Hyprland/src/Window.cpp

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#include "Window.hpp"
#include "Compositor.hpp"
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#include "render/decorations/CHyprDropShadowDecoration.hpp"
#include "render/decorations/CHyprGroupBarDecoration.hpp"
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CWindow::CWindow() {
m_vRealPosition.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
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m_vRealSize.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
m_fBorderFadeAnimationProgress.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("border"), (void*)this, AVARDAMAGE_BORDER);
m_fBorderAngleAnimationProgress.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("borderangle"), (void*)this, AVARDAMAGE_BORDER);
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m_fAlpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), (void*)this, AVARDAMAGE_ENTIRE);
m_fActiveInactiveAlpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), (void*)this, AVARDAMAGE_ENTIRE);
m_cRealShadowColor.create(AVARTYPE_COLOR, g_pConfigManager->getAnimationPropertyConfig("fadeShadow"), (void*)this, AVARDAMAGE_SHADOW);
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m_fDimPercent.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeDim"), (void*)this, AVARDAMAGE_ENTIRE);
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m_dWindowDecorations.emplace_back(std::make_unique<CHyprDropShadowDecoration>(this)); // put the shadow so it's the first deco (has to be rendered first)
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}
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CWindow::~CWindow() {
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if (g_pCompositor->isWindowActive(this)) {
g_pCompositor->m_pLastFocus = nullptr;
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g_pCompositor->m_pLastWindow = nullptr;
}
}
SWindowDecorationExtents CWindow::getFullWindowExtents() {
if (m_bFadingOut)
return m_eOriginalClosedExtents;
const int BORDERSIZE = getRealBorderSize();
if (m_sAdditionalConfigData.dimAround) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
return {{m_vRealPosition.vec().x - PMONITOR->vecPosition.x, m_vRealPosition.vec().y - PMONITOR->vecPosition.y},
{PMONITOR->vecSize.x - (m_vRealPosition.vec().x - PMONITOR->vecPosition.x), PMONITOR->vecSize.y - (m_vRealPosition.vec().y - PMONITOR->vecPosition.y)}};
}
SWindowDecorationExtents maxExtents = {{BORDERSIZE + 2, BORDERSIZE + 2}, {BORDERSIZE + 2, BORDERSIZE + 2}};
for (auto& wd : m_dWindowDecorations) {
const auto EXTENTS = wd->getWindowDecorationExtents();
if (EXTENTS.topLeft.x > maxExtents.topLeft.x)
maxExtents.topLeft.x = EXTENTS.topLeft.x;
if (EXTENTS.topLeft.y > maxExtents.topLeft.y)
maxExtents.topLeft.y = EXTENTS.topLeft.y;
if (EXTENTS.bottomRight.x > maxExtents.bottomRight.x)
maxExtents.bottomRight.x = EXTENTS.bottomRight.x;
if (EXTENTS.bottomRight.y > maxExtents.bottomRight.y)
maxExtents.bottomRight.y = EXTENTS.bottomRight.y;
}
if (m_pWLSurface.exists() && !m_bIsX11) {
wlr_box surfaceExtents = {0, 0, 0, 0};
// TODO: this could be better, perhaps make a getFullWindowRegion?
wlr_xdg_surface_for_each_popup_surface(
m_uSurface.xdg,
[](wlr_surface* surf, int sx, int sy, void* data) {
wlr_box* pSurfaceExtents = (wlr_box*)data;
if (sx < pSurfaceExtents->x)
pSurfaceExtents->x = sx;
if (sy < pSurfaceExtents->y)
pSurfaceExtents->y = sy;
if (sx + surf->current.width > pSurfaceExtents->width)
pSurfaceExtents->width = sx + surf->current.width - pSurfaceExtents->x;
if (sy + surf->current.height > pSurfaceExtents->height)
pSurfaceExtents->height = sy + surf->current.height - pSurfaceExtents->y;
},
&surfaceExtents);
if (-surfaceExtents.x > maxExtents.topLeft.x)
maxExtents.topLeft.x = -surfaceExtents.x;
if (-surfaceExtents.y > maxExtents.topLeft.y)
maxExtents.topLeft.y = -surfaceExtents.y;
if (surfaceExtents.x + surfaceExtents.width > m_pWLSurface.wlr()->current.width + maxExtents.bottomRight.x)
maxExtents.bottomRight.x = surfaceExtents.x + surfaceExtents.width - m_pWLSurface.wlr()->current.width;
if (surfaceExtents.y + surfaceExtents.height > m_pWLSurface.wlr()->current.height + maxExtents.bottomRight.y)
maxExtents.bottomRight.y = surfaceExtents.y + surfaceExtents.height - m_pWLSurface.wlr()->current.height;
}
return maxExtents;
}
wlr_box CWindow::getFullWindowBoundingBox() {
if (m_sAdditionalConfigData.dimAround) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
return {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
}
auto maxExtents = getFullWindowExtents();
wlr_box finalBox = {m_vRealPosition.vec().x - maxExtents.topLeft.x, m_vRealPosition.vec().y - maxExtents.topLeft.y,
m_vRealSize.vec().x + maxExtents.topLeft.x + maxExtents.bottomRight.x, m_vRealSize.vec().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};
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return finalBox;
}
wlr_box CWindow::getWindowIdealBoundingBoxIgnoreReserved() {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
auto POS = m_vPosition;
auto SIZE = m_vSize;
if (m_bIsFullscreen) {
POS = PMONITOR->vecPosition;
SIZE = PMONITOR->vecSize;
return wlr_box{(int)POS.x, (int)POS.y, (int)SIZE.x, (int)SIZE.y};
}
if (DELTALESSTHAN(POS.y - PMONITOR->vecPosition.y, PMONITOR->vecReservedTopLeft.y, 1)) {
POS.y = PMONITOR->vecPosition.y;
SIZE.y += PMONITOR->vecReservedTopLeft.y;
}
if (DELTALESSTHAN(POS.x - PMONITOR->vecPosition.x, PMONITOR->vecReservedTopLeft.x, 1)) {
POS.x = PMONITOR->vecPosition.x;
SIZE.x += PMONITOR->vecReservedTopLeft.x;
}
if (DELTALESSTHAN(POS.x + SIZE.x - PMONITOR->vecPosition.x, PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x, 1)) {
SIZE.x += PMONITOR->vecReservedBottomRight.x;
}
if (DELTALESSTHAN(POS.y + SIZE.y - PMONITOR->vecPosition.y, PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y, 1)) {
SIZE.y += PMONITOR->vecReservedBottomRight.y;
}
return wlr_box{(int)POS.x, (int)POS.y, (int)SIZE.x, (int)SIZE.y};
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}
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wlr_box CWindow::getWindowInputBox() {
const int BORDERSIZE = getRealBorderSize();
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if (m_sAdditionalConfigData.dimAround) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
return {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
}
SWindowDecorationExtents maxExtents = {{BORDERSIZE + 2, BORDERSIZE + 2}, {BORDERSIZE + 2, BORDERSIZE + 2}};
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for (auto& wd : m_dWindowDecorations) {
if (!wd->allowsInput())
continue;
const auto EXTENTS = wd->getWindowDecorationExtents();
if (EXTENTS.topLeft.x > maxExtents.topLeft.x)
maxExtents.topLeft.x = EXTENTS.topLeft.x;
if (EXTENTS.topLeft.y > maxExtents.topLeft.y)
maxExtents.topLeft.y = EXTENTS.topLeft.y;
if (EXTENTS.bottomRight.x > maxExtents.bottomRight.x)
maxExtents.bottomRight.x = EXTENTS.bottomRight.x;
if (EXTENTS.bottomRight.y > maxExtents.bottomRight.y)
maxExtents.bottomRight.y = EXTENTS.bottomRight.y;
}
// Add extents to the real base BB and return
wlr_box finalBox = {m_vRealPosition.vec().x - maxExtents.topLeft.x, m_vRealPosition.vec().y - maxExtents.topLeft.y,
m_vRealSize.vec().x + maxExtents.topLeft.x + maxExtents.bottomRight.x, m_vRealSize.vec().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};
return finalBox;
}
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SWindowDecorationExtents CWindow::getFullWindowReservedArea() {
SWindowDecorationExtents extents;
for (auto& wd : m_dWindowDecorations) {
const auto RESERVED = wd->getWindowDecorationReservedArea();
if (RESERVED.bottomRight == Vector2D{} && RESERVED.topLeft == Vector2D{})
continue;
extents.topLeft = extents.topLeft + RESERVED.topLeft;
extents.bottomRight = extents.bottomRight + RESERVED.bottomRight;
}
return extents;
}
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void CWindow::updateWindowDecos() {
for (auto& wd : m_dWindowDecorations)
wd->updateWindow(this);
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bool recalc = false;
for (auto& wd : m_vDecosToRemove) {
for (auto it = m_dWindowDecorations.begin(); it != m_dWindowDecorations.end(); it++) {
if (it->get() == wd) {
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it = m_dWindowDecorations.erase(it);
recalc = true;
if (it == m_dWindowDecorations.end())
break;
}
}
}
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if (recalc)
g_pLayoutManager->getCurrentLayout()->recalculateWindow(this);
m_vDecosToRemove.clear();
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}
pid_t CWindow::getPID() {
pid_t PID = -1;
if (!m_bIsX11) {
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if (!m_bIsMapped)
return -1;
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wl_client_get_credentials(wl_resource_get_client(m_uSurface.xdg->resource), &PID, nullptr, nullptr);
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} else {
PID = m_uSurface.xwayland->pid;
}
return PID;
}
IHyprWindowDecoration* CWindow::getDecorationByType(eDecorationType type) {
for (auto& wd : m_dWindowDecorations) {
if (wd->getDecorationType() == type)
return wd.get();
}
return nullptr;
}
void CWindow::createToplevelHandle() {
if (m_bIsX11 && (m_bX11DoesntWantBorders || m_iX11Type == 2))
return; // don't create a toplevel
m_phForeignToplevel = wlr_foreign_toplevel_handle_v1_create(g_pCompositor->m_sWLRToplevelMgr);
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wlr_foreign_toplevel_handle_v1_set_app_id(m_phForeignToplevel, g_pXWaylandManager->getAppIDClass(this).c_str());
wlr_foreign_toplevel_handle_v1_output_enter(m_phForeignToplevel, g_pCompositor->getMonitorFromID(m_iMonitorID)->output);
wlr_foreign_toplevel_handle_v1_set_title(m_phForeignToplevel, m_szTitle.c_str());
wlr_foreign_toplevel_handle_v1_set_maximized(m_phForeignToplevel, false);
wlr_foreign_toplevel_handle_v1_set_minimized(m_phForeignToplevel, false);
wlr_foreign_toplevel_handle_v1_set_fullscreen(m_phForeignToplevel, false);
// handle events
hyprListener_toplevelActivate.initCallback(
&m_phForeignToplevel->events.request_activate, [&](void* owner, void* data) { g_pLayoutManager->getCurrentLayout()->requestFocusForWindow(this); }, this, "Toplevel");
hyprListener_toplevelFullscreen.initCallback(
&m_phForeignToplevel->events.request_fullscreen,
[&](void* owner, void* data) {
const auto EV = (wlr_foreign_toplevel_handle_v1_fullscreen_event*)data;
g_pCompositor->setWindowFullscreen(this, EV->fullscreen, FULLSCREEN_FULL);
},
this, "Toplevel");
hyprListener_toplevelClose.initCallback(
&m_phForeignToplevel->events.request_close, [&](void* owner, void* data) { g_pCompositor->closeWindow(this); }, this, "Toplevel");
m_iLastToplevelMonitorID = m_iMonitorID;
}
void CWindow::destroyToplevelHandle() {
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if (!m_phForeignToplevel)
return;
hyprListener_toplevelActivate.removeCallback();
hyprListener_toplevelClose.removeCallback();
hyprListener_toplevelFullscreen.removeCallback();
wlr_foreign_toplevel_handle_v1_destroy(m_phForeignToplevel);
m_phForeignToplevel = nullptr;
}
void CWindow::updateToplevel() {
updateSurfaceOutputs();
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if (!m_phForeignToplevel)
return;
wlr_foreign_toplevel_handle_v1_set_title(m_phForeignToplevel, m_szTitle.c_str());
wlr_foreign_toplevel_handle_v1_set_fullscreen(m_phForeignToplevel, m_bIsFullscreen);
if (m_iLastToplevelMonitorID != m_iMonitorID) {
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if (const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iLastToplevelMonitorID); PMONITOR && PMONITOR->m_bEnabled)
wlr_foreign_toplevel_handle_v1_output_leave(m_phForeignToplevel, PMONITOR->output);
wlr_foreign_toplevel_handle_v1_output_enter(m_phForeignToplevel, g_pCompositor->getMonitorFromID(m_iMonitorID)->output);
m_iLastToplevelMonitorID = m_iMonitorID;
}
}
void sendEnterIter(wlr_surface* pSurface, int x, int y, void* data) {
const auto OUTPUT = (wlr_output*)data;
wlr_surface_send_enter(pSurface, OUTPUT);
}
void sendLeaveIter(wlr_surface* pSurface, int x, int y, void* data) {
const auto OUTPUT = (wlr_output*)data;
wlr_surface_send_leave(pSurface, OUTPUT);
}
void CWindow::updateSurfaceOutputs() {
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if (m_iLastSurfaceMonitorID == m_iMonitorID || !m_bIsMapped || m_bHidden || !m_bMappedX11)
return;
const auto PLASTMONITOR = g_pCompositor->getMonitorFromID(m_iLastSurfaceMonitorID);
m_iLastSurfaceMonitorID = m_iMonitorID;
const auto PNEWMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
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if (PLASTMONITOR && PLASTMONITOR->m_bEnabled)
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wlr_surface_for_each_surface(m_pWLSurface.wlr(), sendLeaveIter, PLASTMONITOR->output);
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wlr_surface_for_each_surface(m_pWLSurface.wlr(), sendEnterIter, PNEWMONITOR->output);
wlr_surface_for_each_surface(
m_pWLSurface.wlr(),
[](wlr_surface* surf, int x, int y, void* data) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(((CWindow*)data)->m_iMonitorID);
g_pCompositor->setPreferredScaleForSurface(surf, PMONITOR ? PMONITOR->scale : 1.f);
g_pCompositor->setPreferredTransformForSurface(surf, PMONITOR->transform);
},
this);
}
void CWindow::moveToWorkspace(int workspaceID) {
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if (m_iWorkspaceID == workspaceID)
return;
static auto* const PCLOSEONLASTSPECIAL = &g_pConfigManager->getConfigValuePtr("misc:close_special_on_empty")->intValue;
const int OLDWORKSPACE = m_iWorkspaceID;
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m_iWorkspaceID = workspaceID;
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
updateSpecialRenderData();
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if (PWORKSPACE) {
g_pEventManager->postEvent(SHyprIPCEvent{"movewindow", std::format("{:x},{}", (uintptr_t)this, PWORKSPACE->m_szName)});
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EMIT_HOOK_EVENT("moveWindow", (std::vector<void*>{this, PWORKSPACE}));
}
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if (m_pSwallowed) {
m_pSwallowed->moveToWorkspace(workspaceID);
m_pSwallowed->m_iMonitorID = m_iMonitorID;
}
// update xwayland coords
g_pXWaylandManager->setWindowSize(this, m_vRealSize.vec());
if (g_pCompositor->isWorkspaceSpecial(OLDWORKSPACE) && g_pCompositor->getWindowsOnWorkspace(OLDWORKSPACE) == 0 && *PCLOSEONLASTSPECIAL) {
const auto PWS = g_pCompositor->getWorkspaceByID(OLDWORKSPACE);
if (PWS) {
if (const auto PMONITOR = g_pCompositor->getMonitorFromID(PWS->m_iMonitorID); PMONITOR)
PMONITOR->setSpecialWorkspace(nullptr);
}
}
}
CWindow* CWindow::X11TransientFor() {
if (!m_bIsX11)
return nullptr;
if (!m_uSurface.xwayland->parent)
return nullptr;
auto PPARENT = g_pCompositor->getWindowFromSurface(m_uSurface.xwayland->parent->surface);
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while (g_pCompositor->windowValidMapped(PPARENT) && PPARENT->m_uSurface.xwayland->parent) {
PPARENT = g_pCompositor->getWindowFromSurface(PPARENT->m_uSurface.xwayland->parent->surface);
}
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if (!g_pCompositor->windowValidMapped(PPARENT))
return nullptr;
return PPARENT;
}
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void CWindow::removeDecorationByType(eDecorationType type) {
for (auto& wd : m_dWindowDecorations) {
if (wd->getDecorationType() == type)
m_vDecosToRemove.push_back(wd.get());
}
updateWindowDecos();
}
void unregisterVar(void* ptr) {
((CAnimatedVariable*)ptr)->unregister();
}
void CWindow::onUnmap() {
static auto* const PCLOSEONLASTSPECIAL = &g_pConfigManager->getConfigValuePtr("misc:close_special_on_empty")->intValue;
if (g_pCompositor->m_pLastWindow == this)
g_pCompositor->m_pLastWindow = nullptr;
m_vRealPosition.setCallbackOnEnd(unregisterVar);
m_vRealSize.setCallbackOnEnd(unregisterVar);
m_fBorderFadeAnimationProgress.setCallbackOnEnd(unregisterVar);
m_fBorderAngleAnimationProgress.setCallbackOnEnd(unregisterVar);
m_fActiveInactiveAlpha.setCallbackOnEnd(unregisterVar);
m_fAlpha.setCallbackOnEnd(unregisterVar);
m_cRealShadowColor.setCallbackOnEnd(unregisterVar);
m_fDimPercent.setCallbackOnEnd(unregisterVar);
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m_vRealSize.setCallbackOnBegin(nullptr);
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std::erase_if(g_pCompositor->m_vWindowFocusHistory, [&](const auto& other) { return other == this; });
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m_pWLSurface.unassign();
hyprListener_unmapWindow.removeCallback();
if (*PCLOSEONLASTSPECIAL && g_pCompositor->getWindowsOnWorkspace(m_iWorkspaceID) == 0 && g_pCompositor->isWorkspaceSpecial(m_iWorkspaceID)) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
if (PMONITOR && PMONITOR->specialWorkspaceID == m_iWorkspaceID)
PMONITOR->setSpecialWorkspace(nullptr);
}
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
if (PMONITOR && PMONITOR->solitaryClient == this)
PMONITOR->solitaryClient = nullptr;
}
void CWindow::onMap() {
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m_pWLSurface.assign(g_pXWaylandManager->getWindowSurface(this));
m_pWLSurface.m_pOwner = this;
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// JIC, reset the callbacks. If any are set, we'll make sure they are cleared so we don't accidentally unset them. (In case a window got remapped)
m_vRealPosition.resetAllCallbacks();
m_vRealSize.resetAllCallbacks();
m_fBorderFadeAnimationProgress.resetAllCallbacks();
m_fBorderAngleAnimationProgress.resetAllCallbacks();
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m_fActiveInactiveAlpha.resetAllCallbacks();
m_fAlpha.resetAllCallbacks();
m_cRealShadowColor.resetAllCallbacks();
m_fDimPercent.resetAllCallbacks();
m_vRealPosition.registerVar();
m_vRealSize.registerVar();
m_fBorderFadeAnimationProgress.registerVar();
m_fBorderAngleAnimationProgress.registerVar();
m_fActiveInactiveAlpha.registerVar();
m_fAlpha.registerVar();
m_cRealShadowColor.registerVar();
m_fDimPercent.registerVar();
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m_fBorderAngleAnimationProgress.setCallbackOnEnd([&](void* ptr) { onBorderAngleAnimEnd(ptr); }, false);
m_fBorderAngleAnimationProgress.setValueAndWarp(0.f);
m_fBorderAngleAnimationProgress = 1.f;
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g_pCompositor->m_vWindowFocusHistory.push_back(this);
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hyprListener_unmapWindow.initCallback(m_bIsX11 ? &m_uSurface.xwayland->surface->events.unmap : &m_uSurface.xdg->surface->events.unmap, &Events::listener_unmapWindow, this,
"CWindow");
m_vReportedSize = m_vPendingReportedSize;
}
void CWindow::onBorderAngleAnimEnd(void* ptr) {
const auto PANIMVAR = (CAnimatedVariable*)ptr;
const std::string STYLE = PANIMVAR->getConfig()->pValues->internalStyle;
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if (STYLE != "loop" || !PANIMVAR->getConfig()->pValues->internalEnabled)
return;
PANIMVAR->setCallbackOnEnd(nullptr); // we remove the callback here because otherwise setvalueandwarp will recurse this
PANIMVAR->setValueAndWarp(0);
*PANIMVAR = 1.f;
PANIMVAR->setCallbackOnEnd([&](void* ptr) { onBorderAngleAnimEnd(ptr); }, false);
}
void CWindow::setHidden(bool hidden) {
m_bHidden = hidden;
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if (hidden && g_pCompositor->m_pLastWindow == this) {
g_pCompositor->m_pLastWindow = nullptr;
}
}
bool CWindow::isHidden() {
return m_bHidden;
}
void CWindow::applyDynamicRule(const SWindowRule& r) {
if (r.szRule == "noblur") {
m_sAdditionalConfigData.forceNoBlur = true;
} else if (r.szRule == "noborder") {
m_sAdditionalConfigData.forceNoBorder = true;
} else if (r.szRule == "noshadow") {
m_sAdditionalConfigData.forceNoShadow = true;
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} else if (r.szRule == "nodim") {
m_sAdditionalConfigData.forceNoDim = true;
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} else if (r.szRule == "forcergbx") {
m_sAdditionalConfigData.forceRGBX = true;
} else if (r.szRule == "opaque") {
if (!m_sAdditionalConfigData.forceOpaqueOverridden)
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m_sAdditionalConfigData.forceOpaque = true;
} else if (r.szRule == "immediate") {
m_sAdditionalConfigData.forceTearing = true;
} else if (r.szRule.starts_with("rounding")) {
try {
m_sAdditionalConfigData.rounding = std::stoi(r.szRule.substr(r.szRule.find_first_of(' ') + 1));
} catch (std::exception& e) { Debug::log(ERR, "Rounding rule \"{}\" failed with: {}", r.szRule, e.what()); }
} else if (r.szRule.starts_with("bordersize")) {
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try {
m_sAdditionalConfigData.borderSize = std::stoi(r.szRule.substr(r.szRule.find_first_of(' ') + 1));
} catch (std::exception& e) { Debug::log(ERR, "Bordersize rule \"{}\" failed with: {}", r.szRule, e.what()); }
} else if (r.szRule.starts_with("opacity")) {
try {
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CVarList vars(r.szRule, 0, ' ');
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int opacityIDX = 0;
for (auto& r : vars) {
if (r == "opacity")
continue;
if (r == "override") {
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if (opacityIDX == 1) {
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m_sSpecialRenderData.alphaOverride = true;
m_sSpecialRenderData.alphaInactiveOverride = true;
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} else if (opacityIDX == 2)
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m_sSpecialRenderData.alphaInactiveOverride = true;
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} else {
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if (opacityIDX == 0) {
m_sSpecialRenderData.alpha = std::stof(r);
m_sSpecialRenderData.alphaInactive = std::stof(r);
} else if (opacityIDX == 1) {
m_sSpecialRenderData.alphaInactive = std::stof(r);
m_sSpecialRenderData.alphaInactiveOverride = false;
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} else {
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throw std::runtime_error("more than 2 alpha values");
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}
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opacityIDX++;
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}
}
} catch (std::exception& e) { Debug::log(ERR, "Opacity rule \"{}\" failed with: {}", r.szRule, e.what()); }
} else if (r.szRule == "noanim") {
m_sAdditionalConfigData.forceNoAnims = true;
} else if (r.szRule.starts_with("animation")) {
auto STYLE = r.szRule.substr(r.szRule.find_first_of(' ') + 1);
m_sAdditionalConfigData.animationStyle = STYLE;
} else if (r.szRule.starts_with("bordercolor")) {
try {
std::string colorPart = removeBeginEndSpacesTabs(r.szRule.substr(r.szRule.find_first_of(' ') + 1));
if (colorPart.contains(' ')) {
// we have a space, 2 values
m_sSpecialRenderData.activeBorderColor = configStringToInt(colorPart.substr(0, colorPart.find_first_of(' ')));
m_sSpecialRenderData.inactiveBorderColor = configStringToInt(colorPart.substr(colorPart.find_first_of(' ') + 1));
} else {
m_sSpecialRenderData.activeBorderColor = configStringToInt(colorPart);
}
} catch (std::exception& e) { Debug::log(ERR, "BorderColor rule \"{}\" failed with: {}", r.szRule, e.what()); }
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} else if (r.szRule == "dimaround") {
m_sAdditionalConfigData.dimAround = true;
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} else if (r.szRule == "keepaspectratio") {
m_sAdditionalConfigData.keepAspectRatio = true;
} else if (r.szRule.starts_with("xray")) {
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CVarList vars(r.szRule, 0, ' ');
try {
m_sAdditionalConfigData.xray = configStringToInt(vars[1]);
} catch (...) {}
}
}
void CWindow::updateDynamicRules() {
m_sSpecialRenderData.activeBorderColor = -1;
m_sSpecialRenderData.inactiveBorderColor = -1;
m_sSpecialRenderData.alpha = 1.f;
m_sSpecialRenderData.alphaInactive = -1.f;
m_sAdditionalConfigData.forceNoBlur = false;
m_sAdditionalConfigData.forceNoBorder = false;
m_sAdditionalConfigData.forceNoShadow = false;
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m_sAdditionalConfigData.forceNoDim = false;
if (!m_sAdditionalConfigData.forceOpaqueOverridden)
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m_sAdditionalConfigData.forceOpaque = false;
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m_sAdditionalConfigData.forceNoAnims = false;
m_sAdditionalConfigData.animationStyle = std::string("");
m_sAdditionalConfigData.rounding = -1;
m_sAdditionalConfigData.dimAround = false;
m_sAdditionalConfigData.forceRGBX = false;
m_sAdditionalConfigData.borderSize = -1;
m_sAdditionalConfigData.keepAspectRatio = false;
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m_sAdditionalConfigData.xray = -1;
m_sAdditionalConfigData.forceTearing = false;
const auto WINDOWRULES = g_pConfigManager->getMatchingRules(this);
for (auto& r : WINDOWRULES) {
applyDynamicRule(r);
}
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(m_iMonitorID);
}
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// check if the point is "hidden" under a rounded corner of the window
// it is assumed that the point is within the real window box (m_vRealPosition, m_vRealSize)
// otherwise behaviour is undefined
bool CWindow::isInCurvedCorner(double x, double y) {
const int ROUNDING = rounding();
if (getRealBorderSize() >= ROUNDING)
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return false;
// (x0, y0), (x0, y1), ... are the center point of rounding at each corner
double x0 = m_vRealPosition.vec().x + ROUNDING;
double y0 = m_vRealPosition.vec().y + ROUNDING;
double x1 = m_vRealPosition.vec().x + m_vRealSize.vec().x - ROUNDING;
double y1 = m_vRealPosition.vec().y + m_vRealSize.vec().y - ROUNDING;
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if (x < x0 && y < y0) {
return Vector2D{x0, y0}.distance(Vector2D{x, y}) > (double)ROUNDING;
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}
if (x > x1 && y < y0) {
return Vector2D{x1, y0}.distance(Vector2D{x, y}) > (double)ROUNDING;
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}
if (x < x0 && y > y1) {
return Vector2D{x0, y1}.distance(Vector2D{x, y}) > (double)ROUNDING;
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}
if (x > x1 && y > y1) {
return Vector2D{x1, y1}.distance(Vector2D{x, y}) > (double)ROUNDING;
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}
return false;
}
void findExtensionForVector2D(wlr_surface* surface, int x, int y, void* data) {
const auto DATA = (SExtensionFindingData*)data;
wlr_box box = {DATA->origin.x + x, DATA->origin.y + y, surface->current.width, surface->current.height};
if (wlr_box_contains_point(&box, DATA->vec.x, DATA->vec.y))
*DATA->found = surface;
}
// checks if the wayland window has a popup at pos
bool CWindow::hasPopupAt(const Vector2D& pos) {
if (m_bIsX11)
return false;
wlr_surface* resultSurf = nullptr;
Vector2D origin = m_vRealPosition.vec();
SExtensionFindingData data = {origin, pos, &resultSurf};
wlr_xdg_surface_for_each_popup_surface(m_uSurface.xdg, findExtensionForVector2D, &data);
return resultSurf;
}
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void CWindow::applyGroupRules() {
if ((m_eGroupRules & GROUP_SET && m_bFirstMap) || m_eGroupRules & GROUP_SET_ALWAYS)
createGroup();
if (m_sGroupData.pNextWindow && ((m_eGroupRules & GROUP_LOCK && m_bFirstMap) || m_eGroupRules & GROUP_LOCK_ALWAYS))
getGroupHead()->m_sGroupData.locked = true;
}
void CWindow::createGroup() {
if (m_sGroupData.deny) {
Debug::log(LOG, "createGroup: window:{:x},title:{} is denied as a group, ignored", (uintptr_t)this, this->m_szTitle);
return;
}
if (!m_sGroupData.pNextWindow) {
m_sGroupData.pNextWindow = this;
m_sGroupData.head = true;
m_sGroupData.locked = false;
m_sGroupData.deny = false;
m_dWindowDecorations.emplace_back(std::make_unique<CHyprGroupBarDecoration>(this));
updateWindowDecos();
g_pLayoutManager->getCurrentLayout()->recalculateWindow(this);
g_pCompositor->updateAllWindowsAnimatedDecorationValues();
}
}
void CWindow::destroyGroup() {
if (m_sGroupData.pNextWindow == this) {
if (m_eGroupRules & GROUP_SET_ALWAYS) {
Debug::log(LOG, "destoryGroup: window:{:x},title:{} has rule [group set always], ignored", (uintptr_t)this, this->m_szTitle);
return;
}
m_sGroupData.pNextWindow = nullptr;
updateWindowDecos();
return;
}
CWindow* curr = this;
std::vector<CWindow*> members;
do {
const auto PLASTWIN = curr;
curr = curr->m_sGroupData.pNextWindow;
PLASTWIN->m_sGroupData.pNextWindow = nullptr;
curr->setHidden(false);
members.push_back(curr);
} while (curr != this);
for (auto& w : members) {
if (w->m_sGroupData.head)
g_pLayoutManager->getCurrentLayout()->onWindowRemoved(curr);
w->m_sGroupData.head = false;
}
const bool GROUPSLOCKEDPREV = g_pKeybindManager->m_bGroupsLocked;
g_pKeybindManager->m_bGroupsLocked = true;
for (auto& w : members) {
g_pLayoutManager->getCurrentLayout()->onWindowCreated(w);
w->updateWindowDecos();
}
g_pKeybindManager->m_bGroupsLocked = GROUPSLOCKEDPREV;
}
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CWindow* CWindow::getGroupHead() {
CWindow* curr = this;
while (!curr->m_sGroupData.head)
curr = curr->m_sGroupData.pNextWindow;
return curr;
}
CWindow* CWindow::getGroupTail() {
CWindow* curr = this;
while (!curr->m_sGroupData.pNextWindow->m_sGroupData.head)
curr = curr->m_sGroupData.pNextWindow;
return curr;
}
CWindow* CWindow::getGroupCurrent() {
CWindow* curr = this;
while (curr->isHidden())
curr = curr->m_sGroupData.pNextWindow;
return curr;
}
decos: groupbar mouse interaction (#3102) * allow groupbar clicking modified: src/Window.cpp modified: src/Window.hpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp modified: src/render/decorations/CHyprGroupBarDecoration.hpp * remove setting pos inside insertWindowToGroup() modified: src/Window.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp * add group window by index and group size functions modified: src/Window.cpp modified: src/Window.hpp modified: src/managers/input/InputManager.cpp * allow dragging into groupbar modified: src/Window.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp * allow dragging from groupbar modified: src/managers/KeybindManager.cpp * try groupbar clicking before border resize modified: src/managers/input/InputManager.cpp * block grabbing groupbar on floating (crash) remove later when crashing is fixed modified: src/managers/KeybindManager.cpp * remove redundant { } modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp * implement getWindowDecorationBox() modified: src/Window.cpp modified: src/Window.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/CHyprDropShadowDecoration.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * fix crash when moveoutofgroup in floating windows also removes dragging from floating windows limitation modified: src/layout/IHyprLayout.cpp modified: src/managers/KeybindManager.cpp * use CRegion in getWindowDecorationBox() modified: src/helpers/Region.cpp modified: src/helpers/Region.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * add groupbar scrolling modified: src/config/ConfigManager.cpp modified: src/managers/input/InputManager.cpp * change name to getWindowDecorationRegion() modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * make dragging from group less hacky for floating modified: src/managers/KeybindManager.cpp
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int CWindow::getGroupSize() {
int size = 1;
CWindow* curr = this;
while (curr->m_sGroupData.pNextWindow != this) {
curr = curr->m_sGroupData.pNextWindow;
size++;
}
return size;
}
CWindow* CWindow::getGroupWindowByIndex(int index) {
const int SIZE = getGroupSize();
index = ((index % SIZE) + SIZE) % SIZE;
CWindow* curr = getGroupHead();
while (index > 0) {
curr = curr->m_sGroupData.pNextWindow;
index--;
}
return curr;
}
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void CWindow::setGroupCurrent(CWindow* pWindow) {
CWindow* curr = this->m_sGroupData.pNextWindow;
bool isMember = false;
while (curr != this) {
if (curr == pWindow) {
isMember = true;
break;
}
curr = curr->m_sGroupData.pNextWindow;
}
if (!isMember && pWindow != this)
return;
const auto PCURRENT = getGroupCurrent();
const bool FULLSCREEN = PCURRENT->m_bIsFullscreen;
const auto WORKSPACE = g_pCompositor->getWorkspaceByID(PCURRENT->m_iWorkspaceID);
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const auto PWINDOWSIZE = PCURRENT->m_vRealSize.goalv();
const auto PWINDOWPOS = PCURRENT->m_vRealPosition.goalv();
const auto CURRENTISFOCUS = PCURRENT == g_pCompositor->m_pLastWindow;
if (FULLSCREEN)
g_pCompositor->setWindowFullscreen(PCURRENT, false, WORKSPACE->m_efFullscreenMode);
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PCURRENT->setHidden(true);
pWindow->setHidden(false); // can remove m_pLastWindow
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g_pLayoutManager->getCurrentLayout()->replaceWindowDataWith(PCURRENT, pWindow);
if (PCURRENT->m_bIsFloating) {
pWindow->m_vRealPosition.setValueAndWarp(PWINDOWPOS);
pWindow->m_vRealSize.setValueAndWarp(PWINDOWSIZE);
}
g_pCompositor->updateAllWindowsAnimatedDecorationValues();
if (CURRENTISFOCUS)
g_pCompositor->focusWindow(pWindow);
if (FULLSCREEN)
g_pCompositor->setWindowFullscreen(pWindow, true, WORKSPACE->m_efFullscreenMode);
g_pHyprRenderer->damageWindow(pWindow);
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}
void CWindow::insertWindowToGroup(CWindow* pWindow) {
decos: groupbar mouse interaction (#3102) * allow groupbar clicking modified: src/Window.cpp modified: src/Window.hpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp modified: src/render/decorations/CHyprGroupBarDecoration.hpp * remove setting pos inside insertWindowToGroup() modified: src/Window.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp * add group window by index and group size functions modified: src/Window.cpp modified: src/Window.hpp modified: src/managers/input/InputManager.cpp * allow dragging into groupbar modified: src/Window.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp * allow dragging from groupbar modified: src/managers/KeybindManager.cpp * try groupbar clicking before border resize modified: src/managers/input/InputManager.cpp * block grabbing groupbar on floating (crash) remove later when crashing is fixed modified: src/managers/KeybindManager.cpp * remove redundant { } modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp * implement getWindowDecorationBox() modified: src/Window.cpp modified: src/Window.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/CHyprDropShadowDecoration.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * fix crash when moveoutofgroup in floating windows also removes dragging from floating windows limitation modified: src/layout/IHyprLayout.cpp modified: src/managers/KeybindManager.cpp * use CRegion in getWindowDecorationBox() modified: src/helpers/Region.cpp modified: src/helpers/Region.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * add groupbar scrolling modified: src/config/ConfigManager.cpp modified: src/managers/input/InputManager.cpp * change name to getWindowDecorationRegion() modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * make dragging from group less hacky for floating modified: src/managers/KeybindManager.cpp
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const auto BEGINAT = this;
const auto ENDAT = m_sGroupData.pNextWindow;
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if (!pWindow->getDecorationByType(DECORATION_GROUPBAR))
pWindow->m_dWindowDecorations.emplace_back(std::make_unique<CHyprGroupBarDecoration>(pWindow));
if (!pWindow->m_sGroupData.pNextWindow) {
BEGINAT->m_sGroupData.pNextWindow = pWindow;
pWindow->m_sGroupData.pNextWindow = ENDAT;
pWindow->m_sGroupData.head = false;
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return;
}
const auto SHEAD = pWindow->getGroupHead();
const auto STAIL = pWindow->getGroupTail();
SHEAD->m_sGroupData.head = false;
BEGINAT->m_sGroupData.pNextWindow = SHEAD;
STAIL->m_sGroupData.pNextWindow = ENDAT;
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}
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CWindow* CWindow::getGroupPrevious() {
CWindow* curr = m_sGroupData.pNextWindow;
while (curr != this && curr->m_sGroupData.pNextWindow != this)
curr = curr->m_sGroupData.pNextWindow;
return curr;
}
void CWindow::switchWithWindowInGroup(CWindow* pWindow) {
if (!m_sGroupData.pNextWindow || !pWindow->m_sGroupData.pNextWindow)
return;
if (m_sGroupData.pNextWindow == pWindow) { // A -> this -> pWindow -> B >> A -> pWindow -> this -> B
getGroupPrevious()->m_sGroupData.pNextWindow = pWindow;
m_sGroupData.pNextWindow = pWindow->m_sGroupData.pNextWindow;
pWindow->m_sGroupData.pNextWindow = this;
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} else if (pWindow->m_sGroupData.pNextWindow == this) { // A -> pWindow -> this -> B >> A -> this -> pWindow -> B
pWindow->getGroupPrevious()->m_sGroupData.pNextWindow = this;
pWindow->m_sGroupData.pNextWindow = m_sGroupData.pNextWindow;
m_sGroupData.pNextWindow = pWindow;
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} else { // A -> this -> B | C -> pWindow -> D >> A -> pWindow -> B | C -> this -> D
std::swap(m_sGroupData.pNextWindow, pWindow->m_sGroupData.pNextWindow);
std::swap(getGroupPrevious()->m_sGroupData.pNextWindow, pWindow->getGroupPrevious()->m_sGroupData.pNextWindow);
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}
std::swap(m_sGroupData.head, pWindow->m_sGroupData.head);
std::swap(m_sGroupData.locked, pWindow->m_sGroupData.locked);
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}
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void CWindow::updateGroupOutputs() {
if (!m_sGroupData.pNextWindow)
return;
CWindow* curr = m_sGroupData.pNextWindow;
while (curr != this) {
curr->m_iMonitorID = m_iMonitorID;
curr->moveToWorkspace(m_iWorkspaceID);
curr->m_vRealPosition = m_vRealPosition.goalv();
curr->m_vRealSize = m_vRealSize.goalv();
curr = curr->m_sGroupData.pNextWindow;
}
}
Vector2D CWindow::middle() {
return m_vRealPosition.goalv() + m_vRealSize.goalv() / 2.f;
}
bool CWindow::opaque() {
if (m_fAlpha.fl() != 1.f || m_fActiveInactiveAlpha.fl() != 1.f)
return false;
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
if (m_pWLSurface.small() && !m_pWLSurface.m_bFillIgnoreSmall)
return false;
if (PWORKSPACE->m_fAlpha.fl() != 1.f)
return false;
if (m_bIsX11)
return !m_uSurface.xwayland->has_alpha;
if (m_uSurface.xdg->surface->opaque)
return true;
const auto EXTENTS = pixman_region32_extents(&m_uSurface.xdg->surface->opaque_region);
if (EXTENTS->x2 - EXTENTS->x1 >= m_uSurface.xdg->surface->current.buffer_width && EXTENTS->y2 - EXTENTS->y1 >= m_uSurface.xdg->surface->current.buffer_height)
return true;
return false;
}
float CWindow::rounding() {
static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
float rounding = m_sAdditionalConfigData.rounding.toUnderlying() == -1 ? *PROUNDING : m_sAdditionalConfigData.rounding.toUnderlying();
return rounding;
}
void CWindow::updateSpecialRenderData() {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
const auto WORKSPACERULE = PWORKSPACE ? g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE) : SWorkspaceRule{};
bool border = true;
if (m_bIsFloating && g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue == 1)
border = false;
m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(border);
m_sSpecialRenderData.borderSize = WORKSPACERULE.borderSize.value_or(-1);
m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
m_sSpecialRenderData.rounding = WORKSPACERULE.rounding.value_or(true);
m_sSpecialRenderData.shadow = WORKSPACERULE.shadow.value_or(true);
}
int CWindow::getRealBorderSize() {
if (!m_sSpecialRenderData.border || m_sAdditionalConfigData.forceNoBorder)
return 0;
if (m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
return m_sAdditionalConfigData.borderSize.toUnderlying();
if (m_sSpecialRenderData.borderSize.toUnderlying() != -1)
return m_sSpecialRenderData.borderSize.toUnderlying();
return g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
}
bool CWindow::canBeTorn() {
return (m_sAdditionalConfigData.forceTearing.toUnderlying() || m_bTearingHint) && g_pHyprRenderer->m_bTearingEnvSatisfied;
}