vaxerski
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5c911df351
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Fix closing anims on multimon
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2022-05-28 18:33:47 +02:00 |
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vaxerski
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15553804d6
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Added closing animations (reverse of open)
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2022-05-28 18:28:55 +02:00 |
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vaxerski
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7f1f14fe85
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Added a rounding rule
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2022-05-28 17:48:01 +02:00 |
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vaxerski
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8c10857f14
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Added a debug overlay
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2022-05-28 17:32:19 +02:00 |
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vaxerski
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d8c5e53c08
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Fix dynamic monitor offset changes
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2022-05-27 10:27:06 +02:00 |
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vaxerski
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74990e1e58
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fix for latest wlroots
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2022-05-25 23:29:36 +02:00 |
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vaxerski
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2c907e0540
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include egl in includes.hpp
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2022-05-25 23:13:13 +02:00 |
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vaxerski
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9af95492f8
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clamp surface sizes
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2022-05-22 11:42:18 +02:00 |
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vaxerski
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2511d8981a
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fix a lil oopsie
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2022-05-19 20:49:37 +02:00 |
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vaxerski
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464c4aa395
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fixed borders on no blur
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2022-05-19 20:16:08 +02:00 |
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vaxerski
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e225d949e7
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And now fix the placeholder
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2022-05-18 20:35:24 +02:00 |
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vaxerski
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198fc90df5
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What the fuck is going on with git, fix the entire scaling merge
This reverts commit 5b15d3b4f4 .
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2022-05-18 20:33:54 +02:00 |
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vaxerski
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5b15d3b4f4
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Revert "Merge pull request #88 from vaxerski/scaling"
This reverts commit f68ddc382a , reversing
changes made to ba573a529a .
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2022-05-18 14:42:00 +02:00 |
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vaxerski
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6c437763f6
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Merge branch 'main' into scaling
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2022-05-18 13:10:22 +02:00 |
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vaxerski
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c2922b6b09
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fix surface effective damage scale
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2022-05-18 13:08:49 +02:00 |
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vaxerski
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5fa4b9a777
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fix border geometry
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2022-05-17 19:31:42 +02:00 |
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vaxerski
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df2215cef7
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fix fade blur
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2022-05-17 13:26:14 +02:00 |
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vaxerski
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cad71218c0
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borders are now gangsta
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2022-05-17 13:16:37 +02:00 |
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Four_Griffins
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3fd2ef2107
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added opacity setting for fullscreen windows
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2022-05-16 23:52:48 +02:00 |
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vaxerski
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f09de365d5
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Added workspace fade transition
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2022-05-16 23:13:32 +02:00 |
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vaxerski
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244be92d11
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fix fadeout
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2022-05-16 22:25:05 +02:00 |
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vaxerski
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0503835ee6
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fixed blur and shit
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2022-05-16 21:30:11 +02:00 |
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vaxerski
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bf8ebfc631
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added scaling (dt broken)
damage tracking on full is broken
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2022-05-16 20:45:27 +02:00 |
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vaxerski
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cba4693d39
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Fix certain layersurfaces crashing
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2022-05-15 11:25:42 +02:00 |
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vaxerski
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e8a432e979
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oops forgot about this
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2022-05-14 20:12:29 +02:00 |
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vaxerski
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f7214114d4
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adjust blur radius
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2022-05-14 20:11:34 +02:00 |
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vaxerski
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109136af97
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Fadein/out now applies to layersurfaces too
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2022-05-14 17:23:46 +02:00 |
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vaxerski
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ff0f535c28
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Added workspace animations
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2022-05-12 11:27:31 +02:00 |
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vaxerski
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ddab8e60dc
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optimized texture rendering
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2022-05-10 09:56:58 +02:00 |
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vaxerski
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9a699ab153
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fix yesterday's commit
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2022-05-10 09:19:54 +02:00 |
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vaxerski
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ef21baaf88
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Optimize blur massively and some fixes
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2022-05-09 21:37:41 +02:00 |
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vaxerski
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034192650f
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respect outputMgrApplyTest
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2022-05-06 17:18:24 +02:00 |
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vaxerski
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ff86f723b2
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Fix blur leaving strokes on full damage tracking
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2022-05-06 16:06:21 +02:00 |
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vaxerski
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b67eae7228
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fix kb stuff
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2022-05-06 14:30:35 +02:00 |
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vaxerski
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8fb3ad8bf1
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log damage debug opt
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2022-05-05 15:09:26 +02:00 |
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vaxerski
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77d37cd72a
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optimization: dont damage entire window on border anim
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2022-05-05 14:02:30 +02:00 |
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vaxerski
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c7fd3d46fd
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damage mon on arrange
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2022-05-04 15:23:30 +02:00 |
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vaxerski
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8e1abb6540
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render border with damage
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2022-05-04 15:16:50 +02:00 |
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vaxerski
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6bfe9162e1
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Reject blur rendering on empty damage
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2022-05-02 23:03:22 +02:00 |
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vaxerski
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42c77b01ed
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fix kawase oopsie
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2022-05-02 17:02:00 +02:00 |
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vaxerski
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43fc7662cc
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Major blur rework: optimization & fixes
Blur should be considerably faster now and work on full damage tracking
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2022-05-02 16:54:40 +02:00 |
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vaxerski
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d284aaa2ca
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Added custom reserved area per mon
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2022-04-27 17:46:07 +02:00 |
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vaxerski
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cabab409e6
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fixed overlay layers being on bottom of fullscreen windows
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2022-04-25 21:49:45 +02:00 |
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vaxerski
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e5f8bca41c
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Switched old blur to dual kawase
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2022-04-24 16:41:01 +02:00 |
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vaxerski
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3b3718df3d
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some fixes for full damage tracking
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2022-04-24 12:04:16 +02:00 |
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vaxerski
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1afc8329bc
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Merge branch 'main' into animation-system-rework
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2022-04-24 11:18:30 +02:00 |
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vaxerski
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fc14157d76
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Fixed damaging multimon
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2022-04-23 23:53:12 +02:00 |
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vaxerski
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0147975faf
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New animation system
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2022-04-23 14:16:02 +02:00 |
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vaxerski
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94811485c9
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added opacity rule
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2022-04-22 14:37:38 +02:00 |
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vaxerski
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5fa916e6f2
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fix monitor reload crash
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2022-04-21 18:11:28 +02:00 |
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vaxerski
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08ee14b4a0
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Added dynamic monitor rules
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2022-04-19 19:01:23 +02:00 |
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vaxerski
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cbf0d366b4
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fixed discardopaque with custom alpha
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2022-04-18 18:23:10 +02:00 |
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vaxerski
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8a8877e739
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Added active/inactive opacity
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2022-04-17 21:44:06 +02:00 |
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vaxerski
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b0f5e4ab56
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store scale and scale windows with monitor
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2022-04-17 18:47:10 +02:00 |
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vaxerski
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748a787ba2
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Don't blur behind opaque pixels
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2022-04-17 13:15:56 +02:00 |
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vaxerski
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1789facddb
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fixed some nested render bugs
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2022-04-14 17:45:18 +02:00 |
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vaxerski
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3e36f1c42c
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renderer fixes
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2022-04-14 17:00:35 +02:00 |
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vaxerski
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75af34da96
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added basic damage tracking
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2022-04-14 16:43:29 +02:00 |
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vaxerski
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402c11d341
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respect texture size and not mon size in BGTex
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2022-04-13 18:49:15 +02:00 |
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vaxerski
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46a95afafd
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oops, fixed regular renderer
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2022-04-13 17:51:18 +02:00 |
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vaxerski
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084e922642
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Added legacy GLES2 renderer option
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2022-04-13 17:34:13 +02:00 |
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vaxerski
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6911ed3176
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log more in begin()
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2022-04-12 21:49:35 +02:00 |
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vaxerski
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b6a93b2f03
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Added window grouping for dwindle
furthermore, added LayoutRenderHints.
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2022-04-12 16:44:18 +02:00 |
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vaxerski
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a8e8729230
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Added zext_workspace protocol support 🎉
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2022-04-11 19:51:37 +02:00 |
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vaxerski
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b56343133d
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fixed blur rendering, stencil and gles3
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2022-04-11 16:39:48 +02:00 |
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vaxerski
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2973860b25
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do not round fullscreen windows
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2022-04-10 19:04:38 +02:00 |
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vaxerski
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2cf4480969
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fix fadeout blinking transparent windows
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2022-04-10 18:25:45 +02:00 |
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vaxerski
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3753f83f69
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Added default background as a PNG
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2022-04-10 14:32:18 +02:00 |
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vaxerski
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91a6c53197
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Added blur_passes config
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2022-04-09 17:06:09 +02:00 |
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vaxerski
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7996abc8ed
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fix C++20 deprecation warning
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2022-04-09 16:51:36 +02:00 |
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vaxerski
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969bebbd06
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Added blurring 🎉
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2022-04-09 16:51:08 +02:00 |
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vaxerski
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b7094200f6
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Rendering now to a HyprFramebuffer
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2022-04-09 15:01:28 +02:00 |
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vaxerski
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7347a72ba6
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Added HyprError for showing config errors
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2022-04-08 21:40:41 +02:00 |
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vaxerski
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a49bbf4508
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fadeout done 🎉
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2022-04-05 20:49:15 +02:00 |
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vaxerski
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f8e0b0b448
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fadein and prep for fadeout
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2022-04-05 19:28:10 +02:00 |
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vaxerski
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f5562941f7
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fixed rounding of things not to be rounded
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2022-04-05 18:32:06 +02:00 |
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vaxerski
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dcb6fc269a
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support all shaders rounded and fix RGBX borders
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2022-04-05 17:01:44 +02:00 |
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vaxerski
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3385269dca
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Added rounded borders.
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2022-04-05 16:47:03 +02:00 |
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vaxerski
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27c06758e4
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basic window rounded corners
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2022-04-05 15:50:47 +02:00 |
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vaxerski
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19d9465042
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Rendering textures
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2022-04-05 14:33:54 +02:00 |
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vaxerski
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67343898ff
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fixed rendering rects
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2022-04-04 22:06:57 +02:00 |
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vaxerski
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334f5a59b0
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added broken rect renderer
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2022-04-04 21:45:35 +02:00 |
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vaxerski
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374491ee63
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progress
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2022-04-04 19:44:25 +02:00 |
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vaxerski
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df6a3c6877
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fix non-gdk popups on multimon
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2022-04-03 10:32:21 +02:00 |
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vaxerski
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c923b4f075
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XDG popup tweaks
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2022-04-02 13:41:15 +02:00 |
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vaxerski
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586e2a98ed
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Added animated borders
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2022-03-31 17:50:00 +02:00 |
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vaxerski
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3e614f2c1e
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Draw the drag icon
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2022-03-31 17:25:23 +02:00 |
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vaxerski
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f794c91293
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windows on top of fullscreen, lastmonitor fixes
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2022-03-30 20:16:23 +02:00 |
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vaxerski
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5d93fdfd8f
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fix XDG surfaces being too XD
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2022-03-24 19:14:44 +01:00 |
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vaxerski
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411a050169
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didnt mean to comment that out
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2022-03-23 22:38:54 +01:00 |
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vaxerski
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bcf7ee6dc2
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Added basic animations for windows
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2022-03-23 22:01:59 +01:00 |
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vaxerski
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2bc29f32ec
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finally fixed XWayland popups
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2022-03-22 21:28:57 +01:00 |
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vaxerski
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90bb8e6441
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minor changes
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2022-03-22 20:04:39 +01:00 |
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vaxerski
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8fe1cec87c
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fixed floating window dragging and rendering
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2022-03-22 17:14:07 +01:00 |
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vaxerski
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295a0c4a69
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Added fullscreen
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2022-03-21 19:18:33 +01:00 |
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vaxerski
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30ae4be181
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added drag and drop functionality
barebones but functioning
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2022-03-21 17:50:28 +01:00 |
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vaxerski
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546fff6aa6
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fix log
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2022-03-21 17:26:02 +01:00 |
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vaxerski
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51ce922ae1
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properly calc layers
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2022-03-21 17:00:17 +01:00 |
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vaxerski
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bcb02b9307
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handle subsurfaces
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2022-03-21 16:13:43 +01:00 |
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vaxerski
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0b2bf23d69
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fixed multimon render again
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2022-03-20 18:49:40 +01:00 |
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