Commit graph

2602 commits

Author SHA1 Message Date
Alexander Orzechowski
71f8a48d38 wlr_scene: Move children list from wlr_scene_node to wlr_scene_tree 2022-05-31 09:14:28 +00:00
Alexander Orzechowski
cb2dbc327e wlr_scene: Inline wlr_scene_node_state
This seems like nothing interesting was done with this. Let's simplify
and allow us some flexibility in the future.
2022-05-31 09:14:28 +00:00
Alexander Orzechowski
ccd0f85c2a wlr_scene: Only allow parenting on a wlr_scene_tree 2022-05-31 09:14:28 +00:00
Alexander Orzechowski
9eb71146ae wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_tree
Co-authored-by: Isaac Freund <mail@isaacfreund.com>
2022-05-31 09:14:28 +00:00
Simon Ser
bb2946f737 build: make GBM optional
Now that the DRM backend no longer depends on GBM, we can make it
optional. The GLES2 renderer still depends on it because of our EGL
device selection.

This is useful for compositors with their own renderers, and for
compositors using the Vulkan renderer.
2022-05-30 13:30:08 +00:00
Simon Ser
d483dd2f4c output: add wlr_output_commit_state
Same as wlr_output_commit, but takes a wlr_output_state.
2022-05-30 11:40:34 +02:00
Simon Ser
b21c26a1c9 output: add wlr_output_event_precommit.state 2022-05-30 11:34:57 +02:00
Simon Ser
c4253fef9c output: add wlr_output_test_state
Same as wlr_output_test, but takes a wlr_output_state argument.
2022-05-30 11:34:57 +02:00
Simon Ser
9e25d3074d output: pass wlr_output_state to rendering functions
No functional change.
2022-05-30 11:34:57 +02:00
Simon Ser
927661d246 output: pass wlr_output_state to output_pending_resolution 2022-05-30 11:34:57 +02:00
Simon Ser
25dd3cc0cd output: pass wlr_output_state to backend
Groundwork for the following commits. The goal is to allow users
to specify their own wlr_output_state instead of wlr_output.pending.
2022-05-30 11:34:57 +02:00
Kirill Primak
1761c3bbe2 xdg-popup: add reposition support 2022-05-27 13:31:30 +00:00
Kirill Primak
8a0835c59c xdg-positioner: add v3 parameters 2022-05-27 13:31:30 +00:00
Kirill Primak
6f1fce9cb4 xdg-popup: use current/pending state pattern 2022-05-27 13:31:30 +00:00
Kirill Primak
4a968576e4 xdg-popup: add proper configure flow 2022-05-27 13:31:30 +00:00
Simon Ser
be86145322 output: turn make/model/serial into char *
This allows the make/model/serial to be NULL when unset, and allows
them to be longer than the hardcoded array length.

This is a breaking change: compositors need to handle the new NULL
case, and we stop setting make/model to useless "headless" or
"wayland" strings.
2022-05-26 13:36:06 +00:00
Simon Ser
1cb6b2cf67 render/egl: document wlr_egl_create_with_context 2022-05-25 18:17:41 +00:00
Simon Ser
4b3e08c8ac render/egl: make wlr_egl_{make,unset,is}_current private
These are trivial wrappers around eglMakeCurrent and
eglGetCurrentContext. Compositors which need to call these
functions will also call other EGL or GL functions anyways. Let's
reduce our API surface a bit by making them private.
2022-05-25 18:17:41 +00:00
Simon Ser
f954092f22 render/egl: make wlr_egl struct opaque
Compositors can use wlr_egl_create_with_context if they need a
custom EGL display or context.
2022-05-25 18:17:41 +00:00
Simon Ser
452a8ec940 render/egl: add wlr_egl_get_{context,display}
This allows compositors to integrate with the wlroots GLES2
renderer, if they need to perform custom GL rendering.
2022-05-25 18:17:41 +00:00
Simon Ser
4b77eadf06 render/egl: drop MESA_EGL_NO_X11_HEADERS
This has been superseded by the standard EGL_NO_X11 switch,
supported by Mesa 19.3.0+.
2022-05-25 17:50:39 +02:00
Simon Ser
28d89779af Reformat doc comments
Unify the way we document our APIs. See CONTRIBUTING.md for the
rules.
2022-05-25 14:22:58 +00:00
Simon Ser
f91f38b79a backend/drm: remove wlr_drm_surface.{width,height}
This information is stored in wlr_swapchain, no need to duplicate
it.
2022-05-25 15:55:41 +02:00
Simon Ser
078d8dd472 build: bump version to 0.16.0-dev
Same as [1].

[1]: https://github.com/swaywm/sway/pull/6730
2022-05-24 15:04:14 +02:00
Alexander Orzechowski
41124592dd wlr_scene: Hook up HIGHLIGHT logic
This will display red translucent rectangles on the screen regions that
have been damaged. These rectangles will fade out over the span of 250
msecs. If the area is damaged again while the region is fading out,
the timer is reset.

Let's also disable direct scan out when this option is enabled, or else
we won't be able to render the highlight damage regions.
2022-05-23 15:58:49 -04:00
Alexander Orzechowski
17f5414b1a wlr_scene: Parse out WLR_SCENE_DEBUG_DAMAGE 2022-05-23 15:43:18 -04:00
Kirill Primak
4ac19e9f9c util/addon: avoid calling finish() twice
No functional change.
2022-05-23 11:11:38 +00:00
Simon Ser
cde3700386 xwayland: use dict to collect supported features 2022-05-23 09:49:58 +02:00
Joshua Ashton
02e648c1b2 xwayland: Add support for -force-xrandr-emulation 2022-05-23 07:30:28 +00:00
Guido Günther
17b2b06633 seat: Allow to cancel touches
After cancelation we destroy the touch points associated with this
surface as the Wayland spec says:

No further events are sent to the clients from that particular gesture.
Touch cancellation applies to all touch points currently active on this
client's surface. The client is responsible for finalizing the touch
points, future touch points on this surface may re-use the touch point
ID.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/2999
2022-05-22 09:43:33 +00:00
Alexander Orzechowski
dc9bc5683a wlr_scene: Refactor wlr_scene_surface to be a helper on top of wlr_scene_buffer 2022-05-19 14:26:50 -04:00
Alexander Orzechowski
5f43e1732a wlr_scene: Introduce addons to scene nodes 2022-05-19 14:25:34 -04:00
Alexander Orzechowski
f2dbcc3358 wlr_scene: Make presentation object public 2022-05-19 14:24:05 -04:00
Alexander Orzechowski
20cc1ce0b9 wlr_scene: Change out surface specific iterator functions
Instead iterate over wlr_scene_buffer
2022-05-19 14:24:05 -04:00
Alexander Orzechowski
5f56246571 wlr_scene: Pull scene_node_get_root into a private header
We will need this for surface emulation on buffers.
2022-05-19 14:24:05 -04:00
Alexander Orzechowski
39c059b70e wlr_scene: Make scene_buffer_from_node public 2022-05-19 14:24:05 -04:00
Alexander Orzechowski
73a656e8ac wlr_scene: Add a function to also specify damage when applying a buffer to wlr_scene_buffer 2022-05-19 14:24:05 -04:00
Alexander Orzechowski
34be5da072 wlr_scene: Add a way to choose when input interactions happen on a buffer 2022-05-19 14:24:05 -04:00
Alexander Orzechowski
09c7fe0f90 wlr_scene: Add frame_done signal for wlr_scene_buffer
Let's also change the name of the function. Motivation [1].

[1] https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3496#note_1357824
2022-05-19 14:23:10 -04:00
Alexander Orzechowski
a53eccf2af wlr_scene: Add primary_output property to wlr_scene_buffer 2022-05-19 14:21:22 -04:00
Alexander Orzechowski
dfeb1309a8 wlr_scene: Add presentation signal for wlr_scene_buffer 2022-05-19 14:21:21 -04:00
Alexander Orzechowski
7e383c6a6a wlr_scene: Make wlr_scene_render_output private
This function sidesteps damage tracking and output awareness on
buffers/surfaces. This function isn't a great fit for the API.

Let's also inline the function and simplify it.
2022-05-19 14:17:51 -04:00
Alexander Orzechowski
933ff0e60c wlr_scene: Fix missing calls to scene_node_update_outputs
There were a couple places this was missing
 - on mode change of an output. If the resolution changes for example
   nodes may fall out of the view.
 - on commits on an output for scale or transform changes
 - when the transform of a buffer is changed. If the dest size is not
 set, the buffer may have been rotated potentially changing its size
 if the buffer width != height
2022-05-19 14:17:51 -04:00
Alexander Orzechowski
c46b53d0b0 wlr_scene: Add output_enter/output_leave signals
When we destroy a scene buffer, let's make sure that we call
output_leave signals before we finish the node which will call destroy
listeners.
2022-05-19 14:17:51 -04:00
Alexander Orzechowski
61dab42c70 wlr_scene: Add setter for buffer of a wlr_scene_buffer 2022-05-19 14:17:51 -04:00
Alexander Orzechowski
039a31df9a wlr_scene: Allow buffer in wlr_scene_buffer to be NULL
This is useful to emulate an unmapped surface.
2022-05-19 14:16:52 -04:00
Simon Ser
8fe3aa29da xdg-shell: specify version in wlr_xdg_shell_create
With protocol additions such as [1], compositors currently have no
way to opt out of the version upgrade. The protocol upgrade will
always be backwards-compatible but may require new compositor
features.

The status quo doesn't make it possible to ship a protocol addition
without breaking the wlroots API. This will be an issue for API
stabilization [2].

To address this, let compositors provide a maximum version in the
function creating the global. We need to support all previous versions
of the interface anyways because of older clients.

This mechanism works the same way as Wayland clients passing a version
in wl_global.bind.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3514
[2]: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/1008

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3397
2022-05-15 15:44:40 +00:00
Simon Ser
e646d882cf backend/drm: fetch EDID manufacturer from udev_hwdb
Maintaining our internal table up-to-date is tedious: one needs to
manually go through the PnP ID registry [1] and check whether we're
missing any entry.

udev_hwdb already has an API to fetch a manufacturer name from its
PnP ID. Use that instead.

[1]: https://uefi.org/pnp_id_list
2022-05-11 14:06:11 +00:00
Simon Ser
f575e445ec xwayland: terminate when no client is connected
Automatically shutdown Xwayland 10s after all X11 clients have
gone away.
2022-05-07 19:25:44 +00:00
Simon Ser
352064d76d xwayland: add wlr_xwayland_server_options.terminate_delay
This allows users to specify a delay after which the Xwayland process
terminates itself when there are no more X11 clients connected.
2022-05-07 19:25:44 +00:00
Manuel Stoeckl
7ad67e0f1d render/gles: add support for some 16-bpc unsigned shm formats
These formats require EXT_texture_norm16, which in turn needs OpenGL
ES 3.1. The EXT_texture_norm16 extension does not support passing
gl_internalformat = GL_RGBA to glTexImage2D, as can be done for
formats available in OpenGL ES 2.0, so this commit adds a field to
wlr_gles2_pixel_format to provide a more specific internalformat
parameter to glTexImage2D.
2022-05-07 16:25:38 +00:00
John Lindgren
640f3b9f21 Revert "Copy xcb_icccm structs into wlroots"
The original commit introduced a bug by transposing the order of
some of the fields in xcb_size_hints_t.  Since XCB ICCCM support is
required now, we can just eliminate the duplicate structs.

With minor changes:
- Remove #ifdef HAS_XCB_ICCCM guards
- Fix #includes
- Fix references to local size_hints struct

This reverts commit 12b9b1a4bd.
2022-04-17 14:44:52 +00:00
Kirill Primak
dec2565f2b xdg-toplevel: don't schedule configures on state requests 2022-04-13 17:00:06 +00:00
Kirill Primak
04aa44b4df xdg-foreign-v2: treat unmapped parents as NULL 2022-04-13 16:48:15 +00:00
Kirill Primak
dac040f87f xdg-foreign-v1: treat unmapped parents as NULL 2022-04-13 16:48:15 +00:00
Leonardo Hernández Hernández
4519117a68 seat: take wlr_keyboard in wlr_seat_set_keyboard()
Signed-off-by: Leonardo Hernández Hernández <leohdz172@protonmail.com>
2022-03-23 13:08:41 +00:00
Guido Günther
4cc2a03620 layer-shell: Make wlr_layer_surface_v1_from_resource public
This allows compositors to leverage the `wl_instance_of` based type
check.
2022-03-23 09:19:43 +00:00
Simon Zeni
aaf787ee56 types/wlr_touch: uniformize events name 2022-03-17 18:16:14 +00:00
Simon Zeni
e732c5c895 types/wlr_tablet_tool: uniformize events name 2022-03-17 18:16:14 +00:00
Simon Zeni
d1f543a9d8 types/wlr_tablet_pad: uniformize events name 2022-03-17 18:16:14 +00:00
Simon Zeni
13d7fa2f03 types/wlr_switch: uniformize events name 2022-03-17 18:16:14 +00:00
Simon Zeni
9a17200446 types/wlr_keyboard: uniformize events name 2022-03-17 18:16:14 +00:00
Simon Zeni
bd6c000d14 types/wlr_pointer: uniformize events name 2022-03-17 18:16:14 +00:00
Simon Zeni
96ccc50c57 types/wlr_input_device: move width_mm and height_mm fields to wlr_tablet and wlr_touch 2022-03-17 13:44:19 -04:00
Simon Zeni
a92e5f8d46 types/wlr_input_device: move output_name field to wlr_pointer and wlr_touch 2022-03-17 13:44:18 -04:00
Simon Zeni
2001441a37 backend/wayland: remove wl_seat_listener from public API 2022-03-17 17:16:47 +00:00
Simon Zeni
b7e9ad7989 backend/wayland: remove wlr_wl_input_device 2022-03-17 17:16:47 +00:00
Simon Zeni
56f7c000b5 backend/wayland/tablet_v2: give wlr_tablet_* ownership to wlr_wl_seat 2022-03-17 17:16:47 +00:00
Simon Zeni
d3fb44314c backend/wayland: give wlr_touch ownership to wlr_wl_seat 2022-03-17 17:16:47 +00:00
Simon Zeni
be8527bd36 backend/wayland: give wlr_pointer ownership to wlr_wl_seat
All the code logic related to the pointer has been moved to its own file.

The seat is responsible for the lifetime of its wlr_wl_pointer(s), and assigning
them to the relevant wlr_wl_output. The wlr_wl_pointer becomes a simple helper
to manager the wlr_pointer associated to the seat's wl_pointer and its lifetime.
2022-03-17 17:16:47 +00:00
Simon Zeni
f9b6aa3079 backend/wayland: give wlr_keyboard ownership to wlr_wl_seat 2022-03-17 17:16:47 +00:00
Alexander Orzechowski
74381f3bc3 types/wlr_output: Handle subpixel hints through output commits 2022-03-16 18:41:49 +00:00
Simon Ser
68f2f8cf92 Revert "scene: try to import buffers as textures before rendering"
This reverts commit 3db1bcbe64.

Since [1], importing buffers as textures before wlr_renderer_begin isn't
necessary anymore.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3464
2022-03-16 16:42:45 +00:00
Simon Zeni
4c8ecfcd4a types/wlr_virtual_pointer_v1: remove destroy event
The destroy event from the pointer base wlr_input_device must be used
2022-03-11 20:02:21 +00:00
Simon Zeni
45c8771735 types/wlr_virtual_keyboard_v1: remove destroy event
The destroy event from the keyboard base wlr_input_device must be used
2022-03-11 20:02:21 +00:00
Simon Zeni
eae8952e17 types/wlr_keyboard: remove destroy event
The destroy event from the base wlr_input_device must be used
2022-03-11 20:02:21 +00:00
David96
7a2c96dcbd types/wlr_tablet_tool: remove name ambiguity
It wasn't clear in the backend whether to use name or base.name, change
it so base.name has to be used.

Fixes https://github.com/swaywm/sway/issues/6884
2022-03-11 11:49:41 +01:00
Isaac Freund
4792446ee8 wlr_switch: remove WLR_SWITCH_STATE_TOGGLE
This was originally added in 810c7b7 for use in rootston's input config
handling. It has never actually been part of the wlroots API and
shouldn't exist.
2022-03-08 13:45:10 +00:00
Simon Zeni
cfed039c9a types/wlr_input_device: move init and finish function to private API 2022-03-07 16:37:41 +00:00
Simon Zeni
1bb2631c5c types/wlr_input_device: remove wlr_input_device_destroy 2022-03-07 16:37:41 +00:00
Simon Zeni
10cbb9fbe1 interface/wlr_touch: rework destroy sequence
The destroy callback in wlr_touch_impl has been removed. The function
`wlr_touch_finish` has been introduced to clean up the resources owned by a
wlr_touch.

`wlr_input_device_destroy` no longer destroys the wlr_touch, attempting to
destroy a wlr_touch will result in a no-op.

The field `name` has been added to the wlr_touch_impl to be able to identify
a given wlr_touch device.
2022-03-07 16:37:41 +00:00
Simon Zeni
8d3cb94b41 interface/wlr_tablet_tool: rework destroy sequence
The destroy callback in wlr_tablet_tool_impl has been removed. The function
`wlr_tablet_tool_finish` has been introduced to clean up the resources owned by
a wlr_tablet_tool.

`wlr_input_device_destroy` no longer destroys the wlr_tablet_tool, attempting to
destroy a wlr_tablet_tool will result in a no-op.

The field `name` has been added to the wlr_tablet_tool_impl to be able to
identify a given wlr_tablet_tool device.
2022-03-07 16:37:41 +00:00
Simon Zeni
a5b032cb1e interface/wlr_tablet_pad: rework destroy sequence
The destroy callback in wlr_tablet_pad_impl has been removed. The function
`wlr_tablet_pad_finish` has been introduced to clean up the resources owned by a
wlr_tablet_pad.

`wlr_input_device_destroy` no longer destroys the wlr_tablet_pad, attempting to
destroy a wlr_tablet_pad will result in a no-op.

The field `name` has been added to the wlr_tablet_pad_impl to be able to identify
a given wlr_tablet_pad device.
2022-03-07 16:37:41 +00:00
Simon Zeni
0d2be496a8 interface/wlr_switch: rework destroy sequence
The destroy callback in wlr_switch_impl has been removed. The function
`wlr_switch_finish` has been introduced to clean up the resources owned by a
wlr_switch.

`wlr_input_device_destroy` no longer destroys the wlr_switch, attempting to
destroy a wlr_switch will result in a no-op.

The field `name` has been added to the wlr_switch_impl to be able to identify
a given wlr_switch device.
2022-03-07 16:37:41 +00:00
Simon Zeni
51cd3c0726 interface/wlr_pointer: rework destroy sequence
The destroy callback in wlr_pointer_impl has been removed. The function
`wlr_pointer_finish` has been introduced to clean up the resources owned by a
wlr_pointer.

`wlr_input_device_destroy` no longer destroys the wlr_pointer, attempting to
destroy a wlr_pointer will result in a no-op.

The field `name` has been added to the wlr_pointer_impl to be able to identify
a given wlr_pointer device.
2022-03-07 16:37:41 +00:00
Simon Zeni
7dc4a3ecd7 interface/wlr_keyboard: rework destroy sequence
The destroy member in wlr_keyboard_impl has been removed. The function
`wlr_keyboard_finish` has been introduce to clean up the resources owned by a
wlr_keyboard.

`wlr_input_device_destroy` no longer destroys the wlr_keyboard, attempting to
destroy a wlr_keyboard will result in a no-op.

The field `name` has been added to the wlr_keyboard_impl to be able to identify
a given wlr_keyboard device.
2022-03-07 16:37:41 +00:00
Simon Ser
39b68ea47a buffer: extract interface to separate header
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3389
2022-03-03 15:39:05 +01:00
Simon Zeni
d0718a9b32 backend/libinput: public API cleanup 2022-03-02 18:18:05 +00:00
Simon Zeni
0d21496e53 backend/libinput: rework tablet_pad interface
The wlr_libinput_input_device now owns its wlr_tablet_pad, instead of creating
a new wlr_libinput_input_device for it.
2022-03-02 18:18:05 +00:00
Simon Zeni
c8456086a1 backend/libinput: rework tablet interface
The wlr_libinput_device owns its wlr_tablet and its associated wlr_tablet_tools
2022-03-02 18:18:05 +00:00
Simon Zeni
4f4dd95223 backend/libinput: rework touch interface
The wlr_libinput_input_device now owns its wlr_touch, instead of creating
a new wlr_libinput_input_device for it.
2022-03-02 18:18:05 +00:00
Simon Zeni
d750c5ac67 backend/libinput: rework switch interface
The wlr_libinput_input_device now owns its wlr_switch, instead of creating
a new wlr_libinput_input_device for it.
2022-03-02 18:18:05 +00:00
Simon Zeni
d60cdad3ea backend/libinput: rework pointer interface
The wlr_libinput_input_device now owns its wlr_pointer, instead of creating
a new wlr_libinput_input_device for it
2022-03-02 18:18:05 +00:00
Simon Zeni
5eefda1ffe backend/libinput: rework keyboard interface
The wlr_libinput_input_device now owns its wlr_keyboard, instead of creating
a new wlr_libinput_input_device for it.
2022-03-02 18:18:05 +00:00
Simon Zeni
9dd6e2b905 backend/libinput: add devices wl_list
This commit prepares the ground for a wlr_libinput_input_device refactoring.
2022-03-02 18:18:05 +00:00
Roman Gilg
17a289e36e render: allow texture creation while rendering
This removes an artificial limitation in form of an assert that disallowed the
creation of textures while the renderer is rendering.

A consumer might run its own rendering pipeline and after start of the renderer
still want to create textures for internal usage.
2022-02-28 13:06:11 +01:00
Simon Zeni
e279266f71 interfaces: remove wlr_input_device_impl 2022-02-22 14:23:46 -05:00
Simon Zeni
91ba28e020 backend/libinput: remove wlr_input_device_impl 2022-02-21 16:48:43 -05:00
Simon Zeni
887516d004 backend/wayland: remove wlr_input_device_impl 2022-02-21 16:48:43 -05:00
Simon Zeni
19f7e5d2b4 backend/x11: remove wlr_input_device_impl 2022-02-21 13:53:40 -05:00
Simon Zeni
1acc931cf0 types/wlr_switch: constify impl 2022-02-21 13:53:40 -05:00
Simon Zeni
f1181c34ed types/wlr_tablet_pad: constify impl 2022-02-21 13:53:40 -05:00
Kirill Primak
511f137f8f xdg-positioner: rewrite unconstraining, untie from xdg-popup 2022-02-21 17:26:51 +00:00
Kirill Primak
5879e77d68 xdg-positioner: rename structs
To be consistent with other wlr_xdg_* structs,
wlr_xdg_positioner_resource is renamed to wlr_xdg_positioner and made
public, and wlr_xdg_positioner is renamed to wlr_xdg_positioner_rules.
Functions which operated on wlr_xdg_positioner were renamed and updated
accordingly.
2022-02-21 17:26:51 +00:00
Kirill Primak
b5b15b2625 xdg-{toplevel,popup}: extract destructors 2022-02-21 17:26:51 +00:00
Simon Zeni
edfb332b24 types/wlr_touch: add base wlr_input_device
wlr_touch now owns its wlr_input_device. It will be initialized when the
tablet tool is initialized, and finished when the touch is destroyed.
2022-02-21 17:11:32 +00:00
Simon Zeni
7dfee50350 types/wlr_tablet_tool: add base wlr_input_device
wlr_tablet_tool owns its wlr_input_device. It will be initialized when the
tablet tool is initialized, and finished when the tablet tool is destroyed.
2022-02-21 17:11:32 +00:00
Simon Zeni
a662743610 types/wlr_tablet_pad: add base wlr_input_device
wlr_tablet_pad owns its wlr_input_device. It will be initialized when the
tablet pad is initialized, and finished when the tablet pad is destroyed.
2022-02-21 17:11:32 +00:00
Simon Zeni
0f3b38365d types/wlr_switch: add base wlr_input_device
wlr_switch owns its wlr_input_device. It will be initialized when the
switch is initialized, and finished when the switch is destroyed.
2022-02-21 17:11:32 +00:00
Simon Zeni
d5480efc7a types/wlr_pointer: add base wlr_input_device
wlr_pointer owns its wlr_input_device. It will be initialized when the
pointer is initialized, and finished when the pointer is destroyed.
2022-02-21 17:11:32 +00:00
Simon Zeni
a1978b1299 types/wlr_keyboard: add base wlr_input_device
wlr_keyboard owns its base wlr_input_device. It will be initialized when the
keyboard is initialized, and finished when the keyboard is destroyed.
2022-02-21 17:11:32 +00:00
Simon Zeni
130c3bcf63 types/wlr_input_device: call the specialized input device destroy function on destroy
In case the `wlr_input_device` is not owned by a specialized input device, the
function will finish the wlr_input_device and call it's implementation destroy
function if an implementation has been supplied, or simply free it.
2022-02-21 17:11:32 +00:00
Simon Zeni
fd80329c53 interfaces/wlr_input_device: introduce wlr_input_device_finish
This function releases the wlr_input_device allocated memory (it's name and
it's output name), and signals its destroy event.
2022-02-21 17:11:32 +00:00
Simon Zeni
71577e351e types/wlr_input_device: default vendor and product id to 0
vendor and product id are set when needed by the libinput backend
2022-02-21 17:11:32 +00:00
Simon Zeni
7d560df90e backend/headless: remove unused wlr_headless_input_device 2022-02-21 17:11:32 +00:00
Isaac Freund
252b2348bd
wlr_cursor: constify map to region box arguments 2022-02-05 16:32:38 +01:00
Kirill Primak
6ed3b02775 xdg-toplevel: fix requested doc
`requested` is also checked on state change requests.
2022-02-02 21:06:12 +03:00
Kirill Primak
34a71eae31 xdg-shell: drop wlr_xdg_toplevel_set_fullscreen_event
Instead, compositors can read relevant values from
wlr_xdg_toplevel.requested.
2022-02-02 21:06:12 +03:00
Kirill Primak
88f3040438 xdg-popup: destroy popup-less grab
This also fixes a seat destruction segfaulting if xdg-shell was
destroyed first.
2022-02-02 21:06:12 +03:00
Kirill Primak
c35d14ecfa xdg-shell: extract role-specific unmap logic 2022-02-02 21:06:12 +03:00
Kirill Primak
e59aa3e0e7 xdg-toplevel: change object type in event structs
This commit replaces wlr_xdg_toplevel_*_event::surface with a toplevel
field.
2022-02-02 21:06:12 +03:00
Kirill Primak
1e4c1a3b58 xdg-toplevel: change parent type to xdg-toplevel
This commit changes wlr_xdg_toplevel::parent type from wlr_xdg_surface
to wlr_xdg_toplevel.
2022-02-02 21:06:12 +03:00
Kirill Primak
27c8865a4d xdg-shell: unify function arguments' names
`wlr_xdg_surface`s are now named "surface" everywhere, and
`wlr_surface`s are called "wlr_surface".
2022-02-02 21:06:12 +03:00
Kirill Primak
70d4a30be3 xdg-shell: remove "xdg" from docs 2022-02-02 21:06:12 +03:00
Kirill Primak
41412cadbe xdg-popup: fix functions' main argument type
With this commit, `wlr_xdg_popup_*()` functions now expect
a `wlr_xdg_popup` instead of a `wlr_xdg_surface`.
2022-02-02 21:06:12 +03:00
Kirill Primak
affe0d8713 xdg-toplevel: fix functions' main argument type
With this commit, `wlr_xdg_toplevel_*()` functions now expect
a `wlr_xdg_toplevel` instead of a `wlr_xdg_surface`.
2022-02-02 21:06:11 +03:00
Kirill Primak
ee52c32915 xdg-shell: fix create_xdg_popup() param type 2022-02-02 21:04:59 +03:00
Kirill Primak
05dd990e43 xdg-shell: rename surface role handlers 2022-02-02 21:04:59 +03:00
Isaac Freund
9de992b9fe
ext-session-lock-v1: new protocol implementation
This implements the new ext-session-lock-v1 protocol [1].

[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/131
2022-02-02 15:22:02 +01:00
Kenny Levinsen
1e3662ce57 scene: Add layer_shell_v1 helper
This helper behaves similar to the xdg_shell helper, and additionally
provides a little assistance for positioning and exclusive_zone
management.
2022-02-01 13:31:26 +01:00
Simon Ser
3db1bcbe64 scene: try to import buffers as textures before rendering
The wlroots APIs currently don't allow importing/uploading a buffer
during rendering operations. Scene-graph buffer nodes need to turn
their wlr_buffer into a wlr_texture at some point. It's not always
possible to do so at wlr_scene_buffer creation time because the
scene-graph may have zero outputs at this point, thus no way to
grab a wlr_renderer.

Instead, add scene-graph buffers to a pending list and try to import
them in wlr_scene_output_commit.

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3354
2022-02-01 10:01:09 +00:00
Vlad Zahorodnii
ab3b9f9a77 xcursor: garbage collect XcursorLibraryLoadImages
XcursorLibraryLoadImages is unused, let's drop it.

Same as [1].

[1]: https://gitlab.freedesktop.org/wayland/wayland/-/merge_requests/206

Co-authored-by: Simon Ser <contact@emersion.fr>
2022-01-31 14:10:08 +00:00
Kirill Primak
49fa060442 output-layout: remove useless types/fields 2022-01-31 10:32:47 +00:00
Kirill Primak
498f30aad1 output-layout: make wlr_output_layout_get_box() take a box as parameter
Closes https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/812
2022-01-31 10:32:47 +00:00
Isaac Freund
1bd0ea3a80
foreign-toplevel: send enter if needed on output bind
Currently the output enter event is never sent if the client has not
yet bound the output, which happens every time the compositor creates a
new output.

To fix this, listen for the output bind event and inform clients as
if needed.
2022-01-17 19:11:08 +01:00
Kirill Primak
50827ed7f5 surface: improve role precommit hook
Now the role precommit hook is called before the commit, not on
wl_surface.commit request, and takes a state which is to be applied.
2022-01-13 15:15:54 +03:00
Kirill Primak
617eb4fb93 surface: deprecate wlr_surface.h 2022-01-13 10:06:41 +00:00
Kirill Primak
e94e16ba5d surface: move decl to wlr_{sub,}compositor.h 2022-01-13 10:06:41 +00:00
Kirill Primak
36b5d5888c surface: move impl to types/wlr_{sub,}compositor.c 2022-01-13 10:06:41 +00:00
Kirill Primak
4ec683ad1c surface: introduce events.client_commit
wlr_surface.events.client_commit is fired when wl_surface.commit
request is received.
2022-01-13 10:06:41 +00:00
Kirill Primak
b6f43ab2e1 subcompositor: split out from compositor 2022-01-13 10:06:41 +00:00
Isaac Freund
823476e76e
wlr_texture: remove wlr_texture_from_wl_drm() from header
This function was already removed in e5b5592a but it was forgotten to
remove it from the header.
2021-12-20 20:41:44 +00:00
Simon Ser
93e050c602 Remove wlr_box.h redirection
Compositors should've all been updated to use the new header by now.
2021-12-17 15:38:03 +01:00
Isaac Freund
92d137c78a layer-shell: fix type of margins
These currently use uint32_t while they are an int32_t in the protocol.
2021-12-17 10:57:21 +00:00
Isaac Freund
07ccc6e0b3
scene: add wlr_scene_set_presentation()
This helper automates sending presentation feedback to clients based on
the primary output of scene surfaces.
2021-12-14 21:34:02 +01:00
Simon Ser
bedfec94bb backend/drm: use drmCloseBufferHandle
This has been added in [1] and allows us to close buffer handles
without manually calling drmIoctl.

[1]: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/192
2021-12-14 14:33:00 +01:00
Simon Ser
4377b55292 util/global: remove wl_display arg from wlr_global_destroy_safe
Since [1], we can get the wl_display directly from the wl_global.

[1]: 2b22160fb6
2021-12-14 13:13:50 +00:00
Guido Günther
4c59f7d46a xdg-activation: Allow to submit tokens
Allows the compositor to submit tokens to the pool of
currently active tokens. This can be useful when the
launcher doesn't use or support xdg-activation-v1 by
itself - e.g. when it is X11 based or use gtk_shell1.
2021-12-14 12:01:46 +01:00
Isaac Freund
1c3e0816f3
scene: fix wlr_scene_send_frame_done() API
This doesn't work if scene outputs are not used as the primary output of
scene surfaces will always be NULL.

Therefore, take a wlr_scene_output instead of separate wlr_scene and
wlr_output arguments and rename the function to
wlr_scene_output_send_frame_done().

The actual behavior of the function is unchanged.
2021-12-13 17:26:22 +01:00
Isaac Freund
fecde72be3 scene: add wlr_scene_send_frame_done() 2021-12-13 15:21:05 +00:00
Isaac Freund
fb1f613510 scene: add primary output to wlr_scene_surface
This allows compositors to avoid sending multiple frame done events
to a surface that is rendered on multiple outputs at once. This may
also be used in the same way for presentation feedback.
2021-12-13 15:21:05 +00:00
Isaac Freund
0215dffba5 scene: send surface enter/leave output events
Co-authored-by: Simon Ser <contact@emersion.fr>
2021-12-13 15:21:05 +00:00
Chris Chamberlain
d8ca494558 backend/drm: add wlr_drm_backend_monitor
This helper is responsible for listening for new DRM devices and
create new child DRM backends as necessary.
2021-12-13 14:55:16 +01:00
Kirill Primak
0fcc842291 subsurface: don't add to parent list immediately 2021-12-09 18:26:56 +00:00
Kirill Primak
7964bdae76 surface: fix non-buffer damage handling
This commit fixes the way the damage that doesn't come directly from the
client is handled.
2021-12-09 18:26:56 +00:00
Simon Ser
36a2b19485 output: introduce wlr_output_set_name
wlroots picks names for all outputs, but it might be desirable for
compositor to override it.

For instance, Sway will use a headless output as a fallback in
case no outputs are connected. Sway wants to clearly label the
fallback output as such and label "real" headless outputs starting
from HEADLESS-1.
2021-12-09 15:46:46 +01:00
Simon Ser
c50c4fc5cc linux-dmabuf-v1: add per-surface feedback 2021-12-07 15:18:19 +01:00
Simon Ser
1d8340754b linux-dmabuf-v1: implement v4
Implement a basic version of linux-dmabuf-unstable-v1 version 4.
Only default hints are implemented.

The new wlr_linux_dmabuf_feedback_v1 data structure will allow
compositors to define their own custom hints in the future. This
data structure makes it easy to describe feedback metadata.

It's converted to a "compiled" form suitable for marshalling over
the Wayland socket via feedback_compile.
2021-12-07 15:18:16 +01:00
Simon Ser
77d811a21b render: add wlr_renderer_init_wl_shm
This allows compositors to initialize wl_shm without initializing
other globals like linux-dmabuf.
2021-12-07 15:15:28 +01:00
Simon Ser
efeb8346cf output: drop front_buffer
This lets backends immediately release committed buffers if they
want to.
2021-12-03 14:56:17 +00:00
Simon Ser
f016eca97c output: add wlr_output_event_commit.buffer
This allows output commit listeners to access the newly committed
buffer. Currently wlr_output.front_buffer is used but it'll get
removed in the next commit.
2021-12-03 14:56:17 +00:00
Simon Ser
7201aae3d6 render/drm-format-set: add wlr_drm_format_set_intersect
This intersects two DRM format sets. This is useful for implementing
DMA-BUF feedback in compositors, see e.g. the Sway PR [1].

[1]: https://github.com/swaywm/sway/pull/6313
2021-12-03 14:42:41 +00:00
Simon Ser
1bf9676e87 render/egl: improve modifier support detection
Support for EXT_image_dma_buf_import_modifiers doesn't necessarily
indicate support for modifiers. For instance, Mesa will advertise
EXT_image_dma_buf_import_modifiers for all drivers. This is a trick
to allow EGL clients to enumerate supported formats (something
EXT_image_dma_buf_import is missing). For more information, see [1].

Add a new wlr_egl.has_modifiers flag which indicates whether
modifiers are supported. It's set to true if any
eglQueryDmaBufModifiersEXT query returned a non-empty list.

Use that flag to figure out whether the buffer modifier should be
passed to the EGL implementation on import.

[1]: https://github.com/KhronosGroup/EGL-Registry/issues/142
2021-12-02 14:21:51 +00:00
Simon Ser
051d1ce90e render/egl: add wlr_egl_create_with_context
This allows creating a wlr_egl from an already-existing EGL display
and context. This is useful to allow compositors to choose the exact
EGL initialization parameters.
2021-12-01 14:08:20 +01:00
Simon Ser
ffd4a27714 render/egl: store IMG_context_priority in wlr_egl
The next commit will split extension lookup and context
initialization.
2021-12-01 14:03:37 +01:00
Simon Ser
ba974a4e9f scene: add wlr_scene_get_scene_output
This allows getting a wlr_scene_output from a wlr_output. Since an
output can only be added once to a scene-graph there's no ambiguity.

This is useful for compositors using wlr_scene_attach_output_layout:
the output layout integration automatically creates a scene-graph
output for each wlr_output added to the layout.
2021-11-30 20:16:24 +00:00
Simon Ser
697a1cd0f5 output: add wlr_output_get_primary_formats
This allows compositors to get primary formats without manually
calling wlr_output_impl.get_primary_formats.

For example, the Sway patch for linux-dmabuf feedback [1] needs
this.

[1]: https://github.com/swaywm/sway/pull/6313
2021-11-30 20:49:33 +01:00
Simon Ser
e93435016e output: fix typo in wlr_output_impl.get_primary_formats docs
The buffer capabilities indicate whether the formats returned are
for DMA-BUFs or shared memory buffers.
2021-11-30 20:49:33 +01:00
Simon Ser
83d78f9fd4 render: add DMA-BUF docs
Document some of the assumptions for DMA-BUF buffer sharing and
modifiers.
2021-11-26 16:40:53 +00:00
Simon Ser
d78cb808b1 render/drm_format_set: add wlr_drm_format_has 2021-11-26 16:40:53 +00:00
Simon Ser
585a908a01 scene: add wlr_scene_xdg_surface_create
This allows compositors to easily add an xdg_surface to the
scene-graph while retaining the ability to unconstraint popups
and decide their final position.

Compositors can handle new popups with the wlr_xdg_shell.new_surface
event, get the parent scene-graph node via wlr_xdg_popup.parent.data,
create a new scene-graph node via wlr_scene_xdg_surface_tree_create,
and unconstraint the popup if they want to.
2021-11-25 18:53:12 +01:00
Simon Zeni
1d3dd7fc08 backend: remove noop backend 2021-11-25 16:49:05 +00:00
Simon Ser
b234edcf58 backend/headless: drop wlr_headless_backend_create_with_renderer
The headless backend no longer needs a parent renderer: it no longer
needs to return it in wlr_backend_impl.get_renderer, nor does it
need to return its DRM FD in wlr_backend_impl.get_drm_fd. Drop this
function altogether since it now behaves exactly like
wlr_headless_backend_create.
2021-11-25 16:16:04 +01:00
Simon Ser
f29abe4c77 backend/headless: stop picking a DRM FD
Sometimes the headless backend is used standalone with the Pixman
renderer, sometimes it's used together with another backend which
has already picked a DRM FD. In both of these cases it doesn't make
sense to pick a DRM FD.

Broadly speaking the headless backend doesn't really care which DRM
device is used for the buffers it receives. So it doesn't really
make sense to tie it to a particular DRM device.

Let the backend users (e.g. wlr_renderer_autocreate) open an arbitrary
DRM FD as needed instead.
2021-11-25 15:12:32 +00:00
Simon Ser
1d9c1bcea6 input-device: remove wlr_input_device.link
This field's ownership is unclear: it's in wlr_input_device, but
it's not managed by the common code, it's up to each individual
backend to use it and clean it up.

Since this is a backend implementation detail, move it to the
backend-specific structs.
2021-11-23 14:14:18 +00:00
Simon Ser
3b93da70a0 backend/wayland: report parent presentation clock
There's no guarantee that the parent Wayland compositor uses
CLOCK_MONOTONIC for reporting presentation timestamps, they could
be using e.g. CLOCK_MONOTONIC_RAW or another system-specific clock.

Forward the value via wlr_backend_impl.get_presentation_clock.

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3254#note_1143061
2021-11-22 19:31:59 +01:00
Simon Ser
3d73b899ff linux-dmabuf-v1: hide wlr_linux_buffer_params_v1
The parameters are used when the client is in the process of
building a buffer. There's no reason why this internal
implementation detail should be exposed in our public header.
2021-11-22 10:32:55 +01:00
Simon Ser
e656697a7d backend/drm: scan leases on uevent
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3181
2021-11-19 16:06:07 +00:00
Simon Ser
6bb8973309 drm-lease-v1: listen to lease destroy event 2021-11-19 16:06:07 +00:00
Simon Ser
86f5ecf468 backend/drm: introduce wlr_drm_lease
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3183
2021-11-19 16:06:07 +00:00
Simon Ser
a37f538ca0 Introduce WLR_DEVICE_LEASE events
This will allow the DRM backend to reload its lessee list.
2021-11-19 16:06:07 +00:00
Manuel Stoeckl
e879d566bb output: Add function to set preferred render format
This change introduces new double buffered state to the wlr_output,
corresponding to the buffer format to render to.

The format being rendered to does not control the bit depth of colors
being sent to the display; it does generally determine the format with
which screenshot data is provided. The DRM backend _may_ sent higher
bit depths if the render format depth is increased, but hardware and
other limitations may apply.
2021-11-19 15:51:46 +00:00
Manuel Stoeckl
7508f87fcb output: lift up output format fallback logic
This makes it possible for the two functions using output_pick_format
(output_pick_cursor_format and output_create_swapchain) to select
different buffer formats.
2021-11-19 15:51:46 +00:00
Simon Zeni
fdf3169b41 backend: remove wlr_backend_get_renderer 2021-11-18 09:37:57 -05:00
Simon Zeni
a143093339 backend/headless: don't store the parent renderer 2021-11-18 09:37:57 -05:00
Simon Zeni
6dc6af1534 backend: remove backend_get_allocator 2021-11-18 09:37:57 -05:00
Simon Ser
142d10e591 output: add wlr_output_init_render
Co-authored-by: Simon Zeni <simon@bl4ckb0ne.ca>
2021-11-18 09:37:32 -05:00
Demi Marie Obenour
b5d4bc3c62 Improve wlr_drm_format documentation
A wlroots user can easily get confused and think that `cap` refers to
wlroots buffer capabilities, not array capacity.
2021-11-17 16:35:20 +00:00
Simon Ser
a04cfca4da Remove support for DMA-BUF flags
They are never used in practice, which makes all of our flag
handling effectively dead code. Also, APIs such as KMS don't
provide a good way to deal with the flags. Let's just fail the
DMA-BUF import when clients provide flags.
2021-11-17 16:12:59 +00:00
Simon Zeni
02a1ae169e render/allocator: make wlr_allocator part of the public API 2021-11-09 15:26:36 +00:00
Isaac Freund
ab16861e86 text-input: fix type of send_preedit_string() args
The protocol uses a signed integer here, which is also what the
wlr_input_method_v2_preedit_string struct provides to compositors from
the input method protocol. Sway currently just passes those int32_t
values directly to this function leading to an implicit conversion.
2021-11-08 19:56:22 +00:00
Simon Ser
76bab68e70 output: drop wlr_output_export_dmabuf
Callers can access output->front_buffer instead.
2021-11-08 15:57:19 +00:00
Simon Ser
e13f3f8608 backend/drm: handle per-connector hotplug events
When a connector ID is specified in a hotplug event, don't scan all
connectors. Only scan the connector that has changed.
2021-11-02 13:36:43 +01:00
Simon Ser
2ff4e113e2 backend/session: introduce wlr_device_change_event
This struct contains additional information for session device
change events, such as the DRM connector ID that has changed.
2021-11-02 13:30:51 +01:00
Simon Ser
3e801d68f2 xwayland: add support for -noTouchPointerEmulation
This allows compositors to handle touch pointer emulation manually,
instead of having Xwayland do it [1].

[1]: https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/691
2021-11-02 12:02:51 +01:00
Ronan Pigott
8e225261f0 backend/wayland: use xdga client activation 2021-10-31 10:33:14 +01:00
Ronan Pigott
e2aff8a9b0 xdg-activation-v1: add data field and emit token destroy events
The data field is useful to track metadata about a token. The destroy
events are useful for compositors that track application startup to
let them know they can stop doing that.
2021-10-31 10:33:14 +01:00
Ronan Pigott
6ad0f819e2 xdg-activation-v1: enable compositors to request their own tokens
These new functions allow a compositor to request new managed tokens
without participating in the xdg-activation procedure as a wayland
client.

This enables the compositor itself to behave as a launcher
application.
2021-10-31 10:33:14 +01:00
Simon Ser
0817c52a21 backend/drm: get rid of BO handle table
The BO handle table exists to avoid double-closing a BO handle,
which aren't reference-counted by the kernel. But if we can
guarantee that there is only ever a single ref for each BO handle,
then we don't need the BO handle table anymore.

This is possible if we create the handle right before the ADDFB2
IOCTL, and close the handle right after. The handles are very
short-lived and we don't need to track their lifetime.

Because of multi-planar FBs, we need to be a bit careful: some
FB planes might share the same handle. But with a small check, it's
easy to avoid double-closing the same handle (which wouldn't be a
big deal anyways).

There's one gotcha though: drmModeSetCursor2 takes a BO handle as
input. Saving the handles until drmModeSetCursor2 time would require
us to track BO handle lifetimes, so we wouldn't be able to get rid
of the BO handle table. As a workaround, use drmModeGetFB to turn the
FB ID back to a BO handle, call drmModeSetCursor2 and then immediately
close the BO handle. The overhead should be minimal since these IOCTLs
are pretty cheap.

Closes: https://github.com/swaywm/wlroots/issues/3164
2021-10-29 11:38:37 +02:00
Simon Ser
fb393ddf84 output: split into multiple files
This organizes the wlr_output implementation into separate files.
This avoids having a single mega-file with lots of unrelated parts
and makes it more obvious what the interactions between all the
parts are.

No functional changes, just moving code around.
2021-10-23 00:49:24 +02:00
Simon Ser
a4ccca0834 scene: add support for direct scan-out
Check if only a single node intersects with the output viewport
and all of its properties match. In this case, attempt direct
scan-out.
2021-10-23 00:49:07 +02:00
Simon Ser
db4c93028d scene: add wlr_scene_output_for_each_surface
This allows compositors to more easily implement sending
wl_surface.frame callback done events.
2021-10-22 22:29:35 +02:00
Simon Ser
7c10a77e0a presentation-time: remove unused field 2021-10-22 06:44:39 -06:00
Kirill Primak
6c3a71d9f6 presentation-time: use a surface addon 2021-10-22 11:57:19 +02:00
nyorain
8e34692250 render/vulkan: add Vulkan renderer
This new renderer is implemented with the existing wlr_renderer API
(which is known to be sub-optimal for some operations). It's not
used by default, but users can opt-in by setting WLR_RENDERER=vulkan.

The renderer depends on VK_EXT_image_drm_format_modifier and
VK_EXT_physical_device_drm.

Co-authored-by: Simon Ser <contact@emersion.fr>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
2021-10-18 11:51:13 +02:00
Kirill Primak
2af8cc769a output: add presented flag to presentation event 2021-10-15 09:38:58 +02:00
Isaac Freund
4fae8f7be3 scene: add functions to place node on top/bottom
These are very common operations for compositors (including tinywl)
to perform.
2021-10-14 21:10:03 +02:00
Isaac Freund
2a8d385386 scene: assert that node != sibling in place above/below
Currently these functions remove the node from the scene if the sibling
argument is the same node as the node. To prevent confusion when
misusing this API, assert that the nodes are distinct and document this.
2021-10-14 21:10:03 +02:00
Kirill Primak
c3e54021f8 xdg-decoration: refactor configure/state flow
The same logic/motivation as xdg-toplevel.
2021-10-07 07:27:51 -06:00
tiosgz
ce66244fd2 surface_at: check if surfaces are mapped 2021-10-02 11:38:40 +02:00
tiosgz
893434b2d4 for_each_surface: only iterate mapped surfaces
These functions are used mostly for rendering, where including unmapped
surfaces is undesired.

This is a breaking change. However, few to no usages will have to be
updated.
2021-10-02 11:38:40 +02:00
Elyes HAOUAS
dc3d1530bf Fix spelling errors
Signed-off-by: Elyes HAOUAS <ehaouas@noos.fr>
2021-10-02 10:22:13 +02:00
Simon Ser
323b8498ad Revert "render/drm_format_set: add wlr_drm_format_has"
This reverts commit 833437d592.
2021-10-01 09:26:05 -06:00
Simon Ser
833437d592 render/drm_format_set: add wlr_drm_format_has 2021-10-01 09:21:50 -06:00
Simon Ser
665a164f27 xdg-shell: rename wlr_xdg_surface.next_configure_serial
Rename it to scheduled_serial for consistency with the rest of
wlroots.
2021-09-30 23:17:32 +03:00
Simon Ser
0e34208344 xdg-shell: introduce wlr_xdg_surface.current
This holds the current state, and avoids having ad-hoc fields in
wlr_xdg_surface.
2021-09-30 23:17:32 +03:00
Kirill Primak
db4afc2408 xdg-surface: add pending state
struct wlr_xdg_surface_state is introduced to hold the geometry
and configure serial to be applied on next wl_surface.commit.

This commit fixes our handling for ack_configure: instead of making
the request mutate our current state, it mutates the pending state
only.

Co-authored-by: Simon Ser <contact@emersion.fr>
2021-09-30 23:17:32 +03:00
José Expósito
20d9448257 wlr_pointer_gestures: hold gestures (protocol v3)
Update the pointer gestures protocol to version 3 allowing to send hold
gestures to clients.
2021-09-27 15:30:31 +02:00
José Expósito
4c3e307ec8 cursor: emit hold gesture events
Recevie the hold gesture events from the libinput or Wayland backends,
abstracted as pointer signals, and re-emit them from the cursor
interface.
2021-09-27 15:30:31 +02:00
José Expósito
62e62b6942 backend/wayland: send hold gesture events
Receive hold gesture events using a Wayland listiner and emit the
appropiate wlr_pointer signal.
2021-09-27 15:30:31 +02:00
José Expósito
52d2491931 backend/libinput: send hold gesture events
Receive hold gesture events from libinput and emit the appropiate
wlr_pointer signal.
2021-09-27 15:30:31 +02:00
José Expósito
d069a783bc pointer: add hold pointer event definition
As touchpad touches are generally fully abstracted, a client cannot
currently know when a user is interacting with the touchpad without
moving. This is solved by hold gestures.

Hold gestures are notifications about one or more fingers being held
down on the touchpad without significant movement.

Hold gestures are primarily designed for two interactions:

 - Hold to interact: where a hold gesture is active for some time a
   menu could pop up, some object could be selected, etc.
 - Hold to cancel: where e.g. kinetic scrolling is currently active,
   the start of a hold gesture can be used to stop the scroll.

Unlike swipe and pinch, hold gestures, by definition, do not have
movement, so there is no need for an "update" stage in the gesture.

Create two structs, wlr_event_pointer_hold_begin and
wlr_event_pointer_hold_end, to represent hold gesture events and the
signals to emit them: wlr_pointer->pointer.hold_begin/hold_end.
2021-09-27 15:30:31 +02:00
Kirill Primak
754f40f9cb layer-shell: add committed bitmask 2021-09-24 14:38:32 +02:00
Kirill Primak
59fa3637c3 layer-shell: refactor configure/state flow
Same logic as xdg-toplevel.
2021-09-23 21:22:41 +02:00
Simon Ser
3c26244340 scene: add wlr_scene_buffer_set_transform 2021-09-22 10:45:39 -06:00
Simon Ser
43833fba64 scene: add wlr_scene_buffer_set_dest_size 2021-09-22 10:45:39 -06:00
Simon Ser
63040d6744 scene: add wlr_scene_buffer_set_source_box 2021-09-22 10:45:39 -06:00
Simon Ser
fdc22449d6 util/box: introduce wlr_fbox_empty
Same as wlr_box_empty, but for wlr_fbox.
2021-09-22 10:45:39 -06:00
Simon Ser
7939bf8cc6 scene: add wlr_scene_buffer
This new scene-graph node displays a wlr_buffer.

Closes: https://github.com/swaywm/wlroots/issues/3161
2021-09-22 10:45:39 -06:00
Tadeo Kondrak
30d3c76817 Implement input_method_v2 popups 2021-09-22 09:42:14 +02:00
Simon Ser
2e12de96ca backend/drm: add support for panel orientation
Expose the panel orientation with wlr_drm_connector_get_panel_orientation.
Leave it to the compositor to consume this information and configure the
output accordingly.

Closes: https://github.com/swaywm/wlroots/issues/1581
2021-09-21 11:40:37 -06:00
Simon Ser
0c5ff5efab build: simplify get_variable calls
With recent-ish Meson we can stop repeating the variable name for
each provider.
2021-09-21 11:35:08 -06:00
Simon Ser
2e590026e9 scene: add wlr_scene_subsurface_tree_create 2021-09-21 16:48:31 +02:00
Simon Ser
597ba2b932 surface: add addon set 2021-09-21 16:48:31 +02:00
Simon Ser
211b3b760e scene: add wlr_scene_tree 2021-09-21 16:48:31 +02:00
Kirill Primak
0e2d369106 xdg-surface: simplify configure mechanism
This commit removes any checks whether a configure will change anything
and makes configures be sent unconditionally. Additionally, configures
are scheduled on xdg_toplevel.{un,}set_{maximized,fullscreen} events.
2021-09-21 10:09:09 +02:00
Kirill Primak
b72a217fcc xdg-toplevel: refactor configure/state flow
Previously, `wlr_xdg_toplevel` didn't follow the usual "current state +
pending state" pattern and instead had confusingly named
`client_pending` and `server_pending`. This commit removes them, and
instead introduces `wlr_xdg_toplevel.scheduled` to store the properties
that are yet to be sent to a client, and `wlr_xdg_toplevel.requested`
to store the properties that a client has requested. They have different
types to emphasize that they aren't actual states.
2021-09-21 10:09:09 +02:00
Simon Zeni
9579d62a16 types/buffer: make {begin,end}_data_ptr_access part of the public API 2021-09-15 11:50:44 +02:00
Guido Günther
e479dc1ef0 xwayland: Allow to retrieve startup-id via _NET_STARTUP_INFO
A launchee notifies with a "remove"¹ message when done starting up.
Catch these and forward to the compositor. This allows the compositor to
end the startup sequence that might have been started by another
protocol like xdg-activation.

We don't handle other messages since we expect the launcher to use a
wayland protocol like xdg-activation.

While `_NET_STARTUP_ID` helps to associate toplevels with startup-ids
this signals the end of the startup sequence.

1) https://specifications.freedesktop.org/startup-notification-spec/startup-notification-latest.txt
2021-09-11 09:53:23 +02:00
Simon Ser
4e7a8707cc buffer: add data_ptr access flags
This allows callers to specify the operations they'll perform on
the returned data pointer. The motivations for this are:

- The upcoming Linux MAP_NOSIGBUS flag may only be usable on
  read-only mappings.
- gbm_bo_map with GBM_BO_TRANSFER_READ hurts performance.
2021-09-10 13:16:10 -04:00
Andri Yngvason
105fdecd0c screencopy: Handle shm copy in commit event handler
This simplifies the implementation considerably.
2021-09-10 10:37:18 +02:00
Simon Ser
a181a37b12 scene: add wlr_scene_attach_output_layout
This is a helper to integrate wlr_scene with wlr_output_layout.
2021-09-09 12:04:35 +02:00
Simon Ser
44f0f7a0a7 scene: add damage tracking support 2021-09-08 09:50:08 -04:00
Simon Ser
9195b77e14 scene: add wlr_scene_node_coords 2021-09-08 09:50:08 -04:00
Simon Ser
04d105760d scene: add wlr_scene_output_commit 2021-09-08 09:50:08 -04:00
Simon Ser
968c1df7e9 scene: add scene outputs
These allow describing an output's viewport inside the scene-graph.
2021-09-08 09:50:08 -04:00
Simon Zeni
3984c81faa types: introduce wlr_drm_lease_v1 2021-09-08 11:09:07 +02:00
Simon Zeni
94ed8f9496 backend/drm: introduce wlr_drm_backend_get_non_master_fd 2021-09-08 11:09:07 +02:00
Simon Zeni
e5a949a955 backend/drm: implement drm lease function 2021-09-08 11:09:07 +02:00
Simon Ser
42dba9dc90 backend/drm: drop wlr_drm_connector.desired_mode
Previously used by attempt_enable_needs_modeset, but this has been
dropped in the previous commit.
2021-09-07 22:33:40 +02:00
Simon Ser
3c74bd0c91 backend/drm: introduce wlr_drm_connector_state
Previously, we were copying wlr_output_state on the stack and
patching it up to be guaranteed to have a proper drmModeModeInfo
stored in it (and not a custom mode). Also, we had a bunch of
helpers deriving DRM-specific information from the generic
wlr_output_state.

Copying the wlr_output_state worked fine so far, but with output
layers we'll be getting a wl_list in there. An empty wl_list stores
two pointers to itself, copying it on the stack blindly results in
infinite loops in wl_list_for_each.

To fix this, rework our DRM backend to stop copying wlr_output_state,
instead add a new struct wlr_drm_connector_state which holds both
the wlr_output_state and additional DRM-specific information.
2021-09-07 11:18:18 +02:00
Simon Ser
3fbf6e02a3 backend/drm: rename enum wlr_drm_connector_state to status
"state" is easily confused with wlr_output_state.
2021-09-07 11:18:18 +02:00
Simon Ser
ba0525c5c0 surface: drop wlr_surface_state.buffer_resource
Instead, use wlr_surface_state.buffer only.
2021-09-06 14:21:23 -04:00
Simon Ser
0fe3b45361 viewporter: hide wlr_viewport
This is an internal struct.
2021-09-06 19:19:45 +02:00
Simon Ser
24c397dbf8 viewporter: add doc comment explaining compositor requirements 2021-09-06 19:19:45 +02:00
Simon Ser
bb82b6dada buffer: make wlr_client_buffer_apply_damage return a bool
We always return the same wlr_client_buffer as the one passed in,
so no need to return anything.
2021-09-06 18:10:26 +02:00
Simon Ser
cbe099dcc7 buffer: take a wlr_buffer in wlr_client_buffer_apply_damage
Instead of taking a wl_resource as argument, take a wlr_buffer.
2021-09-06 18:10:26 +02:00
Kirill Primak
90e62390d9 surface: move subsurface lists to state 2021-09-06 17:37:08 +02:00
Simon Ser
3ac99fa4dc subsurface: move parent link to state
Move the wlr_subsurface parent link to the subsurface state.

This is a dumb find/replace operation. This shouldn't result in
any behavior change.
2021-09-06 17:37:08 +02:00
Simon Ser
56b6b80b9a subsurface: rename wlr_subsurface_state to wlr_subsurface_parent_state
Add a comment to explain the difference.
2021-09-06 17:37:08 +02:00
Simon Ser
62924cc523 keyboard: add wlr_keyboard.keymap_fd
This exposes a read-only FD with the keymap.
2021-09-05 22:06:25 +02:00
Simon Ser
55ca93469c util/shm: add allocate_shm_file_pair
This function behaves like allocate_shm_file, except it also
returns a read-only FD. This is useful to share the same segment
of memory with many Wayland clients.
2021-09-05 22:06:25 +02:00
Devin J. Pohly
9ed16e39fa scene: replace surface_at() with node_at()
With the addition of a non-surface node type, it was unclear how such
nodes should interact with scene_node_surface_at().  For example, if the
topmost node at the given point is a RECT, should the function treat
that node as transparent and continue searching, or as opaque and return
(probably) NULL?

Instead, replace the function with one returning a scene_node, which
will allow for more consistent behavior across different node types.
Compositors can downcast scene_surface nodes via the now-public
wlr_scene_surface_from_node() if they need access to the surface itself.
2021-09-02 19:05:02 +02:00
Devin J. Pohly
b7cd06e8fa scene: add RECT node type
RECT is a solid-colored rectangle, useful for simple borders or other
decoration.  This can be rendered directly using the wlr_renderer,
without needing to create a surface.
2021-09-02 19:05:02 +02:00
Devin J. Pohly
526652a554 scene: iterate nodes instead of surfaces when rendering
This will allow us to create node types which are rendered but not
surface-based, such as a solid color or image.
2021-09-02 19:05:02 +02:00
Simon Ser
ee6c841d47 render/allocator/gbm: fix create() docs for FD ownership
Fixes: d9d8fc1ab9 ("render/allocator: re-open GBM FD")
2021-09-01 21:34:34 +02:00
Devin J. Pohly
a1d462fa81 scene: add node reparent function
If nodes are arranged in a tree rather than at a single level, then it
makes sense that there should be a way to move them to a completely
different parent in addition to moving up or down among siblings.
2021-08-30 16:43:18 +02:00
Simon Ser
e4d0ec9ee1 scene: add wlr_scene_node_surface_at 2021-08-26 21:12:28 +02:00
Simon Ser
501b29db03 scene: add user data pointer to wlr_scene_node
This allows compositors to attach arbitrary data to the scene-graph
nodes.
2021-08-26 21:12:28 +02:00
Simon Ser
86e9309808 scene: add wlr_scene_node_toggle
This allows compositors to easily enable or disable a scene-graph node.
This can be used to show/hide a surface when the xdg_surface is
mapped/unmapped.
2021-08-26 21:12:28 +02:00
Simon Ser
c7d489b5b6 Introduce new scene-graph API
A new wlr_scene API has been added, following the design ideas from [1].
The new API contains the minimal set of features required to make the
API useful. The goal is to design a solid fundation and add more
features in the future.

[1]: https://github.com/swaywm/wlroots/issues/1826#issuecomment-564601757
2021-08-26 21:12:28 +02:00
Simon Ser
5dfaf5ea9c backend/drm: introduce wlr_drm_bo_handle_table
Using GBM to import DRM dumb buffers tends to not work well. By
using GBM we're calling some driver-specific functions in Mesa.
These functions check whether Mesa can work with the buffer.
Sometimes Mesa has requirements which differ from DRM dumb buffers
and the GBM import will fail (e.g. on amdgpu).

Instead, drop GBM and use drmPrimeFDToHandle directly. But there's
a twist: BO handles are not ref'counted by the kernel and need to
be ref'counted in user-space [1]. libdrm usually performs this
bookkeeping and is used under-the-hood by Mesa.

We can't re-use libdrm for this task without using driver-specific
APIs. So let's just re-implement the ref'counting logic in wlroots.
The wlroots implementation is inspired from amdgpu's in libdrm [2].

Closes: https://github.com/swaywm/wlroots/issues/2916

[1]: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/110
[2]: 1a4c0ec9ae/amdgpu/handle_table.c
2021-08-25 10:05:37 -04:00
Simon Ser
3ce2ea9e16 Move allocator stuff into new directory
Add render/allocator/ and include/render/allocator/ to hold
everything allocator-related.
2021-08-25 09:57:20 -04:00
Simon Ser
b37731cdbb backend/{drm,libinput}: exclude headers when disabled 2021-08-25 09:50:27 -04:00
Kirill Primak
664307f968 util/box: introduce wlr_fbox_transform()
A floating-point version of wlr_box_transform().
2021-08-24 10:36:06 +02:00
Guido Günther
de1522aeee xwayland: Allow to retrieve _NET_STARTUP_ID
This is use for startup notifications per startup-notifiation spec

https://specifications.freedesktop.org/startup-notification-spec/startup-notification-latest.txt
2021-08-20 10:44:22 +02:00
Simon Ser
46c42e55c6 backend/drm: add support for FB_DAMAGE_CLIPS
This allows the kernel to access our buffer damage. Some drivers
can take advantage of this, e.g. for PSR2 panels (Panel Self
Refresh) or for transfer over USB.

Closes: https://github.com/swaywm/wlroots/issues/1267
2021-08-18 20:59:25 +02:00
Simon Ser
7544b7abf9 backend/drm: use addon for wlr_drm_fb 2021-08-17 11:08:45 +02:00
Isaac Freund
3364eec07e layer-shell: replace close() with destroy()
The protocol specifies that all requests (aside from destroy) are
ignored after the compositor sends the closed event. Therefore,
destroying the wlroots object and rendering the resource inert
when sending the closed event keeps things simpler for wlroots and
compositors.
2021-08-14 20:25:46 +02:00
Simon Ser
ad7651a370 render/gles2: make wlr_gles2_texture a wlr_buffer addon 2021-08-12 10:22:19 +02:00
Simon Ser
ee1156b62b render/gles2: make wlr_gles2_buffer an addon
Saves us from walking a list.
2021-08-12 10:22:19 +02:00
Simon Ser
93964012e6 buffer: add addon set
This allows wlr_buffer users to extend it with tjeir own state.
2021-08-12 10:22:19 +02:00
Simon Ser
3f9e4f7a44 surface: kill wlr_surface.previous
This wlr_surface_state field was a special case because we don't
want to save the whole current state: for instance, the wlr_buffer
must not be saved or else wouldn't get released soon enough.

Let's just inline the state fields we need instead.
2021-08-11 18:13:12 +02:00
Kirill Primak
111d4eafd7 util/addon: find both by owner and impl
This allows to have multiple addons of different types with the same
owner.
2021-08-11 18:12:57 +02:00
Kirill Primak
debd6c5f0b wlr_output_layout: use wlr_addons 2021-08-10 19:15:48 +02:00
Kirill Primak
11f799e88e wlr_outputs: add wlr_addon_set 2021-08-10 19:15:48 +02:00
Kirill Primak
a6a80850b7 util: add wlr_addon 2021-08-10 19:15:48 +02:00
Manuel Stoeckl
f5df956c18 render/gles2: add a few 10-bit and FP16 formats
The half-float formats depend on GL_OES_texture_half_float_linear,
not just the GL_OES_texture_half_float extension, because the latter
does not include support for linear magni/minification filters.

The new 2101010 and 16161616F formats are only available on little-
endian builds, since their gl_types are larger than a byte and thus
endianness dependent.
2021-07-30 08:29:13 +02:00
Manuel Stoeckl
44e8451cd9 render/gles2: hide shm formats without GL support
This change introduces a new function to check whether the renderer
has the needed GL extensions to read a given pixel format.
2021-07-30 08:29:13 +02:00
Simon Ser
3132c0ab10 output: drop wlr_output_state.buffer_type
This is now unconditionally set to WLR_OUTPUT_STATE_BUFFER_SCANOUT.
2021-07-29 09:48:33 -04:00
Simon Ser
f211bc983a output-damage: stop using enum wlr_output_state_buffer_type
This enum will get dropped in the next commit.
2021-07-29 09:48:33 -04:00
Simon Ser
4ddde1a7bd output: drop wlr_output_impl.{attach,rollback}_render
No backend uses these anymore.
2021-07-29 09:48:33 -04:00
Simon Ser
c55f70c8b7 backend/drm: stop initializing renderer for parent backend
Unless we're dealing with a multi-GPU setup and the backend being
initialized is secondary, we don't need a renderer nor an allocator.
Stop initializing these.
2021-07-28 22:52:35 +02:00
Simon Ser
c74dc45bb6 backend/drm: drop get_renderer implementation
We can now just rely on the common code for this.
2021-07-28 22:52:35 +02:00
Simon Ser
9b99570869 backend/drm: drop drm_surface_{make,unset}_current 2021-07-28 22:52:35 +02:00
Simon Ser
f5900c1f00 backend/drm: remove primary swapchain
We can't nuke it completely, we still need it for multi-GPU.
2021-07-28 22:52:35 +02:00
Simon Zeni
6f19295647 render/egl: initialize wlr_egl with EGL_PLATFORM_DEVICE_EXT
Uses the EXT_device_query extension to get the EGL device matching the
requested DRM file descriptor. If the extension is not supported or no device
is found, the EGL device will be retrieved using GBM.

Depends on the EGL_EXT_device_enumeration to get the list of EGL devices.
2021-07-27 20:45:53 +02:00
Simon Ser
770a561bce xwayland: embed wlr_xwayland_server_options in server struct
As more options are added, more fields will be duplicated. Let's
just embed the struct in wlr_xwayland_server so that we don't need
to keep both in sync.
2021-07-27 00:18:11 +02:00
Simon Ser
3cf2535c23 render/egl: add support for EGL_EXT_device_drm_render_node
This EGL extension has been added in [1]. The upsides are:

- We directly get a render node, instead of having to convert the
  primary node name to a render node name.
- If EGL_DRM_RENDER_NODE_FILE_EXT returns NULL, that means there is
  no render node being used by the driver.

[1]: https://github.com/KhronosGroup/EGL-Registry/pull/127
2021-07-26 11:44:16 -04:00
Simon Zeni
04d4fb536d render/wlr_texture: put wlr_texture_from_buffer into the public API 2021-07-22 22:28:24 +02:00
Simon Zeni
646a25667e types/wlr_buffer: introduce wlr_buffer_resource_interface
Adds `wlr_buffer_resource_interface` and `wlr_buffer_register_resource_interface`,
which allows a user to register a way to create a wlr_buffer from a specific
wl_resource.
2021-07-22 22:28:24 +02:00
Simon Zeni
f09c88c1b7 types/wlr_buffer: remove wlr_renderer argument from wlr_buffer_from_resource 2021-07-22 22:28:24 +02:00
Simon Ser
2fa47c1837 render: drop wlr_renderer_impl.init_wl_display
Now that we have our own wl_drm implementation, there's no reason
to provide custom renderer hooks to init a wl_display in the
interface. We can just initialize the wl_display generically,
depending on the renderer capabilities.
2021-07-22 14:10:26 -04:00
ayaka
70fb21c35b backend: make DRM and libinput backends optional
Co-authored-by: Simon Ser <contact@emersion.fr>
2021-07-22 09:56:38 -04:00
Simon Ser
cc8bc0db20 backend/drm: stop restoring CRTCs on exit
This is the cause of the spurious "drmHandleEvent failed" messages
at exit. restore_drm_outputs calls handle_drm_event in a loop without
checking whether the FD is readable, so drmHandleEvent ends up with a
short read (0 bytes) and returns an error.

The loop's goal is to wait for all queued page-flip events to complete,
to allow drmModeSetCrtc calls to succeed without EBUSY. The
drmModeSetCrtc calls are supposed to restore whatever KMS state we were
started with. But it's not clear from my PoV that restoring the KMS
state on exit is desirable.

KMS clients are supposed to save and restore the (full) KMS state on VT
switch, but not on exit. Leaving our KMS state on exit avoids unnecessary
modesets and allows flicker-free transitions between clients. See [1]
for more details, and note that with Pekka we've concluded that a new
flag to reset some KMS props to their default value on compositor
start-up is the best way forward. As a side note, Weston doesn't restore
the CRTC by does disable the cursor plane on exit (see
drm_output_deinit_planes, I still think disabling the cursor plane
shouldn't be necessary on exit).

Additionally, restore_drm_outputs only a subset of the KMS state.
Gamma and other atomic properties aren't accounted for. If the previous
KMS client had some outputs disabled, restore_drm_outputs would restore
a garbage mode.

[1]: https://blog.ffwll.ch/2016/01/vt-switching-with-atomic-modeset.html
2021-07-20 15:33:26 +02:00
Simon Ser
8afb4d8bf0 buffer: re-use wlr_shm_client_buffer
The first time wlr_buffer_from_resource is called with a wl_buffer
resource that originates from wl_shm, create a new
wlr_shm_client_buffer as usual. If wlr_buffer_from_resource is called
multiple times, re-use the existing wlr_shm_client_buffer.

This commit changes how the wlr_shm_client_buffer lifetime is managed:
previously it was destroyed as soon as the wlr_buffer was released.
With this commit it's destroyed when the wl_buffer resource is.

Apart from de-duplicating wlr_shm_client_buffer creations, this allows
to easily track when a wlr_shm_client_buffer is re-used. This is useful
for the renderer and the backends, e.g. the Pixman renderer can keep
using the same Pixman image if the buffer is re-used. In the future,
this will also allow to re-use resources in the Wayland and X11 backends
(remote wl_buffer objects for Wayland, pixmaps for X11).
2021-07-19 13:13:10 -04:00
Vyivel
a93b18dbd5 input/pointer: send axis source once per frame
Only one wl_pointer.axis_source event is permitted per frame, according
to the Wayland specification.

Fixes https://github.com/swaywm/wlroots/issues/2973
2021-07-19 12:00:31 +02:00
Simon Ser
bcd5d8504c output: remove wlr_output_impl.export_dmabuf
No backend is using it anymore.
2021-07-12 13:29:03 -04:00
Simon Ser
aec062d0d3 backend/headless: remove wlr_output_impl.export_dmabuf
This is now provided by the generic wlr_output implementation.
2021-07-12 13:29:03 -04:00
Simon Ser
87e8c60faf output: add generic wlr_output_export_dmabuf implementation
When wlr_output manages its own swap-chain, there's no need to
hook into the backend to grab DMA-BUFs. Instead, maintain a
wlr_output.front_buffer field with the latest committed buffer.
2021-07-12 13:29:03 -04:00
Simon Ser
28aa803916 buffer: drop resource arg from wlr_client_buffer_create
This function doesn't need the wl_resource anymore.

In the failure paths, wlr_buffer_unlock in surface_apply_damage
will take care of sending wl_buffer.release.
2021-07-12 09:19:18 -04:00
Simon Ser
9b70eab194 render/gles2: rename wlr_egl.exts to better match Khronos
Khronos refers to extensions with their namespace as a prefix in
uppercase. Change our naming to align with Khronos conventions.
This also makes grepping easier.
2021-07-12 09:13:49 -04:00
Simon Ser
4c51a0f6eb render/egl: rename wlr_egl.exts to better match Khronos
Khronos refers to extensions with their namespace as a prefix in
uppercase. Change our naming to align with Khronos conventions.
This also makes grepping easier.
2021-07-12 09:13:49 -04:00
Simon Ser
4554f17377 buffer: drop wlr_client_buffer.resource 2021-07-09 17:25:02 -04:00
Simon Ser
a0baba4fa0 buffer: add wlr_client_buffer.source
This stores a weak reference to the source buffer.
2021-07-09 17:25:02 -04:00
Simon Ser
0abb67c478 buffer: stop using source resource in wlr_client_buffer_apply_damage
This is the first step towards dropping wlr_client_buffer.resource.
2021-07-09 17:25:02 -04:00
Simon Zeni
60f4d8f409 types/wlr_buffer: remove wlr_resource_get_buffer_size 2021-07-09 23:16:39 +02:00
Simon Zeni
d086501fba types/wlr_surface: get buffer size from wlr_buffer_import 2021-07-09 23:16:39 +02:00
Simon Zeni
6d8029b07e types/wlr_buffer: split wlr_client_buffer_import function
`wlr_client_buffer_import` is splitted in two distincts function:
	- wlr_buffer_from_resource, which transforms a wl_resource into
	  a wlr_buffer
	- wlr_client_buffer_create, which creates a wlr_client_buffer
	  from a wlr_buffer by creating a texture from it and copying its
	  wl_resource
2021-07-09 23:16:39 +02:00
Simon Ser
f67cfb2ce2 backend/drm: remove backend arg from wlr_drm_interface.crtc_commit
The callee can just get it from the wlr_drm_connector.
2021-07-09 15:31:19 -04:00
Simon Ser
017555651b backend/drm: add test_only arg to wlr_drm_interface.crtc_commit
Right now callers of drm_crtc_commit need to check whether the
interface is legacy or atomic before passing the TEST_ONLY flag.
Additionally, the fallbacks for legacy are in-place in the common
code.

Add a test_only arg to the crtc_commit hook. This way, there's no
risk to pass atomic-only flags to the legacy function (add an assert
to ensure this) and all of the legacy-specific logic can be put back
into legacy.c (done in next commit).
2021-07-09 15:31:19 -04:00
Simon Ser
b934fbaf04 seat: add wlr_seat_touch_{send,notify}_frame
The wl_touch.frame event is used to group multiple touch events
together. Instead of sending it immediately after each touch event,
rely on the backend to send it (and on the compositor to relay it).

This is a breaking change because compositors now need to manually
send touch frame events instead of relying on wlr_seat to do it.
2021-07-08 09:12:17 +02:00
Simon Ser
22fd411bc3 cursor: add touch frame event 2021-07-08 09:12:17 +02:00
Simon Ser
2d36d7fb67 backend/libinput: send touch frame events 2021-07-08 09:12:17 +02:00
Simon Ser
84906a832f touch: add frame event 2021-07-08 09:12:17 +02:00
Simon Zeni
4c7657ee62 util/box: stabilize interface 2021-07-06 21:43:17 +02:00
Simon Zeni
e192d87731 move wlr_box from /types to /util 2021-07-06 21:43:17 +02:00
Simon Zeni
d975f35bba types/wlr_box: remove unused wlr_box_from_pixman_box32 and wlr_box_rotated_bounds functions 2021-07-06 21:43:17 +02:00
Simon Ser
9a8097682b buffer: stop sending wl_buffer.release events from wlr_client_buffer
The specialized client buffer implementations take care of this.
2021-07-05 11:13:41 -04:00
Simon Ser
d3d1c69aca buffer: remove renderer param from wlr_resource_get_buffer_size
The only reason we had this was because of EGL_WL_bind_wayland_display
support, which has been dropped.
2021-07-05 11:13:41 -04:00
Simon Ser
8a4957570f render/egl: remove EGL_WL_bind_wayland_display support
Our GLES2 renderer doesn't use it anymore, so we can drop it.
2021-07-05 11:13:41 -04:00
Simon Ser
e5b5592a95 render: remove wl_drm support from wlr_renderer
Everything needs to go through the unified wlr_buffer interface
now.

If necessary, there are two ways support for
EGL_WL_bind_wayland_display could be restored by compositors:

- Either by using GBM to convert back EGL Wayland buffers to
  DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer.
- Or by wrapping the EGL Wayland buffer into a special wlr_buffer
  that doesn't implement any wlr_buffer_impl hook, and special-case
  that buffer type in the renderer.
2021-07-05 11:13:41 -04:00
Simon Ser
c868e509b7 drm: add support for DMA-BUFs
Mesa's Vulkan WSI still uses wl_drm when modifiers aren't supported.
This has been fixed in [1] but will take some time to be propagated
to users. In the meantime, add a fallback.

[1]: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4942
2021-07-05 11:13:41 -04:00
Simon Ser
f7e3d325fe Add a stub wl_drm implementation
This will allow us to remove all of our EGL wl_drm support code
and remove some weird stuff we need just for wl_drm support. In
particular, wl_drm buffers coming from the EGL implementation
can't easily be wrapped into a wlr_buffer properly.
2021-07-05 11:13:41 -04:00
Simon Ser
78121ad2d8 xcursor: improve documentation 2021-07-05 11:00:15 -04:00
Simon Ser
e8c408b31b region: drop leftover reference to the mailing list
As per [1], the mailing list isn't used anymore.

[1]: https://github.com/swaywm/wlroots/pull/3016

Fixes: 82af6e7208 ("region: stabilize interface")
2021-07-05 10:32:50 -04:00
Simon Ser
82af6e7208 region: stabilize interface
References: https://github.com/swaywm/wlroots/issues/1008
2021-07-05 09:25:25 -04:00
Simon Ser
475d9701e2 Remove reference to the announce mailing list
The mailing list has never been used.

I think listing the deprecated functions in the release notes is
enough. I'd rather not add the burden of maintaining a separate
communication medium.
2021-07-05 09:24:24 -04:00
Simon Ser
a38baec1f8 buffer: make enum wlr_buffer_cap public
Custom backends and renderers need to implement
wlr_backend_impl.get_buffer_caps and
wlr_renderer_impl.get_render_buffer_caps. They can't if enum
wlr_buffer_cap isn't made public.
2021-07-01 16:40:19 -04:00
Simon Ser
29be2d47e4 render: drop wlr_renderer_impl.texture_from_dmabuf 2021-07-01 14:57:52 -04:00
Simon Ser
08e5b909f9 buffer: add wlr_dmabuf_buffer 2021-07-01 14:57:52 -04:00
Simon Ser
18adb43a44 render: drop wlr_renderer_impl.texture_from_pixels 2021-07-01 14:57:52 -04:00
Simon Ser
7ec66a9990 buffer: introduce wlr_readonly_data_buffer 2021-07-01 14:57:52 -04:00
Simon Ser
57b70a478c Drop wlr_list 2021-07-01 10:35:39 -04:00
Simon Ser
5888c96da8 tablet: stop using wlr_list 2021-07-01 10:35:39 -04:00
Simon Ser
e6cb11d882 backend/libinput: stop using wlr_list internally 2021-07-01 10:35:39 -04:00
Simon Ser
a6ed4ae308 util/array: add array_remove_at 2021-07-01 10:35:39 -04:00
Simon Ser
dbb0e2f75b Remove unused wlr_list.h includes 2021-07-01 10:35:39 -04:00
Simon Ser
1db976cecb render/egl: replace wlr_egl_create with wlr_egl_create_with_drm_fd
We never create an EGL context with the platform set to something
other than EGL_PLATFORM_GBM_KHR. Let's simplify wlr_egl_create by
taking a DRM FD instead of a (platform, remote_display) tuple.

This hides the internal details of creating an EGL context for a
specific device. This will allow us to transparently use the device
platform [1] when the time comes.

[1]: https://github.com/swaywm/wlroots/pull/2671
2021-06-30 14:02:26 -04:00
Simon Ser
1b4fb4b537 touch: document event data types 2021-06-30 11:24:08 +02:00
Simon Ser
bcbdee43f7 pointer: document event data types 2021-06-30 11:23:50 +02:00
Simon Ser
7cbcc65ad0 surface: make wlr_subsurface_create private
Same as [1], but for wlr_subsurface.

[1]: https://github.com/swaywm/wlroots/pull/2814
2021-06-29 10:32:17 -04:00
Simon Ser
634a20d89c Drop WLR_VERSION_API_*
These weren't set in the build, thus Meson was just dropping them
in the generated file.
2021-06-29 12:22:55 +02:00
Simon Ser
a2419eb4ea render/egl: make most functions private
The wlr_egl functions are mostly used internally by the GLES2
renderer. Let's reduce our API surface a bit by hiding them. If
there are good use-cases for one of these, we can always make them
public again.

The functions mutating the current EGL context are not made private
because e.g. Wayfire uses them.
2021-06-24 13:53:05 -04:00
Simon Ser
b69db15da6 render/egl: remove stale wlr_egl_export_image_to_dmabuf decl
This function has been removed, but we forgot to drop it from the
header.
2021-06-24 11:57:14 +02:00
Simon Ser
2f615468b6 backend: add output state allow-lists
Right now, when a new output state field is added, all backends by
default won't reject it. This means we need to add new checks to
each and every backend when we introduce a new state field.

Instead, introduce a bitmask of supported output state fields in
each backend, and error out if the user has submitted an unknown
field.

Some fields don't need any backend involvment to work. These are
listed in WLR_OUTPUT_STATE_BACKEND_OPTIONAL as a convenience.
2021-06-20 23:17:08 +02:00
zccrs
3c03639cd5 render: add get native paint target of renderer
Add wlr_pixman_buffer_get_current_image for wlr_pixman_renderer.
Add wlr_gles2_buffer_get_current_fbo for wlr_gles2_renderer.

Allow get the FBO/pixman_image_t, the compositor can be add some
action for FBO(for eg, attach a depth buffer), or without pixman
render to pixman_image_t(for eg, use QPainter of Qt instead of pixman).
2021-06-19 10:04:35 +02:00
zccrs
dc17ecd236 render/pixman: add wlr_*_is_pixman and wlr_pixman_texture_get_image
Add the following functions:

- wlr_renderer_is_pixman
- wlr_texture_is_pixman
- wlr_pixman_texture_get_image
2021-06-19 10:04:35 +02:00
zccrs
fdc40e071e render/gles2: add wlr_renderer_is_gles2
Export the interface used to determine whether the wlr_renderer object
is gles2.
2021-06-19 10:04:35 +02:00
Simon Ser
2806154900 render: add missing arg to wlr_renderer_impl.get_buffer_caps
The types of buffers supported by the renderer might depend on the
renderer's instance. For instance, a renderer might only support
DMA-BUFs if the necessary EGL extensions are available.

Pass the wlr_renderer to get_buffer_caps so that the renderer can
perform such checks.

Fixes: 982498fab3 ("render: introduce renderer_get_render_buffer_caps")
2021-06-09 16:41:03 +02:00
Simon Ser
b2f6db3533 render: drop wlr_ prefix from wlr_renderer_bind_buffer
Make it clear this function is a private wlroots API and will stay
that way.
2021-06-09 10:26:09 +02:00
Simon Ser
69477051cc matrix: deprecate wlr_matrix_projection
This function has baked-in GL assumptions. Compositors shouldn't
need to use it.
2021-06-07 22:55:46 +02:00
Simon Ser
543f5b35d0 backend/wayland: remove swapchain
Rely on wlr_output's generic swapchain handling.
2021-06-07 15:42:38 +02:00
Simon Ser
a670ee7940 backend/x11: remove swapchain
Rely on wlr_output's generic swapchain handling.

We still need a renderer for cursor readback, sadly.
2021-06-07 15:42:38 +02:00
Simon Ser
68c4f15958 backend/x11: implement get_dmabuf_primary_formats 2021-06-07 15:42:38 +02:00
Simon Ser
44feb832f9 backend/headless: remove swapchain
Rely on wlr_output's generic swapchain support instead of creating our
own. The headless output now simply keeps a reference to the front buffer
and does nothing else.
2021-06-07 15:42:38 +02:00
Simon Ser
1a06ea7750 output: make attach_render and rollback_render optional
If these aren't provided by the backend, allocate a swapchain for the
output.
2021-06-07 15:42:38 +02:00
Simon Ser
4d603826c8 output: add get_primary_formats to interface
This function returns the set of formats the backend can use for the
primary buffer. It can be used to allocate a buffer suitable for
scan-out.
2021-06-07 15:42:38 +02:00
Simon Ser
7c26345826 buffer: introduce wlr_shm_client_buffer
Introduce wlr_shm_client_buffer, which provides a wlr_buffer wrapper
around wl_shm_buffer.

Because the client can destroy the wl_buffer while we still are using
it, we need to do some libwayland tricks to still be able to continue
accessing its underlying storage. We need to reference the wl_shm_pool
and save the data pointer.
2021-06-07 09:22:56 -04:00
Simon Ser
625c66ef75 render/pixman: implement texture_from_buffer 2021-06-07 09:22:56 -04:00
Simon Ser
38ba5881a0 buffer: replace get_data_ptr with {begin,end}_data_ptr_access
This new API allows buffer implementations to know when a user is
actively accessing the buffer's underlying storage. This is
important for the upcoming client-backed wlr_buffer implementation.
2021-06-07 09:22:56 -04:00
Simon Ser
9e58301df7 surface: allow placing subsurfaces below parent
Prior to this commit, subsurfaces could only be placed above their
parent. Any place_{above,below} request involving the parent would
fail with a protocol error.

However the Wayland protocol allows using the parent surface in the
place_{above,below} requests, and allows subsurfaces to be placed
below their parent.

Weston's implementation adds a dummy wl_list node in the subsurface
list. However this is potentially dangerous: iterating the list
requires making sure the dummy wl_list node is checked for, otherwise
memory corruption will happen.

Instead, split the list in two: one for subsurfaces above the parent,
the other for subsurfaces below.

Tested with wleird's subsurfaces demo client.

Closes: https://github.com/swaywm/wlroots/issues/1865
2021-06-03 14:04:07 +02:00
zccrs
11040d4942 Make the xdg_popup_get_position to public
Rename the xdg_popup_get_position to
wlr_xdg_popup_get_position
2021-06-03 09:50:54 +02:00
Simon Ser
76f51a949f xdg-activation-v1: add token timeout
There isn't always a good time to prune old tokens. Compositors
which only implement a "give focus on activation" logic can prune
tokens on focus change. However other compositors might want to
implement other semantics, e.g. "mark urgent on activation". In this
case a focus change shouldn't invalidate other tokens.

Additionally, some tokens aren't necessarily tied to a seat.

To avoid ending up with an ever-growing list of tokens, add a timeout.
2021-06-02 11:18:25 +02:00
Simon Ser
8ff435831f xdg-activation-v1: new protocol implementation
This implements the new xdg-activation-v1 protocol [1].

[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/50
2021-06-02 11:18:25 +02:00
Simon Ser
b86a0c8d8f backend/drm: move cursor fields to wlr_drm_connector
Doesn't make a lot of sense to split the cursor fields between
wlr_drm_plane and wlr_drm_connector. Let's just move everything to
wlr_drm_connector.
2021-06-02 11:08:52 +02:00
Simon Ser
2b0a1aeed5 output: take a wlr_buffer in set_cursor
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.

We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
2021-06-02 11:08:52 +02:00
Simon Ser
e06ea4e84a backend/drm: remove format arg from drm_plane_init_surface
This was always set to ARGB8888.
2021-06-02 11:08:52 +02:00
Simon Ser
9e9be83a58 backend/drm: implement get_cursor_formats and get_cursor_size 2021-06-02 11:08:52 +02:00
Simon Ser
91ee33e956 output: add get_cursor_formats and get_cursor_size to interface 2021-06-02 11:08:52 +02:00
Simon Ser
6430230d1f render: add wlr_renderer_begin_with_buffer
This allows compositors to choose a wlr_buffer to render to. This
is a less awkward interface than having to call bind_buffer() before
and after begin() and end().

Closes: https://github.com/swaywm/wlroots/issues/2618
2021-06-01 13:12:28 -04:00
Simon Ser
766a24fa77 render/allocator: add wlr_allocator.buffer_caps
This allows users to know the capabilities of the buffers that
will be allocated. The buffer capability is important to
know when negotiating buffer formats.
2021-05-31 15:50:13 -04:00
Tudor Brindus
ae2f3ecb68 xwm: implement _NET_CLIENT_LIST_STACKING
This property is present on all modern X11 instances. The nonpresence of
it requires applications to fall back to XQueryTree-based logic to
determine stacking logic (e.g., to determine what surface should get
Xdnd events).

These code paths are effectively untested nowadays, so this makes it
more likely for wlroots to "break" applications. For instance, the
XQueryTree fallback path has been broken in Chromium for the last 10
years.

It's easy enough to maintain this property, so let's just do it.

Fixes #2889.
2021-05-31 10:41:29 +02:00
Simon Ser
abf527b075 render/gles2: fix texture cleanup on destroy
When importing a DMA-BUF wlr_buffer as a wlr_texture, the GLES2
renderer caches the result, in case the buffer is used for texturing
again in the future. When the wlr_texture is destroyed by the caller,
the wlr_buffer is unref'ed, but the wlr_gles2_texture is kept around.
This is fine because wlr_gles2_texture listens for wlr_buffer's destroy
event to avoid any use-after-free.

However, with this logic wlr_texture_destroy doesn't "really" destroy
the wlr_gles2_texture. It just decrements the wlr_buffer ref'count.
Each wlr_texture_destroy call must have a matching prior
wlr_texture_create_from_buffer call or the ref'counting will go south.

Wehn destroying the renderer, we don't want to decrement any wlr_buffer
ref'count. Instead, we want to go through any cached wlr_gles2_texture
and destroy our GL state. So instead of calling wlr_texture_destroy, we
need to call our internal gles2_texture_destroy function.

Closes: https://github.com/swaywm/wlroots/issues/2941
2021-05-30 10:11:09 -04:00
Simon Ser
fd2b1f018e backend/x11: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.
2021-05-21 22:13:54 +02:00
Simon Ser
c82f37542d backend/headless: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.

Because wlr_headless_backend_create_with_renderer needs to re-use
the parent renderer, we have to hand-roll some of the renderer
initialization.
2021-05-21 22:13:54 +02:00
Simon Ser
349553d011 backend/wayland: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.
2021-05-21 22:13:54 +02:00
Simon Ser
4dae12890f backend: automatically create allocator
Introduce a new backend_get_allocator function that automatically
creates an allocator for the backend if the backend has a renderer.
2021-05-21 22:13:54 +02:00
Simon Ser
bcabe34a2e backend: automatically create renderer
If a backend accepts buffers (as indicated by get_buffer_caps) but
doesn't implement get_renderer, automatically create a renderer.
2021-05-21 22:13:54 +02:00
Simon Ser
7ec5bf6b10 backend: introduce wlr_backend_finish
This new functions cleans up the common backend state. While this
currently only emits the destroy signal, this will also clean up
the renderer and allocator in upcoming patches.
2021-05-21 22:13:54 +02:00
Simon Ser
f6ba26ff58 render/gles2: implement texture_from_buffer
Make it so wlr_gles2_texture is ref'counted (via wlr_buffer). This
is similar to wlr_gles2_buffer or wlr_drm_fb work.

When creating a wlr_texture from a wlr_buffer, first check if we
already have a texture for the buffer. If so, increase the
wlr_buffer ref'count and make sure any changes made by an external
process are made visible (by invalidating the texture).

When destroying a wlr_texture created from a wlr_buffer, decrease
the ref'count, but keep the wlr_texture around in case the caller
uses it again. When the wlr_buffer is destroyed, cleanup the
wlr_texture.
2021-05-17 16:22:43 +02:00
Simon Ser
9d55f712e3 render: introduce wlr_texture_from_buffer
This adds a a function to create a wlr_texture from a wlr_buffer.

The main motivation for this is to allow the renderer to create a
single wlr_texture per wlr_buffer. This can avoid needless imports
by re-using existing textures.
2021-05-17 16:22:43 +02:00
Simon Ser
6f39574ff5 linux-dmabuf-v1: implement wlr_buffer
This allows the DMA-BUF wl_buffer objects to be used directly as
wlr_buffers, without having to use wlr_client_buffer_import.
2021-05-17 16:22:43 +02:00
Simon Ser
6369f70931 render: remove wlr_texture_get_size
Users can just access the width/height fields directly.
2021-05-17 10:03:17 +02:00
Simon Zeni
ed7f2651b6 render: add DRM dumb buffer allocator 2021-05-05 10:40:21 +02:00
Simon Zeni
2c90e0f521 render/gbm_allocator: duplicate drm fd during creation process 2021-05-05 10:40:21 +02:00
Simon Ser
a1e8a639b3 backend/drm: introduce drm_connector_commit_state
Backend-initiated mode changes can use this function instead of
going through drm_connector_set_mode. drm_connector_set_mode becomes
a mere drm_connector_commit_state helper.
2021-04-29 19:51:57 +02:00
Simon Ser
218955ce95 backend/drm: remove mode arg from drm_connector_set_mode
All of the information is in wlr_output_state.
2021-04-29 19:51:57 +02:00
Simon Ser
31082a0554 backend/drm: remove wlr_drm_crtc_state.mode
Replace it with drm_connector_state_mode, which computes the mode
from the wlr_output_state to be applied.
2021-04-29 19:51:57 +02:00
Simon Ser
dfea0ff31d backend/drm: remove wlr_drm_crtc_state.active
Replace it with drm_connector_state_active, which figures out
whether the connector is active depending on the wlr_output_state
to be applied.
2021-04-29 19:51:57 +02:00