e1ed8e11ca
internal: import qt env to dbus
2023-12-15 20:59:13 +00:00
79d8d14fe0
config: add qt env to default config
2023-12-15 18:27:04 +00:00
395ab3ba37
xdg: use better min/max size checks for floating resizes
2023-12-15 15:38:20 +00:00
dranull
36fa33f7ca
input: Prevent crash with invalid keyboard layout ( #4157 )
2023-12-15 00:39:03 +00:00
01e5c59d75
Revert "xwayland: push invisible windows outside layout"
...
This reverts commit accb3d8d0b
.
Bad idea
2023-12-13 17:25:19 +00:00
dranull
4de986072c
layout: Focus a floating window after closing the last tiled ( #4137 )
2023-12-12 16:44:31 +00:00
dranull
934112af5b
config: Use canonical instead of read_symlink ( #4136 )
2023-12-12 16:43:38 +00:00
ba2af6f86d
focus: prefer sendMotionEventsToFocused for ensuring cursor image
2023-12-12 14:58:43 +00:00
1950c3fc9c
input: unset resize cursor on empty focus
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fixes #4133
2023-12-12 14:55:48 +00:00
8f38487884
xwayland: don't change workspace on configure for invisible windows
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fixes #3578
2023-12-12 01:15:17 +00:00
accb3d8d0b
xwayland: push invisible windows outside layout
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fixes some xwl focus issues with special especially.
2023-12-12 01:14:36 +00:00
ea7569d7e0
config: improve layoutopt handling for workspacerules
2023-12-11 22:58:51 +00:00
François Conzelmann
e53134ca90
internal: fix interactions with fakefullscreen ( #4113 )
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- In a maximized window, unstuck fakefullscreen from on state
- In a fakefullscreen window, going in and out of fullscreen state
keep the fakefullscreen state rendered
2023-12-11 16:51:10 +00:00
8191e635a3
deco-positioner: include sticky in sent geometry
2023-12-11 16:46:20 +00:00
0fdf909b19
renderer: don't render decorations on renderdata.decorate false
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fixes #4117
2023-12-11 16:32:11 +00:00
nmzik
53ce7992be
renderer: double lookup fix, input: double conversion fix ( #4124 )
2023-12-11 16:28:22 +00:00
167f2ed3b2
border: fix failed assert on small windows
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fixes #4115
2023-12-10 19:32:03 +00:00
nmzik
efdf07e295
renderer: Allocate background texture only if required ( #4111 )
2023-12-10 16:53:08 +00:00
Mihai Fufezan
0c10b8ab2d
input: Add scroll_points option for device ( #4101 )
2023-12-10 16:30:08 +00:00
Vaxry
9f5b9053c6
internal: Remake borders as window decorations ( #4104 )
2023-12-10 16:28:12 +00:00
af6aae4e12
renderer: don't use clipBox for pinned window occlusion during animations
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ref #4094
2023-12-09 18:41:32 +00:00
0ebbf371ff
renderer: improve fullscreen workspace client rendering
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fixes #4076
2023-12-09 18:38:32 +00:00
dranull
89d8f665b5
config: Avoid regenerating config if --config is used ( #4103 )
2023-12-09 18:27:30 +00:00
9132660768
functionHooks: fix incorrect protlen calcs
2023-12-09 16:16:46 +00:00
dd0714c22a
input: add relative_input for tablets
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closes #2639
2023-12-09 04:07:28 +00:00
11d1c50420
windowrules: add focus param
2023-12-08 16:02:16 +00:00
dranull
004bf94a23
keybinds: Keep focus on special when switching workspaces ( #4084 )
2023-12-07 22:12:08 +00:00
aa020a2a1a
toplevel-export: commence render pass before reading
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fixes #4070
2023-12-07 17:58:13 +00:00
a794eecd6a
README: add note about hyprpm + clang-format
2023-12-07 10:46:12 +00:00
ddmetz
62a8d0be5c
keybinds: check for null last monitor in changeworkspace ( #4077 )
2023-12-07 00:09:25 +00:00
François Conzelmann
4a42344e97
style/ci: apply clang-format and verify it in ci ( #4039 )
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* style: apply clang-format
* ci: add new clang-format job to CI
2023-12-06 22:54:56 +00:00
5489f9f07a
renderer: use xray for background blur on small() surfaces
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ref #4050
2023-12-06 20:17:40 +00:00
03c6f4506a
internal: various improvements to avoid crashes on exit
2023-12-06 14:46:29 +00:00
swwind
13b4c6de86
input: don't send mouse events on touch ( #4071 )
2023-12-06 14:30:40 +00:00
dranull
cfd94c5b30
input: Stop propagating axis events after valid binds ( #4059 )
2023-12-05 21:16:26 +00:00
ab66fa430e
screencopy: fix glReadPixels offset
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fixes #4042
2023-12-05 20:04:53 +00:00
37d7a8c64d
framebuffer: ignore addStencil on legacyRenderer
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ref #4044
2023-12-05 15:41:17 +00:00
da863459c4
screencopy: fix legacyrenderer builds
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fixes #4044
2023-12-05 14:59:12 +00:00
83248b6936
toplevelexport: fix getPreferredReadFormat param in captureToplevel
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fixes #4043
2023-12-05 14:43:54 +00:00
2d04cb1cc6
input: make fallback layout us
2023-12-05 00:48:39 +00:00
c6804ccaab
opengl: fixup blur dirty repaint conditions with solitary
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fixes #4025
2023-12-05 00:43:09 +00:00
Glizda
aa46aaed04
config: Add variables to default config ( #4032 )
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* update default config
* Fix inconsistency in variable naming
* continuation of last commit
* edited example/hyprland.conf for parity
* fix issue
* deleted unwanted newline
2023-12-04 18:47:58 +00:00
68783d904d
screencopy: use buffer format for glReadPixels
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fixes #4029
2023-12-04 03:52:54 +00:00
5d100bdcbb
opengl: clear layer fade fbs in ~dtor
2023-12-04 02:08:34 +00:00
45d3fbb8d8
opengl: free window framebuffers in ~dtor
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ref #4036
2023-12-04 01:44:16 +00:00
dranull
9a9528d093
config: Minor --config improvements, fixes ( #4034 )
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* Follow symlink, only file, absolute path for -c
* Create config file only for default paths
* Skip non-file source= glob results
* Check for absolute path on XDG_CONFIG_HOME
As per spec, all non-absolute paths should be ignored.
https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
2023-12-04 01:35:24 +00:00
e496b0f250
screencopy: fix detecting gl shm formats
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ref #4029
2023-12-03 22:04:07 +00:00
dc2082b00a
screencopy: fix transformed on shm
2023-12-03 19:06:51 +00:00
dranull
59cb0e20de
input: Handle fullscreen windows in vectorToWindowIdeal ( #4021 )
2023-12-03 12:53:12 +00:00
80b9b21f9f
opengl: fix nvidia read formats
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fixes #4023
2023-12-02 14:51:45 +00:00
thejch
758cf90ea1
workspacerules: Add workspace rule for master layout orientation ( #3964 )
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* add workspace rule for master layout orientation
* change rule format
* edit rule name
* use map for layoutopts
* use std::any instead of string
2023-12-02 14:42:49 +00:00
6e8b9ef7d8
opengl: fix swapped rgb drm formats
2023-12-01 17:23:50 +00:00
9c09f2a847
screencopy: fix shm exports with 10-bit
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fixes #4019
2023-12-01 17:20:56 +00:00
Wren Baxter
8440a30231
input: fix overzealous mouse capture on resize_on_border ( #4010 )
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fixes #2456
2023-12-01 01:12:08 +00:00
ab40f240c3
screencopy: use drmFormat instead of wlr funcs
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ref #4014
2023-12-01 00:23:48 +00:00
b2f3623131
events: add keyPress and mouseAxis
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fixes #4011 fixes #4008
2023-11-30 18:45:12 +00:00
François Conzelmann
5513eed64d
managers: fix debug log using printf format ( #4007 )
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Some debug messages where using printf format style to print variable
content instead of std::format format.
2023-11-30 15:20:08 +00:00
12ec549a18
screencopy: fix shm sharing if introspection required
2023-11-30 11:07:17 +00:00
9f2027be4b
opengl: don't make a mirror buffer on fakeFrame
2023-11-30 10:15:02 +00:00
b9937484f4
screencopy: fix broken shm copying
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fixes #4001
2023-11-30 10:14:35 +00:00
776f944619
opengl: fix missed makeEGLCurrent
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fixes #3998
2023-11-30 02:19:27 +00:00
François Conzelmann
1fc1e4e9cb
monitor: remove comma from monitor description ( #3996 )
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this allows for monitor specific rules to work on monitor with comma on
their description
fixes #2457
2023-11-30 01:48:10 +00:00
d2c3b23ace
deps: update wlroots
2023-11-30 01:18:55 +00:00
b80c72c7dd
groupbar: fix crash in renderGradientTo
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fixes #3985
2023-11-29 13:36:37 +00:00
3caaa483d4
configmgr: fix parsing of touchdevice groups
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fixes #3992
2023-11-29 03:39:45 +00:00
e2f18f8c7f
groupbar: more safety around gradient textures
2023-11-28 19:03:02 +00:00
99ca26d4eb
hooksystem: fix missed log include
2023-11-26 18:33:53 +00:00
e416ab740d
config: log info about logs before loading vars
2023-11-26 18:02:33 +00:00
MightyPlaza
7a0a5666d5
groupbar: allow reload and fix locked groupbar gradient ( #3546 )
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modified: src/config/ConfigManager.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
2023-11-26 17:59:49 +00:00
1778fb77e2
functionhooks: throw an exception on unsupported %rip usage
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ref #2479 , now will actually tell you what's wrong instead of crashing
2023-11-26 17:53:51 +00:00
adeb20ea11
opengl: tiled special require introspection
2023-11-26 16:42:04 +00:00
68e57b7ee3
renderer: proper full occlusion checks for back layer
2023-11-26 15:24:24 +00:00
408d96668d
renderer: use occlusion checks for buffer clear
2023-11-26 15:06:42 +00:00
75e5799310
layer-shell: simulate mouse movement on unmap
2023-11-26 14:54:34 +00:00
9e2b939024
surface: avoid infinite pointer image resets
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fixes #3729 , should also #3968
2023-11-26 14:53:22 +00:00
ad3f688648
opengl: check for introspection on special_blur
2023-11-25 19:44:34 +00:00
b281d8647a
screencopy: use new isNvidia() for format
2023-11-25 17:56:38 +00:00
15b282ee0c
opengl: fix window introspection check
2023-11-25 17:46:50 +00:00
6f733292bf
renderer: nvidia checks and use glFinish on nvidia
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fixes #3952 #3946
2023-11-25 17:45:08 +00:00
3fe6162af1
opengl: fix xray modes in introspection checks for ls
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fixes #3953
2023-11-25 14:52:52 +00:00
Jibin George
2ce4b94a22
input: Fix custom acceleration profile config ( #3948 )
2023-11-25 14:39:21 +00:00
Junxuan Liao
929c44e361
input: pass mouse input to IME popups ( #3922 )
2023-11-25 14:27:57 +00:00
512a59731b
config: default special_scale_factor to 1
2023-11-25 01:45:04 +00:00
a6eba91935
opengl: require introspection on mirroring
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fixes #3939
2023-11-25 00:48:02 +00:00
Xavier
745b998587
renderer: Adding an option to disable first launch animation ( #3933 )
2023-11-24 21:45:59 +00:00
1a2a2da6aa
renderer: fixup cursor scaling
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fixes #3935
2023-11-24 21:30:28 +00:00
Vaxry
822775aa8c
renderer: Fixup double rendering cases with special ( #3928 )
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* fixup
* better fullscreen
2023-11-24 21:18:50 +00:00
d79cf0afe2
renderer: fix software cursors on nvidia
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fixes #3926
2023-11-24 13:47:36 +00:00
334d0ae31b
monitor: fix transform matrix calculations for transformed
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fixes #3929
2023-11-24 13:45:10 +00:00
thejch
258c83f3bb
exec: remove redundant environment variables from spawn ( #3923 )
2023-11-24 12:42:20 +00:00
aedcade68d
opengl: better checking for required introspection
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performance woo
2023-11-24 12:37:10 +00:00
802ab58f8a
renderer: fix inverseOpaque calcs in renderWithBlur
2023-11-24 12:32:35 +00:00
Vaxry
2ebfd0c745
renderer: Move to a full Hyprland GL rendering pipeline ( #3920 )
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Also updates wlroots
2023-11-24 10:54:21 +00:00
e40e486f61
renderer: better checks for special rendering in renderWorkspaceWindows
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ref #3916 #3888
2023-11-23 11:31:52 +00:00
e55c5a916a
renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
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fixes #3916 fixes #3888
2023-11-22 23:43:46 +00:00
45ebe0df8f
config: fix red warn in default config
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fixes #3917
2023-11-22 23:38:14 +00:00
812a3f6d78
renderer: fix double render of tiled on workspace switch
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fixes #3889
2023-11-22 20:05:50 +00:00
44accacff9
config: add nomaximizerequest all to default cfg
2023-11-22 19:50:37 +00:00
zakk4223
4729265284
hyprctl: Add 'layouts' command ( #3895 )
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* Add hyprctl 'layouts' command
formatting
* Add getAllLayoutNames(), move m_vLayouts back to private
Formatting
* clang-format
2023-11-21 18:43:38 +00:00
thejch
572fd554b8
renderer: Fix floating clipbox ( #3907 )
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* fix floating decoration clipbox scale
* use vecTransformedSize
* use workspace offset
2023-11-21 00:34:34 +00:00
thejch
7d1c8d827a
shadow: add workspace offset to floating window shadow ( #3906 )
2023-11-20 22:34:28 +00:00
thejch
6d26199e1c
renderer: fix floating window rendering when scale > 1 ( #3901 )
2023-11-20 12:13:09 +00:00
end-4
646f4bc638
general: add workspace gaps ( #3877 )
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* anims: workspace gap
* anims: ws gaps: on swipe end
* anims: ws gaps: add missing parentheses
* format
* refractor
* Update Swipe.cpp
* format
* fix swipe to right
* ws gaps: move animations:workspace_gap to general:gaps_workspace
* ws gaps: general:gaps_workspace -> general:gaps_workspaces
2023-11-19 12:33:26 +00:00
MightyPlaza
7e0c90b92c
groupbar: fix text pos with verical offset ( #3893 )
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modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2023-11-19 12:29:26 +00:00
MightyPlaza
add23a9ba2
group: fix dragging into floating groups ( #3719 )
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* allow dragging into floating groups
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/layout/IHyprLayout.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* floating-only
modified: src/layout/IHyprLayout.cpp
2023-11-19 12:29:01 +00:00
Dickby
3d89654254
vector: New operator overloads and small fix in Vector2D. ( #3891 )
2023-11-18 21:37:16 +00:00
Dickby
6ad5f26cfe
layout: Don't update pseudoSize after window moved by mouse. ( #3873 )
2023-11-18 19:59:12 +00:00
89f6457a99
renderer: avoid rendering floating windows twice with special
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fixes #3887
2023-11-18 19:53:45 +00:00
Vaxry
8b57a1973e
internal: Allow floating windows on special ( #3872 )
...
* allow floating on special
* fix mistake
* fix clipbox
2023-11-18 17:00:24 +00:00
483302a2cd
env: add HYPRLAND_NO_RT
2023-11-17 23:29:30 +00:00
395985f815
pluginmgr: fix double use of dlerror()
2023-11-17 22:24:52 +00:00
51282f964f
plugins: make logging on error more verbose
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ref #3874
2023-11-17 22:22:31 +00:00
TheAngusMcFire
db8f13291a
hyprctl: add monitors all to report all connected monitors ( #3730 )
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---------
Co-authored-by: Christian Rieger <christian.rieger@student.tugraz.at>
2023-11-17 16:01:21 +00:00
84bc0a73f6
compositor: drop unused vectorToWindow func
2023-11-17 15:30:04 +00:00
Dickby
1d9bfa60a1
opengl: Don't use wrong shader just because it's GLES ( #3867 )
2023-11-16 21:03:17 +00:00
a34e192433
renderer: clip floating boxes on slide anim
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fixes #3514
2023-11-16 20:20:41 +00:00
4868d4dfd3
shadow: avoid fatal mutation of the windowBox for calcs
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fixes #3865
2023-11-16 17:31:52 +00:00
859841f4d1
renderer: don't make snapshots of invisible windows on close
2023-11-16 12:24:07 +00:00
28ef18a921
shadow: avoid using glClear and don't draw behind window if ignore_window
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fixes #3860
2023-11-16 11:42:53 +00:00
Dickby
91d6be1f09
groupbar: Fix position of groupbar titles on monitor scales != 1.0 ( #3856 )
2023-11-15 20:32:44 +00:00
thejch
9e3dccca76
keybinds: Close special workspace after moving windows out of it ( #3649 )
...
* use old monitor
* use pMonitor for for special workspace
2023-11-15 12:32:02 +00:00
e195e51c1b
logging: move to an internal rolling log buffer
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disables logging to the logfile by default
2023-11-14 20:06:04 +00:00
e8469f8b1b
renderer: drop unnecessary spammy logs
2023-11-14 19:51:47 +00:00
49597688e9
windowrules: make idleinhibit dynamic
2023-11-14 15:46:57 +00:00
5edb4e4a30
decorations: recalc layout and positioner on add/remove
2023-11-13 16:42:58 +00:00
Ching Pei Yang
4d6fa6ed0c
pluginapi: add touch event hooks ( #3836 )
2023-11-13 16:32:12 +00:00
016a7a9c9b
hyprctl: use a rolling buffer for reading requests
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fixes #3846
2023-11-13 16:30:37 +00:00
2e26542e3b
renderer: use viewporter corrected size for uv calcs
2023-11-12 23:57:53 +00:00
68935ba9dc
renderer: separate oversize uv calcs in dimensions
2023-11-12 23:27:52 +00:00
ba5bc5871f
subsurfaces: damage window on subsurface size change
2023-11-12 23:06:31 +00:00
824ccd957b
renderer: pass proper arg to main param of uv calcs
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was fucking up some non-fitting subsurfaces
2023-11-12 22:59:19 +00:00
45e86d4fdf
groupbar: translate box by workspace offset
2023-11-12 22:40:21 +00:00
0ba2e68704
deco-positioner: don't remove hidden windows' data
2023-11-12 17:02:42 +00:00
Dickby
e974d1fe98
shaders: Some more changes in rgb2hsl. ( #3834 )
2023-11-12 16:20:23 +00:00
47d46aa56c
inputmgr: clean lists in ~dtor
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ref #3558
2023-11-12 14:03:46 +00:00
65efde32c9
internal: make getPlusMinusKeywordResult return optional
2023-11-12 13:40:02 +00:00
69e314207d
internal: replace INT_MAX with WORKSPACE_INVALID
2023-11-12 13:34:54 +00:00
Alessio Molinari
1bfd4a2bff
output-layout: fix wlroots display handling ( #3718 )
2023-11-12 13:14:05 +00:00
91cbe93cf8
decoration: add NON_SOLID flag for shadow
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fixes #3841
2023-11-12 13:01:23 +00:00
f39a6ca17c
decoration-positioner: improve stability
2023-11-11 18:07:56 +00:00
Dickby
6eb2abcb20
shaders: Small optimization in rgb2hsl. ( #3831 )
2023-11-11 17:20:18 +00:00
ae46fbafe5
xdg: set state maximized for all tiled windows
...
forces them to not draw stupid decorations of their own. Wlroots stopped doing it for us. Fixes #3830
2023-11-11 17:13:20 +00:00
52cf122a0a
shadow: move workspace offset calcs to draw
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fixes #3829
2023-11-11 16:15:23 +00:00
Dickby
844da8db56
shaders: Avoid calculating unused values in hsl2rgb. ( #3827 )
2023-11-11 15:43:31 +00:00
db82fc5b09
animationmgr: push shadow avs to ended on disabled
2023-11-11 15:23:33 +00:00
bea828ea45
decoration-positioner: improve extent handling
2023-11-11 15:18:17 +00:00
cc04b52ce1
deco-positioner: recalc after uncache
2023-11-11 14:52:27 +00:00
Vaxry
9be6fbf5ea
decorations: Decoration Positioner ( #3800 )
2023-11-11 14:37:17 +00:00
Dickby
7345b1a1ea
shaders: Use clamp in doubleCircleSigmoid. ( #3824 )
2023-11-11 13:15:37 +00:00
e44d6de555
shadow: alpha treatment improvements
2023-11-11 00:52:40 +00:00