Commit graph

2024 commits

Author SHA1 Message Date
Alexander Orzechowski
ce57485e6a wlr_scene: Calculate output intersections based on node visibility
This has a few benefits one of them crucial for proper operation:
 - The primary output will be based on the largest area that is actually
 visible to the user. Presentation and frame done events are based on
 this state. This is important to do since we cull frame done events.
 If we happen to be in a situation where a surface sits mostly on output
 A and some on output B but is completely obstructed by for instance a
 fullscreen surface on output A we will erroneously send frame_done
 events based on output A. If we base things as they are in reality
 (visibility) the primary output will instead be output B and things will
 work properly.
 - The primary output will be NULL if the surface is completely hidden.
 Due to quirks with wayland, on a surface commit, frame done events are
 required to be sent. Therefore, a new frame will be submitted for rendering
 on the primary output. We can improve adaptive sync on completely hidden
 but enabled surfaces if we null out the primary output in this state.
 - The client will be more likely to choose better metadata to use
 for rendering to an output's optimal rendering characteristics.
2022-08-14 02:38:51 -04:00
Alexander Orzechowski
342830e99c wlr_scene/surface: Hook through opaque metadata 2022-08-14 02:38:50 -04:00
Alexander Orzechowski
18417026be wlr_scene: Introduce buffer opaque region metadata 2022-08-14 02:38:50 -04:00
Alexander Orzechowski
0a9a941ba3 wlr_scene: Rewrite direct scan out logic to rely on visibility
Also make the regular rendering logic use the introduced
render list.
2022-08-14 02:38:50 -04:00
Alexander Orzechowski
14f4cfffba wlr_scene: Don't render non visible parts of textures/rects
We can also get rid of the intersection checks in the rendering functions
because we are guaranteed to already be in the node do to the prior
intersection checking of the node visibility.
2022-08-14 02:38:50 -04:00
Alexander Orzechowski
d16d341381 wlr_scene: Only send frame done events for visible buffers 2022-08-14 02:38:50 -04:00
Alexander Orzechowski
6d62300324 wlr_scene_set_buffer_with_damage: Only damage the visible parts of the node 2022-08-14 02:38:50 -04:00
Alexander Orzechowski
c6246272fd wlr_scene: Rework damage handling
Simplify damage handling by using our cached visibility state.
Damaging can happen in one step because since we can use the old visibility
state which represent what portions of the screen the scene node was. This
way we can damage everything in one step after the fact.
2022-08-14 02:38:50 -04:00
Alexander Orzechowski
028606512d wlr_scene: Add per scene node visibility 2022-08-14 01:39:20 -04:00
Alexander Orzechowski
f411ca040e wlr_scene: Damage scene on node destroy by disabling node
This removes one trivial call of scene_node_damage_whole. It's easier
to disable the node later than it is to do the damage dance later.
2022-08-14 01:39:20 -04:00
Alexander Orzechowski
7f17774d18 wlr_scene: Introduce scene_nodes_in_box
Will query the scene for all nodes that appear in the given wlr_box.
The nodes will be sent to the iterator from closest to farthest from the
eye.

Refactor wlr_scene_node_at to use this new function.
2022-08-14 01:39:20 -04:00
Simon Ser
c2359d0321 surface: implement wl_surface.offset
References: https://gitlab.freedesktop.org/wayland/wayland/-/merge_requests/123
2022-08-12 11:27:33 +02:00
Simon Ser
42d68d7532 surface: add WLR_SURFACE_STATE_OFFSET
This indicates whether the surface offset has changed.
2022-08-12 11:20:44 +02:00
Simon Ser
98cf38601f render: replace wlr_texture_write_pixels with update_from_buffer
This lets the renderer handle the wlr_buffer directly, just like it
does in texture_from_buffer. This also allows the renderer to batch
the rectangle updates, and update more than the damage region if
desirable (e.g. too many rects), so can be more efficient.
2022-08-12 08:41:32 +00:00
Alexander Orzechowski
f72aeacd6e wlr_scene: Add option to disable direct scanout
Closes: #3405
Supersedes: !3562

Co-authored-by: Xiao YaoBing <xiaoyaobing@qq.com>
2022-08-08 00:40:21 -04:00
Kenny Levinsen
3baf2a6bcf scene/layer_shell: Ignore unmapped exclusion zone
Only the exclusion zone for mapped layer shell surfaces should be respected. In
particular, a layer shell surface that was mapped with an exclusion zone but is
now unmapped should not adjust the usable area.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3471
2022-08-06 00:23:44 +02:00
Kenny Levinsen
7abe8352db xdg_shell: Destroy popups after unmap event
This aligns with wlr_layer_shell_v1, and better matches how we normally use
teardown signals.
2022-08-06 00:20:42 +02:00
Kenny Levinsen
668b2740ff Set mapped before firing map/unmap events
This allows whatever the user calls from the signal handlers to react to observe
the new state rather than the old, e.g. that a surface is no longer mapped in
the unmap handler.
2022-08-06 00:19:38 +02:00
Simon Ser
b24b50ec0c single-pixel-buffer-v1: new protocol implementation
This implements the single-pixel-buffer-v1 protocol [1], to allow clients
to create 1x1 buffers with a single color.

[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/104
2022-08-03 10:35:23 +00:00
Simon Ser
f1e05a6493 xdg-shell: add support for v5
This version adds a wm_capabilities event.
2022-08-01 18:50:16 +02:00
Quantum
30bf8a4303 seat/pointer: fix uninitialized variable warning
This results in the following warning, which in release mode causes an
error due to -Werror:

../types/seat/wlr_seat_pointer.c: In function ‘wlr_seat_pointer_send_axis’:
../types/seat/wlr_seat_pointer.c:344:25: error: ‘low_res_value_discrete’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  343 |   if (version < WL_POINTER_AXIS_VALUE120_SINCE_VERSION &&
      |       ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  344 |     value_discrete != 0 && low_res_value_discrete == 0) {
      |     ~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
cc1: all warnings being treated as errors
2022-07-28 02:25:31 -04:00
Kirill Primak
7298c42139 seat/pointer: rework sending axis events
This commit fixes:
- sending discrete scrolling events to multiple pointer resources
- sending events to clients which don't support wl_pointer.axis_discrete
2022-07-27 14:26:56 +00:00
José Expósito
add44b3e2e seat: support low-resolution clients
When the client doesn't support high-resolution scroll, accumulate
deltas until we can notify a discrete event.

Some mice have a free spinning wheel, making possible to lock the wheel
when the accumulator value is not 0. To avoid synchronization issues
between the mouse wheel and the accumulators, store the last delta and
when the scroll direction changes, reset the accumulator.
2022-07-11 11:01:35 +02:00
José Expósito
40dc5121aa seat: support high-resolution clients
Upgrade the seat protocol to version 8 and handle clients that support
high-resolution scroll wheel events.

Since the backend already sends discrete values in the 120 range,
forwarding them is enough.
2022-07-11 11:01:35 +02:00
José Expósito
65c436407f pointer: transform low-res to high-res axis events
Currently, the "wlr_event_pointer_axis" event stores low-resolution
values in its "delta_discrete" field. Low-resolution values are always
multiples of one, i.e., 1 for one wheel detent, 2 for two wheel
detents, etc.

In order to simplify internal handling of events, always transform in
the backend from the low-resolution value into the high-resolution
value.

The transformation is performed by multiplying by 120. The 120 magic
number is used by the kernel and it is exposed to clients in the
"WLR_POINTER_AXIS_DISCRETE_STEP" constant.
2022-07-11 11:01:35 +02:00
Alexander Orzechowski
5dc1d4671d wlr_scene: Maintain damage highlight regions per output
The logic doesn't support handling multiple outputs so let's not break
the assumption and handle damages per output much like how damage_ring
is done.
2022-07-03 12:21:52 -04:00
Alexander Orzechowski
fdfdd01a79 wlr_scene: Use direct assignment for damage indicator timestamps 2022-07-03 12:21:39 -04:00
Kirill Primak
694b8c6683 scene: add missing output damage listener
This is necessary to handle damage coming from the backend and software
cursors.
2022-06-29 21:19:38 +03:00
Kirill Primak
97f0347780 scene: switch to wlr_damage_ring 2022-06-29 18:54:27 +03:00
Kirill Primak
e0accb2d50 types: add wlr_damage_ring
wlr_damage_ring is effectively wlr_output_damage untied from wlr_output.
2022-06-29 18:54:21 +03:00
Simon Ser
10a821a87d output: fix missing buffer when using direct scanout
When using direct scanout back_buffer is NULL. We'd emit a commit
event with WLR_OUTPUT_STATE_BUFFER set but with a NULL buffer field,
which is non-sensical.
2022-06-29 17:42:57 +02:00
Kenny Levinsen
03dc7e2df5 wlr_{keyboard,pointer,touch}: Update event docs
Events used by our input devices were recently renamed from wlr_event_* to
wlr_*_event, but the documentation and a single point of use was not updated
accordingly.

Regressed by: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3484
2022-06-28 09:50:30 +00:00
Isaac Freund
91943a68a6 wlr_input_device: remove anon union field
This union is unnecessary since the recent input device refactor and can
now be replaced by wlr_*_from_input_device() functions.
2022-06-21 18:42:07 +00:00
Kirill Primak
5c4384a133 xdg-popup: use configure fields 2022-06-21 15:14:37 +00:00
Kirill Primak
8d2fa15e9d xdg-toplevel: post no memory on strdup() fail 2022-06-21 17:37:45 +03:00
Kirill Primak
ec8b49c93f subcompositor: consider map on creation
wl_subsurface description states:

A sub-surface becomes mapped, when a non-NULL wl_buffer is applied and
the parent surface is mapped.

Note that this doesn't require an explicit commit, which means that a
newly created subsurface with a mapped parent and a buffer already
attached must be mapped immediately. This can happen with the following
sequence of events:

- subcompositor.get_subsurface(subsurface, surface, parent)
- surface.attach(buffer)
- surface.commit()
- subsurface.destroy()
- subcompositor.get_subsurface(subsurface, surface, parent)

Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3449
2022-06-21 14:00:48 +03:00
Rouven Czerwinski
2a1d7d40f4 cursor: re-enable NULL buffer for cursor
The previous wlr_output_cursor_set_image() allows setting a NULL buffer for the
cursor to hide it. This functionality was used by sway to hide the cursor,
restore the original semantics by allowing NULL buffers again by avoiding the
wlr_buffer allocation in case we have NULL pixels and handing a NULL wlr_buffer
to wlr_output_cursor_set_buffer().
2022-06-20 10:20:55 +02:00
Simon Ser
d89285f783 output-management-v1: add wlr_output_head_v1_state_apply()
This function applies a configuration sent by a client on a
struct wlr_output_state.
2022-06-17 21:05:51 +00:00
Simon Ser
29291cb47c render/texture: drop wlr_texture_is_opaque
Whether a texture is opaque or not doesn't depend on the renderer
at all, it just depends on the source buffer. Instead of forcing
all renderers to implement wlr_texture_impl.is_opaque, let's move
this in common code and use the wlr_buffer format to know whether
a texture will be opaque.
2022-06-16 14:43:24 +02:00
Kirill Primak
e7b217efb9 xdg-shell: improve shell version check 2022-06-11 20:22:54 +03:00
Johan Malm
d57d2e0e36 scene/layer_shell_v1.c: fix bug in width/height calculations
...in wlr_scene_layer_surface_v1_configure()

Reproduce bug with waybar by setting `"margin": 5,`
in ~/.config/waybar/config. It will result in the right edge of the panel
extending outside the edge of the output.

The bug can also be reproduced with gtk-layer-demo by anchoring
left/right/top/bottom and setting respective margins

Relates-to: https://github.com/labwc/labwc/issues/382
2022-06-08 20:13:55 +00:00
Simon Ser
96b594110d matrix: remove wlr_matrix_projection()
69477051cc ("matrix: deprecate wlr_matrix_projection") marked it
as deprecated. 1 year later, we can now remove it from our public
API.
2022-06-08 19:27:36 +00:00
Simon Ser
c2e4ba1dd0 output: use state setters in wlr_output_set_* 2022-06-08 18:29:58 +02:00
Simon Ser
43a9b0fbb9 output: compare state before commit
Before calling wlr_output_impl.{test,commit}, perform a cheap
comparison between the current and candidate state. Unset any
fields which didn't change.
2022-06-08 18:29:58 +02:00
Simon Ser
6688a3d9ea output: add output state setters
This ensures compositors don't forget to set the committed flag
or the mode_type when setting a field.
2022-06-08 18:22:32 +02:00
Consolatis
0173275f7e scene/output_layout: Fix crash in scene_output_layout_output_destroy
Closes: #3448
2022-06-07 20:58:41 +02:00
Simon Ser
09498499f6 output: fix make/model/serial memory leak
These have been turned into `char *` in be86145322 ("output: turn
make/model/serial into char *"), but forgot to add the cleanup
logic.
2022-06-07 18:16:48 +02:00
Isaac Freund
0deef6fe44 output: fix leak of empty back buffer lock
This refactors output_ensure_buffer() to not mutate the state passed,
making the previous subtle behavior much more explicit.

Fixes: d483dd2f ("output: add wlr_output_commit_state")
Closes: #3442
2022-06-07 15:30:08 +00:00
Simon Ser
99f63b03e7 Remove remaining wl_signal_emit calls
Replace them with wlr_signal_emit_safe, which correctly handles
cases where a listener removes another listener.

Reported-by: Isaac Freund <ifreund@ifreund.xyz>
2022-06-05 10:36:11 +00:00
Alexander Orzechowski
808e660291 wlr_output_commit_state: Make sure to clear the back buffer
Fixes: #3445
2022-06-05 07:41:11 +00:00
Alexander Orzechowski
cc5a02e75d wlr_scene_buffer: Update primary_output on output destroy 2022-06-02 10:33:04 -04:00
Alexander Orzechowski
4772eec93d wlr_scene_buffer: Call output enter/leave after primary_output calculation 2022-06-02 10:33:04 -04:00
Simon Ser
e383c1f1db xdg-shell: add support for v4
This adds a configure_bounds event to let the client know of the
preferred maximum window geometry size.
2022-06-01 18:18:54 +02:00
Simon Ser
18595000f3 compositor: send WL_SURFACE_ERROR_INVALID_SIZE for non-cursor surfaces
See the discussion at [1]: there's no easy way to fix libwayland-cursor
without a new API. Sending the error for other roles will prevent the
same client bug from appearing elsewhere.

[1]: https://gitlab.freedesktop.org/wayland/wayland/-/issues/194
2022-06-01 12:56:42 +00:00
Kirill Primak
1284f85da4 scene/output-layout: add initial outputs 2022-06-01 09:49:25 +00:00
Kirill Primak
0c2eed533e scene/output-layout: improve ownership logic
This commit ensures that outputs that weren't created by the output
layout helper aren't destroyed on the output layout change.

Consider the following piece of logic:

// struct wlr_output *o1, *o2;
// struct wlr_scene *scene;
// struct wlr_output_layout *layout;
wlr_scene_attach_output_layout(scene, layout);
wlr_output_layout_add_auto(layout, o1);
struct wlr_scene_output *so2 = wlr_scene_output_create(scene, o2);
wlr_output_layout_move(layout, o1, 100, 200);
// so2 is invalid now
2022-06-01 09:49:25 +00:00
Kirill Primak
d3bc17d5d1 scene: add wlr_scene_output.events.destroy 2022-06-01 09:49:25 +00:00
Simon Ser
638c5cda51 output: drop wlr_output_cursor.events.destroy
Compositors can just listen to wlr_output.events.destroy instead.
2022-05-31 11:40:47 +00:00
Simon Ser
1ab3e582ac output: re-implement set_image with set_buffer
Avoids having two code-paths doing the same thing.
2022-05-31 11:40:47 +00:00
Simon Ser
459a642e83 output: introduce wlr_output_cursor_set_buffer
This will supersede wlr_output_cursor_set_image, and then later
also supersede wlr_output_cursor_set_surface.
2022-05-31 11:40:47 +00:00
Simon Ser
e3e2a34cd8 output: remove noop backend check in wlr_output_cursor_set_image
The noop backend doesn't exist anymore.
2022-05-31 11:40:47 +00:00
Alexander Orzechowski
71f8a48d38 wlr_scene: Move children list from wlr_scene_node to wlr_scene_tree 2022-05-31 09:14:28 +00:00
Alexander Orzechowski
cb2dbc327e wlr_scene: Inline wlr_scene_node_state
This seems like nothing interesting was done with this. Let's simplify
and allow us some flexibility in the future.
2022-05-31 09:14:28 +00:00
Alexander Orzechowski
ccd0f85c2a wlr_scene: Only allow parenting on a wlr_scene_tree 2022-05-31 09:14:28 +00:00
Alexander Orzechowski
9eb71146ae wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_tree
Co-authored-by: Isaac Freund <mail@isaacfreund.com>
2022-05-31 09:14:28 +00:00
Simon Ser
43020963d4 relative-pointer-v1: don't allocate when inert
When the wl_pointer the zwp_relative_pointer_v1 is created with is
inert, don't allocate any struct, just leave the resource's data
pointer NULL.
2022-05-30 21:57:12 +00:00
Simon Ser
1feb8edd21 relative-pointer-v1: remove unnecessary log messages
Logging when a client creates or destroys an object is a bit too
chatty.
2022-05-30 21:57:12 +00:00
Simon Ser
17fbf60bd1 relative-pointer-v1: remove unnecessary comments
We don't do this in other implementations, so it feels out of place.
2022-05-30 21:57:12 +00:00
Consolatis
98c5f58a38 wlr_scene: Fix scaling with default source_box
Default to texture instead of destination_box geometry.
2022-05-30 16:17:31 +00:00
Rouven Czerwinski
988fe5bda9 relative_pointer: handle inert pointer objects
Since 5e0ef70cc0 ("seat: Create inert objects for missing capabilities")
wlroots can create inert seat objects when the capability is currently missing
for the client but it had the capablity before. The client hoever will happily
handover the wl_pointer resource to the relative_pointer implementation,
creating a NULL pointer dereference when trying to access the seat_client which
is set to NULL for inert objects.

Since the protocol does not contain an error for such requests, we hand out an
relative_pointer handle with the seat set to NULL.
We also need to check whether there is an associated seat in
send_relative_motion and need to tweak the destroy notifier in case no seat is
available.

This way we can hand out a valid relative_pointer resource and don't crash the
compositor when trying to access an inert seat pointer resource in
relative_pointer.

Relevant WAYLAND_DEBUG=1 when testing a client and switching VT every second:
[2619872.442] wl_seat@30.capabilities(3)
[2619872.460]  -> wl_seat@30.get_pointer(new id wl_pointer@36)
[2619872.484] wl_data_device@25.selection(nil)
[2619872.504] zwp_primary_selection_device_v1@26.selection(nil)
[2619874.995] wl_seat@12.capabilities(3)
[2619875.035]  -> wl_compositor@5.create_surface(new id wl_surface@37)
[2619875.088]  -> wl_seat@12.get_pointer(new id wl_pointer@29)
[2619875.105]  -> zwp_relative_pointer_manager_v1@8.get_relative_pointer(new id zwp_relative_pointer_v1@27, wl_pointer@29)
[2619875.127]  -> wl_compositor@5.create_surface(new id wl_surface@35)
[2619875.139]  -> wl_seat@12.get_pointer(new id wl_pointer@43)
[2619981.180] wl_seat@12.capabilities(2)
[2619981.214]  -> zwp_relative_pointer_v1@27.destroy()
[2619981.226]  -> wl_pointer@29.release()
[2619981.236]  -> wl_surface@37.destroy()
[2619981.247]  -> wl_pointer@43.release()
[2619981.254]  -> wl_surface@35.destroy()
[2619981.262] wl_seat@12.capabilities(0)
[2619981.285]  -> wl_keyboard@33.release()
[2619987.316] wl_seat@30.capabilities(2)
[2619987.336]  -> wl_pointer@36.release()
[2619987.363] wl_seat@30.capabilities(0)
[2619987.371]  -> wl_keyboard@34.release()
[2621932.880] wl_display@1.delete_id(41)
[2621932.903] wl_display@1.delete_id(40)
[2621932.910] wl_display@1.delete_id(27)
[2621932.917] wl_display@1.delete_id(29)
[2621932.924] wl_display@1.delete_id(37)
[2621932.930] wl_display@1.delete_id(43)
[2621932.944] wl_display@1.delete_id(35)
[2621932.950] wl_display@1.delete_id(33)
[2621932.959] wl_seat@12.capabilities(2)
[2621932.976]  -> wl_seat@12.get_keyboard(new id wl_keyboard@33)
[2621936.875] wl_seat@12.capabilities(3)
[2621936.893]  -> wl_compositor@5.create_surface(new id wl_surface@35)
[2621936.931]  -> wl_seat@12.get_pointer(new id wl_pointer@43)
[2621936.945]  -> zwp_relative_pointer_manager_v1@8.get_relative_pointer(new id zwp_relative_pointer_v1@37, wl_pointer@43)
[2621936.965]  -> wl_compositor@5.create_surface(new id wl_surface@29)
[2621936.987]  -> wl_seat@12.get_pointer(new id wl_pointer@27)
[2621942.796] wl_data_device@25.selection(nil)
[2621942.817] zwp_primary_selection_device_v1@26.selection(nil)
[2621942.823] wl_seat@30.capabilities(2)
2022-05-30 14:10:22 +00:00
Simon Ser
d483dd2f4c output: add wlr_output_commit_state
Same as wlr_output_commit, but takes a wlr_output_state.
2022-05-30 11:40:34 +02:00
Simon Ser
501ac5398d output: add output_state_{init,finish} 2022-05-30 11:40:34 +02:00
Simon Ser
b21c26a1c9 output: add wlr_output_event_precommit.state 2022-05-30 11:34:57 +02:00
Simon Ser
c4253fef9c output: add wlr_output_test_state
Same as wlr_output_test, but takes a wlr_output_state argument.
2022-05-30 11:34:57 +02:00
Simon Ser
9e25d3074d output: pass wlr_output_state to rendering functions
No functional change.
2022-05-30 11:34:57 +02:00
Simon Ser
927661d246 output: pass wlr_output_state to output_pending_resolution 2022-05-30 11:34:57 +02:00
Simon Ser
25dd3cc0cd output: pass wlr_output_state to backend
Groundwork for the following commits. The goal is to allow users
to specify their own wlr_output_state instead of wlr_output.pending.
2022-05-30 11:34:57 +02:00
Kirill Primak
c1ec71903c xdg-shell: bump version to 3 2022-05-27 13:31:30 +00:00
Kirill Primak
1761c3bbe2 xdg-popup: add reposition support 2022-05-27 13:31:30 +00:00
Kirill Primak
8a0835c59c xdg-positioner: add v3 parameters 2022-05-27 13:31:30 +00:00
Kirill Primak
6f1fce9cb4 xdg-popup: use current/pending state pattern 2022-05-27 13:31:30 +00:00
Kirill Primak
4a968576e4 xdg-popup: add proper configure flow 2022-05-27 13:31:30 +00:00
Simon Ser
4d7f1aeb73 linux-dmabuf-v1: fix MOD_INVALID handling in feedback tranches
[1] has changed wlr_drm_format to remove the assumption that
MOD_INVALID is always implicitly enabled. MOD_INVALID is now part
of the modifier list just like any other modifier.

The patch adding support for linux-dmabuf-v1 feedback has been
written a lot of time before [1], and hasn't been updated accordingly
when merged. This results in MOD_INVALID being advertised twice [2] and
other index bugs.

Fix these issues by removing special-casing for MOD_INVALID.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3231
[2]: https://github.com/swaywm/sway/issues/7028
2022-05-26 13:45:24 +00:00
Simon Ser
be86145322 output: turn make/model/serial into char *
This allows the make/model/serial to be NULL when unset, and allows
them to be longer than the hardcoded array length.

This is a breaking change: compositors need to handle the new NULL
case, and we stop setting make/model to useless "headless" or
"wayland" strings.
2022-05-26 13:36:06 +00:00
Alexander Orzechowski
41124592dd wlr_scene: Hook up HIGHLIGHT logic
This will display red translucent rectangles on the screen regions that
have been damaged. These rectangles will fade out over the span of 250
msecs. If the area is damaged again while the region is fading out,
the timer is reset.

Let's also disable direct scan out when this option is enabled, or else
we won't be able to render the highlight damage regions.
2022-05-23 15:58:49 -04:00
Alexander Orzechowski
b6fc882782 wlr_scene: Hook up RERENDER logic 2022-05-23 15:43:18 -04:00
Alexander Orzechowski
17f5414b1a wlr_scene: Parse out WLR_SCENE_DEBUG_DAMAGE 2022-05-23 15:43:18 -04:00
Manuel Stoeckl
9cae874513 screencopy-v1: Fix frame stride for formats with bpp != 32 2022-05-23 07:37:24 +00:00
Kirill Primak
ee122c9c2a scene/output: check for NULL in destructor 2022-05-23 07:33:49 +00:00
Guido Günther
17b2b06633 seat: Allow to cancel touches
After cancelation we destroy the touch points associated with this
surface as the Wayland spec says:

No further events are sent to the clients from that particular gesture.
Touch cancellation applies to all touch points currently active on this
client's surface. The client is responsible for finalizing the touch
points, future touch points on this surface may re-use the touch point
ID.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/2999
2022-05-22 09:43:33 +00:00
Alexander Orzechowski
dc9bc5683a wlr_scene: Refactor wlr_scene_surface to be a helper on top of wlr_scene_buffer 2022-05-19 14:26:50 -04:00
Alexander Orzechowski
5f43e1732a wlr_scene: Introduce addons to scene nodes 2022-05-19 14:25:34 -04:00
Alexander Orzechowski
20cc1ce0b9 wlr_scene: Change out surface specific iterator functions
Instead iterate over wlr_scene_buffer
2022-05-19 14:24:05 -04:00
Alexander Orzechowski
5f56246571 wlr_scene: Pull scene_node_get_root into a private header
We will need this for surface emulation on buffers.
2022-05-19 14:24:05 -04:00
Alexander Orzechowski
39c059b70e wlr_scene: Make scene_buffer_from_node public 2022-05-19 14:24:05 -04:00
Alexander Orzechowski
73a656e8ac wlr_scene: Add a function to also specify damage when applying a buffer to wlr_scene_buffer 2022-05-19 14:24:05 -04:00
Alexander Orzechowski
34be5da072 wlr_scene: Add a way to choose when input interactions happen on a buffer 2022-05-19 14:24:05 -04:00
Alexander Orzechowski
09c7fe0f90 wlr_scene: Add frame_done signal for wlr_scene_buffer
Let's also change the name of the function. Motivation [1].

[1] https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3496#note_1357824
2022-05-19 14:23:10 -04:00
Alexander Orzechowski
a53eccf2af wlr_scene: Add primary_output property to wlr_scene_buffer 2022-05-19 14:21:22 -04:00
Alexander Orzechowski
dfeb1309a8 wlr_scene: Add presentation signal for wlr_scene_buffer 2022-05-19 14:21:21 -04:00