete_id(40)
[2621932.910] wl_display@1.delete_id(27)
[2621932.917] wl_display@1.delete_id(29)
[2621932.924] wl_display@1.delete_id(37)
[2621932.930] wl_display@1.delete_id(43)
[2621932.944] wl_display@1.delete_id(35)
[2621932.950] wl_display@1.delete_id(33)
[2621932.959] wl_seat@12.capabilities(2)
[2621932.976]  -> wl_seat@12.get_keyboard(new id wl_keyboard@33)
[2621936.875] wl_seat@12.capabilities(3)
[2621936.893]  -> wl_compositor@5.create_surface(new id wl_surface@35)
[2621936.931]  -> wl_seat@12.get_pointer(new id wl_pointer@43)
[2621936.945]  -> zwp_relative_pointer_manager_v1@8.get_relative_pointer(new id zwp_relative_pointer_v1@37, wl_pointer@43)
[2621936.965]  -> wl_compositor@5.create_surface(new id wl_surface@29)
[2621936.987]  -> wl_seat@12.get_pointer(new id wl_pointer@27)
[2621942.796] wl_data_device@25.selection(nil)
[2621942.817] zwp_primary_selection_device_v1@26.selection(nil)
[2621942.823] wl_seat@30.capabilities(2)
2022-05-30 14:10:22 +00:00
Simon Ser
d483dd2f4c output: add wlr_output_commit_state
Same as wlr_output_commit, but takes a wlr_output_state.
2022-05-30 11:40:34 +02:00
Simon Ser
501ac5398d output: add output_state_{init,finish} 2022-05-30 11:40:34 +02:00
Simon Ser
b21c26a1c9 output: add wlr_output_event_precommit.state 2022-05-30 11:34:57 +02:00
Simon Ser
c4253fef9c output: add wlr_output_test_state
Same as wlr_output_test, but takes a wlr_output_state argument.
2022-05-30 11:34:57 +02:00
Simon Ser
9e25d3074d output: pass wlr_output_state to rendering functions
No functional change.
2022-05-30 11:34:57 +02:00
Simon Ser
927661d246 output: pass wlr_output_state to output_pending_resolution 2022-05-30 11:34:57 +02:00
Simon Ser
25dd3cc0cd output: pass wlr_output_state to backend
Groundwork for the following commits. The goal is to allow users
to specify their own wlr_output_state instead of wlr_output.pending.
2022-05-30 11:34:57 +02:00
Kirill Primak
c1ec71903c xdg-shell: bump version to 3 2022-05-27 13:31:30 +00:00
Kirill Primak
1761c3bbe2 xdg-popup: add reposition support 2022-05-27 13:31:30 +00:00
Kirill Primak
8a0835c59c xdg-positioner: add v3 parameters 2022-05-27 13:31:30 +00:00
Kirill Primak
6f1fce9cb4 xdg-popup: use current/pending state pattern 2022-05-27 13:31:30 +00:00
Kirill Primak
4a968576e4 xdg-popup: add proper configure flow 2022-05-27 13:31:30 +00:00
Simon Ser
4d7f1aeb73 linux-dmabuf-v1: fix MOD_INVALID handling in feedback tranches
[1] has changed wlr_drm_format to remove the assumption that
MOD_INVALID is always implicitly enabled. MOD_INVALID is now part
of the modifier list just like any other modifier.

The patch adding support for linux-dmabuf-v1 feedback has been
written a lot of time before [1], and hasn't been updated accordingly
when merged. This results in MOD_INVALID being advertised twice [2] and
other index bugs.

Fix these issues by removing special-casing for MOD_INVALID.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3231
[2]: https://github.com/swaywm/sway/issues/7028
2022-05-26 13:45:24 +00:00
Simon Ser
be86145322 output: turn make/model/serial into char *
This allows the make/model/serial to be NULL when unset, and allows
them to be longer than the hardcoded array length.

This is a breaking change: compositors need to handle the new NULL
case, and we stop setting make/model to useless "headless" or
"wayland" strings.
2022-05-26 13:36:06 +00:00
Alexander Orzechowski
41124592dd wlr_scene: Hook up HIGHLIGHT logic
This will display red translucent rectangles on the screen regions that
have been damaged. These rectangles will fade out over the span of 250
msecs. If the area is damaged again while the region is fading out,
the timer is reset.

Let's also disable direct scan out when this option is enabled, or else
we won't be able to render the highlight damage regions.
2022-05-23 15:58:49 -04:00
Alexander Orzechowski
b6fc882782 wlr_scene: Hook up RERENDER logic 2022-05-23 15:43:18 -04:00
Alexander Orzechowski
17f5414b1a wlr_scene: Parse out WLR_SCENE_DEBUG_DAMAGE 2022-05-23 15:43:18 -04:00
Manuel Stoeckl
9cae874513 screencopy-v1: Fix frame stride for formats with bpp != 32 2022-05-23 07:37:24 +00:00