Commit Graph

799 Commits

Author SHA1 Message Date
Simon Ser 395a08f5d1 render/egl: fallback to GBM FD if EGLDevice is not available
It's possible that we don't have an EGLDevice if we created the
EGL context from a GBM device. Let's ensure all GPU-accelerated
renderers always have a DRM FD to return by falling back to GBM's
FD.
2023-11-28 13:12:43 +00:00
Simon Ser 9a0a4ce221 render/vulkan: drop current_command_buffer
This was used by the legacy rendering API. Since begin()/end()
only need to set current_render_buffer and nothing else, we can
drop all of these bits.
2023-11-28 12:56:30 +00:00
Simon Ser 56ec13596a Cleanup wlr_matrix.h includes
Many files used to require wlr_matrix but no longer do.
2023-11-25 08:37:43 +01:00
Simon Ser 9e702e9cfe util/transform: move over wl_output_transform helpers
These aren't really tied to wlr_output.
2023-11-23 11:03:57 +01:00
Simon Ser 41494244df render: drop legacy rendering API 2023-11-22 11:43:05 +01:00
Simon Ser b2aac3390d render/vulkan: drop legacy rendering API 2023-11-22 11:36:17 +01:00
Simon Ser 514caea437 render/pixman: drop legacy rendering API 2023-11-22 11:34:32 +01:00
Simon Ser 4635717d82 render/gles2: drop legacy rendering API 2023-11-22 11:33:10 +01:00
Simon Ser 40633ae7fd render: drop legacy render pass
All built-in renderers now implement the new API.
2023-11-22 00:55:56 +01:00
Manuel Stoeckl dbe7fb7027 render/vulkan: undo alpha premult for 8-bpc ARGB/ABGR
When a texel from the Vulkan format VK_FORMAT_B8G8R8A8_SRGB is read,
the sRGB to linear conversion is applied independently to the R, G,
and B channels; the A channel has no influence on this. However,
DRM_FORMAT_ARGB8888 buffers are, per Wayland protocol, not encoded
in this fashion; one must first unpremultiply the color channels
before doing sRGB to linear conversion. This commit switches to
handling ARGB8888 and ABGR8888 formats using the general fragment
shader conversion from electrical to optical values.
2023-11-21 11:08:55 +00:00
JiDe Zhang 8ebfeffdc8 Remove unnecessary code
Not needs set GL_DEPTH_TEST, Because when rendering to a framebuffer
that has no depth buffer, depth testing always behaves as though
the test is disabled, The initial value for each capability with
the exception of GL_DITHER is GL_FALSE.
2023-10-31 15:59:38 +00:00
eri 3232697252 render/vulkan: use VK_KHR_global_priority
References: #3386
2023-10-26 16:17:57 +00:00
Simon Zeni 1c2f608331 render/vulkan: remove unused queue_props in renderer 2023-10-26 15:12:58 +00:00
Brett Ernst 47bf87ade2 renderer/vulkan: don't add two alphas together in blend func 2023-10-21 17:25:46 +00:00
Simon Ser 5adf325333 render/vulkan: undo alpha premult before sRGB encoding/decoding
sRGB encoding/decoding needs to happen with straight alpha, not
pre-multiplied alpha.
2023-10-17 17:28:56 +02:00
Simon Ser 0b15b4a6ae render/allocator: log message when GBM is disabled
When the backend and renderer would need GBM but it's disabled at
compile-time, log a message to make this situation easier to debug.
2023-10-06 09:10:31 +00:00
Simon Ser db7751f39e render: log error when requested renderer is compile-time disabled
It can be a bit confusing to debug when the user requests an
explicit renderer but it's disabled at build-time. Log an error
when that happens.
2023-10-06 09:10:31 +00:00
Manuel Stoeckl e0adaaffb6 render/vulkan: constrain blend to output subpass to redrawn region
This commit only applies to the render pass API.
2023-10-05 11:45:32 +00:00
Alexander Orzechowski d817ebb80f renderer: Don't crash when trying to fallback to pixman
Pixman won't be chosen by default if the system has a valid render node
but gles2 and vulkan creation failed.
2023-10-05 05:14:54 -04:00
Alexander Orzechowski 4f92ecde82 renderer_autocreate_with_drm_fd: Ensure fd isn't bogus 2023-10-05 05:00:44 -04:00
Alexander Orzechowski 1b0694b794 treewide: Migrate from sizeof(struct) to sizeof(*pointer) where practical 2023-10-03 01:51:07 -04:00
Alexander Orzechowski 98a745d926 render/pass: Remove empty box early return 2023-09-21 02:25:34 -04:00
Alexander Orzechowski e9706e62f5 renderer: Use wlr_render_rect_options_get_box
Fixes: #3697
2023-09-21 02:25:34 -04:00
Alexander Orzechowski 5299d973d5 render/pass: Introduce wlr_render_rect_options_get_box 2023-09-21 02:25:34 -04:00
Manuel Stoeckl 5aea90264f render/vulkan: fix validation error with vkCmdBlitImage
Specfically, VUID-vkCmdBlitImage-srcImage-00247.
2023-09-10 15:28:57 -04:00
Simon Ser 65bbbbbf0c render/vulkan: de-duplicate VkImageUsageFlags
The flags passed to vkCreateImage() must match the flags used when
querying formats. Make this clearer by using the same variable.
2023-09-09 23:32:28 +00:00
Simon Ser 7bf6c1fc6c render/pass: ensure rect has positive size
Ported from wlr_render_rect().
2023-08-24 03:54:36 +00:00
Manuel Stoeckl a94168b5fe render: ensure wlr_render_rect_options->box is nonempty
This optimization also fixes an validation error with the Vulkan
renderer by ensuring vkCmdClearAttachments does not receive empty
regions.
2023-08-23 18:28:58 +00:00
Simon Ser 11aba53ead render: only open DRM render node if necessary
Only open a render node if we actually need one (ie, if we're about
to attempt GLES2 or Vulkan).
2023-08-23 13:42:07 +02:00
Alexander Orzechowski ce615a44c0 egl: Don't assume display is owned when KHR_display_reference is unsupported
We could potentially leak a display here, but not really because the
display acts as a singleton that will be returned next time a renderer
of the same device is created.
2023-08-21 15:51:26 +00:00
Alexander Orzechowski 91a1797a96 egl: Remove dead code
Display is always NULL here since egl_init is always last to be called.
2023-08-21 15:51:26 +00:00
Alexander Orzechowski 5f6912595e renderer/vulkan: Defer device lost signal until end of pass
If the compositor were to try to handle a GPU reset within the lost
signal (by recreating the renderer) we should avoid referencing renderer
resources after the lost signal. This prevents use after free for such
compositors.
2023-08-20 21:12:06 -04:00
Alexander Orzechowski 664ec59095 renderer: Sanity check texture source bounds 2023-08-14 08:08:39 +00:00
Simon Ser c74f89d4f8 Avoid using memcpy() to copy structs
We can just use a regular assignment instead. This is more
type-safe since there is no need to provide the struct size.

The remaining memcpy() calls perform array copies or copies from
void pointers (which may be unaligned).
2023-08-03 14:40:28 +00:00
q234rty 061f5fafbd render/vulkan: use renamed glslang binary by default
glslang 12.3.0 renamed glslangValidator to glslang,
use that by default and use the old name as a fallback.

References: https://github.com/KhronosGroup/glslang/blob/main/CHANGES.md?plain=1#L14
2023-07-27 16:06:49 +08:00
Simon Ser 1205f03ec9 render/gles2: wrap timer setup in push_gles2_debug()
With this, errors should be properly wrapped in the debug scope.
2023-07-12 06:38:02 +00:00
Simon Ser b7dca21c2b render: constify struct wlr_buffer_pass_options
Let's not allow renderer implementations to mutate the passed in
options.
2023-07-11 18:19:03 +00:00
Simon Ser fe06e5f49a Use wl_container_of() instead of casts
This slightly improves type safety.

The culprits were found with:

    git grep -E '\([a-z0-9_ ]+ \*\)\W?[a-z]'
2023-07-11 20:16:17 +02:00
Simon Ser c2c536de03 render/gles2: drop unnecessary cast
We can just refer to the struct field here.
2023-07-11 20:15:45 +02:00
Simon Ser 7a9f8d8d6b Use struct initializers instead of memset()
This is a bit more type-safe.
2023-07-07 17:31:11 +02:00
Alexander Orzechowski 38d451bcb5 render/vulkan: Don't compute texture.has_alpha until first...
...texture view is dynamically created
2023-06-21 11:37:54 -04:00
Alexander Orzechowski 06c0b0a204 render/vulkan: Initialize to fix compilation error 2023-06-19 18:00:26 -04:00
Simon Ser be73da28b2 allocator: only use DRM auth if we are master
Legacy DRM auth will only work if we are DRM master. Keep using an
unauthenticated DRM FD if we are not DRM master. This should be
enough for GBM.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3674
2023-06-19 19:36:17 +00:00
Alexander Orzechowski 2044cc2311 render: Introduce wlr_render_texture_options.blend_mode 2023-06-19 13:16:34 -04:00
Alexander Orzechowski 693005ac99 pixman: Remove dead code 2023-06-19 12:44:57 -04:00
Alexander Orzechowski 6bd44c4fcd renderer: Introduce wlr_scale_filter_mode 2023-06-19 12:25:38 -04:00
Alexander Orzechowski 3ee0f52e09 render/vulkan: Dynamically create texture views
Now that we are dynamically creating pipeline layouts, we need separate
texture views for each pipeline layout we choose to use with a texture.
2023-06-17 21:21:35 -04:00
Alexander Orzechowski 7c5a3afd60 render/vulkan: Inline init_sampler 2023-06-17 21:21:35 -04:00
Alexander Orzechowski 8a387b5558 render/vulkan: Dynamically create pipeline layouts
These will happen lazily when pipelines get created.
2023-06-17 21:21:31 -04:00
Alexander Orzechowski 3623005858 render/vulkan/pipeline_key: Add blending
This will become necessary when we switch away from scissoring. For the
time being, this cleans things up a bit and allows for a trivial
blending implementation for textures when that comes.
2023-06-16 19:20:04 -04:00
Alexander Orzechowski 9d31372930 render/vulkan: Handle quad pipeline through generic pipeline path 2023-06-16 19:20:03 -04:00
Alexander Orzechowski 97fdd57eb2 render/vulkan: Dynamically handle pipeline creation for textures
If we ever wanted to handle dynamic state that requires new pipelines
such as using different texture filters those can be added here with more
ease.
2023-06-16 19:09:23 -04:00
Simon Ser 709c9dd287 render/vulkan: rename tex_usage to shm_tex_usage
Same motivation as fdb199a43c ("render/vulkan: rename
tex_features to shm_tex_features").
2023-06-12 12:02:22 +00:00
Simon Ser 30616bcf0c render/vulkan: reset scissor before post-blend subpass
Otherwise only the last command's area will be copied over.
2023-06-07 21:46:08 +02:00
Simon Ser 150a88bd03 render/vulkan: fix blend subpass matrix
renderer->render_{width,height} are unused with the render pass
API.
2023-06-07 21:30:35 +02:00
Simon Ser fd9e4b860f render/vulkan: fix bound pipeline check for output_pipe
renderer->bound_pipe is legacy, pass->bound_pipeline is used for
the render pass API code-path.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3657
2023-06-07 20:46:33 +02:00
Simon Ser 1b947c08c6 render/vulkan: require format info for shm
We use the format info to check the stride and need it to perform
the texture upload.
2023-06-07 10:06:27 +00:00
Simon Ser 2a2f0772a9 render/vulkan: de-duplicate texture VkImageView init
The logic is the same for both shm and DMA-BUF.
2023-06-07 10:06:27 +00:00
Simon Ser cebe991e95 render/vulkan: split off YCbCr texture features
Avoids repeating the common bits between dma_tex_features and
dma_tex_ycbcr_features, and we will need just the YCbCr-related
flags for shm YCbCr support soon.
2023-06-07 10:06:27 +00:00
Simon Ser fdb199a43c render/vulkan: rename tex_features to shm_tex_features
These features are required for shm only: the TRANSFER stuff is
for texture upload. We don't need these for DMA-BUFs. Make this
clearer by changing the name.

Also re-order the definitions to group all texture-related features
together.
2023-06-07 10:06:27 +00:00
Alexander Orzechowski 398c6b66c6 render/gles2: Handle NULL timer 2023-06-06 02:17:10 -04:00
Alexander Orzechowski e0424b24f6 renderer: Don't pass NULL options 2023-06-06 02:14:47 -04:00
Rose Hudson 45ca284eee render/gles2: implement timer API 2023-06-05 19:50:07 +00:00
Rose Hudson 9e8947e4d5 add render timer API
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
Simon Ser beb820b573 render/vulkan: improve error handling in vulkan_begin_render_pass()
Release the command buffer if we end up not submitting it.
2023-06-01 10:42:56 +02:00
Simon Ser 0ba3ea3bcd render/vulkan: improve error handling in render_pass_submit()
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3644
2023-06-01 10:42:56 +02:00
Simon Ser ba276e5ac2 render/vulkan: handle vulkan_record_stage_cb() failures 2023-05-31 19:40:59 +00:00
Simon Ser e07c77f846 render/vulkan: implement render pass API 2023-05-30 09:42:19 +00:00
Alexander Orzechowski 8af00d5534 renderer/gles2: Implement render pass interface 2023-05-28 14:53:34 -04:00
Alexander Orzechowski b1d26ed47b renderer/gles2: Compute texture coordinates based off of vertex positions 2023-05-28 14:53:34 -04:00
Alexander Orzechowski 45b2a8eee2 renderer/gles2: Merge get_buffer and create_buffer 2023-05-28 14:53:34 -04:00
Alexander Orzechowski 6f67bfe5ab renderer/gles2: Interpret matrix as column major in shader
Avoids us needing to transpose.
2023-05-28 14:53:34 -04:00
Simon Ser 3de330ec85 render/vulkan: add 10, 12, and 16-bit YCbCr formats 2023-05-28 14:51:19 +00:00
Simon Ser 28e8d92263 render/vulkan: document TEXTURE_TRANSFORM_* in shader 2023-05-26 12:29:30 +00:00
Simon Ser f60b367db7 render/vulkan: drop unused vulkan_has_extension() 2023-05-26 12:25:53 +00:00
Simon Ser 42eec38ab6 render/vulkan: drop unused vulkan_change_layout_queue() 2023-05-26 12:25:53 +00:00
Simon Ser 4d634276a4 render/egl: check for EGL_EXT_device_query in get_egl_device_from_drm_fd()
We use eglQueryDeviceStringEXT() later on, which is optional and
requires support for the EGL_EXT_device_query extension.
2023-05-24 13:06:19 +00:00
Simon Ser 7099fa2ea4 render/vulkan: de-dup pipeline layout initialization 2023-05-24 08:58:59 +00:00
Simon Ser 16dea12dae render/vulkan: add more YCbCr formats
The Vulkan spec states:

> For the purposes of range expansion and Y′CBCR model conversion,
> the R and B components contain color difference (chroma) values
> and the G component contains luma.

The equations below that sentence also help understand the mapping.
2023-05-24 08:58:59 +00:00
Simon Ser a682fa6c21 render/vulkan: require support for linear filter for YCbCr
YCBCR_CONVERSION_LINEAR_FILTER is not enough: this one only covers
chromaFilter. For magFilter/minFilter we need FILTER_LINEAR as well.
2023-05-24 08:58:59 +00:00
Simon Ser 91d469d8c0 render/vulkan: check format support before creating YCbCr sampler
We need to check whether the format supports dma_tex_ycbcr_features
before creating the YCbCr sampler.
2023-05-24 08:58:59 +00:00
Simon Ser c7ae9dfaf8 render/vulkan: generalize YCbCr format support 2023-05-24 08:58:59 +00:00
Simon Ser 50b494d0f9 render/vulkan: add init_{default,ycbcr}_pipeline_layout() 2023-05-24 08:58:59 +00:00
Simon Ser 5ea0eb3468 render/vulkan: add vulkan_get_pipeline_layout()
Will make it easier to add more pipeline layouts for other YCbCr
formats.
2023-05-24 08:58:59 +00:00
Simon Ser fd38761676 render/vulkan: introduce struct wlr_vk_pipeline_layout
This will make it easier to create one pipeline layout (plus related
objects) per YCbCr format.
2023-05-24 08:58:59 +00:00
Simon Ser db619009dc render/vulkan: use same sampler params for RGBA and NV12 2023-05-24 08:58:59 +00:00
Simon Ser 9755016422 render/vulkan: use VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE for default sampler
We don't actually need the REPEAT mode, and this makes things more
consistent with the YCbCr sampler (which requires CLAMP_TO_EDGE for
spec compliance).

Also drop borderColor which is unused for this mode.
2023-05-24 08:58:59 +00:00
Simon Ser fe7c998666 render/vulkan: use identity swizzle for YCbCr formats
Fixes the following validation error:

    [ VUID-VkImageViewCreateInfo-pNext-01970 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf378e14b | vkCreateImageView(): If there is a VkSamplerYcbcrConversion, the imageView must be created with the identity swizzle.
2023-05-24 08:58:59 +00:00
Simon Ser 091aa5582a render/vulkan: fix VkPipelineLayout when texturing NV12
The default pipeline layout was always passed. However, for NV12 we
need to pass a different one.
2023-05-24 08:58:59 +00:00
Simon Ser fc3ad784e0 render/vulkan: extract quad pipeline init to separate function
Makes it clearer that all of these structs are for the quad pipeline.
2023-05-24 08:58:59 +00:00
Simon Ser 09f5a00585 render/vulkan: fix YCbCr format check in vulkan_texture_from_pixels() 2023-05-23 20:31:42 +02:00
Simon Ser d7bebb0a4c render/vulkan: drop unnecessary comments
Some comments in here are noise.
2023-05-22 18:53:15 +02:00
Simon Ser 17b10746b4 render/pixel-format: add YVYU and VYUY 2023-05-21 20:28:45 +00:00
Simon Ser 96f3f3c92e render/pixel-format: add support for block-based formats
Some formats like sub-sampled YCbCr use a block of bytes to
store the color values for more than one pixel. Update our format
table to be able to handle such formats.
2023-05-21 20:28:45 +00:00
Tobias Predel e449c1dec8 wlr_drm_format_set_copy: Do not allocate heap
Address Sanitizer reported two memory leaks because of
fmt not being freed in wlr_drm_format_set_copy.

This commit fixes the memory leak by removing the
allocation to the heap. The struct is allocated to the
stack anyway.
2023-05-14 17:50:08 +02:00
Manuel Stoeckl 10dd416694 render/vulkan: allow rendering to non-8-bit buffers
This is implemented by a two-subpass rendering scheme; the first
subpass draws (and blends) onto a linear R16G16B16A16_SFLOAT buffer,
while the second subpass performs linear->srgb conversion, writing
onto the actual output buffer.
2023-05-12 15:09:02 +00:00
Simon Ser 8cdc4b7a31 render/vulkan: wait for idle queue before destroying render buffer
This fixes the following validation errors when shutting down Sway:

    00:00:01.263 [wlr] [render/vulkan/vulkan.c:65] Validation Error: [ VUID-vkDestroyFramebuffer-framebuffer-00892 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xdb308312 | Cannot call vkDestroyFramebuffer on VkFramebuffer 0x2e2cd000000002b[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to framebuffer must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkDestroyFramebuffer-framebuffer-00892) (VUID-vkDestroyFramebuffer-framebuffer-00892)
    00:00:01.264 [wlr] [render/vulkan/vulkan.c:65] Validation Error: [ VUID-vkDestroyImage-image-01000 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf2d29b5a | Cannot call vkDestroyImage on VkImage 0x3fbcd60000000028[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to image, either directly or via a VkImageView, must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkDestroyImage-image-01000) (VUID-vkDestroyImage-image-01000)
2023-05-12 16:13:24 +02:00
Alexander Orzechowski 47e175ae7f wlr_drm_format_set_intersect: Clear destination before trying to write to it 2023-05-11 14:43:22 -04:00
Alexander Orzechowski 300bd80772 wlr_drm_format_set: Store formats on array 2023-05-11 18:25:52 +02:00
Alexander Orzechowski 90d08f8f1c wlr_drm_format: Rework wlr_drm_format_intersect
Now it takes a reference to a destination format
2023-05-11 18:24:43 +02:00