Commit Graph

124 Commits

Author SHA1 Message Date
vaxerski 894ae2d742 Use C++-styled pointers for decorations 2022-05-28 23:43:11 +02:00
vaxerski 685cf1e00d remove unused PMONITOR var 2022-05-28 20:50:50 +02:00
vaxerski bdf1c16195 Added IHyprWindowDecoration and Group Bars 2022-05-28 20:46:20 +02:00
vaxerski 9ede0f1c7d Added blur_ignore_opacity 2022-05-28 18:57:32 +02:00
vaxerski 10a9325a6a Fix buggy slide out on multimon 2022-05-28 18:52:22 +02:00
vaxerski 5c911df351 Fix closing anims on multimon 2022-05-28 18:33:47 +02:00
vaxerski 15553804d6 Added closing animations (reverse of open) 2022-05-28 18:28:55 +02:00
vaxerski 7f1f14fe85 Added a rounding rule 2022-05-28 17:48:01 +02:00
vaxerski 8c10857f14 Added a debug overlay 2022-05-28 17:32:19 +02:00
vaxerski d8c5e53c08 Fix dynamic monitor offset changes 2022-05-27 10:27:06 +02:00
vaxerski 74990e1e58 fix for latest wlroots 2022-05-25 23:29:36 +02:00
vaxerski 2c907e0540 include egl in includes.hpp 2022-05-25 23:13:13 +02:00
vaxerski 9af95492f8 clamp surface sizes 2022-05-22 11:42:18 +02:00
vaxerski 2511d8981a fix a lil oopsie 2022-05-19 20:49:37 +02:00
vaxerski 464c4aa395 fixed borders on no blur 2022-05-19 20:16:08 +02:00
vaxerski e225d949e7 And now fix the placeholder 2022-05-18 20:35:24 +02:00
vaxerski 198fc90df5 What the fuck is going on with git, fix the entire scaling merge
This reverts commit 5b15d3b4f4.
2022-05-18 20:33:54 +02:00
vaxerski 5b15d3b4f4 Revert "Merge pull request #88 from vaxerski/scaling"
This reverts commit f68ddc382a, reversing
changes made to ba573a529a.
2022-05-18 14:42:00 +02:00
vaxerski 6c437763f6
Merge branch 'main' into scaling 2022-05-18 13:10:22 +02:00
vaxerski c2922b6b09 fix surface effective damage scale 2022-05-18 13:08:49 +02:00
vaxerski 5fa4b9a777 fix border geometry 2022-05-17 19:31:42 +02:00
vaxerski df2215cef7 fix fade blur 2022-05-17 13:26:14 +02:00
vaxerski cad71218c0 borders are now gangsta 2022-05-17 13:16:37 +02:00
Four_Griffins 3fd2ef2107 added opacity setting for fullscreen windows 2022-05-16 23:52:48 +02:00
vaxerski f09de365d5 Added workspace fade transition 2022-05-16 23:13:32 +02:00
vaxerski 244be92d11 fix fadeout 2022-05-16 22:25:05 +02:00
vaxerski 0503835ee6 fixed blur and shit 2022-05-16 21:30:11 +02:00
vaxerski bf8ebfc631 added scaling (dt broken)
damage tracking on full is broken
2022-05-16 20:45:27 +02:00
vaxerski cba4693d39 Fix certain layersurfaces crashing 2022-05-15 11:25:42 +02:00
vaxerski e8a432e979 oops forgot about this 2022-05-14 20:12:29 +02:00
vaxerski f7214114d4 adjust blur radius 2022-05-14 20:11:34 +02:00
vaxerski 109136af97 Fadein/out now applies to layersurfaces too 2022-05-14 17:23:46 +02:00
vaxerski ff0f535c28 Added workspace animations 2022-05-12 11:27:31 +02:00
vaxerski ddab8e60dc optimized texture rendering 2022-05-10 09:56:58 +02:00
vaxerski 9a699ab153 fix yesterday's commit 2022-05-10 09:19:54 +02:00
vaxerski ef21baaf88 Optimize blur massively and some fixes 2022-05-09 21:37:41 +02:00
vaxerski 034192650f respect outputMgrApplyTest 2022-05-06 17:18:24 +02:00
vaxerski ff86f723b2 Fix blur leaving strokes on full damage tracking 2022-05-06 16:06:21 +02:00
vaxerski b67eae7228 fix kb stuff 2022-05-06 14:30:35 +02:00
vaxerski 8fb3ad8bf1 log damage debug opt 2022-05-05 15:09:26 +02:00
vaxerski 77d37cd72a optimization: dont damage entire window on border anim 2022-05-05 14:02:30 +02:00
vaxerski c7fd3d46fd damage mon on arrange 2022-05-04 15:23:30 +02:00
vaxerski 8e1abb6540 render border with damage 2022-05-04 15:16:50 +02:00
vaxerski 6bfe9162e1 Reject blur rendering on empty damage 2022-05-02 23:03:22 +02:00
vaxerski 42c77b01ed fix kawase oopsie 2022-05-02 17:02:00 +02:00
vaxerski 43fc7662cc Major blur rework: optimization & fixes
Blur should be considerably faster now and work on full damage tracking
2022-05-02 16:54:40 +02:00
vaxerski d284aaa2ca Added custom reserved area per mon 2022-04-27 17:46:07 +02:00
vaxerski cabab409e6 fixed overlay layers being on bottom of fullscreen windows 2022-04-25 21:49:45 +02:00
vaxerski e5f8bca41c Switched old blur to dual kawase 2022-04-24 16:41:01 +02:00
vaxerski 3b3718df3d some fixes for full damage tracking 2022-04-24 12:04:16 +02:00