Hyprland/src/Compositor.cpp

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#include "Compositor.hpp"
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#include "helpers/Splashes.hpp"
#include <random>
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#include "debug/HyprCtl.hpp"
#ifdef USES_SYSTEMD
#include <systemd/sd-daemon.h> // for sd_notify
#endif
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int handleCritSignal(int signo, void* data) {
Debug::log(LOG, "Hyprland received signal %d", signo);
if (signo == SIGTERM || signo == SIGINT || signo == SIGKILL) {
g_pCompositor->cleanup();
}
return 0; // everything went fine
}
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CCompositor::CCompositor() {
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wlr_log_init(WLR_INFO, NULL);
m_iHyprlandPID = getpid();
m_szInstanceSignature = GIT_COMMIT_HASH + std::string("_") + std::to_string(time(NULL));
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setenv("HYPRLAND_INSTANCE_SIGNATURE", m_szInstanceSignature.c_str(), true);
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if (!std::filesystem::exists("/tmp/hypr")) {
std::filesystem::create_directory("/tmp/hypr");
std::filesystem::permissions("/tmp/hypr", std::filesystem::perms::all, std::filesystem::perm_options::replace);
}
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const auto INSTANCEPATH = "/tmp/hypr/" + m_szInstanceSignature;
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std::filesystem::create_directory(INSTANCEPATH);
std::filesystem::permissions(INSTANCEPATH, std::filesystem::perms::group_all, std::filesystem::perm_options::replace);
std::filesystem::permissions(INSTANCEPATH, std::filesystem::perms::owner_all, std::filesystem::perm_options::add);
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Debug::init(m_szInstanceSignature);
Debug::log(LOG, "Instance Signature: %s", m_szInstanceSignature.c_str());
Debug::log(LOG, "Hyprland PID: %i", m_iHyprlandPID);
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Debug::log(LOG, "===== SYSTEM INFO: =====");
logSystemInfo();
Debug::log(LOG, "========================");
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Debug::log(NONE, "\n\n"); // pad
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Debug::log(INFO, "If you are crashing, or encounter any bugs, please consult https://wiki.hyprland.org/Crashes-and-Bugs/\n\n");
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setRandomSplash();
Debug::log(LOG, "\nCurrent splash: %s\n\n", m_szCurrentSplash.c_str());
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m_sWLDisplay = wl_display_create();
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m_sWLEventLoop = wl_display_get_event_loop(m_sWLDisplay);
// register crit signal handler
wl_event_loop_add_signal(m_sWLEventLoop, SIGTERM, handleCritSignal, nullptr);
//wl_event_loop_add_signal(m_sWLEventLoop, SIGINT, handleCritSignal, nullptr);
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m_sWLRBackend = wlr_backend_autocreate(m_sWLDisplay, &m_sWLRSession);
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if (!m_sWLRBackend) {
Debug::log(CRIT, "m_sWLRBackend was NULL!");
throw std::runtime_error("wlr_backend_autocreate() failed!");
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}
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m_iDRMFD = wlr_backend_get_drm_fd(m_sWLRBackend);
if (m_iDRMFD < 0) {
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Debug::log(CRIT, "Couldn't query the DRM FD!");
throw std::runtime_error("wlr_backend_get_drm_fd() failed!");
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}
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m_sWLRRenderer = wlr_gles2_renderer_create_with_drm_fd(m_iDRMFD);
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if (!m_sWLRRenderer) {
Debug::log(CRIT, "m_sWLRRenderer was NULL!");
throw std::runtime_error("wlr_gles2_renderer_create_with_drm_fd() failed!");
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}
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wlr_renderer_init_wl_shm(m_sWLRRenderer, m_sWLDisplay);
if (wlr_renderer_get_dmabuf_texture_formats(m_sWLRRenderer)) {
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if (wlr_renderer_get_drm_fd(m_sWLRRenderer) >= 0)
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wlr_drm_create(m_sWLDisplay, m_sWLRRenderer);
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m_sWLRLinuxDMABuf = wlr_linux_dmabuf_v1_create_with_renderer(m_sWLDisplay, 4, m_sWLRRenderer);
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}
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m_sWLRAllocator = wlr_allocator_autocreate(m_sWLRBackend, m_sWLRRenderer);
if (!m_sWLRAllocator) {
Debug::log(CRIT, "m_sWLRAllocator was NULL!");
throw std::runtime_error("wlr_allocator_autocreate() failed!");
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}
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m_sWLREGL = wlr_gles2_renderer_get_egl(m_sWLRRenderer);
if (!m_sWLREGL) {
Debug::log(CRIT, "m_sWLREGL was NULL!");
throw std::runtime_error("wlr_gles2_renderer_get_egl() failed!");
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}
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m_sWLRCompositor = wlr_compositor_create(m_sWLDisplay, m_sWLRRenderer);
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m_sWLRSubCompositor = wlr_subcompositor_create(m_sWLDisplay);
m_sWLRDataDevMgr = wlr_data_device_manager_create(m_sWLDisplay);
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wlr_export_dmabuf_manager_v1_create(m_sWLDisplay);
wlr_screencopy_manager_v1_create(m_sWLDisplay);
wlr_data_control_manager_v1_create(m_sWLDisplay);
wlr_gamma_control_manager_v1_create(m_sWLDisplay);
wlr_primary_selection_v1_device_manager_create(m_sWLDisplay);
wlr_viewporter_create(m_sWLDisplay);
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m_sWLROutputLayout = wlr_output_layout_create();
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m_sWLROutputPowerMgr = wlr_output_power_manager_v1_create(m_sWLDisplay);
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m_sWLRScene = wlr_scene_create();
wlr_scene_attach_output_layout(m_sWLRScene, m_sWLROutputLayout);
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m_sWLRXDGShell = wlr_xdg_shell_create(m_sWLDisplay, 5);
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m_sWLRCursor = wlr_cursor_create();
wlr_cursor_attach_output_layout(m_sWLRCursor, m_sWLROutputLayout);
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m_sWLRXCursorMgr = wlr_xcursor_manager_create(nullptr, 24);
wlr_xcursor_manager_load(m_sWLRXCursorMgr, 1);
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if (const auto XCURSORENV = getenv("XCURSOR_SIZE"); !XCURSORENV || std::string(XCURSORENV).empty())
setenv("XCURSOR_SIZE", "24", true);
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m_sSeat.seat = wlr_seat_create(m_sWLDisplay, "seat0");
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m_sWLRPresentation = wlr_presentation_create(m_sWLDisplay, m_sWLRBackend);
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m_sWLRIdle = wlr_idle_create(m_sWLDisplay);
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m_sWLRLayerShell = wlr_layer_shell_v1_create(m_sWLDisplay, 4);
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m_sWLRServerDecoMgr = wlr_server_decoration_manager_create(m_sWLDisplay);
m_sWLRXDGDecoMgr = wlr_xdg_decoration_manager_v1_create(m_sWLDisplay);
wlr_server_decoration_manager_set_default_mode(m_sWLRServerDecoMgr, WLR_SERVER_DECORATION_MANAGER_MODE_SERVER);
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wlr_xdg_output_manager_v1_create(m_sWLDisplay, m_sWLROutputLayout);
m_sWLROutputMgr = wlr_output_manager_v1_create(m_sWLDisplay);
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m_sWLRInhibitMgr = wlr_input_inhibit_manager_create(m_sWLDisplay);
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m_sWLRKbShInhibitMgr = wlr_keyboard_shortcuts_inhibit_v1_create(m_sWLDisplay);
m_sWLREXTWorkspaceMgr = wlr_ext_workspace_manager_v1_create(m_sWLDisplay);
m_sWLRPointerConstraints = wlr_pointer_constraints_v1_create(m_sWLDisplay);
m_sWLRRelPointerMgr = wlr_relative_pointer_manager_v1_create(m_sWLDisplay);
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m_sWLRVKeyboardMgr = wlr_virtual_keyboard_manager_v1_create(m_sWLDisplay);
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m_sWLRVirtPtrMgr = wlr_virtual_pointer_manager_v1_create(m_sWLDisplay);
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m_sWLRToplevelMgr = wlr_foreign_toplevel_manager_v1_create(m_sWLDisplay);
m_sWRLDRMLeaseMgr = wlr_drm_lease_v1_manager_create(m_sWLDisplay, m_sWLRBackend);
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if (!m_sWRLDRMLeaseMgr) {
Debug::log(INFO, "Failed to create wlr_drm_lease_v1_manager");
Debug::log(INFO, "VR will not be available");
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}
m_sWLRTabletManager = wlr_tablet_v2_create(m_sWLDisplay);
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m_sWLRForeignRegistry = wlr_xdg_foreign_registry_create(m_sWLDisplay);
m_sWLRIdleInhibitMgr = wlr_idle_inhibit_v1_create(m_sWLDisplay);
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wlr_xdg_foreign_v1_create(m_sWLDisplay, m_sWLRForeignRegistry);
wlr_xdg_foreign_v2_create(m_sWLDisplay, m_sWLRForeignRegistry);
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m_sWLRPointerGestures = wlr_pointer_gestures_v1_create(m_sWLDisplay);
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m_sWLRTextInputMgr = wlr_text_input_manager_v3_create(m_sWLDisplay);
m_sWLRIMEMgr = wlr_input_method_manager_v2_create(m_sWLDisplay);
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m_sWLRActivation = wlr_xdg_activation_v1_create(m_sWLDisplay);
m_sWLRHeadlessBackend = wlr_headless_backend_create(m_sWLDisplay);
if (!m_sWLRHeadlessBackend) {
Debug::log(CRIT, "Couldn't create the headless backend");
throw std::runtime_error("wlr_headless_backend_create() failed!");
}
wlr_multi_backend_add(m_sWLRBackend, m_sWLRHeadlessBackend);
}
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CCompositor::~CCompositor() {
cleanup();
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}
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void CCompositor::setRandomSplash() {
std::random_device dev;
std::mt19937 engine(dev());
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std::uniform_int_distribution<> distribution(0, SPLASHES.size() - 1);
m_szCurrentSplash = SPLASHES[distribution(engine)];
}
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void CCompositor::initAllSignals() {
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addWLSignal(&m_sWLRBackend->events.new_output, &Events::listen_newOutput, m_sWLRBackend, "Backend");
addWLSignal(&m_sWLRXDGShell->events.new_surface, &Events::listen_newXDGSurface, m_sWLRXDGShell, "XDG Shell");
addWLSignal(&m_sWLRCursor->events.motion, &Events::listen_mouseMove, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.motion_absolute, &Events::listen_mouseMoveAbsolute, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.button, &Events::listen_mouseButton, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.axis, &Events::listen_mouseAxis, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.frame, &Events::listen_mouseFrame, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.swipe_begin, &Events::listen_swipeBegin, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.swipe_update, &Events::listen_swipeUpdate, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.swipe_end, &Events::listen_swipeEnd, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.pinch_begin, &Events::listen_pinchBegin, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.pinch_update, &Events::listen_pinchUpdate, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.pinch_end, &Events::listen_pinchEnd, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.touch_down, &Events::listen_touchBegin, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.touch_up, &Events::listen_touchEnd, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.touch_motion, &Events::listen_touchUpdate, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.touch_frame, &Events::listen_touchFrame, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.hold_begin, &Events::listen_holdBegin, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.hold_end, &Events::listen_holdEnd, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRBackend->events.new_input, &Events::listen_newInput, m_sWLRBackend, "Backend");
addWLSignal(&m_sSeat.seat->events.request_set_cursor, &Events::listen_requestMouse, &m_sSeat, "Seat");
addWLSignal(&m_sSeat.seat->events.request_set_selection, &Events::listen_requestSetSel, &m_sSeat, "Seat");
addWLSignal(&m_sSeat.seat->events.request_start_drag, &Events::listen_requestDrag, &m_sSeat, "Seat");
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addWLSignal(&m_sSeat.seat->events.start_drag, &Events::listen_startDrag, &m_sSeat, "Seat");
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addWLSignal(&m_sSeat.seat->events.request_set_selection, &Events::listen_requestSetSel, &m_sSeat, "Seat");
addWLSignal(&m_sSeat.seat->events.request_set_primary_selection, &Events::listen_requestSetPrimarySel, &m_sSeat, "Seat");
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addWLSignal(&m_sWLRLayerShell->events.new_surface, &Events::listen_newLayerSurface, m_sWLRLayerShell, "LayerShell");
addWLSignal(&m_sWLROutputLayout->events.change, &Events::listen_change, m_sWLROutputLayout, "OutputLayout");
addWLSignal(&m_sWLROutputMgr->events.apply, &Events::listen_outputMgrApply, m_sWLROutputMgr, "OutputMgr");
addWLSignal(&m_sWLROutputMgr->events.test, &Events::listen_outputMgrTest, m_sWLROutputMgr, "OutputMgr");
addWLSignal(&m_sWLRInhibitMgr->events.activate, &Events::listen_InhibitActivate, m_sWLRInhibitMgr, "InhibitMgr");
addWLSignal(&m_sWLRInhibitMgr->events.deactivate, &Events::listen_InhibitDeactivate, m_sWLRInhibitMgr, "InhibitMgr");
addWLSignal(&m_sWLRPointerConstraints->events.new_constraint, &Events::listen_newConstraint, m_sWLRPointerConstraints, "PointerConstraints");
addWLSignal(&m_sWLRXDGDecoMgr->events.new_toplevel_decoration, &Events::listen_NewXDGDeco, m_sWLRXDGDecoMgr, "XDGDecoMgr");
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addWLSignal(&m_sWLRVirtPtrMgr->events.new_virtual_pointer, &Events::listen_newVirtPtr, m_sWLRVirtPtrMgr, "VirtPtrMgr");
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addWLSignal(&m_sWLRVKeyboardMgr->events.new_virtual_keyboard, &Events::listen_newVirtualKeyboard, m_sWLRVKeyboardMgr, "VKeyboardMgr");
addWLSignal(&m_sWLRRenderer->events.destroy, &Events::listen_RendererDestroy, m_sWLRRenderer, "WLRRenderer");
addWLSignal(&m_sWLRIdleInhibitMgr->events.new_inhibitor, &Events::listen_newIdleInhibitor, m_sWLRIdleInhibitMgr, "WLRIdleInhibitMgr");
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addWLSignal(&m_sWLROutputPowerMgr->events.set_mode, &Events::listen_powerMgrSetMode, m_sWLROutputPowerMgr, "PowerMgr");
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addWLSignal(&m_sWLRIMEMgr->events.input_method, &Events::listen_newIME, m_sWLRIMEMgr, "IMEMgr");
addWLSignal(&m_sWLRTextInputMgr->events.text_input, &Events::listen_newTextInput, m_sWLRTextInputMgr, "TextInputMgr");
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addWLSignal(&m_sWLRActivation->events.request_activate, &Events::listen_activateXDG, m_sWLRActivation, "ActivationV1");
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if (m_sWRLDRMLeaseMgr)
addWLSignal(&m_sWRLDRMLeaseMgr->events.request, &Events::listen_leaseRequest, &m_sWRLDRMLeaseMgr, "DRM");
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if (m_sWLRSession)
addWLSignal(&m_sWLRSession->events.active, &Events::listen_sessionActive, m_sWLRSession, "Session");
}
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void CCompositor::cleanup() {
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if (!m_sWLDisplay || m_bIsShuttingDown)
return;
m_bIsShuttingDown = true;
m_pLastFocus = nullptr;
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m_pLastWindow = nullptr;
// accumulate all PIDs for killing, also request closing.
for (auto& w : m_vWindows) {
if (w->m_bIsMapped && !w->isHidden())
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m_dProcessPIDsOnShutdown.push_back(w->getPID());
}
// end threads
g_pEventManager->m_tThread = std::thread();
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m_vWorkspaces.clear();
m_vWindows.clear();
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for (auto& m : m_vMonitors) {
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g_pHyprOpenGL->destroyMonitorResources(m.get());
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wlr_output_enable(m->output, false);
wlr_output_commit(m->output);
}
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m_vMonitors.clear();
if (g_pXWaylandManager->m_sWLRXWayland) {
wlr_xwayland_destroy(g_pXWaylandManager->m_sWLRXWayland);
g_pXWaylandManager->m_sWLRXWayland = nullptr;
}
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wl_display_terminate(m_sWLDisplay);
g_pKeybindManager->spawn("sleep 5 && kill -9 " + std::to_string(m_iHyprlandPID)); // this is to prevent that random "freezing"
// the PID should not be reused.
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}
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void CCompositor::startCompositor() {
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// Init all the managers BEFORE we start with the wayland server so that ALL of the stuff is initialized
// properly and we dont get any bad mem reads.
//
Debug::log(LOG, "Creating the CHyprError!");
g_pHyprError = std::make_unique<CHyprError>();
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Debug::log(LOG, "Creating the KeybindManager!");
g_pKeybindManager = std::make_unique<CKeybindManager>();
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Debug::log(LOG, "Creating the AnimationManager!");
g_pAnimationManager = std::make_unique<CAnimationManager>();
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Debug::log(LOG, "Creating the LayoutManager!");
g_pLayoutManager = std::make_unique<CLayoutManager>();
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Debug::log(LOG, "Creating the ConfigManager!");
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g_pConfigManager = std::make_unique<CConfigManager>();
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Debug::log(LOG, "Creating the ThreadManager!");
g_pThreadManager = std::make_unique<CThreadManager>();
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Debug::log(LOG, "Creating the InputManager!");
g_pInputManager = std::make_unique<CInputManager>();
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Debug::log(LOG, "Creating the CHyprOpenGLImpl!");
g_pHyprOpenGL = std::make_unique<CHyprOpenGLImpl>();
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Debug::log(LOG, "Creating the HyprRenderer!");
g_pHyprRenderer = std::make_unique<CHyprRenderer>();
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Debug::log(LOG, "Creating the XWaylandManager!");
g_pXWaylandManager = std::make_unique<CHyprXWaylandManager>();
Debug::log(LOG, "Creating the ProtocolManager!");
g_pProtocolManager = std::make_unique<CProtocolManager>();
Debug::log(LOG, "Creating the EventManager!");
g_pEventManager = std::make_unique<CEventManager>();
g_pEventManager->startThread();
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Debug::log(LOG, "Creating the HyprDebugOverlay!");
g_pDebugOverlay = std::make_unique<CHyprDebugOverlay>();
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//
//
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// firefox wont detect wl
setenv("MOZ_ENABLE_WAYLAND", "1", 1);
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setenv("XDG_CURRENT_DESKTOP", "Hyprland", 1);
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initAllSignals();
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// get socket, avoid using 0
for (int candidate = 1; candidate <= 32; candidate++) {
if (wl_display_add_socket(m_sWLDisplay, ("wayland-" + std::to_string(candidate)).c_str()) >= 0) {
m_szWLDisplaySocket = "wayland-" + std::to_string(candidate);
break;
}
}
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if (m_szWLDisplaySocket.empty()) {
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Debug::log(CRIT, "m_szWLDisplaySocket NULL!");
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wlr_backend_destroy(m_sWLRBackend);
throw std::runtime_error("m_szWLDisplaySocket was null! (wl_display_add_socket_auto failed)");
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}
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setenv("WAYLAND_DISPLAY", m_szWLDisplaySocket.c_str(), 1);
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signal(SIGPIPE, SIG_IGN);
if (m_sWLRSession /* Session-less Hyprland usually means a nest, don't update the env in that case */ && fork() == 0)
execl("/bin/sh", "/bin/sh", "-c", "dbus-update-activation-environment --systemd WAYLAND_DISPLAY XDG_CURRENT_DESKTOP HYPRLAND_INSTANCE_SIGNATURE", nullptr);
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Debug::log(LOG, "Running on WAYLAND_DISPLAY: %s", m_szWLDisplaySocket.c_str());
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if (!wlr_backend_start(m_sWLRBackend)) {
Debug::log(CRIT, "Backend did not start!");
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wlr_backend_destroy(m_sWLRBackend);
wl_display_destroy(m_sWLDisplay);
throw std::runtime_error("The backend could not start!");
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}
wlr_xcursor_manager_set_cursor_image(m_sWLRXCursorMgr, "left_ptr", m_sWLRCursor);
#ifdef USES_SYSTEMD
if (sd_booted() > 0)
// tell systemd that we are ready so it can start other bond, following, related units
sd_notify(0, "READY=1");
else
Debug::log(LOG, "systemd integration is baked in but system itself is not booted à la systemd!");
#endif
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// This blocks until we are done.
Debug::log(LOG, "Hyprland is ready, running the event loop!");
wl_display_run(m_sWLDisplay);
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}
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CMonitor* CCompositor::getMonitorFromID(const int& id) {
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for (auto& m : m_vMonitors) {
if (m->ID == (uint64_t)id) {
return m.get();
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}
}
return nullptr;
}
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CMonitor* CCompositor::getMonitorFromName(const std::string& name) {
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for (auto& m : m_vMonitors) {
if (m->szName == name) {
return m.get();
}
}
return nullptr;
}
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CMonitor* CCompositor::getMonitorFromCursor() {
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const auto COORDS = Vector2D(m_sWLRCursor->x, m_sWLRCursor->y);
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return getMonitorFromVector(COORDS);
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}
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CMonitor* CCompositor::getMonitorFromVector(const Vector2D& point) {
const auto OUTPUT = wlr_output_layout_output_at(m_sWLROutputLayout, point.x, point.y);
if (!OUTPUT) {
float bestDistance = 0.f;
CMonitor* pBestMon = nullptr;
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for (auto& m : m_vMonitors) {
float dist = vecToRectDistanceSquared(point, m->vecPosition, m->vecPosition + m->vecSize);
if (dist < bestDistance || !pBestMon) {
bestDistance = dist;
pBestMon = m.get();
}
}
if (!pBestMon) { // ?????
Debug::log(WARN, "getMonitorFromVector no close mon???");
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return m_vMonitors.front().get();
}
return pBestMon;
}
return getMonitorFromOutput(OUTPUT);
}
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void CCompositor::removeWindowFromVectorSafe(CWindow* pWindow) {
if (windowExists(pWindow) && !pWindow->m_bFadingOut) {
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if (pWindow->m_bIsX11 && pWindow->m_iX11Type == 2) {
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std::erase_if(m_dUnmanagedX11Windows, [&](std::unique_ptr<CWindow>& el) { return el.get() == pWindow; });
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}
// if X11, also check its children
// and delete any needed
if (pWindow->m_bIsX11) {
for (auto& w : m_vWindows) {
if (!w->m_bIsX11)
continue;
if (w->m_pX11Parent == pWindow)
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std::erase_if(m_vWindows, [&](std::unique_ptr<CWindow>& el) { return el.get() == w.get(); });
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}
for (auto& w : m_dUnmanagedX11Windows) {
if (w->m_pX11Parent == pWindow)
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std::erase_if(m_dUnmanagedX11Windows, [&](std::unique_ptr<CWindow>& el) { return el.get() == w.get(); });
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}
}
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std::erase_if(m_vWindows, [&](std::unique_ptr<CWindow>& el) { return el.get() == pWindow; });
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}
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}
bool CCompositor::windowExists(CWindow* pWindow) {
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for (auto& w : m_vWindows) {
if (w.get() == pWindow)
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return true;
}
return false;
}
CWindow* CCompositor::vectorToWindow(const Vector2D& pos) {
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const auto PMONITOR = getMonitorFromVector(pos);
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if (PMONITOR->specialWorkspaceID) {
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
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if ((*w)->m_bIsFloating && (*w)->m_iWorkspaceID == PMONITOR->specialWorkspaceID && (*w)->m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && !(*w)->isHidden())
return (*w).get();
}
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for (auto& w : m_vWindows) {
wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
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if (w->m_iWorkspaceID == PMONITOR->specialWorkspaceID && wlr_box_contains_point(&box, pos.x, pos.y) && w->m_bIsMapped && !w->m_bIsFloating && !w->isHidden())
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return w.get();
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}
}
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// pinned
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
if (wlr_box_contains_point(&box, pos.x, pos.y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && !(*w)->isHidden() && (*w)->m_bPinned)
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return w->get();
}
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// first loop over floating cuz they're above, m_vWindows should be sorted bottom->top, for tiled it doesn't matter.
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
if (wlr_box_contains_point(&box, pos.x, pos.y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->isHidden() &&
!(*w)->m_bPinned)
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return w->get();
}
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for (auto& w : m_vWindows) {
wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
if (wlr_box_contains_point(&box, pos.x, pos.y) && w->m_bIsMapped && !w->m_bIsFloating && PMONITOR->activeWorkspace == w->m_iWorkspaceID && !w->isHidden())
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return w.get();
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}
return nullptr;
}
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CWindow* CCompositor::vectorToWindowTiled(const Vector2D& pos) {
const auto PMONITOR = getMonitorFromVector(pos);
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if (PMONITOR->specialWorkspaceID) {
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for (auto& w : m_vWindows) {
wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y};
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if (w->m_iWorkspaceID == PMONITOR->specialWorkspaceID && wlr_box_contains_point(&box, pos.x, pos.y) && !w->m_bIsFloating && !w->isHidden())
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return w.get();
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}
}
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for (auto& w : m_vWindows) {
wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y};
if (w->m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && w->m_iWorkspaceID == PMONITOR->activeWorkspace && !w->m_bIsFloating && !w->isHidden())
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return w.get();
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}
return nullptr;
}
void findExtensionForVector2D(wlr_surface* surface, int x, int y, void* data) {
const auto DATA = (SExtensionFindingData*)data;
wlr_box box = {DATA->origin.x + x, DATA->origin.y + y, surface->current.width, surface->current.height};
if (wlr_box_contains_point(&box, DATA->vec.x, DATA->vec.y))
*DATA->found = surface;
}
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CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
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const auto PMONITOR = getMonitorFromVector(pos);
const auto FOCUS_EXTENT = g_pConfigManager->getConfigValuePtr("general:resize_on_borders")->intValue ? g_pConfigManager->getConfigValuePtr("general:border_size")->intValue : 0;
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// special workspace
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if (PMONITOR->specialWorkspaceID) {
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
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wlr_box box = {(*w)->m_vRealPosition.vec().x - FOCUS_EXTENT, (*w)->m_vRealPosition.vec().y - FOCUS_EXTENT, (*w)->m_vRealSize.vec().x + 2 * FOCUS_EXTENT,
(*w)->m_vRealSize.vec().y + 2 * FOCUS_EXTENT};
if ((*w)->m_bIsFloating && (*w)->m_iWorkspaceID == PMONITOR->specialWorkspaceID && (*w)->m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) &&
!(*w)->isHidden() && !(*w)->m_bX11ShouldntFocus)
return (*w).get();
}
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for (auto& w : m_vWindows) {
wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y};
if (!w->m_bIsFloating && w->m_iWorkspaceID == PMONITOR->specialWorkspaceID && w->m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && !w->isHidden() &&
!w->m_bX11ShouldntFocus)
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return w.get();
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}
}
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// pinned windows on top of floating regardless
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
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wlr_box box = {(*w)->m_vRealPosition.vec().x - FOCUS_EXTENT, (*w)->m_vRealPosition.vec().y - FOCUS_EXTENT, (*w)->m_vRealSize.vec().x + 2 * FOCUS_EXTENT,
(*w)->m_vRealSize.vec().y + 2 * FOCUS_EXTENT};
if ((*w)->m_bIsFloating && (*w)->m_bIsMapped && !(*w)->isHidden() && !(*w)->m_bX11ShouldntFocus && (*w)->m_bPinned) {
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if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y))
return w->get();
if (!(*w)->m_bIsX11) {
wlr_surface* resultSurf = nullptr;
Vector2D origin = (*w)->m_vRealPosition.vec();
SExtensionFindingData data = {origin, pos, &resultSurf};
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wlr_xdg_surface_for_each_popup_surface((*w)->m_uSurface.xdg, findExtensionForVector2D, &data);
if (resultSurf)
return w->get();
}
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}
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}
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// first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter.
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for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
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wlr_box box = {(*w)->m_vRealPosition.vec().x - FOCUS_EXTENT, (*w)->m_vRealPosition.vec().y - FOCUS_EXTENT, (*w)->m_vRealSize.vec().x + 2 * FOCUS_EXTENT,
(*w)->m_vRealSize.vec().y + 2 * FOCUS_EXTENT};
if ((*w)->m_bIsFloating && (*w)->m_bIsMapped && isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->isHidden() && !(*w)->m_bPinned) {
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// OR windows should add focus to parent
if ((*w)->m_bX11ShouldntFocus && (*w)->m_iX11Type != 2)
continue;
if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y)) {
if ((*w)->m_iX11Type == 2) {
// Override Redirect
return g_pCompositor->m_pLastWindow; // we kinda trick everything here.
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// TODO: this is wrong, we should focus the parent, but idk how to get it considering it's nullptr in most cases.
}
return w->get();
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}
if (!(*w)->m_bIsX11) {
wlr_surface* resultSurf = nullptr;
Vector2D origin = (*w)->m_vRealPosition.vec();
SExtensionFindingData data = {origin, pos, &resultSurf};
wlr_xdg_surface_for_each_popup_surface((*w)->m_uSurface.xdg, findExtensionForVector2D, &data);
if (resultSurf)
return w->get();
}
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}
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}
// for windows, we need to check their extensions too, first.
for (auto& w : m_vWindows) {
if (!w->m_bIsX11 && !w->m_bIsFloating && w->m_bIsMapped && w->m_iWorkspaceID == PMONITOR->activeWorkspace && !w->isHidden() && !w->m_bX11ShouldntFocus) {
wlr_surface* resultSurf = nullptr;
Vector2D origin = w->m_vRealPosition.vec();
SExtensionFindingData data = {origin, pos, &resultSurf};
wlr_xdg_surface_for_each_popup_surface(w->m_uSurface.xdg, findExtensionForVector2D, &data);
if (resultSurf)
return w.get();
}
}
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for (auto& w : m_vWindows) {
wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y};
if (!w->m_bIsFloating && w->m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && w->m_iWorkspaceID == PMONITOR->activeWorkspace && !w->isHidden() &&
!w->m_bX11ShouldntFocus)
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return w.get();
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}
return nullptr;
}
CWindow* CCompositor::windowFromCursor() {
const auto PMONITOR = getMonitorFromCursor();
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if (PMONITOR->specialWorkspaceID) {
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
if ((*w)->m_bIsFloating && (*w)->m_iWorkspaceID == PMONITOR->specialWorkspaceID && (*w)->m_bIsMapped &&
wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && !(*w)->isHidden())
return (*w).get();
}
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for (auto& w : m_vWindows) {
wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y};
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if (w->m_iWorkspaceID == PMONITOR->specialWorkspaceID && wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped)
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return w.get();
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}
}
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// pinned
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && (*w)->m_bPinned)
return w->get();
}
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// first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter.
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for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && isWorkspaceVisible((*w)->m_iWorkspaceID) &&
!(*w)->m_bPinned)
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return w->get();
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}
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for (auto& w : m_vWindows) {
wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y};
if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped && w->m_iWorkspaceID == PMONITOR->activeWorkspace)
return w.get();
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}
return nullptr;
}
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CWindow* CCompositor::windowFloatingFromCursor() {
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for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && !(*w)->isHidden() && (*w)->m_bPinned)
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return w->get();
}
for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && (*w)->m_bIsMapped && (*w)->m_bIsFloating && isWorkspaceVisible((*w)->m_iWorkspaceID) &&
!(*w)->isHidden() && !(*w)->m_bPinned)
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return w->get();
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}
return nullptr;
}
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wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pWindow, Vector2D& sl) {
if (!windowValidMapped(pWindow))
return nullptr;
RASSERT(!pWindow->m_bIsX11, "Cannot call vectorWindowToSurface on an X11 window!");
const auto PSURFACE = pWindow->m_uSurface.xdg;
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double subx, suby;
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// calc for oversized windows... fucking bullshit, again.
wlr_box geom;
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wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
const auto PFOUND = wlr_xdg_surface_surface_at(PSURFACE, pos.x - pWindow->m_vRealPosition.vec().x + geom.x, pos.y - pWindow->m_vRealPosition.vec().y + geom.y, &subx, &suby);
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if (PFOUND) {
sl.x = subx;
sl.y = suby;
return PFOUND;
}
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sl.x = pos.x - pWindow->m_vRealPosition.vec().x;
sl.y = pos.y - pWindow->m_vRealPosition.vec().y;
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sl.x += geom.x;
sl.y += geom.y;
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return PSURFACE->surface;
}
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CMonitor* CCompositor::getMonitorFromOutput(wlr_output* out) {
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for (auto& m : m_vMonitors) {
if (m->output == out) {
return m.get();
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}
}
return nullptr;
}
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void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
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if (g_pCompositor->m_sSeat.exclusiveClient) {
Debug::log(LOG, "Disallowing setting focus to a window due to there being an active input inhibitor layer.");
return;
}
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if (!pWindow || !windowValidMapped(pWindow)) {
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const auto PLASTWINDOW = m_pLastWindow;
m_pLastWindow = nullptr;
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if (windowValidMapped(PLASTWINDOW)) {
updateWindowAnimatedDecorationValues(PLASTWINDOW);
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g_pXWaylandManager->activateWindow(PLASTWINDOW, false);
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if (PLASTWINDOW->m_phForeignToplevel)
wlr_foreign_toplevel_handle_v1_set_activated(PLASTWINDOW->m_phForeignToplevel, false);
}
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wlr_seat_keyboard_notify_clear_focus(m_sSeat.seat);
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", ","});
g_pLayoutManager->getCurrentLayout()->onWindowFocusChange(nullptr);
m_pLastFocus = nullptr;
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g_pInputManager->recheckIdleInhibitorStatus();
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return;
}
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if (pWindow->m_bNoFocus) {
Debug::log(LOG, "Ignoring focus to nofocus window!");
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return;
}
if (m_pLastWindow == pWindow && m_sSeat.seat->keyboard_state.focused_surface == pSurface)
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return;
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if (pWindow->m_bPinned)
pWindow->m_iWorkspaceID = m_pLastMonitor->activeWorkspace;
if (!isWorkspaceVisible(pWindow->m_iWorkspaceID))
g_pKeybindManager->changeworkspace("[internal]" + std::to_string(pWindow->m_iWorkspaceID));
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const auto PLASTWINDOW = m_pLastWindow;
m_pLastWindow = pWindow;
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// we need to make the PLASTWINDOW not equal to m_pLastWindow so that RENDERDATA is correct for an unfocused window
if (windowValidMapped(PLASTWINDOW)) {
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updateWindowAnimatedDecorationValues(PLASTWINDOW);
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if (!pWindow->m_bIsX11 || pWindow->m_iX11Type == 1)
g_pXWaylandManager->activateWindow(PLASTWINDOW, false);
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if (PLASTWINDOW->m_phForeignToplevel)
wlr_foreign_toplevel_handle_v1_set_activated(PLASTWINDOW->m_phForeignToplevel, false);
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}
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m_pLastWindow = PLASTWINDOW;
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const auto PWINDOWSURFACE = pSurface ? pSurface : g_pXWaylandManager->getWindowSurface(pWindow);
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focusSurface(PWINDOWSURFACE, pWindow);
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g_pXWaylandManager->activateWindow(pWindow, true); // sets the m_pLastWindow
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// do pointer focus too
const auto POINTERLOCAL = g_pInputManager->getMouseCoordsInternal() - pWindow->m_vRealPosition.goalv();
wlr_seat_pointer_notify_enter(m_sSeat.seat, PWINDOWSURFACE, POINTERLOCAL.x, POINTERLOCAL.y);
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updateWindowAnimatedDecorationValues(pWindow);
// Send an event
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", g_pXWaylandManager->getAppIDClass(pWindow) + "," + pWindow->m_szTitle});
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g_pLayoutManager->getCurrentLayout()->onWindowFocusChange(pWindow);
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if (pWindow->m_phForeignToplevel)
wlr_foreign_toplevel_handle_v1_set_activated(pWindow->m_phForeignToplevel, true);
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if (!pWindow->m_bIsX11) {
const auto PCONSTRAINT = wlr_pointer_constraints_v1_constraint_for_surface(m_sWLRPointerConstraints, pWindow->m_uSurface.xdg->surface, m_sSeat.seat);
if (PCONSTRAINT)
g_pInputManager->constrainMouse(m_sSeat.mouse, PCONSTRAINT);
}
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g_pInputManager->recheckIdleInhibitorStatus();
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}
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void CCompositor::focusSurface(wlr_surface* pSurface, CWindow* pWindowOwner) {
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if (m_sSeat.seat->keyboard_state.focused_surface == pSurface ||
(pWindowOwner && m_sSeat.seat->keyboard_state.focused_surface == g_pXWaylandManager->getWindowSurface(pWindowOwner)))
return; // Don't focus when already focused on this.
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// Unfocus last surface if should
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if (m_pLastFocus && !pWindowOwner)
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g_pXWaylandManager->activateSurface(m_pLastFocus, false);
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if (!pSurface) {
wlr_seat_keyboard_clear_focus(m_sSeat.seat);
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", ","}); // unfocused
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g_pInputManager->m_sIMERelay.onKeyboardFocus(nullptr);
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return;
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}
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const auto KEYBOARD = wlr_seat_get_keyboard(m_sSeat.seat);
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if (!KEYBOARD)
return;
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wlr_seat_keyboard_notify_enter(m_sSeat.seat, pSurface, KEYBOARD->keycodes, KEYBOARD->num_keycodes, &KEYBOARD->modifiers);
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g_pInputManager->m_sIMERelay.onKeyboardFocus(pSurface);
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wlr_seat_keyboard_focus_change_event event = {
.seat = m_sSeat.seat,
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.old_surface = m_pLastFocus,
.new_surface = pSurface,
};
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wl_signal_emit_mutable(&m_sSeat.seat->keyboard_state.events.focus_change, &event);
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if (pWindowOwner)
Debug::log(LOG, "Set keyboard focus to surface %x, with window name: %s", pSurface, pWindowOwner->m_szTitle.c_str());
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else
Debug::log(LOG, "Set keyboard focus to surface %x", pSurface);
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g_pXWaylandManager->activateSurface(pSurface, true);
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m_pLastFocus = pSurface;
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}
bool CCompositor::windowValidMapped(CWindow* pWindow) {
if (!pWindow)
return false;
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if (!windowExists(pWindow))
return false;
if (pWindow->m_bIsX11 && !pWindow->m_bMappedX11)
return false;
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if (!pWindow->m_bIsMapped)
return false;
if (pWindow->isHidden())
return false;
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return true;
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}
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CWindow* CCompositor::getWindowForPopup(wlr_xdg_popup* popup) {
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for (auto& p : m_vXDGPopups) {
if (p->popup == popup)
return p->parentWindow;
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}
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return nullptr;
}
wlr_surface* CCompositor::vectorToLayerSurface(const Vector2D& pos, std::vector<std::unique_ptr<SLayerSurface>>* layerSurfaces, Vector2D* sCoords,
SLayerSurface** ppLayerSurfaceFound) {
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for (auto it = layerSurfaces->rbegin(); it != layerSurfaces->rend(); it++) {
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if ((*it)->fadingOut || !(*it)->layerSurface || ((*it)->layerSurface && !(*it)->layerSurface->mapped) || (*it)->alpha.fl() == 0.f)
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continue;
auto SURFACEAT = wlr_layer_surface_v1_surface_at((*it)->layerSurface, pos.x - (*it)->geometry.x, pos.y - (*it)->geometry.y, &sCoords->x, &sCoords->y);
if (!SURFACEAT && VECINRECT(pos, (*it)->geometry.x, (*it)->geometry.y, (*it)->geometry.x + (*it)->geometry.width, (*it)->geometry.y + (*it)->geometry.height)) {
SURFACEAT = (*it)->layerSurface->surface;
}
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if ((*it)->layerSurface->current.keyboard_interactive && (*it)->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
if (!SURFACEAT)
SURFACEAT = (*it)->layerSurface->surface;
*ppLayerSurfaceFound = it->get();
return SURFACEAT;
}
if (SURFACEAT) {
if (!pixman_region32_not_empty(&SURFACEAT->input_region))
continue;
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*ppLayerSurfaceFound = it->get();
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return SURFACEAT;
}
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}
return nullptr;
}
CWindow* CCompositor::getWindowFromSurface(wlr_surface* pSurface) {
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for (auto& w : m_vWindows) {
if (!w->m_bIsMapped || w->m_bFadingOut || !w->m_bMappedX11)
continue;
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if (g_pXWaylandManager->getWindowSurface(w.get()) == pSurface)
return w.get();
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}
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return nullptr;
}
CWindow* CCompositor::getWindowFromHandle(uint32_t handle) {
for (auto& w : m_vWindows) {
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if ((uint32_t)(((uint64_t)w.get()) & 0xFFFFFFFF) == handle) {
return w.get();
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}
}
return nullptr;
}
CWindow* CCompositor::getWindowFromZWLRHandle(wl_resource* handle) {
for (auto& w : m_vWindows) {
if (!w->m_bIsMapped || w->isHidden() || !w->m_phForeignToplevel)
continue;
wl_resource* current;
wl_list_for_each(current, &w->m_phForeignToplevel->resources, link) {
if (current == handle) {
return w.get();
}
}
}
return nullptr;
}
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CWindow* CCompositor::getFullscreenWindowOnWorkspace(const int& ID) {
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for (auto& w : m_vWindows) {
if (w->m_iWorkspaceID == ID && w->m_bIsFullscreen)
return w.get();
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}
return nullptr;
}
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bool CCompositor::isWorkspaceVisible(const int& w) {
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for (auto& m : m_vMonitors) {
if (m->activeWorkspace == w)
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return true;
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if (m->specialWorkspaceID && isWorkspaceSpecial(w))
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return true;
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}
return false;
}
CWorkspace* CCompositor::getWorkspaceByID(const int& id) {
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for (auto& w : m_vWorkspaces) {
if (w->m_iID == id)
return w.get();
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}
return nullptr;
}
void CCompositor::sanityCheckWorkspaces() {
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auto it = m_vWorkspaces.begin();
while (it != m_vWorkspaces.end()) {
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const auto WINDOWSONWORKSPACE = getWindowsOnWorkspace((*it)->m_iID);
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if ((*it)->m_bIsSpecialWorkspace && WINDOWSONWORKSPACE == 0) {
getMonitorFromID((*it)->m_iMonitorID)->specialWorkspaceID = 0;
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it = m_vWorkspaces.erase(it);
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continue;
}
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if ((WINDOWSONWORKSPACE == 0 && !isWorkspaceVisible((*it)->m_iID))) {
it = m_vWorkspaces.erase(it);
continue;
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}
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++it;
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}
}
int CCompositor::getWindowsOnWorkspace(const int& id) {
int no = 0;
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for (auto& w : m_vWindows) {
if (w->m_iWorkspaceID == id && w->m_bIsMapped)
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no++;
}
return no;
}
CWindow* CCompositor::getFirstWindowOnWorkspace(const int& id) {
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for (auto& w : m_vWindows) {
if (w->m_iWorkspaceID == id && w->m_bIsMapped && !w->isHidden())
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return w.get();
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}
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return nullptr;
}
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bool CCompositor::doesSeatAcceptInput(wlr_surface* surface) {
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return !m_sSeat.exclusiveClient || (surface && m_sSeat.exclusiveClient == wl_resource_get_client(surface->resource));
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}
bool CCompositor::isWindowActive(CWindow* pWindow) {
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if (!m_pLastWindow && !m_pLastFocus)
return false;
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if (!windowValidMapped(pWindow))
return false;
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const auto PSURFACE = g_pXWaylandManager->getWindowSurface(pWindow);
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return PSURFACE == m_pLastFocus || pWindow == m_pLastWindow;
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}
void CCompositor::moveWindowToTop(CWindow* pWindow) {
if (!windowValidMapped(pWindow))
return;
auto moveToTop = [&](CWindow* pw) -> void {
for (auto it = m_vWindows.begin(); it != m_vWindows.end(); ++it) {
if (it->get() == pw) {
std::rotate(it, it + 1, m_vWindows.end());
break;
}
}
};
moveToTop(pWindow);
pWindow->m_bCreatedOverFullscreen = true;
if (!pWindow->m_bIsX11)
return;
// move all children
std::deque<CWindow*> toMove;
for (auto& w : m_vWindows) {
if (w->m_bIsMapped && w->m_bMappedX11 && !w->isHidden() && w->m_bIsX11 && w->X11TransientFor() == pWindow) {
toMove.emplace_back(w.get());
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}
}
for (auto& pw : toMove) {
moveToTop(pw);
moveWindowToTop(pw);
}
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}
void CCompositor::cleanupFadingOut(const int& monid) {
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for (auto& w : m_vWindowsFadingOut) {
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if (w->m_iMonitorID != (long unsigned int)monid)
continue;
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bool valid = windowExists(w);
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if (!valid || !w->m_bFadingOut || w->m_fAlpha.fl() == 0.f) {
if (valid && !w->m_bReadyToDelete)
continue;
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g_pHyprOpenGL->m_mWindowFramebuffers[w].release();
g_pHyprOpenGL->m_mWindowFramebuffers.erase(w);
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w->m_bFadingOut = false;
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removeWindowFromVectorSafe(w);
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std::erase(m_vWindowsFadingOut, w);
Debug::log(LOG, "Cleanup: destroyed a window");
glFlush(); // to free mem NOW.
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return;
}
}
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for (auto& ls : m_vSurfacesFadingOut) {
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// sometimes somehow fucking happens wtf
bool exists = false;
for (auto& m : m_vMonitors) {
for (auto& lsl : m->m_aLayerSurfaceLists) {
for (auto& lsp : lsl) {
if (lsp.get() == ls) {
exists = true;
break;
}
}
if (exists)
break;
}
if (exists)
break;
}
if (!exists) {
std::erase(m_vSurfacesFadingOut, ls);
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Debug::log(LOG, "Fading out a non-existent LS??");
return;
}
if (ls->monitorID != monid)
continue;
// mark blur for recalc
if (ls->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || ls->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
g_pHyprOpenGL->markBlurDirtyForMonitor(getMonitorFromID(monid));
if (ls->fadingOut && ls->readyToDelete && !ls->alpha.isBeingAnimated()) {
g_pHyprOpenGL->m_mLayerFramebuffers[ls].release();
g_pHyprOpenGL->m_mLayerFramebuffers.erase(ls);
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for (auto& m : m_vMonitors) {
for (auto& lsl : m->m_aLayerSurfaceLists) {
if (!lsl.empty() && std::find_if(lsl.begin(), lsl.end(), [&](std::unique_ptr<SLayerSurface>& other) { return other.get() == ls; }) != lsl.end()) {
std::erase_if(lsl, [&](std::unique_ptr<SLayerSurface>& other) { return other.get() == ls; });
}
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}
}
std::erase(m_vSurfacesFadingOut, ls);
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Debug::log(LOG, "Cleanup: destroyed a layersurface");
glFlush(); // to free mem NOW.
return;
}
}
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}
void CCompositor::addToFadingOutSafe(SLayerSurface* pLS) {
const auto FOUND = std::find_if(m_vSurfacesFadingOut.begin(), m_vSurfacesFadingOut.end(), [&](SLayerSurface* other) { return other == pLS; });
if (FOUND != m_vSurfacesFadingOut.end())
return; // if it's already added, don't add it.
m_vSurfacesFadingOut.emplace_back(pLS);
}
void CCompositor::addToFadingOutSafe(CWindow* pWindow) {
const auto FOUND = std::find_if(m_vWindowsFadingOut.begin(), m_vWindowsFadingOut.end(), [&](CWindow* other) { return other == pWindow; });
if (FOUND != m_vWindowsFadingOut.end())
return; // if it's already added, don't add it.
m_vWindowsFadingOut.emplace_back(pWindow);
}
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CWindow* CCompositor::getWindowInDirection(CWindow* pWindow, char dir) {
const auto WINDOWIDEALBB = pWindow->getWindowIdealBoundingBoxIgnoreReserved();
const auto POSA = Vector2D(WINDOWIDEALBB.x, WINDOWIDEALBB.y);
const auto SIZEA = Vector2D(WINDOWIDEALBB.width, WINDOWIDEALBB.height);
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auto longestIntersect = -1;
CWindow* longestIntersectWindow = nullptr;
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for (auto& w : m_vWindows) {
if (w.get() == pWindow || !w->m_bIsMapped || w->isHidden() || w->m_bIsFloating || !isWorkspaceVisible(w->m_iWorkspaceID))
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continue;
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(w->m_iWorkspaceID);
if (PWORKSPACE->m_bHasFullscreenWindow && !w->m_bIsFullscreen && !w->m_bCreatedOverFullscreen)
continue;
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const auto BWINDOWIDEALBB = w->getWindowIdealBoundingBoxIgnoreReserved();
const auto POSB = Vector2D(BWINDOWIDEALBB.x, BWINDOWIDEALBB.y);
const auto SIZEB = Vector2D(BWINDOWIDEALBB.width, BWINDOWIDEALBB.height);
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switch (dir) {
case 'l':
if (STICKS(POSA.x, POSB.x + SIZEB.x)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectWindow = w.get();
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}
}
break;
case 'r':
if (STICKS(POSA.x + SIZEA.x, POSB.x)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectWindow = w.get();
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}
}
break;
case 't':
case 'u':
if (STICKS(POSA.y, POSB.y + SIZEB.y)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectWindow = w.get();
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}
}
break;
case 'b':
case 'd':
if (STICKS(POSA.y + SIZEA.y, POSB.y)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectWindow = w.get();
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}
}
break;
}
}
if (longestIntersect != -1)
return longestIntersectWindow;
return nullptr;
}
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void CCompositor::deactivateAllWLRWorkspaces(wlr_ext_workspace_handle_v1* exclude) {
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for (auto& w : m_vWorkspaces) {
if (w->m_pWlrHandle && w->m_pWlrHandle != exclude)
w->setActive(false);
}
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}
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CWindow* CCompositor::getNextWindowOnWorkspace(CWindow* pWindow, bool focusableOnly) {
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bool gotToWindow = false;
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for (auto& w : m_vWindows) {
if (w.get() != pWindow && !gotToWindow)
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continue;
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if (w.get() == pWindow) {
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gotToWindow = true;
continue;
}
if (w->m_iWorkspaceID == pWindow->m_iWorkspaceID && w->m_bIsMapped && !w->isHidden() && (!focusableOnly || !w->m_bNoFocus))
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return w.get();
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}
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for (auto& w : m_vWindows) {
if (w.get() != pWindow && w->m_iWorkspaceID == pWindow->m_iWorkspaceID && w->m_bIsMapped && !w->isHidden() && (!focusableOnly || !w->m_bNoFocus))
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return w.get();
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}
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return nullptr;
}
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CWindow* CCompositor::getPrevWindowOnWorkspace(CWindow* pWindow, bool focusableOnly) {
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bool gotToWindow = false;
for (auto it = m_vWindows.rbegin(); it != m_vWindows.rend(); it++) {
if (it->get() != pWindow && !gotToWindow)
continue;
if (it->get() == pWindow) {
gotToWindow = true;
continue;
}
if ((*it)->m_iWorkspaceID == pWindow->m_iWorkspaceID && (*it)->m_bIsMapped && !(*it)->isHidden() && (!focusableOnly || !(*it)->m_bNoFocus))
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return it->get();
}
for (auto it = m_vWindows.rbegin(); it != m_vWindows.rend(); it++) {
if (it->get() != pWindow && (*it)->m_iWorkspaceID == pWindow->m_iWorkspaceID && (*it)->m_bIsMapped && !(*it)->isHidden() && (!focusableOnly || !(*it)->m_bNoFocus))
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return it->get();
}
return nullptr;
}
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int CCompositor::getNextAvailableNamedWorkspace() {
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int lowest = -1337 + 1;
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for (auto& w : m_vWorkspaces) {
if (w->m_iID < -1 && w->m_iID < lowest)
lowest = w->m_iID;
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}
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return lowest - 1;
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}
CWorkspace* CCompositor::getWorkspaceByName(const std::string& name) {
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for (auto& w : m_vWorkspaces) {
if (w->m_szName == name)
return w.get();
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}
return nullptr;
}
CWorkspace* CCompositor::getWorkspaceByString(const std::string& str) {
if (str.find("name:") == 0) {
return getWorkspaceByName(str.substr(str.find_first_of(':') + 1));
}
try {
std::string name = "";
return getWorkspaceByID(getWorkspaceIDFromString(str, name));
} catch (std::exception& e) { Debug::log(ERR, "Error in getWorkspaceByString, invalid id"); }
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return nullptr;
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}
bool CCompositor::isPointOnAnyMonitor(const Vector2D& point) {
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for (auto& m : m_vMonitors) {
if (VECINRECT(point, m->vecPosition.x, m->vecPosition.y, m->vecSize.x + m->vecPosition.x, m->vecSize.y + m->vecPosition.y))
return true;
}
return false;
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}
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void checkFocusSurfaceIter(wlr_surface* pSurface, int x, int y, void* data) {
auto pair = (std::pair<wlr_surface*, bool>*)data;
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pair->second = pair->second || pSurface == pair->first;
}
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CWindow* CCompositor::getConstraintWindow(SMouse* pMouse) {
if (!pMouse->currentConstraint)
return nullptr;
const auto PSURFACE = pMouse->currentConstraint->surface;
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for (auto& w : m_vWindows) {
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if (w->isHidden() || !w->m_bMappedX11 || !w->m_bIsMapped || !g_pXWaylandManager->getWindowSurface(w.get()))
continue;
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if (w->m_bIsX11) {
if (PSURFACE == g_pXWaylandManager->getWindowSurface(w.get()))
return w.get();
} else {
std::pair<wlr_surface*, bool> check = {PSURFACE, false};
wlr_surface_for_each_surface(w->m_uSurface.xdg->surface, checkFocusSurfaceIter, &check);
if (check.second)
return w.get();
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}
}
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return nullptr;
}
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CMonitor* CCompositor::getMonitorInDirection(const char& dir) {
const auto POSA = m_pLastMonitor->vecPosition;
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const auto SIZEA = m_pLastMonitor->vecSize;
auto longestIntersect = -1;
CMonitor* longestIntersectMonitor = nullptr;
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for (auto& m : m_vMonitors) {
if (m.get() == m_pLastMonitor)
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continue;
const auto POSB = m->vecPosition;
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const auto SIZEB = m->vecSize;
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switch (dir) {
case 'l':
if (STICKS(POSA.x, POSB.x + SIZEB.x)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectMonitor = m.get();
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}
}
break;
case 'r':
if (STICKS(POSA.x + SIZEA.x, POSB.x)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectMonitor = m.get();
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}
}
break;
case 't':
case 'u':
if (STICKS(POSA.y, POSB.y + SIZEB.y)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectMonitor = m.get();
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}
}
break;
case 'b':
case 'd':
if (STICKS(POSA.y + SIZEA.y, POSB.y)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectMonitor = m.get();
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}
}
break;
}
}
if (longestIntersect != -1)
return longestIntersectMonitor;
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return nullptr;
}
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void CCompositor::updateAllWindowsAnimatedDecorationValues() {
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for (auto& w : m_vWindows) {
if (!w->m_bIsMapped)
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continue;
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updateWindowAnimatedDecorationValues(w.get());
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}
}
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void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) {
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// optimization
static auto* const ACTIVECOL = (CGradientValueData*)g_pConfigManager->getConfigValuePtr("general:col.active_border")->data.get();
static auto* const INACTIVECOL = (CGradientValueData*)g_pConfigManager->getConfigValuePtr("general:col.inactive_border")->data.get();
static auto* const PINACTIVEALPHA = &g_pConfigManager->getConfigValuePtr("decoration:inactive_opacity")->floatValue;
static auto* const PACTIVEALPHA = &g_pConfigManager->getConfigValuePtr("decoration:active_opacity")->floatValue;
static auto* const PFULLSCREENALPHA = &g_pConfigManager->getConfigValuePtr("decoration:fullscreen_opacity")->floatValue;
static auto* const PSHADOWCOL = &g_pConfigManager->getConfigValuePtr("decoration:col.shadow")->intValue;
static auto* const PSHADOWCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("decoration:col.shadow_inactive")->intValue;
static auto* const PDIMSTRENGTH = &g_pConfigManager->getConfigValuePtr("decoration:dim_strength")->floatValue;
auto setBorderColor = [&](CGradientValueData grad) -> void {
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if (grad == pWindow->m_cRealBorderColor)
return;
pWindow->m_cRealBorderColorPrevious = pWindow->m_cRealBorderColor;
pWindow->m_cRealBorderColor = grad;
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pWindow->m_fBorderAnimationProgress.setValueAndWarp(0.f);
pWindow->m_fBorderAnimationProgress = 1.f;
};
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// border
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const auto RENDERDATA = g_pLayoutManager->getCurrentLayout()->requestRenderHints(pWindow);
if (RENDERDATA.isBorderGradient)
setBorderColor(*RENDERDATA.borderGradient);
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else
setBorderColor(pWindow == m_pLastWindow ?
(pWindow->m_sSpecialRenderData.activeBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.activeBorderColor)) : *ACTIVECOL) :
(pWindow->m_sSpecialRenderData.inactiveBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.inactiveBorderColor)) : *INACTIVECOL));
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// opacity
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
if (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) {
pWindow->m_fActiveInactiveAlpha = *PFULLSCREENALPHA;
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} else {
if (pWindow == m_pLastWindow)
pWindow->m_fActiveInactiveAlpha =
pWindow->m_sSpecialRenderData.alphaOverride ? pWindow->m_sSpecialRenderData.alpha : pWindow->m_sSpecialRenderData.alpha * *PACTIVEALPHA;
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else
pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alphaInactive != -1 ?
(pWindow->m_sSpecialRenderData.alphaInactiveOverride ? pWindow->m_sSpecialRenderData.alphaInactive :
pWindow->m_sSpecialRenderData.alphaInactive * *PINACTIVEALPHA) :
*PINACTIVEALPHA;
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}
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// dim
if (pWindow == m_pLastWindow) {
pWindow->m_fDimPercent = 0;
} else {
pWindow->m_fDimPercent = *PDIMSTRENGTH;
}
// shadow
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if (pWindow->m_iX11Type != 2 && !pWindow->m_bX11DoesntWantBorders) {
if (pWindow == m_pLastWindow) {
pWindow->m_cRealShadowColor = CColor(*PSHADOWCOL);
} else {
pWindow->m_cRealShadowColor = CColor(*PSHADOWCOLINACTIVE != INT_MAX ? *PSHADOWCOLINACTIVE : *PSHADOWCOL);
}
} else {
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pWindow->m_cRealShadowColor.setValueAndWarp(CColor(0, 0, 0, 0)); // no shadow
}
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}
int CCompositor::getNextAvailableMonitorID() {
int64_t topID = -1;
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for (auto& m : m_vRealMonitors) {
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if ((int64_t)m->ID > topID)
topID = m->ID;
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}
return topID + 1;
}
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void CCompositor::swapActiveWorkspaces(CMonitor* pMonitorA, CMonitor* pMonitorB) {
const auto PWORKSPACEA = g_pCompositor->getWorkspaceByID(pMonitorA->activeWorkspace);
const auto PWORKSPACEB = g_pCompositor->getWorkspaceByID(pMonitorB->activeWorkspace);
PWORKSPACEA->m_iMonitorID = pMonitorB->ID;
PWORKSPACEA->moveToMonitor(pMonitorB->ID);
for (auto& w : m_vWindows) {
if (w->m_iWorkspaceID == PWORKSPACEA->m_iID) {
w->m_iMonitorID = pMonitorB->ID;
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// additionally, move floating and fs windows manually
if (w->m_bIsFloating)
w->m_vRealPosition = w->m_vRealPosition.vec() - pMonitorA->vecPosition + pMonitorB->vecPosition;
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if (w->m_bIsFullscreen) {
w->m_vRealPosition = pMonitorB->vecPosition;
w->m_vRealSize = pMonitorB->vecSize;
}
w->updateToplevel();
}
}
PWORKSPACEB->m_iMonitorID = pMonitorA->ID;
PWORKSPACEB->moveToMonitor(pMonitorA->ID);
for (auto& w : m_vWindows) {
if (w->m_iWorkspaceID == PWORKSPACEB->m_iID) {
w->m_iMonitorID = pMonitorA->ID;
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// additionally, move floating and fs windows manually
if (w->m_bIsFloating)
w->m_vRealPosition = w->m_vRealPosition.vec() - pMonitorB->vecPosition + pMonitorA->vecPosition;
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if (w->m_bIsFullscreen) {
w->m_vRealPosition = pMonitorA->vecPosition;
w->m_vRealSize = pMonitorA->vecSize;
}
w->updateToplevel();
}
}
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// fix pinned windows
for (auto& w : g_pCompositor->m_vWindows) {
if (w->m_iWorkspaceID == pMonitorA->activeWorkspace && w->m_bPinned) {
w->m_iWorkspaceID = PWORKSPACEB->m_iID;
}
if (w->m_iWorkspaceID == pMonitorB->activeWorkspace && w->m_bPinned) {
w->m_iWorkspaceID = PWORKSPACEA->m_iID;
}
}
pMonitorA->activeWorkspace = PWORKSPACEB->m_iID;
pMonitorB->activeWorkspace = PWORKSPACEA->m_iID;
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitorA->ID);
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitorB->ID);
g_pInputManager->refocus();
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// event
g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspace", PWORKSPACEA->m_szName + "," + pMonitorB->szName});
g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspace", PWORKSPACEB->m_szName + "," + pMonitorA->szName});
}
CMonitor* CCompositor::getMonitorFromString(const std::string& name) {
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if (name[0] == '+' || name[0] == '-') {
// relative
const auto OFFSET = name[0] == '-' ? name : name.substr(1);
if (!isNumber(OFFSET)) {
Debug::log(ERR, "Error in getMonitorFromString: Not a number in relative.");
return nullptr;
}
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int offsetLeft = std::stoi(OFFSET);
offsetLeft = offsetLeft < 0 ? -((-offsetLeft) % m_vMonitors.size()) : offsetLeft % m_vMonitors.size();
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int currentPlace = 0;
for (int i = 0; i < (int)m_vMonitors.size(); i++) {
if (m_vMonitors[i].get() == m_pLastMonitor) {
currentPlace = i;
break;
}
}
currentPlace += offsetLeft;
if (currentPlace < 0) {
currentPlace = m_vMonitors.size() - currentPlace;
} else {
currentPlace = currentPlace % m_vMonitors.size();
}
if (currentPlace != std::clamp(currentPlace, 0, (int)m_vMonitors.size())) {
Debug::log(WARN, "Error in getMonitorFromString: Vaxry's code sucks.");
currentPlace = std::clamp(currentPlace, 0, (int)m_vMonitors.size());
}
return m_vMonitors[currentPlace].get();
} else if (isNumber(name)) {
// change by ID
int monID = -1;
try {
monID = std::stoi(name);
} catch (std::exception& e) {
// shouldn't happen but jic
Debug::log(ERR, "Error in getMonitorFromString: invalid num");
return nullptr;
}
if (monID > -1 && monID < (int)g_pCompositor->m_vMonitors.size()) {
return g_pCompositor->getMonitorFromID(monID);
} else {
Debug::log(ERR, "Error in getMonitorFromString: invalid arg 1");
return nullptr;
}
} else {
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if (name == "current")
return g_pCompositor->m_pLastMonitor;
if (isDirection(name)) {
const auto PMONITOR = g_pCompositor->getMonitorInDirection(name[0]);
return PMONITOR;
} else {
for (auto& m : g_pCompositor->m_vMonitors) {
if (m->szName == name) {
return m.get();
}
}
}
}
return nullptr;
}
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void CCompositor::moveWorkspaceToMonitor(CWorkspace* pWorkspace, CMonitor* pMonitor) {
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// We trust the workspace and monitor to be correct.
if (pWorkspace->m_iMonitorID == pMonitor->ID)
return;
Debug::log(LOG, "moveWorkspaceToMonitor: Moving %d to monitor %d", pWorkspace->m_iID, pMonitor->ID);
const auto POLDMON = getMonitorFromID(pWorkspace->m_iMonitorID);
const bool SWITCHINGISACTIVE = POLDMON->activeWorkspace == pWorkspace->m_iID;
// fix old mon
int nextWorkspaceOnMonitorID = -1;
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for (auto& w : m_vWorkspaces) {
if (w->m_iMonitorID == POLDMON->ID && w->m_iID != pWorkspace->m_iID) {
nextWorkspaceOnMonitorID = w->m_iID;
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break;
}
}
if (nextWorkspaceOnMonitorID == -1) {
nextWorkspaceOnMonitorID = 1;
while (getWorkspaceByID(nextWorkspaceOnMonitorID) || [&]() -> bool {
const auto B = g_pConfigManager->getBoundMonitorForWS(std::to_string(nextWorkspaceOnMonitorID));
return B && B != POLDMON;
}())
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nextWorkspaceOnMonitorID++;
Debug::log(LOG, "moveWorkspaceToMonitor: Plugging gap with new %d", nextWorkspaceOnMonitorID);
}
Debug::log(LOG, "moveWorkspaceToMonitor: Plugging gap with existing %d", nextWorkspaceOnMonitorID);
g_pKeybindManager->focusMonitor(std::to_string(POLDMON->ID));
g_pKeybindManager->changeworkspace(std::to_string(nextWorkspaceOnMonitorID));
// move the workspace
pWorkspace->m_iMonitorID = pMonitor->ID;
pWorkspace->moveToMonitor(pMonitor->ID);
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for (auto& w : m_vWindows) {
if (w->m_iWorkspaceID == pWorkspace->m_iID) {
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w->m_iMonitorID = pMonitor->ID;
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// additionally, move floating and fs windows manually
if (w->m_bIsMapped && !w->isHidden()) {
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if (w->m_bIsFloating)
w->m_vRealPosition = w->m_vRealPosition.vec() - POLDMON->vecPosition + pMonitor->vecPosition;
if (w->m_bIsFullscreen) {
w->m_vRealPosition = pMonitor->vecPosition;
w->m_vRealSize = pMonitor->vecSize;
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}
}
w->updateToplevel();
}
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}
if (SWITCHINGISACTIVE) { // if it was active, preserve its' status. If it wasn't, don't.
Debug::log(LOG, "moveWorkspaceToMonitor: SWITCHINGISACTIVE, active %d -> %d", pMonitor->activeWorkspace, pWorkspace->m_iID);
if (const auto PWORKSPACE = getWorkspaceByID(pMonitor->activeWorkspace); PWORKSPACE)
getWorkspaceByID(pMonitor->activeWorkspace)->startAnim(false, false);
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pMonitor->activeWorkspace = pWorkspace->m_iID;
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitor->ID);
pWorkspace->startAnim(true, true, true);
wlr_cursor_warp(m_sWLRCursor, m_sSeat.mouse->mouse, pMonitor->vecPosition.x + pMonitor->vecTransformedSize.x / 2,
pMonitor->vecPosition.y + pMonitor->vecTransformedSize.y / 2);
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}
// finalize
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(POLDMON->ID);
g_pInputManager->refocus();
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// event
g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspace", pWorkspace->m_szName + "," + pMonitor->szName});
}
bool CCompositor::workspaceIDOutOfBounds(const int& id) {
int lowestID = 99999;
int highestID = -99999;
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for (auto& w : m_vWorkspaces) {
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if (w->m_bIsSpecialWorkspace)
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continue;
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if (w->m_iID < lowestID)
lowestID = w->m_iID;
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if (w->m_iID > highestID)
highestID = w->m_iID;
}
return std::clamp(id, lowestID, highestID) != id;
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}
void CCompositor::setWindowFullscreen(CWindow* pWindow, bool on, eFullscreenMode mode) {
if (!windowValidMapped(pWindow))
return;
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if (pWindow->m_bPinned) {
Debug::log(LOG, "Pinned windows cannot be fullscreen'd");
return;
}
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const auto PMONITOR = getMonitorFromID(pWindow->m_iMonitorID);
const auto PWORKSPACE = getWorkspaceByID(pWindow->m_iWorkspaceID);
if (PWORKSPACE->m_bHasFullscreenWindow && on) {
Debug::log(LOG, "Rejecting fullscreen ON on a fullscreen workspace");
return;
}
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g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(pWindow, mode, on);
g_pXWaylandManager->setWindowFullscreen(pWindow, pWindow->m_bIsFullscreen && mode == FULLSCREEN_FULL);
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pWindow->updateDynamicRules();
g_pCompositor->updateWindowAnimatedDecorationValues(pWindow);
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// make all windows on the same workspace under the fullscreen window
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for (auto& w : g_pCompositor->m_vWindows) {
if (w->m_iWorkspaceID == pWindow->m_iWorkspaceID) {
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w->m_bCreatedOverFullscreen = false;
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if (w.get() != pWindow && !w->m_bFadingOut && !w->m_bPinned)
w->m_fAlpha = pWindow->m_bIsFullscreen ? 0.f : 1.f;
}
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}
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for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
if (!ls->fadingOut)
ls->alpha = pWindow->m_bIsFullscreen && mode == FULLSCREEN_FULL ? 0.f : 1.f;
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}
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g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv(), true);
forceReportSizesToWindowsOnWorkspace(pWindow->m_iWorkspaceID);
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g_pInputManager->recheckIdleInhibitorStatus();
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// DMAbuf stuff for direct scanout
g_pHyprRenderer->setWindowScanoutMode(pWindow);
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}
void CCompositor::moveUnmanagedX11ToWindows(CWindow* pWindow) {
for (auto it = m_dUnmanagedX11Windows.begin(); it != m_dUnmanagedX11Windows.end(); it++) {
if (it->get() == pWindow) {
m_vWindows.emplace_back(std::move(*it));
m_dUnmanagedX11Windows.erase(it);
return;
}
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}
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}
CWindow* CCompositor::getX11Parent(CWindow* pWindow) {
if (!pWindow->m_bIsX11)
return nullptr;
for (auto& w : m_vWindows) {
if (!w->m_bIsX11)
continue;
if (w->m_uSurface.xwayland == pWindow->m_uSurface.xwayland->parent)
return w.get();
}
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return nullptr;
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}
void CCompositor::updateWorkspaceWindowDecos(const int& id) {
for (auto& w : m_vWindows) {
if (w->m_iWorkspaceID != id)
continue;
w->updateWindowDecos();
}
}
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void CCompositor::scheduleFrameForMonitor(CMonitor* pMonitor) {
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if ((m_sWLRSession && !m_sWLRSession->active) || !m_bSessionActive)
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return;
if (!pMonitor->m_bEnabled)
return;
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wlr_output_schedule_frame(pMonitor->output);
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}
CWindow* CCompositor::getWindowByRegex(const std::string& regexp) {
eFocusWindowMode mode = MODE_CLASS_REGEX;
std::regex regexCheck(regexp);
std::string matchCheck;
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if (regexp.find("title:") == 0) {
mode = MODE_TITLE_REGEX;
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regexCheck = std::regex(regexp.substr(6));
} else if (regexp.find("address:") == 0) {
mode = MODE_ADDRESS;
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matchCheck = regexp.substr(8);
} else if (regexp.find("pid:") == 0) {
mode = MODE_PID;
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matchCheck = regexp.substr(4);
}
for (auto& w : g_pCompositor->m_vWindows) {
if (!w->m_bIsMapped || w->isHidden())
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continue;
switch (mode) {
case MODE_CLASS_REGEX: {
const auto windowClass = g_pXWaylandManager->getAppIDClass(w.get());
if (!std::regex_search(g_pXWaylandManager->getAppIDClass(w.get()), regexCheck))
continue;
break;
}
case MODE_TITLE_REGEX: {
const auto windowTitle = g_pXWaylandManager->getTitle(w.get());
if (!std::regex_search(windowTitle, regexCheck))
continue;
break;
}
case MODE_ADDRESS: {
std::string addr = getFormat("0x%x", w.get());
if (matchCheck != addr)
continue;
break;
}
case MODE_PID: {
std::string pid = getFormat("%d", w->getPID());
if (matchCheck != pid)
continue;
break;
}
default: break;
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}
return w.get();
}
return nullptr;
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}
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void CCompositor::warpCursorTo(const Vector2D& pos) {
// warpCursorTo should only be used for warps that
// should be disabled with no_cursor_warps
static auto* const PNOWARPS = &g_pConfigManager->getConfigValuePtr("general:no_cursor_warps")->intValue;
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if (*PNOWARPS)
return;
wlr_cursor_warp(m_sWLRCursor, m_sSeat.mouse->mouse, pos.x, pos.y);
const auto PMONITORNEW = getMonitorFromVector(pos);
if (PMONITORNEW != m_pLastMonitor)
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setActiveMonitor(PMONITORNEW);
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}
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SLayerSurface* CCompositor::getLayerSurfaceFromWlr(wlr_layer_surface_v1* pLS) {
for (auto& m : m_vMonitors) {
for (auto& lsl : m->m_aLayerSurfaceLists) {
for (auto& ls : lsl) {
if (ls->layerSurface == pLS)
return ls.get();
}
}
}
return nullptr;
}
void CCompositor::closeWindow(CWindow* pWindow) {
if (pWindow && windowValidMapped(pWindow)) {
g_pXWaylandManager->sendCloseWindow(pWindow);
}
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}
SLayerSurface* CCompositor::getLayerSurfaceFromSurface(wlr_surface* pSurface) {
for (auto& m : m_vMonitors) {
for (auto& lsl : m->m_aLayerSurfaceLists) {
for (auto& ls : lsl) {
if (ls->layerSurface && ls->layerSurface->surface == pSurface)
return ls.get();
}
}
}
return nullptr;
}
// returns a delta
Vector2D CCompositor::parseWindowVectorArgsRelative(const std::string& args, const Vector2D& relativeTo) {
if (!args.contains(' '))
return relativeTo;
std::string x = args.substr(0, args.find_first_of(' '));
std::string y = args.substr(args.find_first_of(' ') + 1);
if (x == "exact") {
std::string newX = y.substr(0, y.find_first_of(' '));
std::string newY = y.substr(y.find_first_of(' ') + 1);
if (!isNumber(newX) || !isNumber(newY)) {
Debug::log(ERR, "parseWindowVectorArgsRelative: exact args not numbers");
return relativeTo;
}
const int X = std::stoi(newX);
const int Y = std::stoi(newY);
if (X < 0 || Y < 0) {
Debug::log(ERR, "parseWindowVectorArgsRelative: exact args cannot be < 0");
return relativeTo;
}
return Vector2D(X, Y);
}
if (!isNumber(x) || !isNumber(y)) {
Debug::log(ERR, "parseWindowVectorArgsRelative: args not numbers");
return relativeTo;
}
const int X = std::stoi(x);
const int Y = std::stoi(y);
return Vector2D(X + relativeTo.x, Y + relativeTo.y);
}
void CCompositor::forceReportSizesToWindowsOnWorkspace(const int& wid) {
for (auto& w : m_vWindows) {
if (w->m_iWorkspaceID == wid && w->m_bIsMapped && !w->isHidden()) {
g_pXWaylandManager->setWindowSize(w.get(), w->m_vRealSize.vec(), true);
}
}
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}
bool CCompositor::cursorOnReservedArea() {
const auto PMONITOR = getMonitorFromCursor();
const auto XY1 = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
const auto XY2 = PMONITOR->vecPosition + PMONITOR->vecSize - PMONITOR->vecReservedBottomRight;
const auto CURSORPOS = g_pInputManager->getMouseCoordsInternal();
return !VECINRECT(CURSORPOS, XY1.x, XY1.y, XY2.x, XY2.y);
}
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CWorkspace* CCompositor::createNewWorkspace(const int& id, const int& monid, const std::string& name) {
const auto NAME = name == "" ? std::to_string(id) : name;
auto monID = monid;
// check if bound
if (const auto PMONITOR = g_pConfigManager->getBoundMonitorForWS(NAME); PMONITOR) {
monID = PMONITOR->ID;
}
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const bool SPECIAL = id >= SPECIAL_WORKSPACE_START && id <= -2;
const auto PWORKSPACE = m_vWorkspaces.emplace_back(std::make_unique<CWorkspace>(monID, NAME, SPECIAL)).get();
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// We are required to set the name here immediately
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if (!SPECIAL)
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wlr_ext_workspace_handle_v1_set_name(PWORKSPACE->m_pWlrHandle, NAME.c_str());
PWORKSPACE->m_iID = id;
PWORKSPACE->m_iMonitorID = monID;
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return PWORKSPACE;
}
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void CCompositor::renameWorkspace(const int& id, const std::string& name) {
const auto PWORKSPACE = getWorkspaceByID(id);
if (!PWORKSPACE)
return;
if (isWorkspaceSpecial(id))
return;
Debug::log(LOG, "renameWorkspace: Renaming workspace %d to '%s'", id, name);
wlr_ext_workspace_handle_v1_set_name(PWORKSPACE->m_pWlrHandle, name.c_str());
PWORKSPACE->m_szName = name;
}
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void CCompositor::setActiveMonitor(CMonitor* pMonitor) {
if (m_pLastMonitor == pMonitor)
return;
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if (!pMonitor) {
m_pLastMonitor = nullptr;
return;
}
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const auto PWORKSPACE = getWorkspaceByID(pMonitor->activeWorkspace);
g_pEventManager->postEvent(SHyprIPCEvent{"focusedmon", pMonitor->szName + "," + PWORKSPACE->m_szName});
m_pLastMonitor = pMonitor;
}
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bool CCompositor::isWorkspaceSpecial(const int& id) {
return id >= SPECIAL_WORKSPACE_START && id <= -2;
}
int CCompositor::getNewSpecialID() {
int highest = -100;
for (auto& ws : m_vWorkspaces) {
if (ws->m_bIsSpecialWorkspace && ws->m_iID > highest) {
highest = ws->m_iID;
}
}
return highest + 1;
}