Everything needs to go through the unified wlr_buffer interface
now.
If necessary, there are two ways support for
EGL_WL_bind_wayland_display could be restored by compositors:
- Either by using GBM to convert back EGL Wayland buffers to
DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer.
- Or by wrapping the EGL Wayland buffer into a special wlr_buffer
that doesn't implement any wlr_buffer_impl hook, and special-case
that buffer type in the renderer.
This will allow us to remove all of our EGL wl_drm support code
and remove some weird stuff we need just for wl_drm support. In
particular, wl_drm buffers coming from the EGL implementation
can't easily be wrapped into a wlr_buffer properly.
The mailing list has never been used.
I think listing the deprecated functions in the release notes is
enough. I'd rather not add the burden of maintaining a separate
communication medium.
Custom backends and renderers need to implement
wlr_backend_impl.get_buffer_caps and
wlr_renderer_impl.get_render_buffer_caps. They can't if enum
wlr_buffer_cap isn't made public.
We never create an EGL context with the platform set to something
other than EGL_PLATFORM_GBM_KHR. Let's simplify wlr_egl_create by
taking a DRM FD instead of a (platform, remote_display) tuple.
This hides the internal details of creating an EGL context for a
specific device. This will allow us to transparently use the device
platform [1] when the time comes.
[1]: https://github.com/swaywm/wlroots/pull/2671
The wlr_egl functions are mostly used internally by the GLES2
renderer. Let's reduce our API surface a bit by hiding them. If
there are good use-cases for one of these, we can always make them
public again.
The functions mutating the current EGL context are not made private
because e.g. Wayfire uses them.
Right now, when a new output state field is added, all backends by
default won't reject it. This means we need to add new checks to
each and every backend when we introduce a new state field.
Instead, introduce a bitmask of supported output state fields in
each backend, and error out if the user has submitted an unknown
field.
Some fields don't need any backend involvment to work. These are
listed in WLR_OUTPUT_STATE_BACKEND_OPTIONAL as a convenience.
Add wlr_pixman_buffer_get_current_image for wlr_pixman_renderer.
Add wlr_gles2_buffer_get_current_fbo for wlr_gles2_renderer.
Allow get the FBO/pixman_image_t, the compositor can be add some
action for FBO(for eg, attach a depth buffer), or without pixman
render to pixman_image_t(for eg, use QPainter of Qt instead of pixman).
The types of buffers supported by the renderer might depend on the
renderer's instance. For instance, a renderer might only support
DMA-BUFs if the necessary EGL extensions are available.
Pass the wlr_renderer to get_buffer_caps so that the renderer can
perform such checks.
Fixes: 982498fab3 ("render: introduce renderer_get_render_buffer_caps")
Rely on wlr_output's generic swapchain support instead of creating our
own. The headless output now simply keeps a reference to the front buffer
and does nothing else.
Introduce wlr_shm_client_buffer, which provides a wlr_buffer wrapper
around wl_shm_buffer.
Because the client can destroy the wl_buffer while we still are using
it, we need to do some libwayland tricks to still be able to continue
accessing its underlying storage. We need to reference the wl_shm_pool
and save the data pointer.
This new API allows buffer implementations to know when a user is
actively accessing the buffer's underlying storage. This is
important for the upcoming client-backed wlr_buffer implementation.
Prior to this commit, subsurfaces could only be placed above their
parent. Any place_{above,below} request involving the parent would
fail with a protocol error.
However the Wayland protocol allows using the parent surface in the
place_{above,below} requests, and allows subsurfaces to be placed
below their parent.
Weston's implementation adds a dummy wl_list node in the subsurface
list. However this is potentially dangerous: iterating the list
requires making sure the dummy wl_list node is checked for, otherwise
memory corruption will happen.
Instead, split the list in two: one for subsurfaces above the parent,
the other for subsurfaces below.
Tested with wleird's subsurfaces demo client.
Closes: https://github.com/swaywm/wlroots/issues/1865
There isn't always a good time to prune old tokens. Compositors
which only implement a "give focus on activation" logic can prune
tokens on focus change. However other compositors might want to
implement other semantics, e.g. "mark urgent on activation". In this
case a focus change shouldn't invalidate other tokens.
Additionally, some tokens aren't necessarily tied to a seat.
To avoid ending up with an ever-growing list of tokens, add a timeout.
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.
We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
This allows compositors to choose a wlr_buffer to render to. This
is a less awkward interface than having to call bind_buffer() before
and after begin() and end().
Closes: https://github.com/swaywm/wlroots/issues/2618
This allows users to know the capabilities of the buffers that
will be allocated. The buffer capability is important to
know when negotiating buffer formats.
This property is present on all modern X11 instances. The nonpresence of
it requires applications to fall back to XQueryTree-based logic to
determine stacking logic (e.g., to determine what surface should get
Xdnd events).
These code paths are effectively untested nowadays, so this makes it
more likely for wlroots to "break" applications. For instance, the
XQueryTree fallback path has been broken in Chromium for the last 10
years.
It's easy enough to maintain this property, so let's just do it.
Fixes#2889.
When importing a DMA-BUF wlr_buffer as a wlr_texture, the GLES2
renderer caches the result, in case the buffer is used for texturing
again in the future. When the wlr_texture is destroyed by the caller,
the wlr_buffer is unref'ed, but the wlr_gles2_texture is kept around.
This is fine because wlr_gles2_texture listens for wlr_buffer's destroy
event to avoid any use-after-free.
However, with this logic wlr_texture_destroy doesn't "really" destroy
the wlr_gles2_texture. It just decrements the wlr_buffer ref'count.
Each wlr_texture_destroy call must have a matching prior
wlr_texture_create_from_buffer call or the ref'counting will go south.
Wehn destroying the renderer, we don't want to decrement any wlr_buffer
ref'count. Instead, we want to go through any cached wlr_gles2_texture
and destroy our GL state. So instead of calling wlr_texture_destroy, we
need to call our internal gles2_texture_destroy function.
Closes: https://github.com/swaywm/wlroots/issues/2941
Instead of managing our own renderer and allocator, let the common
code do it.
Because wlr_headless_backend_create_with_renderer needs to re-use
the parent renderer, we have to hand-roll some of the renderer
initialization.
This new functions cleans up the common backend state. While this
currently only emits the destroy signal, this will also clean up
the renderer and allocator in upcoming patches.
Make it so wlr_gles2_texture is ref'counted (via wlr_buffer). This
is similar to wlr_gles2_buffer or wlr_drm_fb work.
When creating a wlr_texture from a wlr_buffer, first check if we
already have a texture for the buffer. If so, increase the
wlr_buffer ref'count and make sure any changes made by an external
process are made visible (by invalidating the texture).
When destroying a wlr_texture created from a wlr_buffer, decrease
the ref'count, but keep the wlr_texture around in case the caller
uses it again. When the wlr_buffer is destroyed, cleanup the
wlr_texture.
This adds a a function to create a wlr_texture from a wlr_buffer.
The main motivation for this is to allow the renderer to create a
single wlr_texture per wlr_buffer. This can avoid needless imports
by re-using existing textures.
Backend-initiated mode changes can use this function instead of
going through drm_connector_set_mode. drm_connector_set_mode becomes
a mere drm_connector_commit_state helper.
Replace it with a new drm_connector_state_is_modeset function that
decides whether a modeset is necessary directly from the
wlr_output_state which is going to be applied.
Stop assuming that the state to be applied is in output->pending in
crtc_commit. This will allow us to remove ephemeral fields in
wlr_drm_crtc, which are used scratch fields to stash temporary
per-commit data.
This function is only required because the DRM backend still needs
to perform multi-GPU magic under-the-hood. Remove the wlr_ prefix
to make it clear it's not a candidate for being made public.
`_NET_WM_PID` is unreliable: it is optional and even if set it may
contain PIDs from sandbox namespaces or remote systems.
Prefer XRes v1.2 QueryClientIds method which returns PIDs as seen by the
Xwayland server.
Previously, the same struct was used for linux-dmabuf-v1 params
and buffer. This made the whole logic a little bit awkward, because
a wlr_dmabuf_v1_buffer could either be still being constructed, or
be a complete buffer.
Introduce a separate wlr_linux_buffer_params_v1 struct for buffer
params still being constructed. Once the params are complete (ie.
once the create request is sent), the params struct is destroyed
and the buffer struct is created.
This will help with [1] as well.
[1]: https://github.com/swaywm/wlroots/issues/2664
Drop wlr_dmabuf_v1_buffer_from_params_resource and
wlr_linux_dmabuf_v1_from_resource. Contrary to wl_buffer, these
resources are internal linux-dmabuf-v1 implementation details and
should not be shared with other interfaces.
It allocates in local main memory via shm_open, and provides a FD
to allow sharing with other processes.
This is suitable for software rendering under the Wayland and X11
backends.
libseat provides all session functionality, so there is no longer need
for a session backend abstraction. The libseat device ID, seat handle
and event loop handle are moved to the main wlr_session and wlr_device
structs.
The get_drm_fd was made available in an internal header with a53ab146f. Move it
now to the public header so consumers opting in to the unstable interfaces can
make use of it.
Use 128-bit hexadecimal string tokens generated with /dev/urandom
instead of UUIDs for xdg-foreign handles, removing the libuuid
dependency. Update readme and CI. Closes#2830.
build: remove xdg-foreign feature
With no external dependencies required, there's no reason not to always
build it. Remove WLR_HAS_XDG_FOREIGN as well.
wlroots' dependency on this library doesn't change the features
exposed to compositors. It's purely a wlroots implementation detail.
Thus downstream compositors shouldn't really care about it.
Introduce an "internal_features" dictionary to store the status of
such internal dependencies.
This fixes the following warning:
WARNING: Project targeting '>=0.56.0' but tried to use feature deprecated since '0.56.0': Dependency.get_pkgconfig_variable. use Dependency.get_variable(pkgconfig : ...) instead
To unify the code style of the project, absolute paths have been used in
some places, such as '#include "render/allocator.h"' in
"render/gbm_allocator.h". Except for include the wayland protocol
headers should be consistent.
This dependency is already required by many other widely used X11
programs, such as i3, Qt, and other XWMs. So it should be available
on most systems.
X11 support can be pretty broken without xcb-icccm, with focus issues
for instance. Let's just remove this --please-break-my-desktop footgun
option.
Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.
The goal is to help the pixman rendering process.
Instead of walking PATH like a previous proposal [1], this one
checks that the Xwayland path specified in the pkg-config file
exists.
I think this is a reasonable compromise:
- Users that don't have Xwayland installed system-wide won't get
a bogus DISPLAY env variable set up.
- Users that have WLR_XWAYLAND set won't be affected by this check.
- Users that have Xwayland installed system-wide and a different
Xwayland in their PATH still get their custom Xwayland.
- Users that don't have Xwayland installed system-wide but have it
somewhere else in PATH are left out. But this is pretty niche,
and they can just set WLR_XWAYLAND.
[1]: https://github.com/swaywm/wlroots/pull/2314
Previously, the clipboard and primary selections shared the same window.
This was racey, and could have led to pasting failures.
On xfixes selection owner change notification, the logic for requesting
the supported mimetypes of the new owner's selection looks like:
xcb_convert_selection(
xwm->xcb_conn,
selection->window,
selection->atom,
xwm->atoms[TARGETS],
xwm->atoms[WL_SELECTION],
selection->timestamp
);
This means ask the selection owner to write its TARGETS for the
`selection->atom` selection (one of PRIMARY, CLIPBOARD, DND_SELECTION)
to `selection->window`'s WL_SELECTION atom.
However, `selection->window` is shared for both PRIMARY and CLIPBOARD
selections, and WL_SELECTION is used as the target atom in both cases.
So, there's a race when both selections change at the same time.
The CLIPBOARD selection might support mimetypes {A, B, C}, and the
PRIMARY only {A, B}. If the ConvertSelection requests/responses "cross
on the wire", so to speak, wlroots can end up believing that the PRIMARY
selection also supports C.
A Wayland client may then ask for the PRIMARY selection in C format,
which will fail with "convert selection failed".
This commit fixes this by using a separate window for PRIMARY and
CLIPBOARD target requests, so that WL_SELECTION can be used as the
target atom in both cases.
This commit introduces logic for using a new X11 window for each
incoming transfer, rather than having a global window for each selection
source.
This eliminates a whole class of bugs involving multiple concurrent
incoming transfers.
For now, we retain the outgoing transfer queue, and the selection
source-specific windows to support it. Source-specific windows are no
longer used in the incoming path, and will be removed in a future PR.
Refs #1497.
Previously, Xwayland could restart, and we'd get events for transfers
pointing to the previous (now freed) xwm instance. This led to
use-after-free segfaults.
Closes#2565.
Apart from reducing duplication, this has the positive side-effect of
allowing all deallocs to use
`xwm_selection_transfer_destroy_property_reply`, as opposed to the
latter and a mix of ad-hoc `free`s.
Previously, wlr_xwm_selection_transfer.source_fd meant:
- the source of data in a Wayland -> X11 copy (good)
- the destination of data in a X11 -> Wayland copy (confusing)
This made reading through xwayland/selection/incoming.c difficult: in
many places, "source" actually means "destination".
When we receive an Expose event, that means that we must redraw that
region of the X11 window. Keep track of these regions with pixman
regions, and merge them with the additional output damaged regions.
Fixes#2670
In certain situations windows can have their input field set to false
but still expect to receive input focus by passively listening to key
presses via a parent window. The ICCCM specification outlines how focus
should be given to clients.
Further reading: https://tronche.com/gui/x/icccm/sec-4.html#s-4.1.7
Relates to #2604
This actually simplifies the logic since we no longer have to wait for
enter/leave events, and also improves the UX when e.g. handling a crash
with gdb attached.
See #2659
This allows a compositor to get a KMS connector object ID from a
wlr_output. The compositor can then query more information about
the connector via libdrm.
This gives more freedom to compositors and allows them to read
KMS properties that wlroots doesn't know about. For instance,
they could read the EDID or the suggested_{X,Y} properties and
change their output configuration based on that.
The subconnector property indicates the connector sub-type. This is
useful because that usually indicates what kind of connector the user
has plugged in to their monitor, e.g. a DisplayPort-to-DVI cable will
indicate a DVI subconnector. Also some laptops have non-DP connectors
that are internally linked to a DP port on the GPU.
Set the output description accordingly.
See https://drmdb.emersion.fr/properties/3233857728/subconnector
Value is now an enum with a new value ("on-demand") that compositors can use to allow "normal" keyboard focus semantics regardless of the layer the client surface is on. An error is sent for invalid keyboard interactivity values. The old behavior is retained for clients using the previous version of the protocol.
Also adjusted the layer-shell example program to use the new keyboard interactivity options.
This function is inferior to wlr_xdg_surface_for_each_popup_surface()
for rendering as it does not iterate over subsurfaces. Furthermore,
no compositor is known to use this to iterate popups for any purpose
other than rendering. Therefore remove the function, which may of course
be reintroduced at a later date if a use-case is found.
Stop keeping track of buffers on the parent GPU when multi-GPU is used.
This removes support for export_dmabuf on secondary GPUs, but renderer
v6 will bring this back by managing the swapchains in wlr_output instead
of the backends.
This function will allow compositors to implement input handling in a
way consistent with rendering more easily.
Calling wlr_layer_surface_v1_surface_at() and checking if the result is
a wlr_xdg_popup is flawed as there may be subsurfaces in the popup tree.
This function will allow compositors to implement input handling in a
way consistent with rendering more easily.
Calling wlr_xdg_surface_surface_at() and checking if the result is a
wlr_xdg_popup is flawed as there may be subsurfaces in the popup tree.
Sometimes wlr_session_find_gpus will encounter an error. This is
different from finding zero GPUs.
On error, wlr_session_find_gpus already returns -1. However, this is
casted to size_t, so callers uncorrectly assume this is a success.
Instead, make wlr_session_find_gpus return a ssize_t and allow callers
to handle the error accordingly.
wlr_drm_connector.crtc may be updated by the DRM backend while a
page-flip is pending. In this case, the page-flip handler won't be able
to find the right wlr_drm_connector from the CRTC ID.
Save the CRTC when performing a page-flip to ensure we always find the
right connector when we get the event.
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
We now properly mark the cursor plane's formats as linear-only, and we
now have a version of wlr_drm_format_intersect that handles the case of
linear-only formats and implicit modifiers.
We can remove the special drm_plane_init_surface flag we had for cursor
planes. This also allows us to use a non-linear layout for cursor planes
on drivers that support it.
Tested on amdgpu GFX9.
The Present protocol states:
> An event context is associated with a specific window; using an existing
> event context with a different window generates a Match error.
Instead of a global event context, use a per-window event context to fix
this error:
[backend/x11/backend.c:608] X11 error: op Present (SelectInput), code Match (no extension), sequence 63, value 4194307
Closes: https://github.com/swaywm/wlroots/issues/2577
Instead of using a timer, rely on X11 Present events and send a new
frame event when the parent compositor displays a new frame on screen.
The previous attempt at doing this [1] hit issues with EGLSurface, but
we don't use that anymore.
[1]: https://github.com/swaywm/wlroots/pull/1894
The DRM backend is a little special when it comes to wlr_outputs: the
wlr_drm_connectors are long-lived and are created even when no screen is
connected.
A wlr_drm_connector only advertises a wlr_output to the compositor when
a screen is connected. As such, most of wlr_output's state is invalid
when the connector is disconnected.
We want to stop using wlr_output state on disconnected connectors.
Introduce wlr_drm_connector.name which is always valid regardless of the
connector status to avoid reading wlr_output.name when disconnected.
Simplify and unify connector-specific logging with a new
wlr_drm_conn_log macro. This makes it easier to understand which
connector a failure is about, without having to explicitly integrate the
connector name in each log message.
gbm_bo_create_with_modifiers doesn't take GBM flags, so our
wlr_gbm_allocator interface doesn't either. We were still internally
using GBM flags in the DRM backend, leading to awkward back-and-forth
conversions.
The only flag passed to drm_plane_init_surface was GBM_BO_USE_LINEAR, so
turn that into a bool to make sure other flags can't be passed in.
Move the "force linear" logic out of init_drm_surface, because the
supplied wlr_drm_format should already contain that information.
Rename wlr_renderer_get_dmabuf_formats to
wlr_renderer_get_dmabuf_texture_formats. This makes it clear the formats
are only suitable for creating wlr_textures.
wlr_surface_send_enter now stores outputs that have been entered.
Combined with a new 'bind' event on wlr_output, this allows us to delay
enter events as necessary until the respective wl_output global has been
bound.
Closes: https://github.com/swaywm/wlroots/issues/2466
Wait for a DRM device if none is found in wlr_session_find_gpus. This
can happen if the compositor is loaded before the display kernel driver.
This supersedes the logind CanGraphical property.
To test, e.g. with i915 and sway:
rmmod -f i915
sway &
modprobe i915
Closes: https://github.com/swaywm/wlroots/issues/2093
Instead of operating on FDs in {open,close}_device, operate on
wlr_devices. This avoids the device lookup in wlr_session and allows
callers to have access to wlr_device fields.
For now, we use it to remove wlr_session_signal_add and replace it with
a more idiomatic wlr_session.events.change field. In the future, other
events will be added.
The swapchain maximum capacity is set to 4, so that we have enough room
for:
- A buffer currently displayed on screen
- A buffer queued for display (e.g. to KMS)
- A pending buffer that'll be queued next commit
- An additional pending buffer in case we want to invalidate the
currently pending one
Every host seat with pointer capability propagates events to one of
sub-pointer depending which output window we entered.
active_pointer tracks reference to sub-pointer on enter/leave events to
avoid lookup for it on every move events.
Fixesswaywm/wlroots#1499
We were previously exporting DMA-BUFs when receiving the capture_output
request, and sending a done event on wlr_output.events.precommit. Instead,
export and send done on wlr_output.events.commit.
The resource field of wlr_xdg_positioner is never initialized or
accessed within wlroots. The wl_resource for this interface is stored
in the wlr_xdg_positioner_resource struct.
This brings the layer-shell api in line with that of xdg-shell and
avoids reimplementing this function in every compositor in order to
render layer shell popups correctly.
This type is meant to be 4 bytes large as seen in _XcursorReadUInt which
always reads 4 bytes. An unsigned int is often 4 bytes large but this
isnt' guaranteed so it is cleaner to use the exact type we want.
This event contains a `committed` bitfield, which allows callers to know
which output fields changed during the commit.
This allows users to setup a single atomic commit listener, instead of
setting up one listener for each event (mode, scale, transform, and so
on).
References: https://github.com/swaywm/wlroots/issues/2098
These states are distinct in the time period between the ack_configure
and the next commit on the surface. Splitting these states avoids the
following race for example:
- client starts at 1000x1000
- wlr_xdg_toplevel_set_size 500x500
- size is different -> configure sent
- client acks the configure
- wlr_xdg_toplevel_set_size 1000x1000
- compare_xdg_toplevel_state returns true since there is no pending
configure and the currently committed size is still 1000x1000
- no new configure is sent
- client commits at the size it last acked, 500x500
Certain clients require this property to be set for expected behavior.
Most notably, steam client CSD maximize button no longer worked
after unmaximizing once, unless the state was changed by another
method. The state is unset whenever another surface gains focus.
The output backend API is now mostly state-less thanks to the atomic
hooks (commit and test). There is one exception though: attach_render.
This function makes the rendering context current. However sometimes the
compositor might decide not to render after attach_render (e.g. when
there's nothing new to render to the back buffer). Thus
wlr_output_rollback has been introduced to revert the pending state.
Because the output backend API is mostly state-less, the only thing
wlr_output_impl.rollback needs to do is revert the current rendering
context. Rename the function to rollback_render to make this clear. Add
a check in the common wlr_output code to only call rollback_render when
attach_buffer has been previously called.
On the long term, we'll be able to remove attach_render and
rollback_render together.
This commit makes `get_current_time_msec` correctly return milliseconds
as opposed to microseconds. It also considers the value of `tv_sec`, so
we don't lose occasionally go back in time by one second. Finally, the
function is moved into `util/time.cc` so that it can be reused elsewhere
without having to consider these pitfalls.
This is necessary for some grabs, which currently have no way of knowing
when the pointer/keyboard focus has left a surface. For example, without
this, a drag-and-drop grab can erroneously drop into a window that the
cursor is no longer over.
This is the plumbing needed to properly fix swaywm/sway#5220. The
existing fix, swaywm/sway#5222, relies on every grab's `enter()` hook
allowing a `NULL` surface. This is not guaranteed by the API and, in
fact, is not the case for the xdg-shell popup grab and results in a
crash when the cursor leaves a surface and does not immediately enter
another one while a popup is open (#2161).
This fix also adds an assertion to wlr_seat_pointer_notify_enter() that
ensures it's never called with a `NULL` surface. This will make Sway
crash much more until it fixes its usage of the API, so we should land
this at the same time as a fix in Sway (which I haven't posted yet).
I found the previous wording a bit confusing when I first read it.
Reword these comments to explicitly say that the grab-respecting
variants should be used in most cases.
This change has no functional effect.
These three APIs are very similar to one another, but they all had
slightly different function orderings. For consistency, always declare
the non_`notify` functions first, then the `notify` functions, then
`{start,end,has}_grab`.
This change has no functional effect.
This introduces the enter and leave events for wlr_keyboard_group.
The enter event is emitted when a keyboard is added to the group while a
key is pressed that is not pressed by any other keyboard in the group.
The data is a wl_array of the pressed key codes unique to the keyboard
that should now be considered pressed.
Similarly the leave event is emitted when a keyboard is removed from the
group while at least one key is pressed that is not pressed by any other
keyboard in the group. The data is a wl_array of the pressed key codes
unique to the keyboard that should now be considered released.
The purpose of these events are to allow the compositor to update its
state to avoid corruption. Additionally, for the leave event, the
focused surface may have been notified of a key press for some or all of
the key codes and needs to be notified of a key release to avoid state
corruption.
These were previously emitted as normal key events, but they are not
normal key events. There is no actual key press or release associated
with the events. It's purely for state keeping purposes. Emitting them
as separate events allows the compositor to handle them differently.
Since these are purely for state keeping purposes and are not associated
with an actual key being pressed or released, bindings should not be
triggered as a result of these events.
We should throw a protocol error if the relevant capability has never
existed when get_(pointer|keyboard|touch) is called. Otherwise, it
should succeed, even if the capability is not currently present.
This follows the spec, and avoids possible races with the client when
capabilities are lost.
Closes: https://github.com/swaywm/wlroots/issues/2227
Previously, we only had the pending state (crtc->pending, crtc->mode and
crtc->active). This causes issues when a commit fails: the pending state
is left as-is, and the next commit may read stale data from it.
This will also cause issues when implementing test-only commits: we need
to rollback the pending CRTC state after a test-only commit.
Introduce separate pending and current CRTC states. Properly update the
current state after a commit.
retry_pageflip is now dead code, since drm_connector_start_renderer
isn't called anymore. It was previously called when enabling an output.
The name "retry_pageflip" was a little confusing because the function
retried a modeset and the timer wasn't set up while performing a simple
page-flip.
Let's just remove this altogether for now. We can discuss whether it's
worth it to bring it back. Should we only do it on failed page-flips?
Should we only do it on EBUSY?
This function can be called after wlr_egl_make_current to cleanup the
EGL context. This avoids having lingering EGL contexts that make things
work by chance.
Closes: https://github.com/swaywm/wlroots/issues/2197
This is currently inconsistent with the rest of the library and a bit of
a footgun for new compositors. However, this breaks the API in a very
unfortunate way for existing compositors.
This is necessary so that sway can determine when to start emulating
pointer events -- it shouldn't start doing so during an implicit grab,
even if the pen is over a surface that doesn't bind tablet input.
Refs swaywm/sway#5302.
This patch will make the EGL renderer work on any EGL/GLESv2 driver
providing the EGL_WL_bind_wayland_display extensions.
Mesa used to declare provisional EGL_WL_bind_wayland_display directly
in <EGL/eglext.h>. Then, all unofficial extensions were moved to
<EGL/eglmesaext.h>, to have a cleaner implementation. See:
ab7bb10a2a
The extension was then approved at Khronos Group, and reached the
official <EGL/eglext.h>. See:
https://www.khronos.org/registry/EGL/extensions/WL/EGL_WL_bind_wayland_display.txtaa9b63f3ab
In order to make sure the renderer will work on any version of any
implementation providing the extension, only include the mesa-specific
header if it's present.
Signed-off-by: Julien Olivain <juju@cotds.org>
We don't need a per-CRTC atomic request anymore. Let's make the request
per-commit so that it's easier to debug.
This is also groundwork for supporting wlr_output_test properly.
GAMMA_LUT_SIZE isn't an atomic property. It can be used with the legacy
interface too. So we can unify both codepaths and remove
wlr_drm_interface.crtc_get_gamma_size.
It's no guaranteed to exist though, so we still need to keep the
fallback.
When the headless backend uses an already-existing renderer, it doesn't
have ownership over the renderer. When the renderer is destroyed, the
headless backend needs to destroy itself.
Instead of requiring compositors to call wlr_texture_get_size each time
they want to access the texture's size, expose this information as
wlr_texture fields.
This is a type which manages gbm_surfaces and imported dmabufs in the
same place, and makes the lifetime management between the two shared. It
should lead to easier to understand code, and fewer special cases.
This also contains a fair bit of refactoring to start using this new
type.
Co-authored-by: Simon Ser <contact@emersion.fr>
Most of the pending output state is not forwarded to the backend prior
to an output commit. For instance, wlr_output_set_mode just stashes the
mode without calling any wlr_output_impl function.
wlr_output_impl.commit is responsible for applying the pending mode.
However, there are exceptions to this rule. The first one is
wlr_output_attach_render. It won't go away before renderer v6 is
complete, because it needs to set the current EGL surface.
The second one is wlr_output_attach_buffer.
wlr_output_impl.attach_buffer is removed in [1].
When wlr_output_rollback is called, all pending state is supposed to be
cleared. This works for all the state except the two exceptions
mentionned above. To fix this, introduce wlr_output_impl.rollback.
Right now, the backend resets the current EGL surface. This prevents GL
commands from affecting the output after wlr_output_rollback.
This patch is required for FBO-based outputs to work properly. The
compositor might be using FBOs for its own purposes [2], having leftover
FBO state can have bad consequences.
[1]: https://github.com/swaywm/wlroots/pull/2097
[2]: https://github.com/swaywm/wlroots/pull/2063#issuecomment-597614312
Check that buffer can be scanned out in wlr_output_test instead of
wlr_output_attach_buffer. This allows the backend to have access to the
whole pending state when performing the check.
This brings the wlr_output API more in line with the KMS API.
This removes the need for wlr_output_attach_buffer to return a value,
and for wlr_output_impl.attach_buffer.