ab66fa430e
screencopy: fix glReadPixels offset
...
fixes #4042
2023-12-05 20:04:53 +00:00
37d7a8c64d
framebuffer: ignore addStencil on legacyRenderer
...
ref #4044
2023-12-05 15:41:17 +00:00
da863459c4
screencopy: fix legacyrenderer builds
...
fixes #4044
2023-12-05 14:59:12 +00:00
83248b6936
toplevelexport: fix getPreferredReadFormat param in captureToplevel
...
fixes #4043
2023-12-05 14:43:54 +00:00
2d04cb1cc6
input: make fallback layout us
2023-12-05 00:48:39 +00:00
c6804ccaab
opengl: fixup blur dirty repaint conditions with solitary
...
fixes #4025
2023-12-05 00:43:09 +00:00
Glizda
aa46aaed04
config: Add variables to default config ( #4032 )
...
* update default config
* Fix inconsistency in variable naming
* continuation of last commit
* edited example/hyprland.conf for parity
* fix issue
* deleted unwanted newline
2023-12-04 18:47:58 +00:00
68783d904d
screencopy: use buffer format for glReadPixels
...
fixes #4029
2023-12-04 03:52:54 +00:00
5d100bdcbb
opengl: clear layer fade fbs in ~dtor
2023-12-04 02:08:34 +00:00
45d3fbb8d8
opengl: free window framebuffers in ~dtor
...
ref #4036
2023-12-04 01:44:16 +00:00
dranull
9a9528d093
config: Minor --config improvements, fixes ( #4034 )
...
* Follow symlink, only file, absolute path for -c
* Create config file only for default paths
* Skip non-file source= glob results
* Check for absolute path on XDG_CONFIG_HOME
As per spec, all non-absolute paths should be ignored.
https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
2023-12-04 01:35:24 +00:00
e496b0f250
screencopy: fix detecting gl shm formats
...
ref #4029
2023-12-03 22:04:07 +00:00
dc2082b00a
screencopy: fix transformed on shm
2023-12-03 19:06:51 +00:00
dranull
59cb0e20de
input: Handle fullscreen windows in vectorToWindowIdeal ( #4021 )
2023-12-03 12:53:12 +00:00
80b9b21f9f
opengl: fix nvidia read formats
...
fixes #4023
2023-12-02 14:51:45 +00:00
thejch
758cf90ea1
workspacerules: Add workspace rule for master layout orientation ( #3964 )
...
* add workspace rule for master layout orientation
* change rule format
* edit rule name
* use map for layoutopts
* use std::any instead of string
2023-12-02 14:42:49 +00:00
6e8b9ef7d8
opengl: fix swapped rgb drm formats
2023-12-01 17:23:50 +00:00
9c09f2a847
screencopy: fix shm exports with 10-bit
...
fixes #4019
2023-12-01 17:20:56 +00:00
Wren Baxter
8440a30231
input: fix overzealous mouse capture on resize_on_border ( #4010 )
...
fixes #2456
2023-12-01 01:12:08 +00:00
ab40f240c3
screencopy: use drmFormat instead of wlr funcs
...
ref #4014
2023-12-01 00:23:48 +00:00
b2f3623131
events: add keyPress and mouseAxis
...
fixes #4011 fixes #4008
2023-11-30 18:45:12 +00:00
François Conzelmann
5513eed64d
managers: fix debug log using printf format ( #4007 )
...
Some debug messages where using printf format style to print variable
content instead of std::format format.
2023-11-30 15:20:08 +00:00
12ec549a18
screencopy: fix shm sharing if introspection required
2023-11-30 11:07:17 +00:00
9f2027be4b
opengl: don't make a mirror buffer on fakeFrame
2023-11-30 10:15:02 +00:00
b9937484f4
screencopy: fix broken shm copying
...
fixes #4001
2023-11-30 10:14:35 +00:00
776f944619
opengl: fix missed makeEGLCurrent
...
fixes #3998
2023-11-30 02:19:27 +00:00
François Conzelmann
1fc1e4e9cb
monitor: remove comma from monitor description ( #3996 )
...
this allows for monitor specific rules to work on monitor with comma on
their description
fixes #2457
2023-11-30 01:48:10 +00:00
d2c3b23ace
deps: update wlroots
2023-11-30 01:18:55 +00:00
b80c72c7dd
groupbar: fix crash in renderGradientTo
...
fixes #3985
2023-11-29 13:36:37 +00:00
3caaa483d4
configmgr: fix parsing of touchdevice groups
...
fixes #3992
2023-11-29 03:39:45 +00:00
e2f18f8c7f
groupbar: more safety around gradient textures
2023-11-28 19:03:02 +00:00
99ca26d4eb
hooksystem: fix missed log include
2023-11-26 18:33:53 +00:00
e416ab740d
config: log info about logs before loading vars
2023-11-26 18:02:33 +00:00
MightyPlaza
7a0a5666d5
groupbar: allow reload and fix locked groupbar gradient ( #3546 )
...
modified: src/config/ConfigManager.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
2023-11-26 17:59:49 +00:00
1778fb77e2
functionhooks: throw an exception on unsupported %rip usage
...
ref #2479 , now will actually tell you what's wrong instead of crashing
2023-11-26 17:53:51 +00:00
adeb20ea11
opengl: tiled special require introspection
2023-11-26 16:42:04 +00:00
68e57b7ee3
renderer: proper full occlusion checks for back layer
2023-11-26 15:24:24 +00:00
408d96668d
renderer: use occlusion checks for buffer clear
2023-11-26 15:06:42 +00:00
75e5799310
layer-shell: simulate mouse movement on unmap
2023-11-26 14:54:34 +00:00
9e2b939024
surface: avoid infinite pointer image resets
...
fixes #3729 , should also #3968
2023-11-26 14:53:22 +00:00
ad3f688648
opengl: check for introspection on special_blur
2023-11-25 19:44:34 +00:00
b281d8647a
screencopy: use new isNvidia() for format
2023-11-25 17:56:38 +00:00
15b282ee0c
opengl: fix window introspection check
2023-11-25 17:46:50 +00:00
6f733292bf
renderer: nvidia checks and use glFinish on nvidia
...
fixes #3952 #3946
2023-11-25 17:45:08 +00:00
3fe6162af1
opengl: fix xray modes in introspection checks for ls
...
fixes #3953
2023-11-25 14:52:52 +00:00
Jibin George
2ce4b94a22
input: Fix custom acceleration profile config ( #3948 )
2023-11-25 14:39:21 +00:00
Junxuan Liao
929c44e361
input: pass mouse input to IME popups ( #3922 )
2023-11-25 14:27:57 +00:00
512a59731b
config: default special_scale_factor to 1
2023-11-25 01:45:04 +00:00
a6eba91935
opengl: require introspection on mirroring
...
fixes #3939
2023-11-25 00:48:02 +00:00
Xavier
745b998587
renderer: Adding an option to disable first launch animation ( #3933 )
2023-11-24 21:45:59 +00:00
1a2a2da6aa
renderer: fixup cursor scaling
...
fixes #3935
2023-11-24 21:30:28 +00:00
Vaxry
822775aa8c
renderer: Fixup double rendering cases with special ( #3928 )
...
* fixup
* better fullscreen
2023-11-24 21:18:50 +00:00
d79cf0afe2
renderer: fix software cursors on nvidia
...
fixes #3926
2023-11-24 13:47:36 +00:00
334d0ae31b
monitor: fix transform matrix calculations for transformed
...
fixes #3929
2023-11-24 13:45:10 +00:00
thejch
258c83f3bb
exec: remove redundant environment variables from spawn ( #3923 )
2023-11-24 12:42:20 +00:00
aedcade68d
opengl: better checking for required introspection
...
performance woo
2023-11-24 12:37:10 +00:00
802ab58f8a
renderer: fix inverseOpaque calcs in renderWithBlur
2023-11-24 12:32:35 +00:00
Vaxry
2ebfd0c745
renderer: Move to a full Hyprland GL rendering pipeline ( #3920 )
...
Also updates wlroots
2023-11-24 10:54:21 +00:00
e40e486f61
renderer: better checks for special rendering in renderWorkspaceWindows
...
ref #3916 #3888
2023-11-23 11:31:52 +00:00
e55c5a916a
renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
...
fixes #3916 fixes #3888
2023-11-22 23:43:46 +00:00
45ebe0df8f
config: fix red warn in default config
...
fixes #3917
2023-11-22 23:38:14 +00:00
812a3f6d78
renderer: fix double render of tiled on workspace switch
...
fixes #3889
2023-11-22 20:05:50 +00:00
44accacff9
config: add nomaximizerequest all to default cfg
2023-11-22 19:50:37 +00:00
zakk4223
4729265284
hyprctl: Add 'layouts' command ( #3895 )
...
* Add hyprctl 'layouts' command
formatting
* Add getAllLayoutNames(), move m_vLayouts back to private
Formatting
* clang-format
2023-11-21 18:43:38 +00:00
thejch
572fd554b8
renderer: Fix floating clipbox ( #3907 )
...
* fix floating decoration clipbox scale
* use vecTransformedSize
* use workspace offset
2023-11-21 00:34:34 +00:00
thejch
7d1c8d827a
shadow: add workspace offset to floating window shadow ( #3906 )
2023-11-20 22:34:28 +00:00
thejch
6d26199e1c
renderer: fix floating window rendering when scale > 1 ( #3901 )
2023-11-20 12:13:09 +00:00
end-4
646f4bc638
general: add workspace gaps ( #3877 )
...
* anims: workspace gap
* anims: ws gaps: on swipe end
* anims: ws gaps: add missing parentheses
* format
* refractor
* Update Swipe.cpp
* format
* fix swipe to right
* ws gaps: move animations:workspace_gap to general:gaps_workspace
* ws gaps: general:gaps_workspace -> general:gaps_workspaces
2023-11-19 12:33:26 +00:00
MightyPlaza
7e0c90b92c
groupbar: fix text pos with verical offset ( #3893 )
...
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
2023-11-19 12:29:26 +00:00
MightyPlaza
add23a9ba2
group: fix dragging into floating groups ( #3719 )
...
* allow dragging into floating groups
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/layout/IHyprLayout.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* floating-only
modified: src/layout/IHyprLayout.cpp
2023-11-19 12:29:01 +00:00
Dickby
3d89654254
vector: New operator overloads and small fix in Vector2D. ( #3891 )
2023-11-18 21:37:16 +00:00
Dickby
6ad5f26cfe
layout: Don't update pseudoSize after window moved by mouse. ( #3873 )
2023-11-18 19:59:12 +00:00
89f6457a99
renderer: avoid rendering floating windows twice with special
...
fixes #3887
2023-11-18 19:53:45 +00:00
Vaxry
8b57a1973e
internal: Allow floating windows on special ( #3872 )
...
* allow floating on special
* fix mistake
* fix clipbox
2023-11-18 17:00:24 +00:00
483302a2cd
env: add HYPRLAND_NO_RT
2023-11-17 23:29:30 +00:00
395985f815
pluginmgr: fix double use of dlerror()
2023-11-17 22:24:52 +00:00
51282f964f
plugins: make logging on error more verbose
...
ref #3874
2023-11-17 22:22:31 +00:00
TheAngusMcFire
db8f13291a
hyprctl: add monitors all to report all connected monitors ( #3730 )
...
---------
Co-authored-by: Christian Rieger <christian.rieger@student.tugraz.at>
2023-11-17 16:01:21 +00:00
84bc0a73f6
compositor: drop unused vectorToWindow func
2023-11-17 15:30:04 +00:00
Dickby
1d9bfa60a1
opengl: Don't use wrong shader just because it's GLES ( #3867 )
2023-11-16 21:03:17 +00:00
a34e192433
renderer: clip floating boxes on slide anim
...
fixes #3514
2023-11-16 20:20:41 +00:00
4868d4dfd3
shadow: avoid fatal mutation of the windowBox for calcs
...
fixes #3865
2023-11-16 17:31:52 +00:00
859841f4d1
renderer: don't make snapshots of invisible windows on close
2023-11-16 12:24:07 +00:00
28ef18a921
shadow: avoid using glClear and don't draw behind window if ignore_window
...
fixes #3860
2023-11-16 11:42:53 +00:00
Dickby
91d6be1f09
groupbar: Fix position of groupbar titles on monitor scales != 1.0 ( #3856 )
2023-11-15 20:32:44 +00:00
thejch
9e3dccca76
keybinds: Close special workspace after moving windows out of it ( #3649 )
...
* use old monitor
* use pMonitor for for special workspace
2023-11-15 12:32:02 +00:00
e195e51c1b
logging: move to an internal rolling log buffer
...
disables logging to the logfile by default
2023-11-14 20:06:04 +00:00
e8469f8b1b
renderer: drop unnecessary spammy logs
2023-11-14 19:51:47 +00:00
49597688e9
windowrules: make idleinhibit dynamic
2023-11-14 15:46:57 +00:00
5edb4e4a30
decorations: recalc layout and positioner on add/remove
2023-11-13 16:42:58 +00:00
Ching Pei Yang
4d6fa6ed0c
pluginapi: add touch event hooks ( #3836 )
2023-11-13 16:32:12 +00:00
016a7a9c9b
hyprctl: use a rolling buffer for reading requests
...
fixes #3846
2023-11-13 16:30:37 +00:00
2e26542e3b
renderer: use viewporter corrected size for uv calcs
2023-11-12 23:57:53 +00:00
68935ba9dc
renderer: separate oversize uv calcs in dimensions
2023-11-12 23:27:52 +00:00
ba5bc5871f
subsurfaces: damage window on subsurface size change
2023-11-12 23:06:31 +00:00
824ccd957b
renderer: pass proper arg to main param of uv calcs
...
was fucking up some non-fitting subsurfaces
2023-11-12 22:59:19 +00:00
45e86d4fdf
groupbar: translate box by workspace offset
2023-11-12 22:40:21 +00:00
0ba2e68704
deco-positioner: don't remove hidden windows' data
2023-11-12 17:02:42 +00:00
Dickby
e974d1fe98
shaders: Some more changes in rgb2hsl. ( #3834 )
2023-11-12 16:20:23 +00:00
47d46aa56c
inputmgr: clean lists in ~dtor
...
ref #3558
2023-11-12 14:03:46 +00:00
65efde32c9
internal: make getPlusMinusKeywordResult return optional
2023-11-12 13:40:02 +00:00
69e314207d
internal: replace INT_MAX with WORKSPACE_INVALID
2023-11-12 13:34:54 +00:00
Alessio Molinari
1bfd4a2bff
output-layout: fix wlroots display handling ( #3718 )
2023-11-12 13:14:05 +00:00
91cbe93cf8
decoration: add NON_SOLID flag for shadow
...
fixes #3841
2023-11-12 13:01:23 +00:00
f39a6ca17c
decoration-positioner: improve stability
2023-11-11 18:07:56 +00:00
Dickby
6eb2abcb20
shaders: Small optimization in rgb2hsl. ( #3831 )
2023-11-11 17:20:18 +00:00
ae46fbafe5
xdg: set state maximized for all tiled windows
...
forces them to not draw stupid decorations of their own. Wlroots stopped doing it for us. Fixes #3830
2023-11-11 17:13:20 +00:00
52cf122a0a
shadow: move workspace offset calcs to draw
...
fixes #3829
2023-11-11 16:15:23 +00:00
Dickby
844da8db56
shaders: Avoid calculating unused values in hsl2rgb. ( #3827 )
2023-11-11 15:43:31 +00:00
db82fc5b09
animationmgr: push shadow avs to ended on disabled
2023-11-11 15:23:33 +00:00
bea828ea45
decoration-positioner: improve extent handling
2023-11-11 15:18:17 +00:00
cc04b52ce1
deco-positioner: recalc after uncache
2023-11-11 14:52:27 +00:00
Vaxry
9be6fbf5ea
decorations: Decoration Positioner ( #3800 )
2023-11-11 14:37:17 +00:00
Dickby
7345b1a1ea
shaders: Use clamp in doubleCircleSigmoid. ( #3824 )
2023-11-11 13:15:37 +00:00
e44d6de555
shadow: alpha treatment improvements
2023-11-11 00:52:40 +00:00
427153e86a
xwayland: add half of delta to configure request sizes
2023-11-10 23:49:35 +00:00
92cb44ddb2
input: don't schedule repaint on cursor move if hardware cursors are in use
2023-11-10 18:49:15 +00:00
b8a615ffb8
xdg-shell: improve ack-configure handling
...
fixes #3807
2023-11-10 00:13:22 +00:00
8dd02eb5f3
xdg-shell: update reported size on ack_configure
2023-11-09 22:43:52 +00:00
14195835ef
opengl: switch to black-and-white for alpha mattes
...
also fixes shadows on 10b
2023-11-09 22:11:54 +00:00
11432f69b9
opengl: remove unused alpha matte from shadow
2023-11-09 22:11:54 +00:00
Tobias Pisani
da6fa9cbd2
hyprctl: return group list in correct order ( #3683 )
2023-11-09 16:05:05 +00:00
c619e6976f
screencopy: round boxes
...
fixes #3795
2023-11-08 12:43:07 +00:00
a0fcda301d
layout: round box in mouseMove
...
fixes #3792
2023-11-07 20:47:09 +00:00
47654a84c2
main: set isShuttingDown after display dispatch reaches the end
...
relates to #3558
2023-11-07 14:53:56 +00:00
Visual-Dawg
29e0a7112e
renderer: added new customization options to the blur shaders ( #3650 )
...
Adds to `decoration:blur:` `vibrancy` and `vibrancy_darkness`
2023-11-06 18:49:03 +00:00
a1b7a5a53d
layout: fix various rounding errors
...
maybe finally will end #3761
2023-11-06 17:00:37 +00:00
ecf98069f6
layout: round window boxes after special scale factor
...
fixes #3761 again
2023-11-05 19:57:23 +00:00
David Leal
0476e1b498
groups: add option to configure font name ( #3751 )
2023-11-05 19:25:50 +00:00
Brett Alcox
a122271f09
includes: fix box headers ( #3771 )
2023-11-05 17:32:27 +00:00
600a128f83
compositor: allow windowfromregex tiled param
2023-11-05 16:22:43 +00:00
55825c301e
compositor: allow windowfromregex floating param
...
fixes #3766
2023-11-05 16:21:47 +00:00
d8b7ded18c
compositor: find windows in direction on floating
2023-11-05 16:18:41 +00:00
c4e1a9b13b
box: use std::round instead of std::floor in ::round()
...
fixes #3761 , possibly also #3511
2023-11-05 14:47:24 +00:00
9404972732
events: set reported size on floating map
...
fixes #3767
2023-11-05 14:12:55 +00:00
92e535025e
region: include box in the header
2023-11-04 23:12:08 +00:00
d3e5796ee1
layout: fix missed setWindowSize in no_gaps_when_only node apply
...
fixes #3758
2023-11-04 23:00:20 +00:00
56dec1c6a2
renderer: properly set currentFB on snapshot renders
2023-11-04 22:25:09 +00:00
931927de29
dwindle: move to CBox for expressing nodes
2023-11-04 21:45:34 +00:00
74cf2281dd
binds: add movefocus_cycles_fullscreen
...
fixes #3738
2023-11-04 21:03:08 +00:00
2b07d54bc7
shadow: fix missed fullBox.scale
2023-11-04 20:11:22 +00:00
66a3719b86
renderer: allow transform enabling from outside opengl
2023-11-04 19:35:49 +00:00
64a084477e
shadows: fix on transformed
2023-11-04 19:32:50 +00:00
7a09d24065
shadow: fix ignore_window false
2023-11-04 17:45:31 +00:00
a3e20d2d5f
wlsurface: fix small detection
2023-11-04 17:39:56 +00:00
32b3d2b456
includes: include vector2d for sharedDefs
2023-11-04 17:27:21 +00:00
447c173cad
includes: include sharedDefs in includes.hpp
2023-11-04 17:04:10 +00:00
Vaxry
55b4f84fea
Internal: Hyprland box implementation ( #3755 )
...
* box impl
* remove unused operators
* missed applyfromwlr
2023-11-04 17:03:05 +00:00
Vaxry
73e78f05ad
Decos: Window decoration flags, shadow improvements ( #3739 )
2023-11-04 13:10:52 +00:00
54e51b7acf
events: better adjust to unreported sizes for xwayland apps
...
fixes #3745
2023-11-04 13:09:33 +00:00