Vaxry
1bf63dfdcd
protocols: Add support for hyprland-ctm-control-v1 ( #8023 )
...
* initial ctm support
* flake.lock: update
* Meson: bump required versions and add ctm proto
---------
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2024-10-08 16:59:15 +01:00
Aqa-Ib
45e82199fb
layout: add drag_into_group to control merging dragging windows ( #8004 )
2024-10-08 11:20:41 +01:00
3ca699debf
opengl: use GL_CLAMP_TO_EDGE instead of GL_CLAMP
...
avoid error spam on select hw
2024-10-05 14:57:18 +01:00
Vaxry
595eb89f6e
renderer: Fix resize artifacts (stretching, bumps) ( #7499 )
2024-10-05 01:01:21 +01:00
Maximilian Seidler
aed529f695
renderer: fix uvBR calculation ( #7975 )
2024-10-03 23:00:44 +01:00
e20aef7d53
opengl: remove debug log
2024-09-26 22:34:33 +01:00
Vaxry
2320b2241c
Internal: move to Mat3x3 from hyprutils ( #7902 )
...
* Meson: require hyprutils >= 0.2.3
* flake.lock: update hyprutils
---------
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2024-09-25 10:01:13 +01:00
f79497087b
internal: nuke wlsignal and related
...
old semi-wrappers for wl_signal, they are no longer used
2024-09-24 00:47:34 +01:00
9232bc2c00
internal: move to hyprutils' scopeguard
...
bumps hyprutils dep to 0.2.2
2024-09-21 00:37:17 +01:00
darkwater
04421063af
config: add order rule for layers ( #7697 )
2024-09-09 10:10:08 +01:00
Ikalco
838ed87d6f
renderer: minor direct scanout fixes ( #7594 )
2024-08-31 15:07:52 +02:00
Vaxry
c5fd577181
config: Add a window rule to render while unfocused ( #7582 )
2024-08-30 17:37:52 +02:00
fbd6354393
presentation-feedback: minor fixups
2024-08-30 15:53:45 +02:00
1c9d56998d
xdg-dialog: implement new protocol
2024-08-30 15:53:44 +02:00
Vaxry
604eb21a7e
renderer: better lockscreen dead behavior ( #7574 )
...
---------
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2024-08-29 23:30:12 +02:00
b9b8e6220f
renderer: fade out windows on silent moves
2024-08-28 21:54:49 +02:00
Ikalco
98e99cd03d
renderer: ensure buffer format on commit ( #7556 )
2024-08-28 15:07:13 +02:00
Tom Englund
72c7818ae6
misc: constify the remaining for loops ( #7534 )
...
now we roll loops at blazing constified speed.
2024-08-26 20:24:30 +02:00
Tom Englund
8d6c18076f
core: make most for loops use const references ( #7527 )
...
why not let the compiler optimise things for us at hyprspeeds when we
can.
2024-08-26 17:25:39 +02:00
50348a3ddb
renderer: pass custom modelines to aq
...
ref #7390
2024-08-18 20:19:13 +02:00
912e7ba82d
render: fixup format mismatch after leaving DS
...
fixes #7373
2024-08-17 19:27:20 +02:00
Tom Englund
1840a907a8
renderbuffer: ensure framebuffer gets deleted ( #7363 )
...
after commit 4b4971c
it uses m_iFbAllocated and deletes if upon calling
release() but Renderbuffer generates directly on m_iFb without calling
alloc() meaning it wont be deleted on release(), set m_iFbAllocated to
true after generating the buffer.
2024-08-16 10:09:01 +01:00
davc0n
197f880790
logs: Add file path to asset ERR log ( #7336 )
2024-08-14 18:35:07 +01:00
Tom Englund
3fa6db1e7a
core: fix data race and a unsigned int rollover ( #7278 )
...
* keybindmgr: avoid uint rollover on mouse keycode
mouse keycode is 0, and the switch case checks for 0 - 8 and rolls over,
just return early if keycode is 0.
* watchdog: avoid data races in watchdog
asan thread sanitizer reported data races in the watchdog from reading
and setting the bool variables make them std::atomic bools. also add a
atomic bool for the main thread to wait for to avoid data race when
reading the config values.
* hyprdebug: change non unicode character to name
asan created false positives and didnt like this bit, so for the sake of
easier debugging rename it to something unicode.
2024-08-12 18:19:03 +01:00
Walt Bringenberg
01ff5fdf6a
cursor: make inactive_timeout setting a float ( #7268 )
2024-08-10 21:42:45 +01:00
Tom Englund
4b4971c06f
internal: introduce new types to avoid unsigned int rollover and signed int overflow ( #7216 )
...
* framebuffer: avoid gluint overflow
GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.
* opengl: avoid gluint rollover
-1 rolls over to unsigned int max, use 0xFF instead.
* core: big uint64_t to int type conversion
there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
2024-08-08 21:01:50 +02:00
2d552fbaa2
renderer: fixup nvidia driver version checks
2024-08-07 18:54:45 +02:00
2e3dc17a7e
renderer: guard layer in renderLayer
...
ref #7181
2024-08-07 13:31:32 +02:00
d597ae41b9
renderer: fixup crashes on inaccessible files for bg
2024-08-06 16:57:15 +02:00
Vaxry
640d161851
renderer: Explicit sync fixes ( #7151 )
...
Enables explicit sync by default for most platforms
`misc:no_direct_scanout` -> `render:direct_scanout`
2024-08-06 15:52:19 +02:00
5dd2c27b63
CMake, Meson: install config and wallpapers to DATADIR/hypr
...
OpenGL: get wallpapers dir from DATAROOTDIR
2024-08-04 15:19:37 +03:00
MightyPlaza
51ffd7fa6f
decorations: fix infinite recursion on no_gaps when only ( #7169 )
...
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
2024-08-03 19:50:08 +02:00
60571cd5cc
border: fixup infinite recursion
...
ref #7127
2024-08-01 12:36:15 +02:00
Vaxry
37e1411e8d
core/surface/buffer: Buffer lock/release fixes ( #7110 )
2024-07-31 21:47:26 +02:00
MightyPlaza
e989a0bcff
internal: refactor fullscreen states ( #7104 )
...
* refactor fullscreen
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/LayerSurface.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/desktop/Workspace.hpp
modified: src/events/Windows.cpp
modified: src/helpers/Monitor.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/DwindleLayout.hpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/layout/MasterLayout.hpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/KeybindManager.hpp
modified: src/managers/input/IdleInhibitor.cpp
modified: src/managers/input/InputManager.cpp
modified: src/managers/input/Swipe.cpp
modified: src/protocols/ForeignToplevelWlr.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/config/ConfigManager.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/events/Windows.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/Swipe.cpp
* fix mapWindow fullscreen
modified: src/events/Windows.cpp
* fix typo
modified: src/desktop/Workspace.cpp
* add fullscreenstate
modified: src/config/ConfigManager.cpp
modified: src/events/Windows.cpp
* change syncFullscreen to lower
modified: src/config/ConfigManager.hpp
* initialize fs state
modified: src/desktop/Window.hpp
2024-07-31 19:55:52 +02:00
cc7c117fe7
output: minor tearing fixes
2024-07-30 15:50:14 +02:00
1c221240d0
output: submit damage to kms
2024-07-30 15:46:41 +02:00
Tom Englund
9c38b0fdbe
core: add a destructor to CHyprOpenglImpl and avoid wl_container_of undefined behaviour ( #7101 )
...
* protocols: avoid undefined behaviour in C macro
to safely use wl_container_of with a class the class has to be no
virtual functions, no inheritance, and uniform access control (e.g all
public)
work around this by putting this into a destroywrapper struct.
* opengl: clean memory on destruction
add a destructor and free the allocated memory and close the fd
2024-07-29 19:29:08 +02:00
70468857da
egl: attempt a 3.2 egl context first
2024-07-29 14:27:05 +02:00
87699575e1
egl: require gles 3.0 only
...
No clue what could break, hopefully nothing
ref #6973
2024-07-29 14:23:19 +02:00
141cd09bd3
renderer: use session lock alpha for rendering lacking locks
2024-07-27 18:13:41 +02:00
Ikalco
ec672b1ab9
protocols: move screencopy and toplevel export to hyprwayland-scanner ( #7065 )
...
* move screencopy and toplevel export to hyprwayland-scanner
* oops
2024-07-27 16:02:02 +01:00
76610d9fb0
opengl: destroy cairo image surface after use
2024-07-27 13:03:43 +02:00
57371b93a0
renderer: drastically optimize bg texture creation
...
stop loading 20MB images every time, dumbass
2024-07-26 19:53:24 +02:00
b16fb9770c
egl: support getting the device via platform_device
...
a neat EXT
2024-07-24 18:53:51 +02:00
Sam Lakerveld
3c758db95c
renderer/layer-shell: use explicitly set exclusiveEdge ( #6984 )
2024-07-22 23:36:58 +02:00
7c68236a51
egl: avoid setting debug mode and handle legacyrenderer
...
ref #6973
2024-07-22 23:05:22 +02:00
1797319a07
renderer: untransform textures matching display transform
...
fixes #6754
This will break if the client uses a transform that is not equal to the display, reverting to old behavior. Combining transforms is left as a todo for the future.
2024-07-22 13:01:55 +02:00
5979ceb56b
surface: fixup logical damage size calculations
...
fixes #6618
2024-07-22 12:38:05 +02:00
672bf1f867
compositor: ignore setting surface scanout if DS is disabled
2024-07-21 23:52:16 +02:00
33e933e2a0
renderer: drop redundant spammy trace log
2024-07-21 22:09:29 +02:00
Vaxry
016da234d0
Core: Move to aquamarine ( #6608 )
...
Moves Hyprland from wlroots to aquamarine for the backend.
---------
Signed-off-by: Vaxry <vaxry@vaxry.net>
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
Co-authored-by: vaxerski <vaxerski@users.noreply.github.com>
Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com>
Co-authored-by: Tom Englund <tomenglund26@gmail.com>
Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com>
Co-authored-by: diniamo <diniamo53@gmail.com>
2024-07-21 13:09:54 +02:00
Party Wumpus
293e687389
renderer: Make shader time always count from zero ( #6903 )
...
* testing out an initialtime variable
* Make time universally start at zero instead of exposing an initial time
* Appease the CI
2024-07-16 22:03:10 +02:00
Mihai Fufezan
da956c8a97
config: use hyprutils helper ( #6891 )
...
* flake.lock: update
nix/overlays: remove xwayland overlay (merged upstream)
* config: use hyprutils helper
* flake.lock: update
* CMake & Meson: update required versions
2024-07-16 21:23:37 +02:00
MightyPlaza
ed6c701144
renderer: partially revert previous xray fix ( #6868 )
...
modified: src/render/OpenGL.cpp
2024-07-13 20:29:07 +02:00
13bc7e1e14
style: fix clang-format
2024-07-13 12:36:35 +02:00
Junxuan Liao
7486576fa7
session-lock: send locked
after the lock screen is properly rendered ( #6850 )
...
The protocol says:
> The locked event "must not be sent until a new "locked" frame (either from a
> session lock surface or the compositor blanking the output) has been presented
> on all outputs and no security sensitive normal/unlocked content is possibly
> visible".
This helps users ensure the screen is properly locked before suspending
the machine. (e.g. with swaylock --ready-fd)
2024-07-13 12:32:08 +02:00
MightyPlaza
f85c6416c6
renderer: fix a few xray regressions ( #6855 )
...
* fix xray unset
modified: src/render/OpenGL.cpp
* fix xwray unset
modified: src/render/OpenGL.cpp
2024-07-12 23:05:19 +02:00
MightyPlaza
a443902abc
core: Improve handling of window properties ( #6776 )
...
* add mWindowProperties
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
* support int values
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* create m_sWindowData
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* simplify some properties
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/managers/KeybindManager.cpp
* store multiple values in CWindowOverridableVar
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
* use SET_PROP priority for exec rules
modified: src/config/ConfigManager.hpp
modified: src/desktop/Window.cpp
* add default value
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* add setprop toggle
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
* add setprop toggle
modified: src/debug/HyprCtl.cpp
* make window rules functional
modified: src/config/ConfigManager.cpp
modified: src/desktop/Window.cpp
* minor fixes
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
* properly clean layout data
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
* remove newline
modified: src/events/Windows.cpp
* fixes
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* use CamelCase
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2024-07-11 16:10:42 +02:00
6247a6b537
renderer: don't skip back background on preBlurQueued
...
fixes #6332
2024-07-02 18:40:27 +02:00
Tom Englund
ac11771348
core: fix a few ubsan issues reported at exit of hyprland ( #6699 )
...
* watchdog: dont detach and cause race condition
instead of detaching and causing a race condition on destruction where
the thread is alive and watchdog has been destroyed, check if its
joinable and join it on destruction.
causes heap use after free on exit of compositor.
* render: add checks for compositor shutting down
avoid member call on null pointer, if the g_pHyprRenderer is destroyed
we can call the member makeEGLCurrent on it, causes undefined behaviour
on destruction of the compositor/hyprrenderer.
found with ubsan.
2024-06-28 22:24:32 +02:00
95782de966
renderer: don't use the surface counter in popup iterations
...
fixes #6663
2024-06-25 20:04:02 +02:00
4a8b13ea4f
renderer: shrink occlusion rect if blur is used
...
if we are blurring, we cannot be sure whether the occluded region won't be included in the expanded damage. If it is, we'd get dark shimmers.
fixes #6547
2024-06-21 19:25:34 +02:00
def5fcb212
damageRing: move to hyprland impl
...
A small wlroots utility we were still using.
2024-06-19 18:25:25 +02:00
fb15b7aa2a
core: Move to hyprutils for Math
...
Moves CRegion, CBox and Vector2D over to hyprutils.
Requires hyprutils>=0.1.4
2024-06-19 16:20:15 +02:00
1360677478
subcompositor/renderer: fixup handling of subsurfaces below the main one
...
some apps (notably vlc 4) place a subsurface below the main surface (which is kinda cursed) but we have to accomodate for that
2024-06-17 12:42:39 +02:00
2f278dc883
egl: fixup format modifier lookups with implicit modifiers
...
ref #6485
2024-06-14 21:59:21 +02:00
UjinT34
a9d53a2252
vrr: add option to fix mouse breaking vrr ( #6483 )
...
* option to fix mouse breaking vrr
* skip damage on mouse move
* remove this-> & cleanup
* add cursor:min_refresh_rate to avoid cursor freezing
* run clang-format
---------
Co-authored-by: UjinT34 <ujin@uvpn.ru>
2024-06-14 13:45:32 +02:00
Tom Englund
e6d10539af
core: fix a few small memory leaks on exit ( #6470 )
...
* renderer: add destructor and destroy event source
add destructor and destroy the event source.
one less leak on exit of compositor reported by asan.
* compositor: cleanup eventloop on exit
destruct hyprctl to release the event sources, and properly cleanup the
event loop on exit of compositor. less leaks on exit reported by asan
* threadmgr: destroy event source on destruction
destroy the event source on destruction.
* eventloopmgr: reset eventloopmgr on exit aswell
reset the eventloopmanager on exit of compositor and free the leaking
last idle frame on monitor destroy.
2024-06-13 12:08:02 +02:00
Ikalco
38132ffaf5
renderer: properly software lock cursors with zoom_factor ( #6434 )
2024-06-12 19:28:52 +02:00
MightyPlaza
32283ed706
groupbar: fix groupbar position rounding ( #6433 )
...
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2024-06-12 15:56:35 +02:00
zakk4223
b17381eb81
groupbar: Don't apply monitor scale twice to groupbar text ( #6411 )
2024-06-11 17:00:50 +02:00
zakk4223
cef6aad28f
groupbar: Fix window title rendering ( #6392 )
2024-06-10 12:20:18 +02:00
1423707dbe
output: remove wl_output globals for mirrored displays
...
ref #6387
2024-06-10 00:06:42 +02:00
722b846ac5
egl: assume implicit modifiers are available for old drivers
...
fixes #6367
2024-06-09 21:10:46 +02:00
3fb079a2a3
renderer: allow custom uv for surface no-blur passes
2024-06-08 16:16:43 +02:00
Vaxry
6967a31450
wayland/core: move to new impl ( #6268 )
...
* wayland/core/dmabuf: move to new impl
it's the final countdown
2024-06-08 10:07:59 +02:00
Vaxry
addd3e7f1a
xwayland: move to hyprland impl ( #6086 )
2024-05-25 22:43:51 +02:00
giskard
93fea89043
renderer: render fonts with pango, add global font_family
config option ( #6138 )
2024-05-22 10:09:36 +02:00
zakk4223
ca0833c9ed
decoration: Stacked group tabs ( #5886 )
...
* Stacked group tabs
* Fix index when creating groupbar title textures
* Changes for stacked dnd
* formatting
* Don't remove internal horizontal padding when calculating stacked bar
width
2024-05-16 11:38:10 +01:00
7eeee2c94e
wl-data-device: move to hyprland impl
2024-05-14 23:13:35 +01:00
0cfdde3d1a
xdg-shell: move to new impl
2024-05-14 23:02:24 +01:00
121d3a7213
wl_seat: move to hyprland impl
2024-05-14 23:02:24 +01:00
4cdddcfe46
cursor: minor fixes for unhiding surfaces
...
the surface equality check is done in CPointerManager, the one in renderer can be wrong
fixes #5975
2024-05-14 16:45:12 +01:00
19186de118
renderer: avoid locking during rendering
...
it can trigger pointermgr to render which fucks up our pass
fixes #5998
2024-05-10 23:38:46 +01:00
a7e23d2f1e
presentation-time: move to new impl
2024-05-10 02:38:54 +01:00
b0861b6709
config: move various cursor-related vars to cursor:
2024-05-09 22:25:20 +01:00
MightyPlaza
eeebbc0e7e
groupbar: fix title scaling ( #5969 )
...
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
2024-05-09 22:02:19 +01:00
635a02d83f
layer-shell: move to new impl
...
Also bumps the hw-s dep
2024-05-09 22:02:18 +01:00
MightyPlaza
85f7f69046
decorations: fix groupbar input ( #5963 )
...
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
2024-05-09 19:19:32 +01:00
ed411f53bd
cursor: move to a hyprland impl
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This moves wlr_cursor to a completely new impl mostly under
CPointerManager
Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
2024-05-09 13:37:39 +01:00
96365309de
deco-positioner: avoid infinite recalcs
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fixes #5908
2024-05-07 11:53:29 +01:00
a8a04c746b
renderer: deny solitary during a session lock
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closes #5906
fixes #5899
2024-05-06 02:24:11 +01:00
Vaxry
1ed1ce9506
internal: new shared_ptr and weak_ptr implementation ( #5883 )
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moves std::shared_ptrs to a new implementation
Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
- this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
- reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
- this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
- this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
a3309b51a2
shadow: fix small pixel gaps between border
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huge fix
2024-05-04 20:30:03 +01:00
8a2269272b
output-management: move to new impl
2024-05-03 18:08:04 +01:00
zakk4223
d2899a6c27
layout: Trigger layout recalcuation on deco position/size change ( #5821 )
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* Trigger layout recalcuation on deco position/size change
* Remove now unneeded code
* Formatting
2024-05-01 12:59:40 +01:00
70ebc3add3
sessionLock: call wlr_surface_map/_unmap on the surface manually
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fixes unmapped subsurfaces etc
ref #5816
2024-04-30 21:59:07 +01:00
90e1411315
session-lock: move to new impl
2024-04-30 16:34:09 +01:00
5edc32930d
layerSurface: refactor/move to a memory-safe impl
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Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
2024-04-30 02:41:27 +01:00