Commit Graph

1712 Commits

Author SHA1 Message Date
Simon Ser ff55663906 output: introduce request_state event
This allows backends to request the compositor to change the state
of an output.

References: https://github.com/swaywm/wlroots/issues/2300#issuecomment-761819673
2022-11-15 15:39:55 +00:00
Simon Ser 024627e872 content-type-v1: new protocol implementation
References: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/150
2022-11-15 15:36:09 +00:00
Simon Ser 258bf9be1e compositor: drop wlr_surface.{sx,sy}
The concept of a persistent accumulated surface offset is wrong
from a protocol point-of-view. wl_surface.offset is tied to a
commit, its interpretation depends on the surface role.

For example, with the following sequence:

    wl_surface@1.offset(1, 1)
    wl_surface@1.commit()
    wl_pointer@2.set_cursor(wl_surface@1, 42, 42)

The final cursor hotspot is (42, 42): the commit which happened
before the set_cursor request has no impact on the hotspot
computation.

The wlr_output_cursor logic already uses wlr_surface.current.{dx,dy}.
wlr_scene's drag icon doesn't, update it accordingly.
2022-11-15 13:41:09 +00:00
zccrs 5b34fe5513 render/vulkan: add wlr_vk_texture_has_alpha
Allow to get whether has alpha channel of the VkImage, it can help an
optimization to disable blending when the texture doesn't have alpha.
Because the VkFormat isn't enough because it's always set to
VK_FORMAT_B8G8R8A8_SRGB or VK_FORMAT_R8G8B8A8_SRGB.
2022-11-15 10:58:45 +08:00
Alexander Orzechowski c8a5dfcc87 wlr_scene: Add drag icon helper 2022-11-14 15:44:43 +00:00
Simon Ser 9f793d3503 layer-shell-v1: specify version in constructor
This allows compositors to indicate which features they support,
and is required to eventually make this API stable.

References: https://github.com/swaywm/sway/issues/7260
2022-11-14 09:52:13 +01:00
Kirill Primak 627a5c5112 xwayland: fix wlr_xwayland_surface_from_wlr_surface() docs
32daa43a45 has removed the asymmetry in
the relationship of a wlr_surface and an unmapped wlr_xwayland_surface,
when wlr_surface.role_data wasn't NULL but wlr_xwayland_surface.surface
was. However, this also means that
wlr_xwayland_surface_from_wlr_surface() now returns NULL if the
wlr_surface is unmapped. Fix the documentation to reflect this.
2022-11-13 01:35:12 +03:00
Simon Ser 2b22a10478 scene: constify region APIs 2022-11-11 23:11:17 +00:00
Simon Ser c5d79bfb26 region: constify 2022-11-11 23:11:17 +00:00
Simon Ser fe4225d5de output: constify damage APIs 2022-11-11 23:11:17 +00:00
Simon Ser 9e10e9af7f output-damage: constify wlr_output_damage_add() 2022-11-11 23:11:17 +00:00
Simon Ser fb7bd920a6 damage-ring: constify wlr_damage_ring_add() 2022-11-11 23:11:17 +00:00
Simon Ser 93597952aa buffer: constify wlr_client_buffer_apply_damage() 2022-11-11 23:11:17 +00:00
Simon Ser 6baf045590 render/texture: constify wlr_texture_update_from_buffer() 2022-11-11 23:11:17 +00:00
Simon Ser 9fd28d1e81 util/region: constify 2022-11-11 23:11:17 +00:00
Kirill Primak a707b7b101 output-damage: deprecate 2022-11-11 05:31:10 +00:00
Alexander Orzechowski ea40ba4f6a wlr_scene: Fix texture reuse
Add private interface to ignore a buffer that's locking a client_buffer
for damage tracking. This should eventually be replaced by wlr_raster.
2022-11-11 00:08:04 +00:00
Kirill Primak 4152db92ef damage-ring: add missing headers 2022-11-08 17:10:56 +00:00
zccrs 270914d379 render/vulkan: add some interfaces to allow compositors to integrate
Added wlr_vk_renderer_get_* functions to allow get the VkInstance,
VkPhysicalDevice, VkDevice, queue family of a wlr_vk_renderer.

Added wlr_vk_renderer_get_current_image_attribs function to allow get
the VkImage of current renderer buffer to use on compositors.

Added wlr_renderer_is_vk function, it's like the wlr_renderer_is_gles2,
returns true if the wlr_renderer is a wlr_vk_renderer.

Added wlr_vk_image_get_attribs function to get a VkImage and it's
extras information (e.g. a VkImageLayout and VkImageFormat of the
VkImage) from a wlr_texture.
2022-11-08 12:56:38 +01:00
Kirill Primak 32daa43a45 xwayland/xwm: use role object destroy handler 2022-11-06 17:00:00 +03:00
Kirill Primak acd5a64fd1 xdg-shell: use role object destroy handler 2022-11-06 17:00:00 +03:00
Kirill Primak 92fbfda2ca drag-icon: use role object destroy handler 2022-11-06 17:00:00 +03:00
Kirill Primak 75af6a0a39 input-method: use role object destroy handler 2022-11-06 17:00:00 +03:00
Kirill Primak bcf6b2bbf8 session-lock: use role object destroy handler 2022-11-06 17:00:00 +03:00
Kirill Primak 2518ace573 subcompositor: use role object destroy handler 2022-11-06 17:00:00 +03:00
Kirill Primak 3da2cf3eb3 layer-shell: use role object destroy handler 2022-11-06 17:00:00 +03:00
Kirill Primak 756260ac05 compositor: introduce wlr_surface_destroy_role_object() 2022-11-06 14:16:05 +03:00
Kirill Primak 1243a855d4 xdg-shell: fix geometry types 2022-11-05 18:30:09 +00:00
Simon Ser 05454618cd xwayland: split headers
We're about to get one more Xwayland-related thing, and this header
already contains two things.
2022-11-02 19:00:23 +01:00
Isaac Freund a773231c42 wlr-output-management: implement adaptive sync
Version 4 of the protocol adds support for reporting/setting adaptive
sync state of outputs. Implement these new requests/events in wlroots.
2022-10-24 16:19:25 +00:00
Simon Ser ccf4e04036 output: clarify custom modes warning
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3514
2022-10-20 10:43:50 +00:00
Simon Ser 3a949ea8eb idle-notify-v1: new protocol implementation
References: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/29
2022-10-14 13:36:15 +00:00
Kirill Primak a049d66dd7 xdg-toplevel: send invalid_parent error 2022-10-14 10:57:49 +00:00
Simon Ser 5c382f6344 drm-lease-v1: fix error codepath
We were crashing in the error codepath [1] when
wlr_drm_create_lease() fails.

To fix this, delay the creation of the wlr_drm_lease_v1 until the
request is granted. Previously we were allocating that struct early
without populating the drm_lease field. However that means we ended
up with a half-constructed struct in the error codepath which is
annoying to handle.

[1]: https://github.com/swaywm/sway/issues/7204#issuecomment-1269797356
2022-10-07 19:49:28 +00:00
Kirill Primak 46a686ce6b output-damage: drop unused pending_attach_render 2022-10-07 18:09:26 +03:00
Kirill Primak dd0665d822 output-damage: drop precommit listener 2022-10-07 17:43:50 +03:00
Simon Ser 6832ae14aa render: drop wlr_renderer_read_pixels() flags
These are unused.
2022-10-04 09:15:19 +02:00
Consolatis e22aa2796c screencopy-v1: make sure wlr_buffer enum is visible
.. by including wlr_buffer.h
2022-10-01 18:53:36 +00:00
Simon Ser a0345f2854 output: add wlr_output_state.allow_artifacts
When starting up, the compositor might call wlr_output_set_mode()
with a mode which is already the current one. wlroots will detect
this and make the wlr_output_set_mode() call a no-op. During the
next wlr_output_commit() call, wlroots will perform an atomic
commit without the ALLOW_MODESET flag.

This is an issue, because some drivers need ALLOW_MODESET even if
the mode is the same. For instance, if the FB stride or modifier
changed, some drivers require a modeset.

Add a new flag "allow_artifacts" which is set when the compositor
calls mode-setting functions. Use this flag to figure out whether
we want to perform atomic commits with ALLOW_MODESET.

(The name "allow_artifacts" is picked because ALLOW_MODESET is a
misnomer, see [1].)

[1]: https://patchwork.freedesktop.org/patch/505107/

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3499
2022-09-30 10:58:17 +00:00
Simon Ser c153ae3c5d screencopy-v1: use wlr_buffer APIs
Instead of using low-level wl_shm_buffer and wlr_dmabuf_v1_buffer
APIs, use the unified wlr_buffer APIs. That way it doesn't matter
what the exact wlr_buffer implementation is used, any which provides
the necessary capabilities (data_ptr or dmabuf) would work.

Simplifies the logic a bit, and will make the transition to wlr_shm
easier.
2022-09-22 18:01:52 +00:00
Simon Ser f03da48491 screencopy-v1: rename wlr_screencopy_frame_v1.stride
Make it clear it's only about shm, not about DMA-BUFs.
2022-09-22 18:01:52 +00:00
Simon Ser 77b829e15f screencopy-v1: use DRM format code for shm buffers
Will allow us to simplify common shm/DMA-BUF logic later on.
2022-09-22 18:01:52 +00:00
Simon Ser 4885c08f38 screencopy-v1: rename wlr_screencopy_frame_v1.{format,fourcc}
Make it clear that one is for shm buffers only, and the other is
for DMA-BUF buffers only.
2022-09-22 18:01:52 +00:00
Simon Ser 2178573b0a output: add wlr_output_mode.picture_aspect_ratio
CTA-861-H defines a picture aspect ratio which may be attached to
each mode. This affects the way the sink will display the image.
See annexes H.1 and H.2 for examples.
2022-09-22 09:36:59 +02:00
Simon Ser 1465d238a4 single-pixel-buffer-v1: fix header guard name
Be consistent with other headers.
2022-09-17 09:18:11 +02:00
Kirill Primak 4cc3abb966 xdg-foreign-v2: s/unmap/destroy
Same as the previous commit.
2022-09-11 09:20:08 +03:00
Kirill Primak ba7bbab3ab xdg-foreign-v1: s/unmap/destroy
dac040f87f mistakenly renamed
xdg_surface_destroy listener, which was listening to *unmap* events, to
xdg_surface_unmap. The actual fix, however, is to listen to destroy
events. This fixes various crashes.
2022-09-11 09:20:08 +03:00
Simon Ser f8ae564906 compositor: fix wlr_surface_set_role return value docs
It returns a bool, not an int.
2022-09-05 15:34:19 +02:00
Isaac Freund fd0b0276c9 output: remove unknown adaptive sync state
This was previously used by the X11 backend but is no longer required
since the previous commit.
2022-08-30 17:53:50 +00:00
Simon Ser 8c70245d5f output: fail commits if adaptive sync cannot be enabled
Previously, adaptive sync was just a hint and wouldn't make any
atomic commit fail if the backend didn't support it. The main reason
is wlr_output_test wasn't supported at the time.

Now that we have a way for compositors to test whether a change can
work, let's remove the exception for adaptive sync and convert it to
a regular output state field.
2022-08-30 17:53:50 +00:00
Kenny Levinsen 7c575922c0 wlr_scene: Convert render_list to wl_array
This simplifies some of the growth logic, but uses array_realloc to shrink the
array if needed.
2022-08-19 19:38:33 +02:00
Alexander Orzechowski 1d08ef234e util/box: Introduce wlr_fbox_equal 2022-08-15 06:14:59 -04:00
Alexander Orzechowski 9f3bd64a33 util/box: Introduce wlr_box_equal 2022-08-15 06:14:28 -04:00
Alexander Orzechowski 59675347e6 wlr_scene: Remove unused typedef 2022-08-14 02:38:51 -04:00
Alexander Orzechowski 919e67da7d wlr_scene: Account for occlusion by other scene nodes when calculating visibility 2022-08-14 02:38:51 -04:00
Alexander Orzechowski 18417026be wlr_scene: Introduce buffer opaque region metadata 2022-08-14 02:38:50 -04:00
Alexander Orzechowski 0a9a941ba3 wlr_scene: Rewrite direct scan out logic to rely on visibility
Also make the regular rendering logic use the introduced
render list.
2022-08-14 02:38:50 -04:00
Alexander Orzechowski 028606512d wlr_scene: Add per scene node visibility 2022-08-14 01:39:20 -04:00
Simon Ser 42d68d7532 surface: add WLR_SURFACE_STATE_OFFSET
This indicates whether the surface offset has changed.
2022-08-12 11:20:44 +02:00
Simon Ser 98cf38601f render: replace wlr_texture_write_pixels with update_from_buffer
This lets the renderer handle the wlr_buffer directly, just like it
does in texture_from_buffer. This also allows the renderer to batch
the rectangle updates, and update more than the damage region if
desirable (e.g. too many rects), so can be more efficient.
2022-08-12 08:41:32 +00:00
Alexander Orzechowski f72aeacd6e wlr_scene: Add option to disable direct scanout
Closes: #3405
Supersedes: !3562

Co-authored-by: Xiao YaoBing <xiaoyaobing@qq.com>
2022-08-08 00:40:21 -04:00
Simon Ser b24b50ec0c single-pixel-buffer-v1: new protocol implementation
This implements the single-pixel-buffer-v1 protocol [1], to allow clients
to create 1x1 buffers with a single color.

[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/104
2022-08-03 10:35:23 +00:00
Simon Ser f1e05a6493 xdg-shell: add support for v5
This version adds a wm_capabilities event.
2022-08-01 18:50:16 +02:00
José Expósito add44b3e2e seat: support low-resolution clients
When the client doesn't support high-resolution scroll, accumulate
deltas until we can notify a discrete event.

Some mice have a free spinning wheel, making possible to lock the wheel
when the accumulator value is not 0. To avoid synchronization issues
between the mouse wheel and the accumulators, store the last delta and
when the scroll direction changes, reset the accumulator.
2022-07-11 11:01:35 +02:00
José Expósito 65c436407f pointer: transform low-res to high-res axis events
Currently, the "wlr_event_pointer_axis" event stores low-resolution
values in its "delta_discrete" field. Low-resolution values are always
multiples of one, i.e., 1 for one wheel detent, 2 for two wheel
detents, etc.

In order to simplify internal handling of events, always transform in
the backend from the low-resolution value into the high-resolution
value.

The transformation is performed by multiplying by 120. The 120 magic
number is used by the kernel and it is exposed to clients in the
"WLR_POINTER_AXIS_DISCRETE_STEP" constant.
2022-07-11 11:01:35 +02:00
Alexander Orzechowski 5dc1d4671d wlr_scene: Maintain damage highlight regions per output
The logic doesn't support handling multiple outputs so let's not break
the assumption and handle damages per output much like how damage_ring
is done.
2022-07-03 12:21:52 -04:00
Isaac Freund ffb53a6103
Document NULL return value of foo_from_wlr_surface() functions
wlr_xdg_surface_from_wlr_surface() for example may return NULL even if
the surface has the xdg surface role if the corresponding xdg surface
has been destroyed.
2022-07-02 13:28:02 +02:00
Kirill Primak 694b8c6683 scene: add missing output damage listener
This is necessary to handle damage coming from the backend and software
cursors.
2022-06-29 21:19:38 +03:00
Kirill Primak 97f0347780 scene: switch to wlr_damage_ring 2022-06-29 18:54:27 +03:00
Kirill Primak e0accb2d50 types: add wlr_damage_ring
wlr_damage_ring is effectively wlr_output_damage untied from wlr_output.
2022-06-29 18:54:21 +03:00
Kenny Levinsen 03dc7e2df5 wlr_{keyboard,pointer,touch}: Update event docs
Events used by our input devices were recently renamed from wlr_event_* to
wlr_*_event, but the documentation and a single point of use was not updated
accordingly.

Regressed by: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3484
2022-06-28 09:50:30 +00:00
Isaac Freund 91943a68a6 wlr_input_device: remove anon union field
This union is unnecessary since the recent input device refactor and can
now be replaced by wlr_*_from_input_device() functions.
2022-06-21 18:42:07 +00:00
Kirill Primak 5c4384a133 xdg-popup: use configure fields 2022-06-21 15:14:37 +00:00
Simon Ser d89285f783 output-management-v1: add wlr_output_head_v1_state_apply()
This function applies a configuration sent by a client on a
struct wlr_output_state.
2022-06-17 21:05:51 +00:00
Simon Ser 29291cb47c render/texture: drop wlr_texture_is_opaque
Whether a texture is opaque or not doesn't depend on the renderer
at all, it just depends on the source buffer. Instead of forcing
all renderers to implement wlr_texture_impl.is_opaque, let's move
this in common code and use the wlr_buffer format to know whether
a texture will be opaque.
2022-06-16 14:43:24 +02:00
Simon Ser 96b594110d matrix: remove wlr_matrix_projection()
69477051cc ("matrix: deprecate wlr_matrix_projection") marked it
as deprecated. 1 year later, we can now remove it from our public
API.
2022-06-08 19:27:36 +00:00
Simon Ser 6688a3d9ea output: add output state setters
This ensures compositors don't forget to set the committed flag
or the mode_type when setting a field.
2022-06-08 18:22:32 +02:00
Simon Ser e383c1f1db xdg-shell: add support for v4
This adds a configure_bounds event to let the client know of the
preferred maximum window geometry size.
2022-06-01 18:18:54 +02:00
Kirill Primak 0c2eed533e scene/output-layout: improve ownership logic
This commit ensures that outputs that weren't created by the output
layout helper aren't destroyed on the output layout change.

Consider the following piece of logic:

// struct wlr_output *o1, *o2;
// struct wlr_scene *scene;
// struct wlr_output_layout *layout;
wlr_scene_attach_output_layout(scene, layout);
wlr_output_layout_add_auto(layout, o1);
struct wlr_scene_output *so2 = wlr_scene_output_create(scene, o2);
wlr_output_layout_move(layout, o1, 100, 200);
// so2 is invalid now
2022-06-01 09:49:25 +00:00
Kirill Primak d3bc17d5d1 scene: add wlr_scene_output.events.destroy 2022-06-01 09:49:25 +00:00
Kirill Primak ec328ca8cc scene/wlr_scene.h: fix indentation 2022-05-31 20:34:50 +03:00
Simon Ser 638c5cda51 output: drop wlr_output_cursor.events.destroy
Compositors can just listen to wlr_output.events.destroy instead.
2022-05-31 11:40:47 +00:00
Simon Ser 459a642e83 output: introduce wlr_output_cursor_set_buffer
This will supersede wlr_output_cursor_set_image, and then later
also supersede wlr_output_cursor_set_surface.
2022-05-31 11:40:47 +00:00
Alexander Orzechowski 71f8a48d38 wlr_scene: Move children list from wlr_scene_node to wlr_scene_tree 2022-05-31 09:14:28 +00:00
Alexander Orzechowski cb2dbc327e wlr_scene: Inline wlr_scene_node_state
This seems like nothing interesting was done with this. Let's simplify
and allow us some flexibility in the future.
2022-05-31 09:14:28 +00:00
Alexander Orzechowski ccd0f85c2a wlr_scene: Only allow parenting on a wlr_scene_tree 2022-05-31 09:14:28 +00:00
Alexander Orzechowski 9eb71146ae wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_tree
Co-authored-by: Isaac Freund <mail@isaacfreund.com>
2022-05-31 09:14:28 +00:00
Simon Ser bb2946f737 build: make GBM optional
Now that the DRM backend no longer depends on GBM, we can make it
optional. The GLES2 renderer still depends on it because of our EGL
device selection.

This is useful for compositors with their own renderers, and for
compositors using the Vulkan renderer.
2022-05-30 13:30:08 +00:00
Simon Ser d483dd2f4c output: add wlr_output_commit_state
Same as wlr_output_commit, but takes a wlr_output_state.
2022-05-30 11:40:34 +02:00
Simon Ser b21c26a1c9 output: add wlr_output_event_precommit.state 2022-05-30 11:34:57 +02:00
Simon Ser c4253fef9c output: add wlr_output_test_state
Same as wlr_output_test, but takes a wlr_output_state argument.
2022-05-30 11:34:57 +02:00
Simon Ser 25dd3cc0cd output: pass wlr_output_state to backend
Groundwork for the following commits. The goal is to allow users
to specify their own wlr_output_state instead of wlr_output.pending.
2022-05-30 11:34:57 +02:00
Kirill Primak 1761c3bbe2 xdg-popup: add reposition support 2022-05-27 13:31:30 +00:00
Kirill Primak 8a0835c59c xdg-positioner: add v3 parameters 2022-05-27 13:31:30 +00:00
Kirill Primak 6f1fce9cb4 xdg-popup: use current/pending state pattern 2022-05-27 13:31:30 +00:00
Kirill Primak 4a968576e4 xdg-popup: add proper configure flow 2022-05-27 13:31:30 +00:00
Simon Ser be86145322 output: turn make/model/serial into char *
This allows the make/model/serial to be NULL when unset, and allows
them to be longer than the hardcoded array length.

This is a breaking change: compositors need to handle the new NULL
case, and we stop setting make/model to useless "headless" or
"wayland" strings.
2022-05-26 13:36:06 +00:00
Simon Ser 1cb6b2cf67 render/egl: document wlr_egl_create_with_context 2022-05-25 18:17:41 +00:00
Simon Ser 4b3e08c8ac render/egl: make wlr_egl_{make,unset,is}_current private
These are trivial wrappers around eglMakeCurrent and
eglGetCurrentContext. Compositors which need to call these
functions will also call other EGL or GL functions anyways. Let's
reduce our API surface a bit by making them private.
2022-05-25 18:17:41 +00:00
Simon Ser f954092f22 render/egl: make wlr_egl struct opaque
Compositors can use wlr_egl_create_with_context if they need a
custom EGL display or context.
2022-05-25 18:17:41 +00:00