vaxerski
|
bc5fc7fad6
|
guard shadow w/h
|
2022-06-27 11:27:02 +02:00 |
|
vaxerski
|
3d48469cb4
|
fix decos with workspace offset
|
2022-06-27 00:25:37 +02:00 |
|
vaxerski
|
0b1459ef04
|
typo + fix shadow on multimon
|
2022-06-26 22:27:03 +02:00 |
|
vaxerski
|
b7b4853301
|
fix deco on fullscreen
|
2022-06-26 22:26:13 +02:00 |
|
vaxerski
|
44aeb1fc90
|
added decoration:shadow_offset
|
2022-06-26 22:15:06 +02:00 |
|
vaxerski
|
1a0b2c4ade
|
rewritten borders, fixed msaa
|
2022-06-26 19:39:56 +02:00 |
|
vaxerski
|
f5c2dfc706
|
a bit of fixes to cursor hiding
|
2022-06-26 13:43:32 +02:00 |
|
vaxerski
|
2955698f28
|
fix fade with deco
|
2022-06-25 20:31:54 +02:00 |
|
vaxerski
|
747ff3369d
|
added drop shadows
|
2022-06-25 20:28:40 +02:00 |
|
vaxerski
|
72c86b99eb
|
added general:cursor_inactive_timeout
|
2022-06-24 23:27:02 +02:00 |
|
vaxerski
|
eb13be1240
|
fix one of the stupidest things i've ever written I am embarrassed.
|
2022-06-24 22:45:30 +02:00 |
|
vaxerski
|
45a44f9690
|
added noblur
|
2022-06-24 22:28:54 +02:00 |
|
vaxerski
|
3e8842e1f8
|
fix janky pixel maths with scaled textures
|
2022-06-24 15:59:59 +02:00 |
|
vaxerski
|
81e36298bf
|
dont scale thick in border
|
2022-06-24 15:52:42 +02:00 |
|
vaxerski
|
770bada5d5
|
Fixed oversized apps' incorrect layout
|
2022-06-22 15:45:56 +02:00 |
|
vaxerski
|
4c2459861b
|
fix borders sometimes disappearing on certain windows
|
2022-06-21 23:09:20 +02:00 |
|
vaxerski
|
0f1ad16aec
|
added general:no_border_on_floating
|
2022-06-21 22:54:41 +02:00 |
|
vaxerski
|
1642b1ff66
|
optimize config calls in often called areas
|
2022-06-07 20:41:40 +02:00 |
|
vaxerski
|
cc80b68545
|
fixed a typo, will boost performance on opaque windows with blur
|
2022-06-07 20:10:14 +02:00 |
|
vaxerski
|
d743ac7bb1
|
added forcerendererreload and some more vt changes
|
2022-06-06 13:48:17 +02:00 |
|
vaxerski
|
10c2bd0686
|
make shaders cleaner
|
2022-06-03 18:45:18 +02:00 |
|
vaxerski
|
e11cb8b328
|
Added antialiasing to outer edges
simplified, stupidly fast MSAA for rounded edges
|
2022-06-02 22:58:54 +02:00 |
|
vaxerski
|
970018248f
|
Don't damage surfaces coming from not rendered windows
|
2022-05-31 22:16:13 +02:00 |
|
vaxerski
|
679e36d82e
|
fix border size on scaled outputs
|
2022-05-31 20:38:45 +02:00 |
|
vaxerski
|
8de7cc5a8d
|
opacity windowrule support 2 values
|
2022-05-31 17:35:50 +02:00 |
|
vaxerski
|
d2e0b7c22a
|
render special over fullscreen
|
2022-05-31 14:20:41 +02:00 |
|
vaxerski
|
0055efc4f1
|
Added a special workspace
|
2022-05-31 14:01:00 +02:00 |
|
vaxerski
|
b1c11f3d2e
|
consider the full bb with deco in rendering
|
2022-05-30 14:55:42 +02:00 |
|
vaxerski
|
9842730f57
|
Added fullscreen types, maximize and full
|
2022-05-29 15:44:30 +02:00 |
|
vaxerski
|
d0ff0c0990
|
Added basic monitor transforms, has bugs
blur doesnt work on transformed outputs
full damage tracking issues
|
2022-05-29 12:27:45 +02:00 |
|
vaxerski
|
894ae2d742
|
Use C++-styled pointers for decorations
|
2022-05-28 23:43:11 +02:00 |
|
vaxerski
|
685cf1e00d
|
remove unused PMONITOR var
|
2022-05-28 20:50:50 +02:00 |
|
vaxerski
|
bdf1c16195
|
Added IHyprWindowDecoration and Group Bars
|
2022-05-28 20:46:20 +02:00 |
|
vaxerski
|
9ede0f1c7d
|
Added blur_ignore_opacity
|
2022-05-28 18:57:32 +02:00 |
|
vaxerski
|
10a9325a6a
|
Fix buggy slide out on multimon
|
2022-05-28 18:52:22 +02:00 |
|
vaxerski
|
5c911df351
|
Fix closing anims on multimon
|
2022-05-28 18:33:47 +02:00 |
|
vaxerski
|
15553804d6
|
Added closing animations (reverse of open)
|
2022-05-28 18:28:55 +02:00 |
|
vaxerski
|
7f1f14fe85
|
Added a rounding rule
|
2022-05-28 17:48:01 +02:00 |
|
vaxerski
|
8c10857f14
|
Added a debug overlay
|
2022-05-28 17:32:19 +02:00 |
|
vaxerski
|
d8c5e53c08
|
Fix dynamic monitor offset changes
|
2022-05-27 10:27:06 +02:00 |
|
vaxerski
|
74990e1e58
|
fix for latest wlroots
|
2022-05-25 23:29:36 +02:00 |
|
vaxerski
|
2c907e0540
|
include egl in includes.hpp
|
2022-05-25 23:13:13 +02:00 |
|
vaxerski
|
9af95492f8
|
clamp surface sizes
|
2022-05-22 11:42:18 +02:00 |
|
vaxerski
|
2511d8981a
|
fix a lil oopsie
|
2022-05-19 20:49:37 +02:00 |
|
vaxerski
|
464c4aa395
|
fixed borders on no blur
|
2022-05-19 20:16:08 +02:00 |
|
vaxerski
|
e225d949e7
|
And now fix the placeholder
|
2022-05-18 20:35:24 +02:00 |
|
vaxerski
|
198fc90df5
|
What the fuck is going on with git, fix the entire scaling merge
This reverts commit 5b15d3b4f4 .
|
2022-05-18 20:33:54 +02:00 |
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vaxerski
|
5b15d3b4f4
|
Revert "Merge pull request #88 from vaxerski/scaling"
This reverts commit f68ddc382a , reversing
changes made to ba573a529a .
|
2022-05-18 14:42:00 +02:00 |
|
vaxerski
|
6c437763f6
|
Merge branch 'main' into scaling
|
2022-05-18 13:10:22 +02:00 |
|
vaxerski
|
c2922b6b09
|
fix surface effective damage scale
|
2022-05-18 13:08:49 +02:00 |
|
vaxerski
|
5fa4b9a777
|
fix border geometry
|
2022-05-17 19:31:42 +02:00 |
|
vaxerski
|
df2215cef7
|
fix fade blur
|
2022-05-17 13:26:14 +02:00 |
|
vaxerski
|
cad71218c0
|
borders are now gangsta
|
2022-05-17 13:16:37 +02:00 |
|
Four_Griffins
|
3fd2ef2107
|
added opacity setting for fullscreen windows
|
2022-05-16 23:52:48 +02:00 |
|
vaxerski
|
f09de365d5
|
Added workspace fade transition
|
2022-05-16 23:13:32 +02:00 |
|
vaxerski
|
244be92d11
|
fix fadeout
|
2022-05-16 22:25:05 +02:00 |
|
vaxerski
|
0503835ee6
|
fixed blur and shit
|
2022-05-16 21:30:11 +02:00 |
|
vaxerski
|
bf8ebfc631
|
added scaling (dt broken)
damage tracking on full is broken
|
2022-05-16 20:45:27 +02:00 |
|
vaxerski
|
cba4693d39
|
Fix certain layersurfaces crashing
|
2022-05-15 11:25:42 +02:00 |
|
vaxerski
|
e8a432e979
|
oops forgot about this
|
2022-05-14 20:12:29 +02:00 |
|
vaxerski
|
f7214114d4
|
adjust blur radius
|
2022-05-14 20:11:34 +02:00 |
|
vaxerski
|
109136af97
|
Fadein/out now applies to layersurfaces too
|
2022-05-14 17:23:46 +02:00 |
|
vaxerski
|
ff0f535c28
|
Added workspace animations
|
2022-05-12 11:27:31 +02:00 |
|
vaxerski
|
ddab8e60dc
|
optimized texture rendering
|
2022-05-10 09:56:58 +02:00 |
|
vaxerski
|
9a699ab153
|
fix yesterday's commit
|
2022-05-10 09:19:54 +02:00 |
|
vaxerski
|
ef21baaf88
|
Optimize blur massively and some fixes
|
2022-05-09 21:37:41 +02:00 |
|
vaxerski
|
034192650f
|
respect outputMgrApplyTest
|
2022-05-06 17:18:24 +02:00 |
|
vaxerski
|
ff86f723b2
|
Fix blur leaving strokes on full damage tracking
|
2022-05-06 16:06:21 +02:00 |
|
vaxerski
|
b67eae7228
|
fix kb stuff
|
2022-05-06 14:30:35 +02:00 |
|
vaxerski
|
8fb3ad8bf1
|
log damage debug opt
|
2022-05-05 15:09:26 +02:00 |
|
vaxerski
|
77d37cd72a
|
optimization: dont damage entire window on border anim
|
2022-05-05 14:02:30 +02:00 |
|
vaxerski
|
c7fd3d46fd
|
damage mon on arrange
|
2022-05-04 15:23:30 +02:00 |
|
vaxerski
|
8e1abb6540
|
render border with damage
|
2022-05-04 15:16:50 +02:00 |
|
vaxerski
|
6bfe9162e1
|
Reject blur rendering on empty damage
|
2022-05-02 23:03:22 +02:00 |
|
vaxerski
|
42c77b01ed
|
fix kawase oopsie
|
2022-05-02 17:02:00 +02:00 |
|
vaxerski
|
43fc7662cc
|
Major blur rework: optimization & fixes
Blur should be considerably faster now and work on full damage tracking
|
2022-05-02 16:54:40 +02:00 |
|
vaxerski
|
d284aaa2ca
|
Added custom reserved area per mon
|
2022-04-27 17:46:07 +02:00 |
|
vaxerski
|
cabab409e6
|
fixed overlay layers being on bottom of fullscreen windows
|
2022-04-25 21:49:45 +02:00 |
|
vaxerski
|
e5f8bca41c
|
Switched old blur to dual kawase
|
2022-04-24 16:41:01 +02:00 |
|
vaxerski
|
3b3718df3d
|
some fixes for full damage tracking
|
2022-04-24 12:04:16 +02:00 |
|
vaxerski
|
1afc8329bc
|
Merge branch 'main' into animation-system-rework
|
2022-04-24 11:18:30 +02:00 |
|
vaxerski
|
fc14157d76
|
Fixed damaging multimon
|
2022-04-23 23:53:12 +02:00 |
|
vaxerski
|
0147975faf
|
New animation system
|
2022-04-23 14:16:02 +02:00 |
|
vaxerski
|
94811485c9
|
added opacity rule
|
2022-04-22 14:37:38 +02:00 |
|
vaxerski
|
5fa916e6f2
|
fix monitor reload crash
|
2022-04-21 18:11:28 +02:00 |
|
vaxerski
|
08ee14b4a0
|
Added dynamic monitor rules
|
2022-04-19 19:01:23 +02:00 |
|
vaxerski
|
cbf0d366b4
|
fixed discardopaque with custom alpha
|
2022-04-18 18:23:10 +02:00 |
|
vaxerski
|
8a8877e739
|
Added active/inactive opacity
|
2022-04-17 21:44:06 +02:00 |
|
vaxerski
|
b0f5e4ab56
|
store scale and scale windows with monitor
|
2022-04-17 18:47:10 +02:00 |
|
vaxerski
|
748a787ba2
|
Don't blur behind opaque pixels
|
2022-04-17 13:15:56 +02:00 |
|
vaxerski
|
1789facddb
|
fixed some nested render bugs
|
2022-04-14 17:45:18 +02:00 |
|
vaxerski
|
3e36f1c42c
|
renderer fixes
|
2022-04-14 17:00:35 +02:00 |
|
vaxerski
|
75af34da96
|
added basic damage tracking
|
2022-04-14 16:43:29 +02:00 |
|
vaxerski
|
402c11d341
|
respect texture size and not mon size in BGTex
|
2022-04-13 18:49:15 +02:00 |
|
vaxerski
|
46a95afafd
|
oops, fixed regular renderer
|
2022-04-13 17:51:18 +02:00 |
|
vaxerski
|
084e922642
|
Added legacy GLES2 renderer option
|
2022-04-13 17:34:13 +02:00 |
|
vaxerski
|
6911ed3176
|
log more in begin()
|
2022-04-12 21:49:35 +02:00 |
|
vaxerski
|
b6a93b2f03
|
Added window grouping for dwindle
furthermore, added LayoutRenderHints.
|
2022-04-12 16:44:18 +02:00 |
|
vaxerski
|
a8e8729230
|
Added zext_workspace protocol support 🎉
|
2022-04-11 19:51:37 +02:00 |
|
vaxerski
|
b56343133d
|
fixed blur rendering, stencil and gles3
|
2022-04-11 16:39:48 +02:00 |
|