Commit graph

1561 commits

Author SHA1 Message Date
vaxerski
44cee0f5f8 more safety for focus requests 2022-10-22 16:45:33 +01:00
vaxerski
2c714eace5 handle activate requests 2022-10-22 16:43:47 +01:00
vaxerski
0d7d7a970d fix crash in event manager on hangup 2022-10-22 16:15:52 +01:00
vaxerski
b71d7c9007 minor workspace rule parsing fixes 2022-10-21 10:45:12 +01:00
vaxerski
ce5f025428 T1C: window dance compat 2022-10-20 22:38:49 +01:00
vaxerski
6df6aea1ba fix swipe with fullscreen maximized 2022-10-20 20:37:37 +01:00
Kainoa Kanter
ca2d2db0ef
Add windowrules for noblur and noshadow (#884) 2022-10-20 20:36:27 +01:00
vaxerski
1ccb0b5f96 bump xdg ver to 5 2022-10-20 18:04:21 +01:00
vaxerski
c2545b3ae6 fix refocus on last window 2022-10-20 18:00:29 +01:00
dada872981 minor swipe on new fixes 2022-10-20 17:52:17 +01:00
1eec5161bd minor fix for swipes from empty workspaces 2022-10-20 15:47:35 +01:00
53c3644c29 fix minor anim issue with swipe new 2022-10-20 15:02:46 +01:00
6d66dde208 added swipe create new 2022-10-20 14:54:32 +01:00
vaxerski
1b349f79ac don't set custom mode in change 2022-10-19 22:12:02 +01:00
vaxerski
da8be82c9a Fix self-noding in changeWindowFloatingMode 2022-10-19 21:32:30 +01:00
vaxerski
8ffd244ef6 fix animate_manual_resizes with moves 2022-10-19 21:17:49 +01:00
vaxerski
bf9d31ce49 fix maximized windows not hiding tiled 2022-10-19 15:17:35 +01:00
98a32f5e52 render layer snapshot without blur 2022-10-19 11:00:59 +01:00
vaxerski
dc1737f128 allow glob wildcard in addreserved 2022-10-17 23:23:07 +01:00
vaxerski
ecf0cdaba4 a bit more default config nice addons 2022-10-17 16:59:52 +01:00
vaxerski
286cb90c48 ignore OR windows' size hints 2022-10-17 14:26:18 +01:00
vaxerski
3f77cde50e set XCURSOR_SIZE if not set in init 2022-10-17 14:01:04 +01:00
vaxerski
1145654987 default & example config overhaul 2022-10-17 13:48:21 +01:00
vaxerski
da4cfb9c32 use size hints when available in xwayland default geom 2022-10-17 11:18:45 +01:00
vaxerski
58375bc87a Add support for rgba() and rgb() colors in the config 2022-10-16 22:26:02 +01:00
K1llf0rce
dca30815b0
add maxsize window rule 2022-10-15 17:04:57 +02:00
vaxerski
edeb759bb1 add loose focus behavior 2022-10-15 14:13:21 +01:00
vaxerski
34cd8b125a rework focus system to be more safe and faster 2022-10-14 20:46:32 +01:00
b0544dbfff remove old log 2022-10-14 14:25:28 +01:00
a7bdfc06ca added bringactivetotop dispatcher 2022-10-14 14:22:31 +01:00
724fa4a7d4 add touch binding to output 2022-10-14 12:38:44 +01:00
Vaxry
cee0645fd1
Merge pull request #813 from histausse/touch_dev_rotation
Add input:touchdevice:transform config
2022-10-14 12:26:31 +01:00
df9409b8a2 rename transform in DC to touch_transform 2022-10-14 12:23:11 +01:00
vaxerski
670d6ce8f4 fix windowsOut disabled with fadeOut enabled 2022-10-13 21:32:28 +01:00
Brodi
5d6e56b67c
fix invalid json output by adding a missing comma 2022-10-13 16:21:58 +02:00
624303bfb9 check for same workspace in workspace rule 2022-10-13 15:19:30 +01:00
eb3c132fc5 set workspace name in previous 2022-10-13 15:17:16 +01:00
vaxerski
170def35d7 simplify shouldRenderWindow and fix one cond 2022-10-12 18:37:11 +01:00
vaxerski
2ee9fb0675 don't recalc offset on monitor reload offset auto 2022-10-12 15:16:31 +01:00
vaxerski
1396d2a39b fix crash in renderWorkspaceWithFullscreenWindow 2022-10-11 20:29:51 +01:00
7ecc41db9c unsetenv on no XWayland 2022-10-11 12:00:06 +01:00
Histausse
6287f2b71b
use static for transformation matrices 2022-10-10 12:52:12 +02:00
Felix Dick
7e781f24c5 Merge branch 'main' into simplify_matrix_calculations 2022-10-10 02:45:40 +02:00
Felix Dick
3bf7c5aea1 Change matrixProjection function stop use matrixFlip180 everywhere. 2022-10-10 01:35:42 +02:00
Felix Dick
092dbda88a Let openGL transpose the matrixes for us. 2022-10-10 01:32:04 +02:00
vaxerski
881f828250 better subsurface handling on unmaps 2022-10-09 17:40:30 +01:00
vaxerski
0743dab3f0 use popup base surface instead of subsurface for addPopupGlobalCoords 2022-10-09 17:10:20 +01:00
vaxerski
496e37d044 ensure texture safety in clearWithTex() 2022-10-09 17:02:39 +01:00
Felix Dick
9ee78b1a92 inverse_transform the box in renderRectWithDamage. 2022-10-09 01:58:00 +02:00
Histausse
406b2fe6dc
Add additionnal matrices and rename config var 2022-10-09 00:45:34 +02:00
Histausse
32ae0c51f0
Add input:touchdevice:td_rotation config
Add support for touch device roation. The rotation is
set globally with `input:touchdevice:td_rotation config` and by
device with `td_rotation` in a device block.
2022-10-08 15:25:46 +02:00
Felix Dick
2f3528c076 Check earlier if pixman regions are empty. 2022-10-08 11:20:04 +02:00
vaxerski
1964bcb13f add open/close layer events 2022-10-07 22:25:00 +01:00
Vaxry
4b779ac142
Merge pull request #811 from Dickby/add_missing_pixman_region32_fini
Add missing pixman_region32_fini.
2022-10-07 22:20:35 +01:00
vaxerski
abc2d442dd fix a VRAM leak in destroyMonitorResources 2022-10-07 22:19:23 +01:00
Felix Dick
b64f1fc5c4 Add missing pixman_region32_fini. 2022-10-07 23:11:20 +02:00
vaxerski
33d264eaa7 release all fbs in destroyMonitorResources 2022-10-07 21:13:28 +01:00
Vaxry
5e3b8c3233
Merge pull request #807 from Dickby/fix_monitor_transforms
Transform the box data send to texture shaders.
2022-10-07 20:12:28 +01:00
Felix Dick
bbdfb7853d Transform the box data send to texture shaders. 2022-10-07 20:55:41 +02:00
a19b152e4a make swipe respect slidevert 2022-10-07 16:52:53 +01:00
1468001d3b offset floating windows out of bounds on ws anims 2022-10-07 12:34:54 +01:00
7faa3c367d Added clipping support, clip windows on slide anim 2022-10-07 10:43:51 +01:00
fd379db846 swallow improvements 2022-10-07 09:46:01 +01:00
Vaxry
c4487534d2
Merge pull request #801 from fufexan/scrollfactor
Add input:touchpad:scroll_factor
2022-10-06 21:26:11 +01:00
Mihai Fufezan
e4820d1c71
Add input:touchpad:scroll_factor 2022-10-06 22:47:05 +03:00
vaxerski
b4a8efc1a7 fix naming when workspace back and forth 2022-10-06 20:40:58 +01:00
vaxerski
9480c0fb90 fix workspace previous with multi-mon ws moves 2022-10-06 20:18:49 +01:00
vaxerski
f901c60da5 return true on vt switch keysyms to avoid printing stuff 2022-10-06 19:31:32 +01:00
vaxerski
922e978f56 reset sigmask on fork 2022-10-06 19:02:03 +01:00
vaxerski
0508c7d384 more monitor checks for shutdown: 2022-10-06 18:43:50 +01:00
vaxerski
ee3b770cfd more checks in pid gathering 2022-10-06 17:58:38 +01:00
Felix Dick
552c4b7361 Fix compiler warnings. 2022-10-06 13:42:52 +02:00
d7ef19e2e7 map touch to the correct output 2022-10-06 09:26:05 +01:00
190ddb5697 added a noanim rule 2022-10-06 09:16:40 +01:00
095688712d add minsize rule 2022-10-06 09:09:58 +01:00
d264fbd36a fix string corruption in hyprctl monitors -j 2022-10-06 09:04:46 +01:00
e4527c6b60 use goalv in clientsRequest 2022-10-06 08:54:09 +01:00
Vaxry
32e8eda40a
Merge pull request #787 from fufexan/libinput
Add accel profile and scroll method
2022-10-05 21:58:40 +01:00
Mihai Fufezan
477ad2dd82
Add accel profile and scroll method 2022-10-05 23:51:08 +03:00
vaxerski
e90c5c6347 fix tty switch freeze 2022-10-05 21:41:27 +01:00
vaxerski
11ce468996 add dpms status info in hyprctl 2022-10-05 18:14:11 +01:00
vaxerski
9c5023ab1a monitor desc improvements 2022-10-05 17:38:36 +01:00
0e4a894edb add dpms per output 2022-10-05 10:31:47 +01:00
71e2562a41 add desc: to monitor rules 2022-10-05 10:22:33 +01:00
Felix Dick
0d7f6eac9e Merge branch 'make_TTY_unsigned' into fix_left_handed 2022-10-05 04:51:48 +02:00
Felix Dick
6d46ed4011 Fix getDeviceInt string arg "input:left_handed" 2022-10-05 04:25:26 +02:00
Felix Dick
f825b87c2a Fix compiler warnig comparing signed and unsigned integers. 2022-10-05 02:42:51 +02:00
Vaxry
934f81c93d
Merge pull request #777 from Dickby/fix_shader_error
Remove texcoord from QUADFRAGSRC.
2022-10-04 23:20:52 +01:00
Felix Dick
e8be1507ef Remove texcoord from QUADFRAGSRC.
texcoord is unused in the rounding part of the textureshaders.
QUADFRAGSRC isn't using that variable inside the non rounding code.
Because of that opengl optimizes that variable out, and is complaining
if glGetAttribLocation is called on it.
2022-10-05 00:04:32 +02:00
vaxerski
60c414ccad add left_handed config for input 2022-10-04 21:46:41 +01:00
vaxerski
0d702b556d Add switch device handling and binds 2022-10-04 20:07:21 +01:00
vaxerski
9bbae5b8e2 ignore VT switches to current vt 2022-10-04 16:53:09 +01:00
vaxerski
719a5b4f0b use vectorToWindowIdeal in mouse binds 2022-10-04 16:08:55 +01:00
Vaxry
7bdfdaa28a
Merge pull request #742 from Dickby/rework_rounding_shader
Rework rounding shader
2022-10-04 14:17:16 +01:00
a80e0cecfe fixes to window swallowing with same pid 2022-10-04 11:16:49 +01:00
3e3f6aef5e additional logic for identical pid swallowing 2022-10-04 10:17:10 +01:00
lylac
f9325b1655
focusedmon event check change
Compare PLASTWINDOW & PWINDOWTOCHANGETO m_iMonitorID's instead of PWINDOWTOCHANGETO->m_iMonitorID & g_pCompositor->m_pLastMonitor->ID
2022-10-04 18:19:14 +13:00
vaxerski
63dfe305dd log GPU info for debugging 2022-10-03 23:10:15 +01:00
vaxerski
ff5843bd85 anchor to proper quad in floating resize 2022-10-03 22:41:12 +01:00
vaxerski
ab82c4806d allow one less arg in bind 2022-10-03 21:01:08 +01:00
vaxerski
49ab3890aa remove polling from socket2, fully event based 2022-10-03 20:47:15 +01:00
85eea70be4 fix commas in free binds 2022-10-03 16:38:05 +01:00
vaxerski
174b593438 optimize removing trailing spaces 2022-10-03 14:36:56 +01:00
vaxerski
0a08830375 Unify arg lists, allow for trailing spaces in args 2022-10-03 14:29:45 +01:00
vaxerski
a97621b1cb Added window swallowing 2022-10-01 19:19:15 +01:00
vaxerski
355366714e minor OR XWayland fixes 2022-10-01 18:25:02 +01:00
vaxerski
590fbf808b send a focusedmon event on focus change mon 2022-10-01 10:38:53 +01:00
bbeed21e62 fix crash 2022-10-01 08:54:43 +01:00
Felix Dick
c6333ba796 Remove unused ignoreCorners variable from texture shaders. 2022-10-01 03:30:58 +02:00
Felix Dick
6fe103cf06 Cut the number of pixels that call length() in half. 2022-10-01 03:14:13 +02:00
Felix Dick
71733f68ef Merge branch 'fix_rounding_in_size_changing_windows' into rework_rounding_shader 2022-10-01 01:35:13 +02:00
vaxerski
e6c9e3f81d add case for empty strings in isNumber 2022-09-30 21:54:13 +01:00
vaxerski
7579e03b64 include shaders only in opengl.cpp 2022-09-30 18:38:10 +01:00
vaxerski
1ef23a304a remove redundant attrib setting 2022-09-30 17:04:33 +01:00
vaxerski
3c27d1ab13 optimize vector config value setting 2022-09-30 17:03:14 +01:00
59a3c43913 guard event in maximize request 2022-09-30 10:37:09 +01:00
Felix Dick
d867d42366 Merge branch 'main' into fix_rounding_in_size_changing_windows 2022-09-30 01:38:50 +02:00
Felix Dick
6eb7d00386 Send absolute screen coordinates to texture shaders. 2022-09-29 23:19:56 +02:00
vaxerski
2d73da1a79 enter outputs for non-interactive ls-es too 2022-09-29 22:16:43 +01:00
Vaxry
45fe185cb9
Merge pull request #736 from Dickby/fix_bordersize_again
Scale the border size, revert the window scaling according to border
2022-09-29 22:01:06 +01:00
Felix Dick
09268d756f Merge branch 'main' into rework_rounding_shader 2022-09-29 21:15:08 +02:00
Felix Dick
e5dced8b3f Merge branch 'main' into fix_rounding_in_size_changing_windows 2022-09-29 21:13:48 +02:00
Felix Dick
b38e7b596f Don't pass bottomRight to textureShaders compute it within. 2022-09-29 21:10:05 +02:00
vaxerski
da40bf823f apply new node data to all group windows on close 2022-09-29 19:46:33 +01:00
vaxerski
caeb0636fa fix crash on dwindle splitratio alter on single group 2022-09-29 19:41:49 +01:00
Felix Dick
1424539e4d Merge branch 'main' into rework_rounding_shader 2022-09-29 20:41:39 +02:00
vaxerski
bdd9680adf fix ipc event missing on silent movetoworkspace 2022-09-29 19:33:43 +01:00
vaxerski
ff4c22ca90 add fullscreen info to clients request 2022-09-29 19:30:49 +01:00
vaxerski
9f9129e536 focusable checks in nextWindow calls 2022-09-29 16:53:31 +01:00
Felix Dick
ab42e4bccf Merge branch 'main' into fix_bordersize_again 2022-09-29 14:29:03 +02:00
Felix Dick
425b07d1e5 Merge branch 'main' into rework_rounding_shader 2022-09-29 14:24:59 +02:00
2636abca2d use the event data for determining maximize status in requests 2022-09-29 10:24:54 +01:00
ead0e74471 handle maximize toplevel request 2022-09-29 10:20:17 +01:00
Vaxry
dcf5e34bfa
Merge pull request #735 from Dickby/fix_splash_position
Splash position fix
2022-09-29 10:07:27 +01:00
Felix Dick
65fb526d5c Even less branching (taken more or less from the border shader). 2022-09-29 06:56:17 +02:00
Felix Dick
10c4f4ba35 Shift splash up if monitor has wider ratio than bgTexture. 2022-09-29 05:29:03 +02:00
Felix Dick
a1319e5110 Merge branch 'main' into fix_bordersize_again 2022-09-29 01:42:28 +02:00
Felix Dick
5233746ac5 Change scaledBorderSize to int. 2022-09-29 01:40:19 +02:00
Felix Dick
0549aa193f fixing your shit. 2022-09-28 23:33:18 +02:00
Felix Dick
168a326609 Merge branch 'main' into rework_rounding_shader 2022-09-28 23:11:11 +02:00
Felix Dick
11ee78f88b Use double literals, don't cast a integer literal to double. 2022-09-28 20:08:41 +02:00
Felix Dick
7edbaea23d Make the rounding texture shaders smaller and more efficient. 2022-09-28 18:40:04 +02:00
vaxerski
ec5ffe8839 rewrite isNumber 2022-09-28 15:32:53 +01:00
vaxerski
e3b1d3c3c5 allow for pure workspace names in dispatchers 2022-09-28 15:26:41 +01:00
vaxerski
458ba3237b use goalv in movetoworkspace 2022-09-28 15:12:15 +01:00
Felix Dick
5ff44467d7 Avoid 38 files to compile every time a shader is modified. 2022-09-28 14:48:05 +02:00
Felix Dick
87afc8c250 Replace clamp with max if there is no upper bound. 2022-09-26 21:10:24 +02:00
Felix Dick
cd2b2c4fba Scale the border size, revert the window scaling according to border 2022-09-26 17:38:08 +02:00
Felix Dick
c48336aac3 Scale the cairo matrix to fit the monitor dimensions. 2022-09-26 06:35:00 +02:00
Felix Dick
bf3f519eb7 Remove trailing whitespace. 2022-09-25 20:07:48 +02:00