MightyPlaza
2ad2e1d5f5
groupbar: add enabling groupbar and setting priority ( #4299 )
2023-12-30 15:18:53 +01:00
dranull
5f8e4068e5
groupbar: Middle click on groupbar to close tab ( #4297 )
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* Prevent window swapping when the head is removed
* Bring floating windows to top when selected
* Allow clicks on gropubar in fullscreen 1
* Close window on groupbar with middle click
2023-12-30 00:38:12 +01:00
9242b03317
internal: minor include fixes and missed format
2023-12-29 10:27:09 +01:00
f771c10d1a
renderer: ignore windowRequestedCursorHide
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ref #4197 , thanks @dtop129
co-authored-by: dtop129
2023-12-29 00:04:01 +01:00
dranull
8321d6be46
internal: Unify input handling on decorations ( #4280 )
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* Unify input handling on decorations
* Make input methods private
* Optional data
2023-12-28 23:54:41 +01:00
4f3ee4c645
renderer: add decoration:blur:popups_ignorealpha
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fixes #4282
2023-12-28 22:29:04 +01:00
MightyPlaza
5f65946c84
hyprctl: add decorations ( #4275 )
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* add hyprctl decorations
modified: hyprctl/main.cpp
modified: src/debug/HyprCtl.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprBorderDecoration.hpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.hpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
modified: src/render/decorations/IHyprWindowDecoration.cpp
modified: src/render/decorations/IHyprWindowDecoration.hpp
* fixes
modified: hyprctl/main.cpp
modified: src/render/decorations/IHyprWindowDecoration.cpp
2023-12-28 16:38:16 +01:00
07132741bc
renderer: use 120 as the denominator in scale checks
2023-12-27 23:47:01 +01:00
2702814a3f
opengl: add toggleable nvidia_anti_flicker
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ref #4252
2023-12-27 19:17:07 +01:00
MightyPlaza
1ecd173c7a
groupbar: remove extra border size from groupbars ( #4262 )
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modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2023-12-27 11:43:55 +01:00
e2d04ae503
renderer: add option to blur popups
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closes #2134
2023-12-25 18:07:07 +01:00
MightyPlaza
b25b06430b
groupbar: add egl context to refreshGroupBarGradients() ( #4238 )
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* add egl context to refreshGroupBarGradients()
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* don't unsetEGL
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2023-12-24 19:29:04 +01:00
f013acc6ee
renderer: add occlusion for special workspaces
2023-12-23 22:41:42 +01:00
dranull
5c7e23f86b
shadow: Avoid rounded shadows when rounding is 0 ( #4230 )
2023-12-23 20:40:07 +01:00
b9c1414f25
border: fix missed translate by offset
2023-12-23 16:11:26 +01:00
6c8e0f9863
config: add debug:disable_scale_checks
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ref #4225
2023-12-23 00:21:02 +01:00
6b6f3396cf
renderer: deny invalid scales and suggest a replacement
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ref #4225 #3511
2023-12-23 00:09:55 +01:00
79ef29d6e0
renderer: apply scale to wlr after checks
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ref #4225
2023-12-22 23:00:36 +01:00
c416880cf9
shadow: correctly scale boxes
2023-12-22 19:54:31 +01:00
37d2840246
renderer: reject non-clean scales, find nearest clean
2023-12-22 19:54:31 +01:00
bd952dcef2
systemd: add HYPRLAND_NO_SD_NOTIFY
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fixes #4217
2023-12-21 22:27:12 +01:00
48ecb13b14
renderer: improve cursor hiding infra
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ref #4197
2023-12-20 21:40:44 +01:00
a197fe3c11
renderer: don't set surfaces on cursor timeout
2023-12-20 17:59:11 +01:00
d1b8a63a8e
input: allow setting cursor even if it's hidden
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ref #4197
2023-12-20 13:00:35 +01:00
d9b74ff96b
renderer: staticize local functions
2023-12-19 11:55:56 +00:00
11fd37418c
renderer: fix null cursor surface sets being ignored
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oopsie from #4184
2023-12-18 22:06:50 +00:00
dusanx
0c74df4f9e
renderer: cursor hiding logic improvements ( #4184 )
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Co-authored-by: Dusan Popovic <dpx@binaryapparatus.com>
2023-12-18 16:06:06 +00:00
8191e635a3
deco-positioner: include sticky in sent geometry
2023-12-11 16:46:20 +00:00
0fdf909b19
renderer: don't render decorations on renderdata.decorate false
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fixes #4117
2023-12-11 16:32:11 +00:00
nmzik
53ce7992be
renderer: double lookup fix, input: double conversion fix ( #4124 )
2023-12-11 16:28:22 +00:00
167f2ed3b2
border: fix failed assert on small windows
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fixes #4115
2023-12-10 19:32:03 +00:00
nmzik
efdf07e295
renderer: Allocate background texture only if required ( #4111 )
2023-12-10 16:53:08 +00:00
Vaxry
9f5b9053c6
internal: Remake borders as window decorations ( #4104 )
2023-12-10 16:28:12 +00:00
af6aae4e12
renderer: don't use clipBox for pinned window occlusion during animations
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ref #4094
2023-12-09 18:41:32 +00:00
0ebbf371ff
renderer: improve fullscreen workspace client rendering
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fixes #4076
2023-12-09 18:38:32 +00:00
François Conzelmann
4a42344e97
style/ci: apply clang-format and verify it in ci ( #4039 )
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* style: apply clang-format
* ci: add new clang-format job to CI
2023-12-06 22:54:56 +00:00
5489f9f07a
renderer: use xray for background blur on small() surfaces
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ref #4050
2023-12-06 20:17:40 +00:00
03c6f4506a
internal: various improvements to avoid crashes on exit
2023-12-06 14:46:29 +00:00
37d7a8c64d
framebuffer: ignore addStencil on legacyRenderer
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ref #4044
2023-12-05 15:41:17 +00:00
c6804ccaab
opengl: fixup blur dirty repaint conditions with solitary
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fixes #4025
2023-12-05 00:43:09 +00:00
68783d904d
screencopy: use buffer format for glReadPixels
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fixes #4029
2023-12-04 03:52:54 +00:00
e496b0f250
screencopy: fix detecting gl shm formats
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ref #4029
2023-12-03 22:04:07 +00:00
80b9b21f9f
opengl: fix nvidia read formats
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fixes #4023
2023-12-02 14:51:45 +00:00
6e8b9ef7d8
opengl: fix swapped rgb drm formats
2023-12-01 17:23:50 +00:00
9c09f2a847
screencopy: fix shm exports with 10-bit
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fixes #4019
2023-12-01 17:20:56 +00:00
9f2027be4b
opengl: don't make a mirror buffer on fakeFrame
2023-11-30 10:15:02 +00:00
b9937484f4
screencopy: fix broken shm copying
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fixes #4001
2023-11-30 10:14:35 +00:00
776f944619
opengl: fix missed makeEGLCurrent
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fixes #3998
2023-11-30 02:19:27 +00:00
d2c3b23ace
deps: update wlroots
2023-11-30 01:18:55 +00:00
b80c72c7dd
groupbar: fix crash in renderGradientTo
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fixes #3985
2023-11-29 13:36:37 +00:00
e2f18f8c7f
groupbar: more safety around gradient textures
2023-11-28 19:03:02 +00:00
MightyPlaza
7a0a5666d5
groupbar: allow reload and fix locked groupbar gradient ( #3546 )
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modified: src/config/ConfigManager.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
2023-11-26 17:59:49 +00:00
adeb20ea11
opengl: tiled special require introspection
2023-11-26 16:42:04 +00:00
68e57b7ee3
renderer: proper full occlusion checks for back layer
2023-11-26 15:24:24 +00:00
408d96668d
renderer: use occlusion checks for buffer clear
2023-11-26 15:06:42 +00:00
ad3f688648
opengl: check for introspection on special_blur
2023-11-25 19:44:34 +00:00
b281d8647a
screencopy: use new isNvidia() for format
2023-11-25 17:56:38 +00:00
15b282ee0c
opengl: fix window introspection check
2023-11-25 17:46:50 +00:00
6f733292bf
renderer: nvidia checks and use glFinish on nvidia
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fixes #3952 #3946
2023-11-25 17:45:08 +00:00
3fe6162af1
opengl: fix xray modes in introspection checks for ls
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fixes #3953
2023-11-25 14:52:52 +00:00
a6eba91935
opengl: require introspection on mirroring
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fixes #3939
2023-11-25 00:48:02 +00:00
Xavier
745b998587
renderer: Adding an option to disable first launch animation ( #3933 )
2023-11-24 21:45:59 +00:00
1a2a2da6aa
renderer: fixup cursor scaling
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fixes #3935
2023-11-24 21:30:28 +00:00
Vaxry
822775aa8c
renderer: Fixup double rendering cases with special ( #3928 )
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* fixup
* better fullscreen
2023-11-24 21:18:50 +00:00
d79cf0afe2
renderer: fix software cursors on nvidia
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fixes #3926
2023-11-24 13:47:36 +00:00
aedcade68d
opengl: better checking for required introspection
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performance woo
2023-11-24 12:37:10 +00:00
802ab58f8a
renderer: fix inverseOpaque calcs in renderWithBlur
2023-11-24 12:32:35 +00:00
Vaxry
2ebfd0c745
renderer: Move to a full Hyprland GL rendering pipeline ( #3920 )
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Also updates wlroots
2023-11-24 10:54:21 +00:00
e40e486f61
renderer: better checks for special rendering in renderWorkspaceWindows
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ref #3916 #3888
2023-11-23 11:31:52 +00:00
e55c5a916a
renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
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fixes #3916 fixes #3888
2023-11-22 23:43:46 +00:00
812a3f6d78
renderer: fix double render of tiled on workspace switch
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fixes #3889
2023-11-22 20:05:50 +00:00
thejch
572fd554b8
renderer: Fix floating clipbox ( #3907 )
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* fix floating decoration clipbox scale
* use vecTransformedSize
* use workspace offset
2023-11-21 00:34:34 +00:00
thejch
7d1c8d827a
shadow: add workspace offset to floating window shadow ( #3906 )
2023-11-20 22:34:28 +00:00
thejch
6d26199e1c
renderer: fix floating window rendering when scale > 1 ( #3901 )
2023-11-20 12:13:09 +00:00
MightyPlaza
7e0c90b92c
groupbar: fix text pos with verical offset ( #3893 )
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modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2023-11-19 12:29:26 +00:00
MightyPlaza
add23a9ba2
group: fix dragging into floating groups ( #3719 )
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* allow dragging into floating groups
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/layout/IHyprLayout.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* floating-only
modified: src/layout/IHyprLayout.cpp
2023-11-19 12:29:01 +00:00
89f6457a99
renderer: avoid rendering floating windows twice with special
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fixes #3887
2023-11-18 19:53:45 +00:00
Vaxry
8b57a1973e
internal: Allow floating windows on special ( #3872 )
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* allow floating on special
* fix mistake
* fix clipbox
2023-11-18 17:00:24 +00:00
Dickby
1d9bfa60a1
opengl: Don't use wrong shader just because it's GLES ( #3867 )
2023-11-16 21:03:17 +00:00
a34e192433
renderer: clip floating boxes on slide anim
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fixes #3514
2023-11-16 20:20:41 +00:00
4868d4dfd3
shadow: avoid fatal mutation of the windowBox for calcs
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fixes #3865
2023-11-16 17:31:52 +00:00
859841f4d1
renderer: don't make snapshots of invisible windows on close
2023-11-16 12:24:07 +00:00
28ef18a921
shadow: avoid using glClear and don't draw behind window if ignore_window
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fixes #3860
2023-11-16 11:42:53 +00:00
Dickby
91d6be1f09
groupbar: Fix position of groupbar titles on monitor scales != 1.0 ( #3856 )
2023-11-15 20:32:44 +00:00
e8469f8b1b
renderer: drop unnecessary spammy logs
2023-11-14 19:51:47 +00:00
5edb4e4a30
decorations: recalc layout and positioner on add/remove
2023-11-13 16:42:58 +00:00
2e26542e3b
renderer: use viewporter corrected size for uv calcs
2023-11-12 23:57:53 +00:00
68935ba9dc
renderer: separate oversize uv calcs in dimensions
2023-11-12 23:27:52 +00:00
824ccd957b
renderer: pass proper arg to main param of uv calcs
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was fucking up some non-fitting subsurfaces
2023-11-12 22:59:19 +00:00
45e86d4fdf
groupbar: translate box by workspace offset
2023-11-12 22:40:21 +00:00
0ba2e68704
deco-positioner: don't remove hidden windows' data
2023-11-12 17:02:42 +00:00
Dickby
e974d1fe98
shaders: Some more changes in rgb2hsl. ( #3834 )
2023-11-12 16:20:23 +00:00
Alessio Molinari
1bfd4a2bff
output-layout: fix wlroots display handling ( #3718 )
2023-11-12 13:14:05 +00:00
91cbe93cf8
decoration: add NON_SOLID flag for shadow
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fixes #3841
2023-11-12 13:01:23 +00:00
f39a6ca17c
decoration-positioner: improve stability
2023-11-11 18:07:56 +00:00
Dickby
6eb2abcb20
shaders: Small optimization in rgb2hsl. ( #3831 )
2023-11-11 17:20:18 +00:00
52cf122a0a
shadow: move workspace offset calcs to draw
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fixes #3829
2023-11-11 16:15:23 +00:00
Dickby
844da8db56
shaders: Avoid calculating unused values in hsl2rgb. ( #3827 )
2023-11-11 15:43:31 +00:00
bea828ea45
decoration-positioner: improve extent handling
2023-11-11 15:18:17 +00:00
cc04b52ce1
deco-positioner: recalc after uncache
2023-11-11 14:52:27 +00:00