Commit graph

914 commits

Author SHA1 Message Date
e4790e3f8e surface: fix invalid damage tracking in damageSurface
ref #4744
2024-02-19 11:24:54 +00:00
301b48b740 renderer: fix invalid damage accumulation with invalid buffer_age
fixes #4670
2024-02-18 16:04:08 +00:00
Vaxry
13f6f0b923
Migrate the config to hyprlang (#4656)
* Migrate to hyprlang

* pop up errors

* fix swapped args

* Meson & Nix: build with hyprlang

* CI: add hyprlang to setup action

* add infra for plugin stuff

* fix hyprctl getoption

* fix hyprctl getoption with json

* format

* fix post parse logic

* fix autogen config

* oops missed exec-once

* fmt

* fix ws rules

* require 0.3.0 for hyprlang

* nix: flaek

* minor type fixes

* fix cfg usages in swipe

* use cvarlist for ws rules

* fix throw in addPluginConfigVar

* Nix: update hyprlang

* minor fixes

* fix disableLogs

* mention hyprlang docs

* bump hyprlang dep in cmake

* Meson: bump min hyprlang version

Nix: update hyprlang

* minor fix

* Nix: update meson patch

---------

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2024-02-18 15:00:34 +00:00
Alessio Molinari
7e8bcd675d
monitors: fix outputmgr nullptr crash (#4738) 2024-02-18 02:24:01 +00:00
Abílio Costa
e3e7e1fdda
monitor: don't damage twice (#4727)
When scaled, the ring is already fully damaged, no need to add the region
damage.

Also moved a variable that was being declared way to far for where it is
actually used.

Co-authored-by: Abilio Costa <abilio.costa@criticaltechworks.com>
2024-02-17 02:09:12 +00:00
fbf5ba87ce shaders: use highp for fragments 2024-02-15 17:32:34 +00:00
9c3f3b0018 renderer: don't calculate mirror damage without mirrors present 2024-02-14 22:33:50 +00:00
305b1419c8 renderer: accept custom state requests for fake outputs 2024-02-14 22:05:41 +00:00
2a002f31e4 renderer: don't set solitary on present notifications
fixes #4647
2024-02-14 11:09:18 +00:00
b500e5699b renderer: update cursor also when hostpot only changes
fixes #4691
2024-02-13 17:39:51 +00:00
Ben Landon
289d4241be
groupbar: scale groupbar text according to monitor scale (#4640) 2024-02-08 22:29:10 +00:00
JManch
1ed4f1cb25
screenshader: rename output uniform to wl_output (#4606)
* screenshader: rename output uniform to monitor

* rename to wl_output
2024-02-04 02:30:00 +00:00
cf1886ca44 renderer: avoid unnecessary gpu resource deletions
fixes #4594
2024-02-02 15:36:13 +00:00
d7514412d8 renderer: reset fb pointers after render pass
fixes #4590
2024-02-02 14:56:04 +00:00
2e3f0d5991 renderer: Add new background infrastructure
Adds new backgrounds from the winners of the contest
Rewrites how it works
Allows high color precision PNGs (RGB32F precisely)
Fixes a small bug in renderTextureInternalWithDamage
Nukes misc:force_hypr_chan
2024-01-29 23:11:00 +00:00
4b4bd90b14 renderer: fixup misaligned fsv1 surfaces with uv
fixes #4548
2024-01-28 23:42:49 +00:00
bfcc2adbda monitor: wrap usage of wlr_output_state
for better control and convenience in usage.

fixes #4546
2024-01-28 01:57:13 +00:00
3e93fdf779 opengl: use texBox for rendering background texture
fixes #4543
2024-01-28 00:32:54 +00:00
bc7e488a4c monitor: clear output state after usage
fixes massive lag
2024-01-27 19:11:14 +00:00
7b3d039388 deps: update wlroots
drops requirement for WLR_DRM_NO_ATOMIC provided kernel >= 6.8
2024-01-27 13:58:28 +00:00
72987dee88 opengl: rassert false on lost context
we do not have infra to deal with this. It will cause hyprland to freeze rendering, we might as well die.
2024-01-26 02:26:10 +00:00
c4365f20ed damage: use buffer_damage instead of effective_damage 2024-01-17 16:01:20 +01:00
MightyPlaza
f14c5ea5c5
groupbar: separate gradients from title (#4444)
* separate gradients from title logic
modified:   src/config/ConfigManager.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* fix disabled extents
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* fix disabled height
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
2024-01-15 16:17:42 +01:00
1over137
4cee94b91c
fractional: Set preferred scale on monitor config reload (#4406) 2024-01-14 14:56:35 +01:00
6b92144f15 surface: avoid spam of window surfaces with scale and transform events
fixes #4408
2024-01-11 14:07:28 +01:00
b240704bee renderer: allow rendering multiple fullscreen windows in third fs pass
something might be fading out, sliding out, etc. We handle it before, why not use it?

fixes #4076
2024-01-09 20:42:07 +01:00
f92a86af53 renderer: ignore box offsets for fullscreen windows 2024-01-08 19:58:15 +01:00
MightyPlaza
2ba2c8aeee
groupbar: improve gradient handling (#4390)
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
2024-01-08 19:38:22 +01:00
d7d333d162 opengl: apply box rot to projections 2024-01-07 18:51:08 +01:00
f5b2fd2bc3 opengl: add renderdata.forceIntrospection 2024-01-07 18:37:02 +01:00
44ee9915e3 renderer: overhaul renderModifData 2024-01-07 18:35:44 +01:00
813af393f1 layout: update rules before applying fullscreen nodes in layouts 2024-01-02 14:21:36 +01:00
dranull
583b05a8c6
groupbar: Drag single window instead of destroying group (#4327) 2024-01-02 13:37:03 +01:00
q234rty
1a4f23eb2f
renderer: Only force nearest neighbor when the sizes are off by one or two (#4325)
Fixes rendering issues in arch's extra/telegram-desktop
2024-01-01 20:20:27 +01:00
33444e1e5e deps: update wlroots 2024-01-01 16:47:54 +01:00
46997a7643 renderer: fix auto scale detection with fractional
ref #4225
2023-12-31 13:54:24 +01:00
b5b025a1ed renderer: use nearest_neighbor for misaligned fractional-scale surfaces
ref #4225
2023-12-31 13:11:26 +01:00
MightyPlaza
2ad2e1d5f5
groupbar: add enabling groupbar and setting priority (#4299) 2023-12-30 15:18:53 +01:00
dranull
5f8e4068e5
groupbar: Middle click on groupbar to close tab (#4297)
* Prevent window swapping when the head is removed

* Bring floating windows to top when selected

* Allow clicks on gropubar in fullscreen 1

* Close window on groupbar with middle click
2023-12-30 00:38:12 +01:00
9242b03317 internal: minor include fixes and missed format 2023-12-29 10:27:09 +01:00
f771c10d1a renderer: ignore windowRequestedCursorHide
ref #4197, thanks @dtop129

co-authored-by: dtop129
2023-12-29 00:04:01 +01:00
dranull
8321d6be46
internal: Unify input handling on decorations (#4280)
* Unify input handling on decorations

* Make input methods private

* Optional data
2023-12-28 23:54:41 +01:00
4f3ee4c645 renderer: add decoration:blur:popups_ignorealpha
fixes #4282
2023-12-28 22:29:04 +01:00
MightyPlaza
5f65946c84
hyprctl: add decorations (#4275)
* add hyprctl decorations

modified:   hyprctl/main.cpp
modified:   src/debug/HyprCtl.cpp
modified:   src/render/decorations/CHyprBorderDecoration.cpp
modified:   src/render/decorations/CHyprBorderDecoration.hpp
modified:   src/render/decorations/CHyprDropShadowDecoration.cpp
modified:   src/render/decorations/CHyprDropShadowDecoration.hpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.hpp
modified:   src/render/decorations/IHyprWindowDecoration.cpp
modified:   src/render/decorations/IHyprWindowDecoration.hpp

* fixes
modified:   hyprctl/main.cpp
modified:   src/render/decorations/IHyprWindowDecoration.cpp
2023-12-28 16:38:16 +01:00
07132741bc renderer: use 120 as the denominator in scale checks 2023-12-27 23:47:01 +01:00
2702814a3f opengl: add toggleable nvidia_anti_flicker
ref #4252
2023-12-27 19:17:07 +01:00
MightyPlaza
1ecd173c7a
groupbar: remove extra border size from groupbars (#4262)
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
2023-12-27 11:43:55 +01:00
e2d04ae503 renderer: add option to blur popups
closes #2134
2023-12-25 18:07:07 +01:00
MightyPlaza
b25b06430b
groupbar: add egl context to refreshGroupBarGradients() (#4238)
* add egl context to refreshGroupBarGradients()

modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* don't unsetEGL
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
2023-12-24 19:29:04 +01:00
f013acc6ee renderer: add occlusion for special workspaces 2023-12-23 22:41:42 +01:00
dranull
5c7e23f86b
shadow: Avoid rounded shadows when rounding is 0 (#4230) 2023-12-23 20:40:07 +01:00
b9c1414f25 border: fix missed translate by offset 2023-12-23 16:11:26 +01:00
6c8e0f9863 config: add debug:disable_scale_checks
ref #4225
2023-12-23 00:21:02 +01:00
6b6f3396cf renderer: deny invalid scales and suggest a replacement
ref #4225 #3511
2023-12-23 00:09:55 +01:00
79ef29d6e0 renderer: apply scale to wlr after checks
ref #4225
2023-12-22 23:00:36 +01:00
c416880cf9 shadow: correctly scale boxes 2023-12-22 19:54:31 +01:00
37d2840246 renderer: reject non-clean scales, find nearest clean 2023-12-22 19:54:31 +01:00
bd952dcef2 systemd: add HYPRLAND_NO_SD_NOTIFY
fixes #4217
2023-12-21 22:27:12 +01:00
48ecb13b14 renderer: improve cursor hiding infra
ref #4197
2023-12-20 21:40:44 +01:00
a197fe3c11 renderer: don't set surfaces on cursor timeout 2023-12-20 17:59:11 +01:00
d1b8a63a8e input: allow setting cursor even if it's hidden
ref #4197
2023-12-20 13:00:35 +01:00
d9b74ff96b renderer: staticize local functions 2023-12-19 11:55:56 +00:00
11fd37418c renderer: fix null cursor surface sets being ignored
oopsie from #4184
2023-12-18 22:06:50 +00:00
dusanx
0c74df4f9e
renderer: cursor hiding logic improvements (#4184)
Co-authored-by: Dusan Popovic <dpx@binaryapparatus.com>
2023-12-18 16:06:06 +00:00
8191e635a3 deco-positioner: include sticky in sent geometry 2023-12-11 16:46:20 +00:00
0fdf909b19 renderer: don't render decorations on renderdata.decorate false
fixes #4117
2023-12-11 16:32:11 +00:00
nmzik
53ce7992be
renderer: double lookup fix, input: double conversion fix (#4124) 2023-12-11 16:28:22 +00:00
167f2ed3b2 border: fix failed assert on small windows
fixes #4115
2023-12-10 19:32:03 +00:00
nmzik
efdf07e295
renderer: Allocate background texture only if required (#4111) 2023-12-10 16:53:08 +00:00
Vaxry
9f5b9053c6
internal: Remake borders as window decorations (#4104) 2023-12-10 16:28:12 +00:00
af6aae4e12 renderer: don't use clipBox for pinned window occlusion during animations
ref #4094
2023-12-09 18:41:32 +00:00
0ebbf371ff renderer: improve fullscreen workspace client rendering
fixes #4076
2023-12-09 18:38:32 +00:00
François Conzelmann
4a42344e97
style/ci: apply clang-format and verify it in ci (#4039)
* style: apply clang-format

* ci: add new clang-format job to CI
2023-12-06 22:54:56 +00:00
5489f9f07a renderer: use xray for background blur on small() surfaces
ref #4050
2023-12-06 20:17:40 +00:00
03c6f4506a internal: various improvements to avoid crashes on exit 2023-12-06 14:46:29 +00:00
37d7a8c64d framebuffer: ignore addStencil on legacyRenderer
ref #4044
2023-12-05 15:41:17 +00:00
c6804ccaab opengl: fixup blur dirty repaint conditions with solitary
fixes #4025
2023-12-05 00:43:09 +00:00
68783d904d screencopy: use buffer format for glReadPixels
fixes #4029
2023-12-04 03:52:54 +00:00
e496b0f250 screencopy: fix detecting gl shm formats
ref #4029
2023-12-03 22:04:07 +00:00
80b9b21f9f opengl: fix nvidia read formats
fixes #4023
2023-12-02 14:51:45 +00:00
6e8b9ef7d8 opengl: fix swapped rgb drm formats 2023-12-01 17:23:50 +00:00
9c09f2a847 screencopy: fix shm exports with 10-bit
fixes #4019
2023-12-01 17:20:56 +00:00
9f2027be4b opengl: don't make a mirror buffer on fakeFrame 2023-11-30 10:15:02 +00:00
b9937484f4 screencopy: fix broken shm copying
fixes #4001
2023-11-30 10:14:35 +00:00
776f944619 opengl: fix missed makeEGLCurrent
fixes #3998
2023-11-30 02:19:27 +00:00
d2c3b23ace deps: update wlroots 2023-11-30 01:18:55 +00:00
b80c72c7dd groupbar: fix crash in renderGradientTo
fixes #3985
2023-11-29 13:36:37 +00:00
e2f18f8c7f groupbar: more safety around gradient textures 2023-11-28 19:03:02 +00:00
MightyPlaza
7a0a5666d5
groupbar: allow reload and fix locked groupbar gradient (#3546)
modified:   src/config/ConfigManager.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.hpp
2023-11-26 17:59:49 +00:00
adeb20ea11 opengl: tiled special require introspection 2023-11-26 16:42:04 +00:00
68e57b7ee3 renderer: proper full occlusion checks for back layer 2023-11-26 15:24:24 +00:00
408d96668d renderer: use occlusion checks for buffer clear 2023-11-26 15:06:42 +00:00
ad3f688648 opengl: check for introspection on special_blur 2023-11-25 19:44:34 +00:00
b281d8647a screencopy: use new isNvidia() for format 2023-11-25 17:56:38 +00:00
15b282ee0c opengl: fix window introspection check 2023-11-25 17:46:50 +00:00
6f733292bf renderer: nvidia checks and use glFinish on nvidia
fixes #3952 #3946
2023-11-25 17:45:08 +00:00
3fe6162af1 opengl: fix xray modes in introspection checks for ls
fixes #3953
2023-11-25 14:52:52 +00:00
a6eba91935 opengl: require introspection on mirroring
fixes #3939
2023-11-25 00:48:02 +00:00
Xavier
745b998587
renderer: Adding an option to disable first launch animation (#3933) 2023-11-24 21:45:59 +00:00
1a2a2da6aa renderer: fixup cursor scaling
fixes #3935
2023-11-24 21:30:28 +00:00
Vaxry
822775aa8c
renderer: Fixup double rendering cases with special (#3928)
* fixup

* better fullscreen
2023-11-24 21:18:50 +00:00
d79cf0afe2 renderer: fix software cursors on nvidia
fixes #3926
2023-11-24 13:47:36 +00:00
aedcade68d opengl: better checking for required introspection
performance woo
2023-11-24 12:37:10 +00:00
802ab58f8a renderer: fix inverseOpaque calcs in renderWithBlur 2023-11-24 12:32:35 +00:00
Vaxry
2ebfd0c745
renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Also updates wlroots
2023-11-24 10:54:21 +00:00
e40e486f61 renderer: better checks for special rendering in renderWorkspaceWindows
ref #3916 #3888
2023-11-23 11:31:52 +00:00
e55c5a916a renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
fixes #3916 fixes #3888
2023-11-22 23:43:46 +00:00
812a3f6d78 renderer: fix double render of tiled on workspace switch
fixes #3889
2023-11-22 20:05:50 +00:00
thejch
572fd554b8
renderer: Fix floating clipbox (#3907)
* fix floating decoration clipbox scale

* use vecTransformedSize

* use workspace offset
2023-11-21 00:34:34 +00:00
thejch
7d1c8d827a
shadow: add workspace offset to floating window shadow (#3906) 2023-11-20 22:34:28 +00:00
thejch
6d26199e1c
renderer: fix floating window rendering when scale > 1 (#3901) 2023-11-20 12:13:09 +00:00
MightyPlaza
7e0c90b92c
groupbar: fix text pos with verical offset (#3893)
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp
2023-11-19 12:29:26 +00:00
MightyPlaza
add23a9ba2
group: fix dragging into floating groups (#3719)
* allow dragging into floating groups

modified:   src/Compositor.cpp
modified:   src/Compositor.hpp
modified:   src/layout/IHyprLayout.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* floating-only
modified:   src/layout/IHyprLayout.cpp
2023-11-19 12:29:01 +00:00
89f6457a99 renderer: avoid rendering floating windows twice with special
fixes #3887
2023-11-18 19:53:45 +00:00
Vaxry
8b57a1973e
internal: Allow floating windows on special (#3872)
* allow floating on special

* fix mistake

* fix clipbox
2023-11-18 17:00:24 +00:00
Dickby
1d9bfa60a1
opengl: Don't use wrong shader just because it's GLES (#3867) 2023-11-16 21:03:17 +00:00
a34e192433 renderer: clip floating boxes on slide anim
fixes #3514
2023-11-16 20:20:41 +00:00
4868d4dfd3 shadow: avoid fatal mutation of the windowBox for calcs
fixes #3865
2023-11-16 17:31:52 +00:00
859841f4d1 renderer: don't make snapshots of invisible windows on close 2023-11-16 12:24:07 +00:00
28ef18a921 shadow: avoid using glClear and don't draw behind window if ignore_window
fixes #3860
2023-11-16 11:42:53 +00:00
Dickby
91d6be1f09
groupbar: Fix position of groupbar titles on monitor scales != 1.0 (#3856) 2023-11-15 20:32:44 +00:00
e8469f8b1b renderer: drop unnecessary spammy logs 2023-11-14 19:51:47 +00:00
5edb4e4a30 decorations: recalc layout and positioner on add/remove 2023-11-13 16:42:58 +00:00
2e26542e3b renderer: use viewporter corrected size for uv calcs 2023-11-12 23:57:53 +00:00
68935ba9dc renderer: separate oversize uv calcs in dimensions 2023-11-12 23:27:52 +00:00
824ccd957b renderer: pass proper arg to main param of uv calcs
was fucking up some non-fitting subsurfaces
2023-11-12 22:59:19 +00:00
45e86d4fdf groupbar: translate box by workspace offset 2023-11-12 22:40:21 +00:00
0ba2e68704 deco-positioner: don't remove hidden windows' data 2023-11-12 17:02:42 +00:00
Dickby
e974d1fe98
shaders: Some more changes in rgb2hsl. (#3834) 2023-11-12 16:20:23 +00:00
Alessio Molinari
1bfd4a2bff
output-layout: fix wlroots display handling (#3718) 2023-11-12 13:14:05 +00:00
91cbe93cf8 decoration: add NON_SOLID flag for shadow
fixes #3841
2023-11-12 13:01:23 +00:00
f39a6ca17c decoration-positioner: improve stability 2023-11-11 18:07:56 +00:00
Dickby
6eb2abcb20
shaders: Small optimization in rgb2hsl. (#3831) 2023-11-11 17:20:18 +00:00
52cf122a0a shadow: move workspace offset calcs to draw
fixes #3829
2023-11-11 16:15:23 +00:00
Dickby
844da8db56
shaders: Avoid calculating unused values in hsl2rgb. (#3827) 2023-11-11 15:43:31 +00:00
bea828ea45 decoration-positioner: improve extent handling 2023-11-11 15:18:17 +00:00
cc04b52ce1 deco-positioner: recalc after uncache 2023-11-11 14:52:27 +00:00
Vaxry
9be6fbf5ea
decorations: Decoration Positioner (#3800) 2023-11-11 14:37:17 +00:00
Dickby
7345b1a1ea
shaders: Use clamp in doubleCircleSigmoid. (#3824) 2023-11-11 13:15:37 +00:00
e44d6de555 shadow: alpha treatment improvements 2023-11-11 00:52:40 +00:00
14195835ef opengl: switch to black-and-white for alpha mattes
also fixes shadows on 10b
2023-11-09 22:11:54 +00:00
11432f69b9 opengl: remove unused alpha matte from shadow 2023-11-09 22:11:54 +00:00
Visual-Dawg
29e0a7112e
renderer: added new customization options to the blur shaders (#3650)
Adds to `decoration:blur:` `vibrancy` and `vibrancy_darkness`
2023-11-06 18:49:03 +00:00
David Leal
0476e1b498
groups: add option to configure font name (#3751) 2023-11-05 19:25:50 +00:00
56dec1c6a2 renderer: properly set currentFB on snapshot renders 2023-11-04 22:25:09 +00:00
2b07d54bc7 shadow: fix missed fullBox.scale 2023-11-04 20:11:22 +00:00
66a3719b86 renderer: allow transform enabling from outside opengl 2023-11-04 19:35:49 +00:00
64a084477e shadows: fix on transformed 2023-11-04 19:32:50 +00:00
7a09d24065 shadow: fix ignore_window false 2023-11-04 17:45:31 +00:00
Vaxry
55b4f84fea
Internal: Hyprland box implementation (#3755)
* box impl

* remove unused operators

* missed applyfromwlr
2023-11-04 17:03:05 +00:00