Commit graph

365 commits

Author SHA1 Message Date
Felix Dick
168a326609 Merge branch 'main' into rework_rounding_shader 2022-09-28 23:11:11 +02:00
Felix Dick
11ee78f88b Use double literals, don't cast a integer literal to double. 2022-09-28 20:08:41 +02:00
Felix Dick
7edbaea23d Make the rounding texture shaders smaller and more efficient. 2022-09-28 18:40:04 +02:00
Felix Dick
5ff44467d7 Avoid 38 files to compile every time a shader is modified. 2022-09-28 14:48:05 +02:00
Felix Dick
87afc8c250 Replace clamp with max if there is no upper bound. 2022-09-26 21:10:24 +02:00
Felix Dick
cd2b2c4fba Scale the border size, revert the window scaling according to border 2022-09-26 17:38:08 +02:00
Felix Dick
c48336aac3 Scale the cairo matrix to fit the monitor dimensions. 2022-09-26 06:35:00 +02:00
Felix Dick
bf3f519eb7 Remove trailing whitespace. 2022-09-25 20:07:48 +02:00
65fb0cf0f6 fix custom rules on null modelist 2022-09-24 13:10:11 +01:00
5101ddeff1 fix oopsies in rule code 2022-09-24 11:30:41 +01:00
Vaxry
abee2da5bd
Merge pull request #706 from DashieTM/main
Add "highest" mode to Monitor for autoconfiguration.
2022-09-23 16:50:24 +01:00
695411f1bd don't decorate on only no gaps 2022-09-23 16:47:58 +01:00
Fabio Lenherr
c4e782ca5d remove more silly mistakes 2022-09-22 00:50:23 +02:00
Fabio Lenherr
da2c2ddc21 remove empty line 2022-09-22 00:47:09 +02:00
Fabio Lenherr
5272588270 fix silly mistakes 2022-09-22 00:45:56 +02:00
Fabio Lenherr
215125bd66 add refreshrate or resolution preference 2022-09-22 00:22:39 +02:00
Fabio Lenherr
30d16373d0 fix Hz Log 2022-09-21 22:40:01 +02:00
Fabio Lenherr
c1feb683ce added high to monitor resolution 2022-09-21 22:29:52 +02:00
Fabio Lenherr / DashieTM
d51c7ca135 change Preferred mode to use highest refreshrate 2022-09-20 23:41:03 +02:00
7a9423c782 better dwindle swapping with groups 2022-09-20 18:04:39 +01:00
85c7aaf155 fade control for fullscreen action on windows 2022-09-19 17:26:11 +01:00
7c809a3059 fullscreen animation en-nice-ment 2022-09-19 10:23:13 +01:00
dd61f88ed1 guard invalid FB allocs 2022-09-18 12:40:49 +01:00
cf32d28082 fix groupbar being wonk on scaled 2022-09-18 12:13:16 +01:00
vaxerski
e9f226797e Added monitor mirroring 2022-09-13 15:25:42 +02:00
vaxerski
a09c614c2d more forceRendering checks in shouldRenderWindow 2022-09-12 15:33:25 +02:00
vaxerski
864e227f5d fix decos on pinned 2022-09-11 20:27:59 +02:00
vaxerski
d94fe3d063 added window pinning 2022-09-10 13:11:02 +02:00
vaxerski
49a55f136e fix addreserved lag 2022-09-08 14:11:32 +02:00
vaxerski
5b5f36f494 fix transformed blur on new optimizations 2022-09-05 21:26:21 +02:00
vaxerski
3ea89e6171 fix splash positioning 2022-09-05 11:31:54 +02:00
vaxerski
3dd514a452 fix a damage issue with transformed blur 2022-09-04 23:08:04 +02:00
vaxerski
6afab12b91 fix blur on transformed displays 2022-09-04 19:27:38 +02:00
vaxerski
fbd2b4799d Fix some more crimes against humanity 2022-09-03 22:49:52 +02:00
vaxerski
7f62cbc48a Update wlroots dep 2022-09-01 11:24:15 +02:00
vaxerski
eb658dcb61 finally fixed transformed snapshots 2022-08-30 19:40:19 +02:00
vaxerski
48eb2e0d6f Added window dimming 2022-08-30 12:46:17 +02:00
vaxerski
179562b646 fix dwindle groupbars 2022-08-29 19:52:35 +02:00
vaxerski
5726f394b1 fix subsurface UV handling on oversized windows 2022-08-28 14:43:25 +02:00
vaxerski
f5f99c6700 reset uv on invalid buffer source box 2022-08-28 14:32:06 +02:00
vaxerski
4203a61b69 minor fixes to the viewporter behavior 2022-08-28 10:41:47 +02:00
Vaxry
52c0ba544c
Viewporter implementaion (#585)
Implementation of the `wp_viewporter` core protocol and some bugfixes
2022-08-28 10:14:43 +02:00
vaxerski
ed2cacc5d5 fix styling in const ptrs 2022-08-27 21:37:35 +02:00
vaxerski
dbd774fedb simplify a bit of code 2022-08-26 18:02:10 +02:00
vaxerski
f9b2aa5468 don't round popups 2022-08-23 16:54:32 +02:00
vaxerski
a9e34cba93 move monitor damage to separate funcs 2022-08-23 16:07:47 +02:00
vaxerski
52318692f0 clean up temp logic in snapshots 2022-08-22 13:38:40 +02:00
vaxerski
86be6c3884 fix LS snapshot rendering logic 2022-08-22 13:36:00 +02:00
vaxerski
9513031da3 fix a minor border issue 2022-08-20 22:45:30 +02:00
vaxerski
08e874bcf9 fix special workspace windows being xray with new optim 2022-08-20 20:16:04 +02:00
6cae44e2c0 fix custom rounding in shadow deco 2022-08-19 14:52:18 +02:00
Roger Roger
eca6e53bd7 Animate workspaces with fullscreen windows 2022-08-18 12:42:21 +02:00
Roger Roger
f2d3aecf00 Don't draw fullscreen windows on other monitors 2022-08-18 12:41:10 +02:00
Roger Roger
5a20573e91 Fix workspace animation showing on other monitors 2022-08-17 12:12:16 +02:00
bec7501365 fix borders on no_gaps_when_only 2022-08-16 16:19:52 +02:00
bfe0f844d2 fix wallpaper pixelation in some cases 2022-08-13 22:33:51 +02:00
db35a1c6d0 ensure egl is current in begin 2022-08-12 17:10:07 +02:00
37442db20e destroy program in shader destructor 2022-08-11 20:33:35 +02:00
b178891ab3 compile shaders for every context separately 2022-08-11 20:29:21 +02:00
69db6207c0 don't damage in unsafe state 2022-08-10 23:14:53 +02:00
f64f94ca56 scale rounding in shadows 2022-08-10 18:29:37 +02:00
96f3b62429 multiply by scale in rounding 2022-08-10 18:22:01 +02:00
0162da7a7c adjust curve size for scaled 2022-08-10 18:10:38 +02:00
1744be7bdd log more in output cfg 2022-08-07 19:28:31 +02:00
vaxerski
74cbfdcda4 guard zero border 2022-08-05 22:21:14 +02:00
vaxerski
d72f1cc644 fix various shadow damage issues 2022-08-05 19:23:53 +02:00
vaxerski
e0ada97a24 support zwp_input_method_v2 popups 2022-08-05 17:07:01 +02:00
vaxerski
3947fe9e9f simplify border rendering when rounding is 0 2022-08-04 17:21:01 +02:00
vaxerski
07f68bf72a scale shadows properly 2022-08-04 11:18:33 +02:00
vaxerski
81308a9cc3 add position auto for mon config 2022-08-04 11:10:26 +02:00
vaxerski
587330d864 fix recursion bomb 2022-08-03 17:32:12 +02:00
vaxerski
179e5188a4 remove incorrect border thickness calc 2022-08-03 12:03:15 +02:00
vaxerski
02fbb3a417 fix preferred mode 2022-08-02 22:20:45 +02:00
vaxerski
00747fc6df fix preWindowPass with floating as first 2022-08-01 20:32:46 +02:00
vaxerski
523023aec7 mark blur dirty on monitor damage 2022-08-01 20:28:20 +02:00
vaxerski
024752bbe3 fix new blur optimizations with non-full damage 2022-08-01 20:18:26 +02:00
vaxerski
e794de1f4d guard texid in new optimized blur 2022-08-01 19:50:37 +02:00
vaxerski
cb36456f40 optimize new blur rendering 2022-08-01 15:32:20 +02:00
vaxerski
b90159c089 revert blur changes 2022-08-01 15:29:49 +02:00
vaxerski
0ba17d4da3 fix oopsie with optim 2022-08-01 15:28:14 +02:00
vaxerski
d6e227ae0d don't stencil with new optimizations in blur 2022-08-01 15:24:42 +02:00
vaxerski
60c16f77a6 added master:no_gaps_when_only 2022-08-01 12:57:37 +02:00
vaxerski
f892387b70 added dwindle:no_gaps_when_only 2022-08-01 12:51:52 +02:00
vaxerski
6378990bc3 fixes to the new blur system 2022-08-01 12:23:09 +02:00
vaxerski
070d7699a7 added decoration:blur_new_optimizations 2022-08-01 12:16:33 +02:00
vaxerski
46e18e08d1 contain for the hyprland default bg 2022-07-31 23:44:04 +02:00
vaxerski
575c3e071a fix ls fadeout on scaled 2022-07-31 17:20:33 +02:00
vaxerski
0573d5987f dont account for scale in border thick 2022-07-31 00:07:35 +02:00
vaxerski
e5cef8fc96 account for scale in downrounding 2022-07-31 00:04:34 +02:00
vaxerski
382f851b30 account for border in rounding 2022-07-31 00:00:24 +02:00
vaxerski
d6a649c1b3 added preferred to monitor cfg 2022-07-30 22:54:29 +02:00
vaxerski
4211b37e22 added misc:damage_entire_on_snapshot 2022-07-30 22:26:46 +02:00
vaxerski
45747fb8e6 fix snapshots on scaled 2022-07-30 22:22:51 +02:00
vaxerski
adeab98831 some window fadeout fixes 2022-07-30 22:07:40 +02:00
vaxerski
036be18bf5 fix shader fix 2022-07-30 19:00:38 +02:00
vaxerski
e56699826f Optimize shaders 2022-07-29 17:07:33 +02:00
vaxerski
ac8e5fef10 even more damage scaled fixes 2022-07-29 11:52:56 +02:00
vaxerski
429a9bc6c3 hide only XWayland on incorrect size 2022-07-29 11:45:32 +02:00
vaxerski
0f19bd99f8 more scaled surface damage fixes 2022-07-28 23:21:35 +02:00
vaxerski
f0cd784f79 fixes to surface damaging on scaled 3 2022-07-28 22:41:59 +02:00