Hyprland/src/Compositor.cpp

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#include "Compositor.hpp"
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#include "helpers/Splashes.hpp"
#include "config/ConfigValue.hpp"
#include "managers/CursorManager.hpp"
#include "managers/eventLoop/EventLoopManager.hpp"
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#include <random>
#include <unordered_set>
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#include "debug/HyprCtl.hpp"
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#include "debug/CrashReporter.hpp"
#ifdef USES_SYSTEMD
#include <systemd/sd-daemon.h> // for sd_notify
#endif
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#include <ranges>
#include "helpers/VarList.hpp"
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int handleCritSignal(int signo, void* data) {
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Debug::log(LOG, "Hyprland received signal {}", signo);
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if (signo == SIGTERM || signo == SIGINT || signo == SIGKILL)
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g_pCompositor->cleanup();
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return 0;
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}
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void handleUnrecoverableSignal(int sig) {
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// remove our handlers
signal(SIGABRT, SIG_DFL);
signal(SIGSEGV, SIG_DFL);
if (g_pHookSystem && g_pHookSystem->m_bCurrentEventPlugin) {
longjmp(g_pHookSystem->m_jbHookFaultJumpBuf, 1);
return;
}
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CrashReporter::createAndSaveCrash(sig);
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abort();
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}
void handleUserSignal(int sig) {
if (sig == SIGUSR1) {
// means we have to unwind a timed out event
throw std::exception();
}
}
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CCompositor::CCompositor() {
m_iHyprlandPID = getpid();
m_szInstanceSignature = GIT_COMMIT_HASH + std::string("_") + std::to_string(time(NULL));
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setenv("HYPRLAND_INSTANCE_SIGNATURE", m_szInstanceSignature.c_str(), true);
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if (!std::filesystem::exists("/tmp/hypr")) {
std::filesystem::create_directory("/tmp/hypr");
std::filesystem::permissions("/tmp/hypr", std::filesystem::perms::all | std::filesystem::perms::sticky_bit, std::filesystem::perm_options::replace);
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}
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const auto INSTANCEPATH = "/tmp/hypr/" + m_szInstanceSignature;
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std::filesystem::create_directory(INSTANCEPATH);
std::filesystem::permissions(INSTANCEPATH, std::filesystem::perms::group_all, std::filesystem::perm_options::replace);
std::filesystem::permissions(INSTANCEPATH, std::filesystem::perms::owner_all, std::filesystem::perm_options::add);
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Debug::init(m_szInstanceSignature);
Debug::log(LOG, "Instance Signature: {}", m_szInstanceSignature);
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Debug::log(LOG, "Hyprland PID: {}", m_iHyprlandPID);
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Debug::log(LOG, "===== SYSTEM INFO: =====");
logSystemInfo();
Debug::log(LOG, "========================");
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Debug::log(NONE, "\n\n"); // pad
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Debug::log(INFO, "If you are crashing, or encounter any bugs, please consult https://wiki.hyprland.org/Crashes-and-Bugs/\n\n");
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setRandomSplash();
Debug::log(LOG, "\nCurrent splash: {}\n\n", m_szCurrentSplash);
}
CCompositor::~CCompositor() {
cleanup();
}
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void CCompositor::setRandomSplash() {
std::random_device dev;
std::mt19937 engine(dev());
std::uniform_int_distribution<> distribution(0, SPLASHES.size() - 1);
m_szCurrentSplash = SPLASHES[distribution(engine)];
}
void CCompositor::initServer() {
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m_sWLDisplay = wl_display_create();
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m_sWLEventLoop = wl_display_get_event_loop(m_sWLDisplay);
// register crit signal handler
wl_event_loop_add_signal(m_sWLEventLoop, SIGTERM, handleCritSignal, nullptr);
if (!envEnabled("HYPRLAND_NO_CRASHREPORTER")) {
signal(SIGSEGV, handleUnrecoverableSignal);
signal(SIGABRT, handleUnrecoverableSignal);
}
signal(SIGUSR1, handleUserSignal);
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initManagers(STAGE_PRIORITY);
if (envEnabled("HYPRLAND_TRACE"))
Debug::trace = true;
wlr_log_init(WLR_INFO, NULL);
if (envEnabled("HYPRLAND_LOG_WLR"))
wlr_log_init(WLR_DEBUG, Debug::wlrLog);
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else
wlr_log_init(WLR_ERROR, Debug::wlrLog);
m_sWLRBackend = wlr_backend_autocreate(m_sWLEventLoop, &m_sWLRSession);
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if (!m_sWLRBackend) {
Debug::log(CRIT, "m_sWLRBackend was NULL! This usually means wlroots could not find a GPU or enountered some issues.");
throwError("wlr_backend_autocreate() failed!");
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}
bool isHeadlessOnly = true;
wlr_multi_for_each_backend(
m_sWLRBackend,
[](wlr_backend* backend, void* isHeadlessOnly) {
if (!wlr_backend_is_headless(backend))
*(bool*)isHeadlessOnly = false;
},
&isHeadlessOnly);
if (isHeadlessOnly) {
m_sWLRRenderer = wlr_renderer_autocreate(m_sWLRBackend);
} else {
m_iDRMFD = wlr_backend_get_drm_fd(m_sWLRBackend);
if (m_iDRMFD < 0) {
Debug::log(CRIT, "Couldn't query the DRM FD!");
throwError("wlr_backend_get_drm_fd() failed!");
}
m_sWLRRenderer = wlr_gles2_renderer_create_with_drm_fd(m_iDRMFD);
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}
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if (!m_sWLRRenderer) {
Debug::log(CRIT, "m_sWLRRenderer was NULL! This usually means wlroots could not find a GPU or enountered some issues.");
throwError("wlr_gles2_renderer_create_with_drm_fd() failed!");
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}
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wlr_renderer_init_wl_shm(m_sWLRRenderer, m_sWLDisplay);
if (wlr_renderer_get_dmabuf_texture_formats(m_sWLRRenderer)) {
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if (wlr_renderer_get_drm_fd(m_sWLRRenderer) >= 0)
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wlr_drm_create(m_sWLDisplay, m_sWLRRenderer);
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m_sWLRLinuxDMABuf = wlr_linux_dmabuf_v1_create_with_renderer(m_sWLDisplay, 4, m_sWLRRenderer);
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}
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m_sWLRAllocator = wlr_allocator_autocreate(m_sWLRBackend, m_sWLRRenderer);
if (!m_sWLRAllocator) {
Debug::log(CRIT, "m_sWLRAllocator was NULL!");
throwError("wlr_allocator_autocreate() failed!");
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}
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m_sWLREGL = wlr_gles2_renderer_get_egl(m_sWLRRenderer);
if (!m_sWLREGL) {
Debug::log(CRIT, "m_sWLREGL was NULL!");
throwError("wlr_gles2_renderer_get_egl() failed!");
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}
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m_sWLRCompositor = wlr_compositor_create(m_sWLDisplay, 6, m_sWLRRenderer);
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m_sWLRSubCompositor = wlr_subcompositor_create(m_sWLDisplay);
m_sWLRDataDevMgr = wlr_data_device_manager_create(m_sWLDisplay);
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wlr_export_dmabuf_manager_v1_create(m_sWLDisplay);
wlr_data_control_manager_v1_create(m_sWLDisplay);
wlr_primary_selection_v1_device_manager_create(m_sWLDisplay);
wlr_viewporter_create(m_sWLDisplay);
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m_sWLRGammaCtrlMgr = wlr_gamma_control_manager_v1_create(m_sWLDisplay);
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m_sWLROutputLayout = wlr_output_layout_create(m_sWLDisplay);
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m_sWLROutputPowerMgr = wlr_output_power_manager_v1_create(m_sWLDisplay);
m_sWLRXDGShell = wlr_xdg_shell_create(m_sWLDisplay, 6);
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m_sWLRCursor = wlr_cursor_create();
wlr_cursor_attach_output_layout(m_sWLRCursor, m_sWLROutputLayout);
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m_sSeat.seat = wlr_seat_create(m_sWLDisplay, "seat0");
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m_sWLRPresentation = wlr_presentation_create(m_sWLDisplay, m_sWLRBackend);
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m_sWLRIdleNotifier = wlr_idle_notifier_v1_create(m_sWLDisplay);
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m_sWLRLayerShell = wlr_layer_shell_v1_create(m_sWLDisplay, 4);
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m_sWLRServerDecoMgr = wlr_server_decoration_manager_create(m_sWLDisplay);
m_sWLRXDGDecoMgr = wlr_xdg_decoration_manager_v1_create(m_sWLDisplay);
wlr_server_decoration_manager_set_default_mode(m_sWLRServerDecoMgr, WLR_SERVER_DECORATION_MANAGER_MODE_SERVER);
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m_sWLROutputMgr = wlr_output_manager_v1_create(m_sWLDisplay);
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m_sWLRKbShInhibitMgr = wlr_keyboard_shortcuts_inhibit_v1_create(m_sWLDisplay);
m_sWLRPointerConstraints = wlr_pointer_constraints_v1_create(m_sWLDisplay);
m_sWLRRelPointerMgr = wlr_relative_pointer_manager_v1_create(m_sWLDisplay);
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m_sWLRVKeyboardMgr = wlr_virtual_keyboard_manager_v1_create(m_sWLDisplay);
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m_sWLRVirtPtrMgr = wlr_virtual_pointer_manager_v1_create(m_sWLDisplay);
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m_sWLRToplevelMgr = wlr_foreign_toplevel_manager_v1_create(m_sWLDisplay);
m_sWRLDRMLeaseMgr = wlr_drm_lease_v1_manager_create(m_sWLDisplay, m_sWLRBackend);
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if (!m_sWRLDRMLeaseMgr) {
Debug::log(INFO, "Failed to create wlr_drm_lease_v1_manager");
Debug::log(INFO, "VR will not be available");
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}
m_sWLRTabletManager = wlr_tablet_v2_create(m_sWLDisplay);
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m_sWLRForeignRegistry = wlr_xdg_foreign_registry_create(m_sWLDisplay);
m_sWLRIdleInhibitMgr = wlr_idle_inhibit_v1_create(m_sWLDisplay);
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wlr_xdg_foreign_v1_create(m_sWLDisplay, m_sWLRForeignRegistry);
wlr_xdg_foreign_v2_create(m_sWLDisplay, m_sWLRForeignRegistry);
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m_sWLRPointerGestures = wlr_pointer_gestures_v1_create(m_sWLDisplay);
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m_sWLRTextInputMgr = wlr_text_input_manager_v3_create(m_sWLDisplay);
m_sWLRIMEMgr = wlr_input_method_manager_v2_create(m_sWLDisplay);
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m_sWLRActivation = wlr_xdg_activation_v1_create(m_sWLDisplay);
m_sWLRHeadlessBackend = wlr_headless_backend_create(m_sWLEventLoop);
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m_sWLRSessionLockMgr = wlr_session_lock_manager_v1_create(m_sWLDisplay);
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m_sWLRCursorShapeMgr = wlr_cursor_shape_manager_v1_create(m_sWLDisplay, 1);
m_sWLRTearingControlMgr = wlr_tearing_control_manager_v1_create(m_sWLDisplay, 1);
if (!m_sWLRHeadlessBackend) {
Debug::log(CRIT, "Couldn't create the headless backend");
throwError("wlr_headless_backend_create() failed!");
}
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wlr_single_pixel_buffer_manager_v1_create(m_sWLDisplay);
wlr_multi_backend_add(m_sWLRBackend, m_sWLRHeadlessBackend);
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initManagers(STAGE_LATE);
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}
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void CCompositor::initAllSignals() {
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addWLSignal(&m_sWLRBackend->events.new_output, &Events::listen_newOutput, m_sWLRBackend, "Backend");
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addWLSignal(&m_sWLRXDGShell->events.new_toplevel, &Events::listen_newXDGToplevel, m_sWLRXDGShell, "XDG Shell");
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addWLSignal(&m_sWLRCursor->events.motion, &Events::listen_mouseMove, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.motion_absolute, &Events::listen_mouseMoveAbsolute, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.button, &Events::listen_mouseButton, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.axis, &Events::listen_mouseAxis, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.frame, &Events::listen_mouseFrame, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.swipe_begin, &Events::listen_swipeBegin, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.swipe_update, &Events::listen_swipeUpdate, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.swipe_end, &Events::listen_swipeEnd, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.pinch_begin, &Events::listen_pinchBegin, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.pinch_update, &Events::listen_pinchUpdate, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.pinch_end, &Events::listen_pinchEnd, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.touch_down, &Events::listen_touchBegin, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.touch_up, &Events::listen_touchEnd, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.touch_motion, &Events::listen_touchUpdate, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.touch_frame, &Events::listen_touchFrame, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.hold_begin, &Events::listen_holdBegin, m_sWLRCursor, "WLRCursor");
addWLSignal(&m_sWLRCursor->events.hold_end, &Events::listen_holdEnd, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRBackend->events.new_input, &Events::listen_newInput, m_sWLRBackend, "Backend");
addWLSignal(&m_sSeat.seat->events.request_set_cursor, &Events::listen_requestMouse, &m_sSeat, "Seat");
addWLSignal(&m_sSeat.seat->events.request_set_selection, &Events::listen_requestSetSel, &m_sSeat, "Seat");
addWLSignal(&m_sSeat.seat->events.request_start_drag, &Events::listen_requestDrag, &m_sSeat, "Seat");
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addWLSignal(&m_sSeat.seat->events.start_drag, &Events::listen_startDrag, &m_sSeat, "Seat");
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addWLSignal(&m_sSeat.seat->events.request_set_selection, &Events::listen_requestSetSel, &m_sSeat, "Seat");
addWLSignal(&m_sSeat.seat->events.request_set_primary_selection, &Events::listen_requestSetPrimarySel, &m_sSeat, "Seat");
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addWLSignal(&m_sWLRLayerShell->events.new_surface, &Events::listen_newLayerSurface, m_sWLRLayerShell, "LayerShell");
addWLSignal(&m_sWLROutputLayout->events.change, &Events::listen_change, m_sWLROutputLayout, "OutputLayout");
addWLSignal(&m_sWLROutputMgr->events.apply, &Events::listen_outputMgrApply, m_sWLROutputMgr, "OutputMgr");
addWLSignal(&m_sWLROutputMgr->events.test, &Events::listen_outputMgrTest, m_sWLROutputMgr, "OutputMgr");
addWLSignal(&m_sWLRPointerConstraints->events.new_constraint, &Events::listen_newConstraint, m_sWLRPointerConstraints, "PointerConstraints");
addWLSignal(&m_sWLRXDGDecoMgr->events.new_toplevel_decoration, &Events::listen_NewXDGDeco, m_sWLRXDGDecoMgr, "XDGDecoMgr");
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addWLSignal(&m_sWLRVirtPtrMgr->events.new_virtual_pointer, &Events::listen_newVirtPtr, m_sWLRVirtPtrMgr, "VirtPtrMgr");
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addWLSignal(&m_sWLRVKeyboardMgr->events.new_virtual_keyboard, &Events::listen_newVirtualKeyboard, m_sWLRVKeyboardMgr, "VKeyboardMgr");
addWLSignal(&m_sWLRRenderer->events.destroy, &Events::listen_RendererDestroy, m_sWLRRenderer, "WLRRenderer");
addWLSignal(&m_sWLRIdleInhibitMgr->events.new_inhibitor, &Events::listen_newIdleInhibitor, m_sWLRIdleInhibitMgr, "WLRIdleInhibitMgr");
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addWLSignal(&m_sWLROutputPowerMgr->events.set_mode, &Events::listen_powerMgrSetMode, m_sWLROutputPowerMgr, "PowerMgr");
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addWLSignal(&m_sWLRIMEMgr->events.input_method, &Events::listen_newIME, m_sWLRIMEMgr, "IMEMgr");
addWLSignal(&m_sWLRTextInputMgr->events.text_input, &Events::listen_newTextInput, m_sWLRTextInputMgr, "TextInputMgr");
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addWLSignal(&m_sWLRActivation->events.request_activate, &Events::listen_activateXDG, m_sWLRActivation, "ActivationV1");
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addWLSignal(&m_sWLRSessionLockMgr->events.new_lock, &Events::listen_newSessionLock, m_sWLRSessionLockMgr, "SessionLockMgr");
addWLSignal(&m_sWLRGammaCtrlMgr->events.set_gamma, &Events::listen_setGamma, m_sWLRGammaCtrlMgr, "GammaCtrlMgr");
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addWLSignal(&m_sWLRCursorShapeMgr->events.request_set_shape, &Events::listen_setCursorShape, m_sWLRCursorShapeMgr, "CursorShapeMgr");
addWLSignal(&m_sWLRTearingControlMgr->events.new_object, &Events::listen_newTearingHint, m_sWLRTearingControlMgr, "TearingControlMgr");
addWLSignal(&m_sWLRKbShInhibitMgr->events.new_inhibitor, &Events::listen_newShortcutInhibitor, m_sWLRKbShInhibitMgr, "ShortcutInhibitMgr");
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if (m_sWRLDRMLeaseMgr)
addWLSignal(&m_sWRLDRMLeaseMgr->events.request, &Events::listen_leaseRequest, &m_sWRLDRMLeaseMgr, "DRM");
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if (m_sWLRSession)
addWLSignal(&m_sWLRSession->events.active, &Events::listen_sessionActive, m_sWLRSession, "Session");
}
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void CCompositor::removeAllSignals() {
removeWLSignal(&Events::listen_newOutput);
removeWLSignal(&Events::listen_newXDGToplevel);
removeWLSignal(&Events::listen_mouseMove);
removeWLSignal(&Events::listen_mouseMoveAbsolute);
removeWLSignal(&Events::listen_mouseButton);
removeWLSignal(&Events::listen_mouseAxis);
removeWLSignal(&Events::listen_mouseFrame);
removeWLSignal(&Events::listen_swipeBegin);
removeWLSignal(&Events::listen_swipeUpdate);
removeWLSignal(&Events::listen_swipeEnd);
removeWLSignal(&Events::listen_pinchBegin);
removeWLSignal(&Events::listen_pinchUpdate);
removeWLSignal(&Events::listen_pinchEnd);
removeWLSignal(&Events::listen_touchBegin);
removeWLSignal(&Events::listen_touchEnd);
removeWLSignal(&Events::listen_touchUpdate);
removeWLSignal(&Events::listen_touchFrame);
removeWLSignal(&Events::listen_holdBegin);
removeWLSignal(&Events::listen_holdEnd);
removeWLSignal(&Events::listen_newInput);
removeWLSignal(&Events::listen_requestMouse);
removeWLSignal(&Events::listen_requestSetSel);
removeWLSignal(&Events::listen_requestDrag);
removeWLSignal(&Events::listen_startDrag);
removeWLSignal(&Events::listen_requestSetSel);
removeWLSignal(&Events::listen_requestSetPrimarySel);
removeWLSignal(&Events::listen_newLayerSurface);
removeWLSignal(&Events::listen_change);
removeWLSignal(&Events::listen_outputMgrApply);
removeWLSignal(&Events::listen_outputMgrTest);
removeWLSignal(&Events::listen_newConstraint);
removeWLSignal(&Events::listen_NewXDGDeco);
removeWLSignal(&Events::listen_newVirtPtr);
removeWLSignal(&Events::listen_newVirtualKeyboard);
removeWLSignal(&Events::listen_RendererDestroy);
removeWLSignal(&Events::listen_newIdleInhibitor);
removeWLSignal(&Events::listen_powerMgrSetMode);
removeWLSignal(&Events::listen_newIME);
removeWLSignal(&Events::listen_newTextInput);
removeWLSignal(&Events::listen_activateXDG);
removeWLSignal(&Events::listen_newSessionLock);
removeWLSignal(&Events::listen_setGamma);
removeWLSignal(&Events::listen_setCursorShape);
removeWLSignal(&Events::listen_newTearingHint);
removeWLSignal(&Events::listen_newShortcutInhibitor);
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if (m_sWRLDRMLeaseMgr)
removeWLSignal(&Events::listen_leaseRequest);
if (m_sWLRSession)
removeWLSignal(&Events::listen_sessionActive);
}
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void CCompositor::cleanup() {
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if (!m_sWLDisplay || m_bIsShuttingDown)
return;
signal(SIGABRT, SIG_DFL);
signal(SIGSEGV, SIG_DFL);
removeLockFile();
m_bIsShuttingDown = true;
Debug::shuttingDown = true;
#ifdef USES_SYSTEMD
if (sd_booted() > 0 && !envEnabled("HYPRLAND_NO_SD_NOTIFY"))
sd_notify(0, "STOPPING=1");
#endif
// unload all remaining plugins while the compositor is
// still in a normal working state.
g_pPluginSystem->unloadAllPlugins();
m_pLastFocus = nullptr;
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m_pLastWindow = nullptr;
// end threads
g_pEventManager->m_tThread = std::thread();
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m_vWorkspaces.clear();
m_vWindows.clear();
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for (auto& m : m_vMonitors) {
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g_pHyprOpenGL->destroyMonitorResources(m.get());
wlr_output_state_set_enabled(m->state.wlr(), false);
m->state.commit();
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}
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m_vMonitors.clear();
if (g_pXWaylandManager->m_sWLRXWayland) {
wlr_xwayland_destroy(g_pXWaylandManager->m_sWLRXWayland);
g_pXWaylandManager->m_sWLRXWayland = nullptr;
}
wl_display_destroy_clients(g_pCompositor->m_sWLDisplay);
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removeAllSignals();
g_pInputManager.reset();
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g_pDecorationPositioner.reset();
g_pCursorManager.reset();
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g_pPluginSystem.reset();
g_pHyprNotificationOverlay.reset();
g_pDebugOverlay.reset();
g_pEventManager.reset();
g_pSessionLockManager.reset();
g_pProtocolManager.reset();
g_pHyprRenderer.reset();
g_pHyprOpenGL.reset();
g_pThreadManager.reset();
g_pConfigManager.reset();
g_pLayoutManager.reset();
g_pHyprError.reset();
g_pConfigManager.reset();
g_pAnimationManager.reset();
g_pKeybindManager.reset();
g_pHookSystem.reset();
g_pWatchdog.reset();
g_pXWaylandManager.reset();
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wl_display_terminate(m_sWLDisplay);
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m_sWLDisplay = nullptr;
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}
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void CCompositor::initManagers(eManagersInitStage stage) {
switch (stage) {
case STAGE_PRIORITY: {
Debug::log(LOG, "Creating the EventLoopManager!");
g_pEventLoopManager = std::make_unique<CEventLoopManager>();
Debug::log(LOG, "Creating the HookSystem!");
g_pHookSystem = std::make_unique<CHookSystemManager>();
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Debug::log(LOG, "Creating the KeybindManager!");
g_pKeybindManager = std::make_unique<CKeybindManager>();
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Debug::log(LOG, "Creating the AnimationManager!");
g_pAnimationManager = std::make_unique<CAnimationManager>();
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Debug::log(LOG, "Creating the ConfigManager!");
g_pConfigManager = std::make_unique<CConfigManager>();
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Debug::log(LOG, "Creating the CHyprError!");
g_pHyprError = std::make_unique<CHyprError>();
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Debug::log(LOG, "Creating the LayoutManager!");
g_pLayoutManager = std::make_unique<CLayoutManager>();
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g_pConfigManager->init();
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g_pWatchdog = std::make_unique<CWatchdog>(); // requires config
} break;
case STAGE_LATE: {
Debug::log(LOG, "Creating the ThreadManager!");
g_pThreadManager = std::make_unique<CThreadManager>();
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Debug::log(LOG, "Creating CHyprCtl");
g_pHyprCtl = std::make_unique<CHyprCtl>();
Debug::log(LOG, "Creating the InputManager!");
g_pInputManager = std::make_unique<CInputManager>();
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Debug::log(LOG, "Creating the CHyprOpenGLImpl!");
g_pHyprOpenGL = std::make_unique<CHyprOpenGLImpl>();
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Debug::log(LOG, "Creating the HyprRenderer!");
g_pHyprRenderer = std::make_unique<CHyprRenderer>();
Debug::log(LOG, "Creating the XWaylandManager!");
g_pXWaylandManager = std::make_unique<CHyprXWaylandManager>();
Debug::log(LOG, "Creating the ProtocolManager!");
g_pProtocolManager = std::make_unique<CProtocolManager>();
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Debug::log(LOG, "Creating the SessionLockManager!");
g_pSessionLockManager = std::make_unique<CSessionLockManager>();
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Debug::log(LOG, "Creating the EventManager!");
g_pEventManager = std::make_unique<CEventManager>();
g_pEventManager->startThread();
Debug::log(LOG, "Creating the HyprDebugOverlay!");
g_pDebugOverlay = std::make_unique<CHyprDebugOverlay>();
Debug::log(LOG, "Creating the HyprNotificationOverlay!");
g_pHyprNotificationOverlay = std::make_unique<CHyprNotificationOverlay>();
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Debug::log(LOG, "Creating the PluginSystem!");
g_pPluginSystem = std::make_unique<CPluginSystem>();
g_pConfigManager->handlePluginLoads();
Debug::log(LOG, "Creating the DecorationPositioner!");
g_pDecorationPositioner = std::make_unique<CDecorationPositioner>();
Debug::log(LOG, "Creating the CursorManager!");
g_pCursorManager = std::make_unique<CCursorManager>();
} break;
default: UNREACHABLE();
}
}
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void CCompositor::createLockFile() {
const auto PATH = "/tmp/hypr/" + m_szInstanceSignature + ".lock";
std::ofstream ofs(PATH, std::ios::trunc);
ofs << m_iHyprlandPID << "\n" << m_szWLDisplaySocket << "\n";
ofs.close();
}
void CCompositor::removeLockFile() {
const auto PATH = "/tmp/hypr/" + m_szInstanceSignature + ".lock";
if (std::filesystem::exists(PATH))
std::filesystem::remove(PATH);
}
void CCompositor::prepareFallbackOutput() {
// create a backup monitor
wlr_backend* headless = nullptr;
wlr_multi_for_each_backend(
m_sWLRBackend,
[](wlr_backend* b, void* data) {
if (wlr_backend_is_headless(b))
*((wlr_backend**)data) = b;
},
&headless);
if (!headless) {
Debug::log(WARN, "Unsafe state will be ineffective, no fallback output");
return;
}
wlr_headless_add_output(headless, 1920, 1080);
}
void CCompositor::startCompositor() {
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initAllSignals();
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// get socket, avoid using 0
for (int candidate = 1; candidate <= 32; candidate++) {
const auto CANDIDATESTR = ("wayland-" + std::to_string(candidate));
const auto RETVAL = wl_display_add_socket(m_sWLDisplay, CANDIDATESTR.c_str());
if (RETVAL >= 0) {
m_szWLDisplaySocket = CANDIDATESTR;
Debug::log(LOG, "wl_display_add_socket for {} succeeded with {}", CANDIDATESTR, RETVAL);
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break;
} else {
Debug::log(WARN, "wl_display_add_socket for {} returned {}: skipping candidate {}", CANDIDATESTR, RETVAL, candidate);
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}
}
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if (m_szWLDisplaySocket.empty()) {
Debug::log(WARN, "All candidates failed, trying wl_display_add_socket_auto");
const auto SOCKETSTR = wl_display_add_socket_auto(m_sWLDisplay);
if (SOCKETSTR)
m_szWLDisplaySocket = SOCKETSTR;
}
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if (m_szWLDisplaySocket.empty()) {
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Debug::log(CRIT, "m_szWLDisplaySocket NULL!");
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wlr_backend_destroy(m_sWLRBackend);
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throwError("m_szWLDisplaySocket was null! (wl_display_add_socket and wl_display_add_socket_auto failed)");
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}
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setenv("WAYLAND_DISPLAY", m_szWLDisplaySocket.c_str(), 1);
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signal(SIGPIPE, SIG_IGN);
if (m_sWLRSession /* Session-less Hyprland usually means a nest, don't update the env in that case */) {
const auto CMD =
#ifdef USES_SYSTEMD
"systemctl --user import-environment DISPLAY WAYLAND_DISPLAY HYPRLAND_INSTANCE_SIGNATURE XDG_CURRENT_DESKTOP QT_QPA_PLATFORMTHEME && hash "
"dbus-update-activation-environment 2>/dev/null && "
#endif
"dbus-update-activation-environment --systemd WAYLAND_DISPLAY XDG_CURRENT_DESKTOP HYPRLAND_INSTANCE_SIGNATURE QT_QPA_PLATFORMTHEME";
g_pKeybindManager->spawn(CMD);
}
Debug::log(LOG, "Running on WAYLAND_DISPLAY: {}", m_szWLDisplaySocket);
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if (!wlr_backend_start(m_sWLRBackend)) {
Debug::log(CRIT, "Backend did not start!");
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wlr_backend_destroy(m_sWLRBackend);
wl_display_destroy(m_sWLDisplay);
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throwError("The backend could not start!");
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}
prepareFallbackOutput();
g_pHyprRenderer->setCursorFromName("left_ptr");
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#ifdef USES_SYSTEMD
if (sd_booted() > 0) {
// tell systemd that we are ready so it can start other bond, following, related units
if (!envEnabled("HYPRLAND_NO_SD_NOTIFY"))
sd_notify(0, "READY=1");
} else
Debug::log(LOG, "systemd integration is baked in but system itself is not booted à la systemd!");
#endif
createLockFile();
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// This blocks until we are done.
Debug::log(LOG, "Hyprland is ready, running the event loop!");
g_pEventLoopManager->enterLoop(m_sWLDisplay, m_sWLEventLoop);
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}
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CMonitor* CCompositor::getMonitorFromID(const int& id) {
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for (auto& m : m_vMonitors) {
if (m->ID == (uint64_t)id) {
return m.get();
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}
}
return nullptr;
}
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CMonitor* CCompositor::getMonitorFromName(const std::string& name) {
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for (auto& m : m_vMonitors) {
if (m->szName == name) {
return m.get();
}
}
return nullptr;
}
CMonitor* CCompositor::getMonitorFromDesc(const std::string& desc) {
for (auto& m : m_vMonitors) {
if (m->szDescription.starts_with(desc))
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return m.get();
}
return nullptr;
}
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CMonitor* CCompositor::getMonitorFromCursor() {
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const auto COORDS = Vector2D(m_sWLRCursor->x, m_sWLRCursor->y);
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return getMonitorFromVector(COORDS);
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}
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CMonitor* CCompositor::getMonitorFromVector(const Vector2D& point) {
const auto OUTPUT = wlr_output_layout_output_at(m_sWLROutputLayout, point.x, point.y);
if (!OUTPUT) {
float bestDistance = 0.f;
CMonitor* pBestMon = nullptr;
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for (auto& m : m_vMonitors) {
float dist = vecToRectDistanceSquared(point, m->vecPosition, m->vecPosition + m->vecSize);
if (dist < bestDistance || !pBestMon) {
bestDistance = dist;
pBestMon = m.get();
}
}
if (!pBestMon) { // ?????
Debug::log(WARN, "getMonitorFromVector no close mon???");
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return m_vMonitors.front().get();
}
return pBestMon;
}
return getMonitorFromOutput(OUTPUT);
}
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void CCompositor::removeWindowFromVectorSafe(CWindow* pWindow) {
if (windowExists(pWindow) && !pWindow->m_bFadingOut) {
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std::erase_if(m_vWindows, [&](std::unique_ptr<CWindow>& el) { return el.get() == pWindow; });
std::erase_if(m_vWindowsFadingOut, [&](CWindow* el) { return el == pWindow; });
}
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}
bool CCompositor::windowExists(CWindow* pWindow) {
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for (auto& w : m_vWindows) {
if (w.get() == pWindow)
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return true;
}
// FIXME: this is here only temporarily,
// remove this func altogether if no reports
// of this being hit.
RASSERT(!pWindow, "windowExists: attempted UAF");
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return false;
}
bool CCompositor::monitorExists(CMonitor* pMonitor) {
for (auto& m : m_vRealMonitors) {
if (m.get() == pMonitor)
return true;
}
return false;
}
CWindow* CCompositor::vectorToWindowUnified(const Vector2D& pos, uint8_t properties, CWindow* pIgnoreWindow) {
const auto PMONITOR = getMonitorFromVector(pos);
static auto PRESIZEONBORDER = CConfigValue<Hyprlang::INT>("general:resize_on_border");
static auto PBORDERSIZE = CConfigValue<Hyprlang::INT>("general:border_size");
static auto PBORDERGRABEXTEND = CConfigValue<Hyprlang::INT>("general:extend_border_grab_area");
static auto PSPECIALFALLTHRU = CConfigValue<Hyprlang::INT>("input:special_fallthrough");
const auto BORDER_GRAB_AREA = *PRESIZEONBORDER ? *PBORDERSIZE + *PBORDERGRABEXTEND : 0;
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// pinned windows on top of floating regardless
if (properties & ALLOW_FLOATING) {
for (auto& w : m_vWindows | std::views::reverse) {
const auto BB = w->getWindowBoxUnified(properties);
CBox box = {BB.x - BORDER_GRAB_AREA, BB.y - BORDER_GRAB_AREA, BB.width + 2 * BORDER_GRAB_AREA, BB.height + 2 * BORDER_GRAB_AREA};
if (w->m_bIsFloating && w->m_bIsMapped && !w->isHidden() && !w->m_bX11ShouldntFocus && w->m_bPinned && !w->m_sAdditionalConfigData.noFocus &&
w.get() != pIgnoreWindow) {
if (box.containsPoint({m_sWLRCursor->x, m_sWLRCursor->y}))
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return w.get();
if (!w->m_bIsX11) {
if (w->hasPopupAt(pos))
return w.get();
}
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}
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}
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}
auto windowForWorkspace = [&](bool special) -> CWindow* {
auto floating = [&](bool aboveFullscreen) -> CWindow* {
for (auto& w : m_vWindows | std::views::reverse) {
if (special && !w->onSpecialWorkspace()) // because special floating may creep up into regular
continue;
const auto BB = w->getWindowBoxUnified(properties);
const auto PWINDOWMONITOR = getMonitorFromID(w->m_iMonitorID);
// to avoid focusing windows behind special workspaces from other monitors
if (!*PSPECIALFALLTHRU && PWINDOWMONITOR && PWINDOWMONITOR->activeSpecialWorkspace && w->m_pWorkspace != PWINDOWMONITOR->activeSpecialWorkspace &&
BB.x >= PWINDOWMONITOR->vecPosition.x && BB.y >= PWINDOWMONITOR->vecPosition.y &&
BB.x + BB.width <= PWINDOWMONITOR->vecPosition.x + PWINDOWMONITOR->vecSize.x && BB.y + BB.height <= PWINDOWMONITOR->vecPosition.y + PWINDOWMONITOR->vecSize.y)
continue;
CBox box = {BB.x - BORDER_GRAB_AREA, BB.y - BORDER_GRAB_AREA, BB.width + 2 * BORDER_GRAB_AREA, BB.height + 2 * BORDER_GRAB_AREA};
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if (w->m_bIsFloating && w->m_bIsMapped && isWorkspaceVisible(w->m_pWorkspace) && !w->isHidden() && !w->m_bPinned && !w->m_sAdditionalConfigData.noFocus &&
w.get() != pIgnoreWindow && (!aboveFullscreen || w->m_bCreatedOverFullscreen)) {
// OR windows should add focus to parent
if (w->m_bX11ShouldntFocus && w->m_iX11Type != 2)
continue;
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if (box.containsPoint({m_sWLRCursor->x, m_sWLRCursor->y})) {
if (w->m_bIsX11 && w->m_iX11Type == 2 && !wlr_xwayland_or_surface_wants_focus(w->m_uSurface.xwayland)) {
// Override Redirect
return g_pCompositor->m_pLastWindow; // we kinda trick everything here.
// TODO: this is wrong, we should focus the parent, but idk how to get it considering it's nullptr in most cases.
}
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return w.get();
}
if (!w->m_bIsX11) {
if (w->hasPopupAt(pos))
return w.get();
}
}
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}
return nullptr;
};
if (properties & ALLOW_FLOATING) {
// first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter.
auto found = floating(true);
if (found)
return found;
}
if (properties & FLOATING_ONLY)
return floating(false);
const int64_t WORKSPACEID = special ? PMONITOR->activeSpecialWorkspaceID() : PMONITOR->activeWorkspaceID();
const auto PWORKSPACE = getWorkspaceByID(WORKSPACEID);
if (PWORKSPACE->m_bHasFullscreenWindow)
return getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
auto found = floating(false);
if (found)
return found;
// for windows, we need to check their extensions too, first.
for (auto& w : m_vWindows) {
if (special != w->onSpecialWorkspace())
continue;
if (!w->m_bIsX11 && !w->m_bIsFloating && w->m_bIsMapped && w->workspaceID() == WORKSPACEID && !w->isHidden() && !w->m_bX11ShouldntFocus &&
!w->m_sAdditionalConfigData.noFocus && w.get() != pIgnoreWindow) {
if (w->hasPopupAt(pos))
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return w.get();
}
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}
for (auto& w : m_vWindows) {
if (special != w->onSpecialWorkspace())
continue;
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CBox box = (properties & USE_PROP_TILED) ? w->getWindowBoxUnified(properties) : CBox{w->m_vPosition, w->m_vSize};
if (!w->m_bIsFloating && w->m_bIsMapped && box.containsPoint(pos) && w->workspaceID() == WORKSPACEID && !w->isHidden() && !w->m_bX11ShouldntFocus &&
!w->m_sAdditionalConfigData.noFocus && w.get() != pIgnoreWindow)
return w.get();
}
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return nullptr;
};
// special workspace
if (PMONITOR->activeSpecialWorkspace && !*PSPECIALFALLTHRU)
return windowForWorkspace(true);
if (PMONITOR->activeSpecialWorkspace) {
const auto PWINDOW = windowForWorkspace(true);
if (PWINDOW)
return PWINDOW;
}
return windowForWorkspace(false);
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}
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wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pWindow, Vector2D& sl) {
if (!windowValidMapped(pWindow))
return nullptr;
RASSERT(!pWindow->m_bIsX11, "Cannot call vectorWindowToSurface on an X11 window!");
const auto PSURFACE = pWindow->m_uSurface.xdg;
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double subx, suby;
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// calc for oversized windows... fucking bullshit, again.
CBox geom;
wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, geom.pWlr());
geom.applyFromWlr();
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const auto PFOUND =
wlr_xdg_surface_surface_at(PSURFACE, pos.x - pWindow->m_vRealPosition.value().x + geom.x, pos.y - pWindow->m_vRealPosition.value().y + geom.y, &subx, &suby);
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if (PFOUND) {
sl.x = subx;
sl.y = suby;
return PFOUND;
}
sl.x = pos.x - pWindow->m_vRealPosition.value().x;
sl.y = pos.y - pWindow->m_vRealPosition.value().y;
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sl.x += geom.x;
sl.y += geom.y;
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return PSURFACE->surface;
}
Vector2D CCompositor::vectorToSurfaceLocal(const Vector2D& vec, CWindow* pWindow, wlr_surface* pSurface) {
if (!windowValidMapped(pWindow))
return {};
if (pWindow->m_bIsX11)
return vec - pWindow->m_vRealPosition.goal();
const auto PSURFACE = pWindow->m_uSurface.xdg;
std::tuple<wlr_surface*, int, int> iterData = {pSurface, -1337, -1337};
wlr_xdg_surface_for_each_surface(
PSURFACE,
[](wlr_surface* surf, int x, int y, void* data) {
const auto PDATA = (std::tuple<wlr_surface*, int, int>*)data;
if (surf == std::get<0>(*PDATA)) {
std::get<1>(*PDATA) = x;
std::get<2>(*PDATA) = y;
}
},
&iterData);
CBox geom = {};
wlr_xdg_surface_get_geometry(PSURFACE, geom.pWlr());
geom.applyFromWlr();
if (std::get<1>(iterData) == -1337 && std::get<2>(iterData) == -1337)
return vec - pWindow->m_vRealPosition.goal();
return vec - pWindow->m_vRealPosition.goal() - Vector2D{std::get<1>(iterData), std::get<2>(iterData)} + Vector2D{geom.x, geom.y};
}
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CMonitor* CCompositor::getMonitorFromOutput(wlr_output* out) {
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for (auto& m : m_vMonitors) {
if (m->output == out) {
return m.get();
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}
}
return nullptr;
}
CMonitor* CCompositor::getRealMonitorFromOutput(wlr_output* out) {
for (auto& m : m_vRealMonitors) {
if (m->output == out) {
return m.get();
}
}
return nullptr;
}
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void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
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static auto PFOLLOWMOUSE = CConfigValue<Hyprlang::INT>("input:follow_mouse");
static auto PSPECIALFALLTHROUGH = CConfigValue<Hyprlang::INT>("input:special_fallthrough");
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if (g_pCompositor->m_sSeat.exclusiveClient) {
Debug::log(LOG, "Disallowing setting focus to a window due to there being an active input inhibitor layer.");
return;
}
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if (!g_pInputManager->m_dExclusiveLSes.empty()) {
Debug::log(LOG, "Refusing a keyboard focus to a window because of an exclusive ls");
return;
}
if (pWindow && pWindow->m_bIsX11 && pWindow->m_iX11Type == 2 && !wlr_xwayland_or_surface_wants_focus(pWindow->m_uSurface.xwayland))
return;
g_pLayoutManager->getCurrentLayout()->bringWindowToTop(pWindow);
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if (!pWindow || !windowValidMapped(pWindow)) {
if (!m_pLastWindow && !pWindow)
return;
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const auto PLASTWINDOW = m_pLastWindow;
m_pLastWindow = nullptr;
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if (windowValidMapped(PLASTWINDOW)) {
updateWindowAnimatedDecorationValues(PLASTWINDOW);
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g_pXWaylandManager->activateWindow(PLASTWINDOW, false);
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if (PLASTWINDOW->m_phForeignToplevel)
wlr_foreign_toplevel_handle_v1_set_activated(PLASTWINDOW->m_phForeignToplevel, false);
}
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wlr_seat_keyboard_notify_clear_focus(m_sSeat.seat);
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", ","});
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindowv2", ","});
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EMIT_HOOK_EVENT("activeWindow", (CWindow*)nullptr);
g_pLayoutManager->getCurrentLayout()->onWindowFocusChange(nullptr);
m_pLastFocus = nullptr;
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g_pInputManager->recheckIdleInhibitorStatus();
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return;
}
if (pWindow->m_sAdditionalConfigData.noFocus) {
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Debug::log(LOG, "Ignoring focus to nofocus window!");
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return;
}
if (m_pLastWindow == pWindow && m_sSeat.seat->keyboard_state.focused_surface == pSurface)
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return;
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if (pWindow->m_bPinned)
pWindow->m_pWorkspace = m_pLastMonitor->activeWorkspace;
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const auto PMONITOR = getMonitorFromID(pWindow->m_iMonitorID);
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if (!isWorkspaceVisible(pWindow->m_pWorkspace)) {
const auto PWORKSPACE = pWindow->m_pWorkspace;
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// This is to fix incorrect feedback on the focus history.
PWORKSPACE->m_pLastFocusedWindow = pWindow;
PWORKSPACE->rememberPrevWorkspace(m_pLastMonitor->activeWorkspace);
if (PWORKSPACE->m_bIsSpecialWorkspace)
m_pLastMonitor->changeWorkspace(PWORKSPACE, false, true); // if special ws, open on current monitor
else
PMONITOR->changeWorkspace(PWORKSPACE, false, true);
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// changeworkspace already calls focusWindow
return;
}
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const auto PLASTWINDOW = m_pLastWindow;
m_pLastWindow = pWindow;
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/* If special fallthrough is enabled, this behavior will be disabled, as I have no better idea of nicely tracking which
window focuses are "via keybinds" and which ones aren't. */
if (PMONITOR->activeSpecialWorkspace && PMONITOR->activeSpecialWorkspace != pWindow->m_pWorkspace && !pWindow->m_bPinned && !*PSPECIALFALLTHROUGH)
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PMONITOR->setSpecialWorkspace(nullptr);
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// we need to make the PLASTWINDOW not equal to m_pLastWindow so that RENDERDATA is correct for an unfocused window
if (windowValidMapped(PLASTWINDOW)) {
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PLASTWINDOW->updateDynamicRules();
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updateWindowAnimatedDecorationValues(PLASTWINDOW);
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if (!pWindow->m_bIsX11 || pWindow->m_iX11Type == 1)
g_pXWaylandManager->activateWindow(PLASTWINDOW, false);
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if (PLASTWINDOW->m_phForeignToplevel)
wlr_foreign_toplevel_handle_v1_set_activated(PLASTWINDOW->m_phForeignToplevel, false);
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}
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m_pLastWindow = PLASTWINDOW;
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const auto PWINDOWSURFACE = pSurface ? pSurface : pWindow->m_pWLSurface.wlr();
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focusSurface(PWINDOWSURFACE, pWindow);
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g_pXWaylandManager->activateWindow(pWindow, true); // sets the m_pLastWindow
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pWindow->updateDynamicRules();
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updateWindowAnimatedDecorationValues(pWindow);
if (pWindow->m_bIsUrgent)
pWindow->m_bIsUrgent = false;
// Send an event
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", g_pXWaylandManager->getAppIDClass(pWindow) + "," + pWindow->m_szTitle});
g_pEventManager->postEvent(SHyprIPCEvent{"activewindowv2", std::format("{:x}", (uintptr_t)pWindow)});
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EMIT_HOOK_EVENT("activeWindow", pWindow);
g_pLayoutManager->getCurrentLayout()->onWindowFocusChange(pWindow);
// TODO: implement this better
if (!PLASTWINDOW && pWindow->m_sGroupData.pNextWindow) {
for (auto curr = pWindow->m_sGroupData.pNextWindow; curr != pWindow; curr = curr->m_sGroupData.pNextWindow) {
if (curr->m_phForeignToplevel)
wlr_foreign_toplevel_handle_v1_set_activated(curr->m_phForeignToplevel, false);
}
}
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if (pWindow->m_phForeignToplevel)
wlr_foreign_toplevel_handle_v1_set_activated(pWindow->m_phForeignToplevel, true);
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g_pInputManager->recheckIdleInhibitorStatus();
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// move to front of the window history
const auto HISTORYPIVOT = std::find_if(m_vWindowFocusHistory.begin(), m_vWindowFocusHistory.end(), [&](const auto& other) { return other == pWindow; });
if (HISTORYPIVOT == m_vWindowFocusHistory.end()) {
Debug::log(ERR, "BUG THIS: {} has no pivot in history", pWindow);
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} else {
std::rotate(m_vWindowFocusHistory.begin(), HISTORYPIVOT, HISTORYPIVOT + 1);
}
if (*PFOLLOWMOUSE == 0)
g_pInputManager->sendMotionEventsToFocused();
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}
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void CCompositor::focusSurface(wlr_surface* pSurface, CWindow* pWindowOwner) {
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if (m_sSeat.seat->keyboard_state.focused_surface == pSurface || (pWindowOwner && m_sSeat.seat->keyboard_state.focused_surface == pWindowOwner->m_pWLSurface.wlr()))
return; // Don't focus when already focused on this.
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if (g_pSessionLockManager->isSessionLocked() && !g_pSessionLockManager->isSurfaceSessionLock(pSurface))
return;
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const auto PLASTSURF = m_pLastFocus;
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// Unfocus last surface if should
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if (m_pLastFocus && !pWindowOwner)
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g_pXWaylandManager->activateSurface(m_pLastFocus, false);
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if (!pSurface) {
wlr_seat_keyboard_clear_focus(m_sSeat.seat);
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", ","}); // unfocused
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindowv2", ","});
EMIT_HOOK_EVENT("keyboardFocus", (wlr_surface*)nullptr);
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m_pLastFocus = nullptr;
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return;
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}
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if (const auto KEYBOARD = wlr_seat_get_keyboard(m_sSeat.seat); KEYBOARD) {
uint32_t keycodes[WLR_KEYBOARD_KEYS_CAP] = {0}; // TODO: maybe send valid, non-keybind codes?
wlr_seat_keyboard_notify_enter(m_sSeat.seat, pSurface, keycodes, 0, &KEYBOARD->modifiers);
wlr_seat_keyboard_focus_change_event event = {
.seat = m_sSeat.seat,
.old_surface = m_pLastFocus,
.new_surface = pSurface,
};
wl_signal_emit_mutable(&m_sSeat.seat->keyboard_state.events.focus_change, &event);
}
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if (pWindowOwner)
Debug::log(LOG, "Set keyboard focus to surface {:x}, with {}", (uintptr_t)pSurface, pWindowOwner);
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else
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Debug::log(LOG, "Set keyboard focus to surface {:x}", (uintptr_t)pSurface);
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g_pXWaylandManager->activateSurface(pSurface, true);
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m_pLastFocus = pSurface;
EMIT_HOOK_EVENT("keyboardFocus", pSurface);
const auto SURF = CWLSurface::surfaceFromWlr(pSurface);
const auto OLDSURF = CWLSurface::surfaceFromWlr(PLASTSURF);
if (OLDSURF && OLDSURF->constraint())
OLDSURF->constraint()->deactivate();
if (SURF && SURF->constraint())
SURF->constraint()->activate();
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}
bool CCompositor::windowValidMapped(CWindow* pWindow) {
if (!pWindow)
return false;
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if (!windowExists(pWindow))
return false;
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if (!pWindow->m_bIsMapped)
return false;
if (pWindow->isHidden())
return false;
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return true;
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}
wlr_surface* CCompositor::vectorToLayerPopupSurface(const Vector2D& pos, CMonitor* monitor, Vector2D* sCoords, SLayerSurface** ppLayerSurfaceFound) {
for (auto& lsl : monitor->m_aLayerSurfaceLayers | std::views::reverse) {
for (auto& ls : lsl | std::views::reverse) {
if (ls->fadingOut || !ls->layerSurface || (ls->layerSurface && !ls->layerSurface->surface->mapped) || ls->alpha.value() == 0.f)
continue;
auto SURFACEAT = wlr_layer_surface_v1_popup_surface_at(ls->layerSurface, pos.x - ls->geometry.x, pos.y - ls->geometry.y, &sCoords->x, &sCoords->y);
if (SURFACEAT) {
if (!pixman_region32_not_empty(&SURFACEAT->input_region))
continue;
*ppLayerSurfaceFound = ls.get();
return SURFACEAT;
}
}
}
return nullptr;
}
wlr_surface* CCompositor::vectorToLayerSurface(const Vector2D& pos, std::vector<std::unique_ptr<SLayerSurface>>* layerSurfaces, Vector2D* sCoords,
SLayerSurface** ppLayerSurfaceFound) {
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for (auto& ls : *layerSurfaces | std::views::reverse) {
if (ls->fadingOut || !ls->layerSurface || (ls->layerSurface && !ls->layerSurface->surface->mapped) || ls->alpha.value() == 0.f)
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continue;
auto SURFACEAT = wlr_surface_surface_at(ls->layerSurface->surface, pos.x - ls->geometry.x, pos.y - ls->geometry.y, &sCoords->x, &sCoords->y);
if (SURFACEAT) {
if (!pixman_region32_not_empty(&SURFACEAT->input_region))
continue;
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*ppLayerSurfaceFound = ls.get();
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return SURFACEAT;
}
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}
return nullptr;
}
CWindow* CCompositor::getWindowFromSurface(wlr_surface* pSurface) {
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for (auto& w : m_vWindows) {
if (!w->m_bIsMapped || w->m_bFadingOut)
continue;
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if (w->m_pWLSurface.wlr() == pSurface)
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return w.get();
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}
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return nullptr;
}
CWindow* CCompositor::getWindowFromHandle(uint32_t handle) {
for (auto& w : m_vWindows) {
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if ((uint32_t)(((uint64_t)w.get()) & 0xFFFFFFFF) == handle) {
return w.get();
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}
}
return nullptr;
}
CWindow* CCompositor::getWindowFromZWLRHandle(wl_resource* handle) {
for (auto& w : m_vWindows) {
if (!w->m_bIsMapped || w->isHidden() || !w->m_phForeignToplevel)
continue;
wl_resource* current;
wl_list_for_each(current, &w->m_phForeignToplevel->resources, link) {
if (current == handle) {
return w.get();
}
}
}
return nullptr;
}
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CWindow* CCompositor::getFullscreenWindowOnWorkspace(const int& ID) {
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for (auto& w : m_vWindows) {
if (w->workspaceID() == ID && w->m_bIsFullscreen)
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return w.get();
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}
return nullptr;
}
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bool CCompositor::isWorkspaceVisible(PHLWORKSPACE w) {
return valid(w) && w->m_bVisible;
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}
PHLWORKSPACE CCompositor::getWorkspaceByID(const int& id) {
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for (auto& w : m_vWorkspaces) {
if (w->m_iID == id && !w->inert())
return w;
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}
return nullptr;
}
void CCompositor::sanityCheckWorkspaces() {
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auto it = m_vWorkspaces.begin();
while (it != m_vWorkspaces.end()) {
const auto& WORKSPACE = *it;
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// If ref == 1, only the compositor holds a ref, which means it's inactive and has no mapped windows.
if (!WORKSPACE->m_bPersistent && WORKSPACE.use_count() == 1) {
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it = m_vWorkspaces.erase(it);
continue;
}
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++it;
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}
}
int CCompositor::getWindowsOnWorkspace(const int& id, std::optional<bool> onlyTiled, std::optional<bool> onlyVisible) {
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int no = 0;
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for (auto& w : m_vWindows) {
if (w->workspaceID() != id || !w->m_bIsMapped)
continue;
if (onlyTiled.has_value() && w->m_bIsFloating == onlyTiled.value())
continue;
if (onlyVisible.has_value() && w->isHidden() == onlyVisible.value())
continue;
no++;
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}
return no;
}
int CCompositor::getGroupsOnWorkspace(const int& id, std::optional<bool> onlyTiled, std::optional<bool> onlyVisible) {
int no = 0;
for (auto& w : m_vWindows) {
if (w->workspaceID() != id || !w->m_bIsMapped)
continue;
if (!w->m_sGroupData.head)
continue;
if (onlyTiled.has_value() && w->m_bIsFloating == onlyTiled.value())
continue;
if (onlyVisible.has_value() && w->isHidden() == onlyVisible.value())
continue;
no++;
}
return no;
}
CWindow* CCompositor::getUrgentWindow() {
for (auto& w : m_vWindows) {
if (w->m_bIsMapped && w->m_bIsUrgent)
return w.get();
}
return nullptr;
}
bool CCompositor::hasUrgentWindowOnWorkspace(const int& id) {
for (auto& w : m_vWindows) {
if (w->workspaceID() == id && w->m_bIsMapped && w->m_bIsUrgent)
return true;
}
return false;
}
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CWindow* CCompositor::getFirstWindowOnWorkspace(const int& id) {
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for (auto& w : m_vWindows) {
if (w->workspaceID() == id && w->m_bIsMapped && !w->isHidden())
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return w.get();
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}
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return nullptr;
}
CWindow* CCompositor::getTopLeftWindowOnWorkspace(const int& id) {
const auto PWORKSPACE = getWorkspaceByID(id);
if (!PWORKSPACE)
return nullptr;
const auto PMONITOR = getMonitorFromID(PWORKSPACE->m_iMonitorID);
for (auto& w : m_vWindows) {
if (w->workspaceID() != id || !w->m_bIsMapped || w->isHidden())
continue;
const auto WINDOWIDEALBB = w->getWindowIdealBoundingBoxIgnoreReserved();
if (WINDOWIDEALBB.x <= PMONITOR->vecPosition.x + 1 && WINDOWIDEALBB.y <= PMONITOR->vecPosition.y + 1)
return w.get();
}
return nullptr;
}
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bool CCompositor::doesSeatAcceptInput(wlr_surface* surface) {
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if (g_pSessionLockManager->isSessionLocked()) {
if (g_pSessionLockManager->isSurfaceSessionLock(surface))
return true;
if (surface && m_sSeat.exclusiveClient == wl_resource_get_client(surface->resource))
return true;
return false;
}
if (m_sSeat.exclusiveClient) {
if (surface && m_sSeat.exclusiveClient == wl_resource_get_client(surface->resource))
return true;
return false;
}
return true;
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}
bool CCompositor::isWindowActive(CWindow* pWindow) {
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if (!m_pLastWindow && !m_pLastFocus)
return false;
if (!pWindow->m_bIsMapped)
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return false;
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const auto PSURFACE = pWindow->m_pWLSurface.wlr();
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return PSURFACE == m_pLastFocus || pWindow == m_pLastWindow;
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}
void CCompositor::changeWindowZOrder(CWindow* pWindow, bool top) {
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if (!windowValidMapped(pWindow))
return;
auto moveToZ = [&](CWindow* pw, bool top) -> void {
if (top) {
for (auto it = m_vWindows.begin(); it != m_vWindows.end(); ++it) {
if (it->get() == pw) {
std::rotate(it, it + 1, m_vWindows.end());
break;
}
}
} else {
for (auto it = m_vWindows.rbegin(); it != m_vWindows.rend(); ++it) {
if (it->get() == pw) {
std::rotate(it, it + 1, m_vWindows.rend());
break;
}
}
}
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if (pw->m_bIsMapped)
g_pHyprRenderer->damageMonitor(getMonitorFromID(pw->m_iMonitorID));
};
if (top)
pWindow->m_bCreatedOverFullscreen = true;
if (!pWindow->m_bIsX11) {
moveToZ(pWindow, top);
return;
} else {
// move X11 window stack
std::deque<CWindow*> toMove;
auto x11Stack = [&](CWindow* pw, bool top, auto&& x11Stack) -> void {
if (top)
toMove.emplace_back(pw);
else
toMove.emplace_front(pw);
for (auto& w : m_vWindows) {
if (w->m_bIsMapped && !w->isHidden() && w->m_bIsX11 && w->X11TransientFor() == pw) {
x11Stack(w.get(), top, x11Stack);
}
}
};
x11Stack(pWindow, top, x11Stack);
for (auto it : toMove) {
moveToZ(it, top);
}
}
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}
void CCompositor::cleanupFadingOut(const int& monid) {
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for (auto& w : m_vWindowsFadingOut) {
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if (w->m_iMonitorID != (long unsigned int)monid)
continue;
if (!w->m_bFadingOut || w->m_fAlpha.value() == 0.f) {
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w->m_bFadingOut = false;
if (!w->m_bReadyToDelete)
continue;
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removeWindowFromVectorSafe(w);
Debug::log(LOG, "Cleanup: destroyed a window");
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return;
}
}
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for (auto& ls : m_vSurfacesFadingOut) {
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// sometimes somehow fucking happens wtf
bool exists = false;
for (auto& m : m_vMonitors) {
for (auto& lsl : m->m_aLayerSurfaceLayers) {
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for (auto& lsp : lsl) {
if (lsp.get() == ls) {
exists = true;
break;
}
}
if (exists)
break;
}
if (exists)
break;
}
if (!exists) {
std::erase(m_vSurfacesFadingOut, ls);
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Debug::log(LOG, "Fading out a non-existent LS??");
return;
}
if (ls->monitorID != monid)
continue;
// mark blur for recalc
if (ls->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || ls->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
g_pHyprOpenGL->markBlurDirtyForMonitor(getMonitorFromID(monid));
if (ls->fadingOut && ls->readyToDelete && ls->isFadedOut()) {
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for (auto& m : m_vMonitors) {
for (auto& lsl : m->m_aLayerSurfaceLayers) {
if (!lsl.empty() && std::find_if(lsl.begin(), lsl.end(), [&](std::unique_ptr<SLayerSurface>& other) { return other.get() == ls; }) != lsl.end()) {
std::erase_if(lsl, [&](std::unique_ptr<SLayerSurface>& other) { return other.get() == ls; });
}
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}
}
std::erase(m_vSurfacesFadingOut, ls);
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Debug::log(LOG, "Cleanup: destroyed a layersurface");
glFlush(); // to free mem NOW.
return;
}
}
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}
void CCompositor::addToFadingOutSafe(SLayerSurface* pLS) {
const auto FOUND = std::find_if(m_vSurfacesFadingOut.begin(), m_vSurfacesFadingOut.end(), [&](SLayerSurface* other) { return other == pLS; });
if (FOUND != m_vSurfacesFadingOut.end())
return; // if it's already added, don't add it.
m_vSurfacesFadingOut.emplace_back(pLS);
}
void CCompositor::addToFadingOutSafe(CWindow* pWindow) {
const auto FOUND = std::find_if(m_vWindowsFadingOut.begin(), m_vWindowsFadingOut.end(), [&](CWindow* other) { return other == pWindow; });
if (FOUND != m_vWindowsFadingOut.end())
return; // if it's already added, don't add it.
m_vWindowsFadingOut.emplace_back(pWindow);
}
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CWindow* CCompositor::getWindowInDirection(CWindow* pWindow, char dir) {
if (!isDirection(dir))
return nullptr;
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// 0 -> history, 1 -> shared length
static auto PMETHOD = CConfigValue<Hyprlang::INT>("binds:focus_preferred_method");
const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
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if (!PMONITOR)
return nullptr; // ??
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const auto WINDOWIDEALBB = pWindow->m_bIsFullscreen ? wlr_box{(int)PMONITOR->vecPosition.x, (int)PMONITOR->vecPosition.y, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y} :
pWindow->getWindowIdealBoundingBoxIgnoreReserved();
const auto POSA = Vector2D(WINDOWIDEALBB.x, WINDOWIDEALBB.y);
const auto SIZEA = Vector2D(WINDOWIDEALBB.width, WINDOWIDEALBB.height);
const auto PWORKSPACE = pWindow->m_pWorkspace;
auto leaderValue = -1;
CWindow* leaderWindow = nullptr;
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if (!pWindow->m_bIsFloating) {
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// for tiled windows, we calc edges
for (auto& w : m_vWindows) {
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if (w.get() == pWindow || !w->m_bIsMapped || w->isHidden() || (!w->m_bIsFullscreen && w->m_bIsFloating) || !isWorkspaceVisible(w->m_pWorkspace))
continue;
if (pWindow->m_iMonitorID == w->m_iMonitorID && pWindow->m_pWorkspace != w->m_pWorkspace)
continue;
if (PWORKSPACE->m_bHasFullscreenWindow && !w->m_bIsFullscreen && !w->m_bCreatedOverFullscreen)
continue;
const auto BWINDOWIDEALBB = w->getWindowIdealBoundingBoxIgnoreReserved();
const auto POSB = Vector2D(BWINDOWIDEALBB.x, BWINDOWIDEALBB.y);
const auto SIZEB = Vector2D(BWINDOWIDEALBB.width, BWINDOWIDEALBB.height);
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double intersectLength = -1;
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switch (dir) {
case 'l':
if (STICKS(POSA.x, POSB.x + SIZEB.x)) {
intersectLength = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y));
}
break;
case 'r':
if (STICKS(POSA.x + SIZEA.x, POSB.x)) {
intersectLength = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y));
}
break;
case 't':
case 'u':
if (STICKS(POSA.y, POSB.y + SIZEB.y)) {
intersectLength = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x));
}
break;
case 'b':
case 'd':
if (STICKS(POSA.y + SIZEA.y, POSB.y)) {
intersectLength = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x));
}
break;
}
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if (*PMETHOD == 0 /* history */) {
if (intersectLength > 0) {
// get idx
int windowIDX = -1;
for (size_t i = 0; i < g_pCompositor->m_vWindowFocusHistory.size(); ++i) {
if (g_pCompositor->m_vWindowFocusHistory[i] == w.get()) {
windowIDX = i;
break;
}
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}
windowIDX = g_pCompositor->m_vWindowFocusHistory.size() - windowIDX;
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if (windowIDX > leaderValue) {
leaderValue = windowIDX;
leaderWindow = w.get();
}
}
} else /* length */ {
if (intersectLength > leaderValue) {
leaderValue = intersectLength;
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leaderWindow = w.get();
}
}
}
} else {
// for floating windows, we calculate best distance and angle.
// if there is a window with angle better than THRESHOLD, only distance counts
if (dir == 'u')
dir = 't';
if (dir == 'd')
dir = 'b';
static const std::unordered_map<char, Vector2D> VECTORS = {{'r', {1, 0}}, {'t', {0, -1}}, {'b', {0, 1}}, {'l', {-1, 0}}};
//
auto vectorAngles = [](Vector2D a, Vector2D b) -> double {
double dot = a.x * b.x + a.y * b.y;
double ang = std::acos(dot / (a.size() * b.size()));
return ang;
};
float bestAngleAbs = 2.0 * M_PI;
constexpr float THRESHOLD = 0.3 * M_PI;
for (auto& w : m_vWindows) {
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if (w.get() == pWindow || !w->m_bIsMapped || w->isHidden() || (!w->m_bIsFullscreen && !w->m_bIsFloating) || !isWorkspaceVisible(w->m_pWorkspace))
continue;
if (pWindow->m_iMonitorID == w->m_iMonitorID && pWindow->m_pWorkspace != w->m_pWorkspace)
continue;
if (PWORKSPACE->m_bHasFullscreenWindow && !w->m_bIsFullscreen && !w->m_bCreatedOverFullscreen)
continue;
const auto DIST = w->middle().distance(pWindow->middle());
const auto ANGLE = vectorAngles(Vector2D{w->middle() - pWindow->middle()}, VECTORS.at(dir));
if (ANGLE > M_PI_2)
continue; // if the angle is over 90 degrees, ignore. Wrong direction entirely.
if ((bestAngleAbs < THRESHOLD && DIST < leaderValue && ANGLE < THRESHOLD) || (ANGLE < bestAngleAbs && bestAngleAbs > THRESHOLD) || leaderValue == -1) {
leaderValue = DIST;
bestAngleAbs = ANGLE;
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leaderWindow = w.get();
}
}
if (!leaderWindow && PWORKSPACE->m_bHasFullscreenWindow)
leaderWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
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}
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if (leaderValue != -1)
return leaderWindow;
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return nullptr;
}
CWindow* CCompositor::getNextWindowOnWorkspace(CWindow* pWindow, bool focusableOnly, std::optional<bool> floating) {
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bool gotToWindow = false;
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for (auto& w : m_vWindows) {
if (w.get() != pWindow && !gotToWindow)
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continue;
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if (w.get() == pWindow) {
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gotToWindow = true;
continue;
}
if (floating.has_value() && w->m_bIsFloating != floating.value())
continue;
if (w->m_pWorkspace == pWindow->m_pWorkspace && w->m_bIsMapped && !w->isHidden() && (!focusableOnly || !w->m_sAdditionalConfigData.noFocus))
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return w.get();
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}
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for (auto& w : m_vWindows) {
if (floating.has_value() && w->m_bIsFloating != floating.value())
continue;
if (w.get() != pWindow && w->m_pWorkspace == pWindow->m_pWorkspace && w->m_bIsMapped && !w->isHidden() && (!focusableOnly || !w->m_sAdditionalConfigData.noFocus))
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return w.get();
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}
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return nullptr;
}
CWindow* CCompositor::getPrevWindowOnWorkspace(CWindow* pWindow, bool focusableOnly, std::optional<bool> floating) {
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bool gotToWindow = false;
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for (auto& w : m_vWindows | std::views::reverse) {
if (w.get() != pWindow && !gotToWindow)
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continue;
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if (w.get() == pWindow) {
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gotToWindow = true;
continue;
}
if (floating.has_value() && w->m_bIsFloating != floating.value())
continue;
if (w->m_pWorkspace == pWindow->m_pWorkspace && w->m_bIsMapped && !w->isHidden() && (!focusableOnly || !w->m_sAdditionalConfigData.noFocus))
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return w.get();
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}
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for (auto& w : m_vWindows | std::views::reverse) {
if (floating.has_value() && w->m_bIsFloating != floating.value())
continue;
if (w.get() != pWindow && w->m_pWorkspace == pWindow->m_pWorkspace && w->m_bIsMapped && !w->isHidden() && (!focusableOnly || !w->m_sAdditionalConfigData.noFocus))
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return w.get();
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}
return nullptr;
}
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int CCompositor::getNextAvailableNamedWorkspace() {
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int lowest = -1337 + 1;
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for (auto& w : m_vWorkspaces) {
if (w->m_iID < -1 && w->m_iID < lowest)
lowest = w->m_iID;
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}
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return lowest - 1;
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}
PHLWORKSPACE CCompositor::getWorkspaceByName(const std::string& name) {
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for (auto& w : m_vWorkspaces) {
if (w->m_szName == name && !w->inert())
return w;
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}
return nullptr;
}
PHLWORKSPACE CCompositor::getWorkspaceByString(const std::string& str) {
if (str.starts_with("name:")) {
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return getWorkspaceByName(str.substr(str.find_first_of(':') + 1));
}
try {
std::string name = "";
return getWorkspaceByID(getWorkspaceIDFromString(str, name));
} catch (std::exception& e) { Debug::log(ERR, "Error in getWorkspaceByString, invalid id"); }
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return nullptr;
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}
bool CCompositor::isPointOnAnyMonitor(const Vector2D& point) {
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for (auto& m : m_vMonitors) {
if (VECINRECT(point, m->vecPosition.x, m->vecPosition.y, m->vecSize.x + m->vecPosition.x, m->vecSize.y + m->vecPosition.y))
return true;
}
return false;
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}
bool CCompositor::isPointOnReservedArea(const Vector2D& point, const CMonitor* pMonitor) {
const auto PMONITOR = pMonitor ? pMonitor : getMonitorFromVector(point);
const auto XY1 = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
const auto XY2 = PMONITOR->vecPosition + PMONITOR->vecSize - PMONITOR->vecReservedBottomRight;
return !VECINRECT(point, XY1.x, XY1.y, XY2.x, XY2.y);
}
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void checkFocusSurfaceIter(wlr_surface* pSurface, int x, int y, void* data) {
auto pair = (std::pair<wlr_surface*, bool>*)data;
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pair->second = pair->second || pSurface == pair->first;
}
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CMonitor* CCompositor::getMonitorInDirection(const char& dir) {
return this->getMonitorInDirection(m_pLastMonitor, dir);
}
CMonitor* CCompositor::getMonitorInDirection(CMonitor* pSourceMonitor, const char& dir) {
if (!pSourceMonitor)
return nullptr;
const auto POSA = pSourceMonitor->vecPosition;
const auto SIZEA = pSourceMonitor->vecSize;
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auto longestIntersect = -1;
CMonitor* longestIntersectMonitor = nullptr;
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for (auto& m : m_vMonitors) {
if (m.get() == m_pLastMonitor)
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continue;
const auto POSB = m->vecPosition;
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const auto SIZEB = m->vecSize;
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switch (dir) {
case 'l':
if (STICKS(POSA.x, POSB.x + SIZEB.x)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectMonitor = m.get();
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}
}
break;
case 'r':
if (STICKS(POSA.x + SIZEA.x, POSB.x)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectMonitor = m.get();
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}
}
break;
case 't':
case 'u':
if (STICKS(POSA.y, POSB.y + SIZEB.y)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectMonitor = m.get();
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}
}
break;
case 'b':
case 'd':
if (STICKS(POSA.y + SIZEA.y, POSB.y)) {
const auto INTERSECTLEN = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x));
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if (INTERSECTLEN > longestIntersect) {
longestIntersect = INTERSECTLEN;
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longestIntersectMonitor = m.get();
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}
}
break;
}
}
if (longestIntersect != -1)
return longestIntersectMonitor;
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return nullptr;
}
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void CCompositor::updateAllWindowsAnimatedDecorationValues() {
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for (auto& w : m_vWindows) {
if (!w->m_bIsMapped)
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continue;
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updateWindowAnimatedDecorationValues(w.get());
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}
}
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void CCompositor::updateWorkspaceWindows(const int64_t& id) {
for (auto& w : m_vWindows) {
if (!w->m_bIsMapped || w->workspaceID() != id)
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continue;
w->updateDynamicRules();
}
}
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void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) {
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// optimization
static auto PACTIVECOL = CConfigValue<Hyprlang::CUSTOMTYPE>("general:col.active_border");
static auto PINACTIVECOL = CConfigValue<Hyprlang::CUSTOMTYPE>("general:col.inactive_border");
static auto PNOGROUPACTIVECOL = CConfigValue<Hyprlang::CUSTOMTYPE>("general:col.nogroup_border_active");
static auto PNOGROUPINACTIVECOL = CConfigValue<Hyprlang::CUSTOMTYPE>("general:col.nogroup_border");
static auto PGROUPACTIVECOL = CConfigValue<Hyprlang::CUSTOMTYPE>("group:col.border_active");
static auto PGROUPINACTIVECOL = CConfigValue<Hyprlang::CUSTOMTYPE>("group:col.border_inactive");
static auto PGROUPACTIVELOCKEDCOL = CConfigValue<Hyprlang::CUSTOMTYPE>("group:col.border_locked_active");
static auto PGROUPINACTIVELOCKEDCOL = CConfigValue<Hyprlang::CUSTOMTYPE>("group:col.border_locked_inactive");
static auto PINACTIVEALPHA = CConfigValue<Hyprlang::FLOAT>("decoration:inactive_opacity");
static auto PACTIVEALPHA = CConfigValue<Hyprlang::FLOAT>("decoration:active_opacity");
static auto PFULLSCREENALPHA = CConfigValue<Hyprlang::FLOAT>("decoration:fullscreen_opacity");
static auto PSHADOWCOL = CConfigValue<Hyprlang::INT>("decoration:col.shadow");
static auto PSHADOWCOLINACTIVE = CConfigValue<Hyprlang::INT>("decoration:col.shadow_inactive");
static auto PDIMSTRENGTH = CConfigValue<Hyprlang::FLOAT>("decoration:dim_strength");
static auto PDIMENABLED = CConfigValue<Hyprlang::INT>("decoration:dim_inactive");
auto* const ACTIVECOL = (CGradientValueData*)(PACTIVECOL.ptr())->getData();
auto* const INACTIVECOL = (CGradientValueData*)(PINACTIVECOL.ptr())->getData();
auto* const NOGROUPACTIVECOL = (CGradientValueData*)(PNOGROUPACTIVECOL.ptr())->getData();
auto* const NOGROUPINACTIVECOL = (CGradientValueData*)(PNOGROUPINACTIVECOL.ptr())->getData();
auto* const GROUPACTIVECOL = (CGradientValueData*)(PGROUPACTIVECOL.ptr())->getData();
auto* const GROUPINACTIVECOL = (CGradientValueData*)(PGROUPINACTIVECOL.ptr())->getData();
auto* const GROUPACTIVELOCKEDCOL = (CGradientValueData*)(PGROUPACTIVELOCKEDCOL.ptr())->getData();
auto* const GROUPINACTIVELOCKEDCOL = (CGradientValueData*)(PGROUPINACTIVELOCKEDCOL.ptr())->getData();
auto setBorderColor = [&](CGradientValueData grad) -> void {
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if (grad == pWindow->m_cRealBorderColor)
return;
pWindow->m_cRealBorderColorPrevious = pWindow->m_cRealBorderColor;
pWindow->m_cRealBorderColor = grad;
pWindow->m_fBorderFadeAnimationProgress.setValueAndWarp(0.f);
pWindow->m_fBorderFadeAnimationProgress = 1.f;
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};
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// border
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const auto RENDERDATA = g_pLayoutManager->getCurrentLayout()->requestRenderHints(pWindow);
if (RENDERDATA.isBorderGradient)
setBorderColor(*RENDERDATA.borderGradient);
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else {
const bool GROUPLOCKED = pWindow->m_sGroupData.pNextWindow ? pWindow->getGroupHead()->m_sGroupData.locked : false;
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if (pWindow == m_pLastWindow) {
const auto* const ACTIVECOLOR =
!pWindow->m_sGroupData.pNextWindow ? (!pWindow->m_sGroupData.deny ? ACTIVECOL : NOGROUPACTIVECOL) : (GROUPLOCKED ? GROUPACTIVELOCKEDCOL : GROUPACTIVECOL);
setBorderColor(pWindow->m_sSpecialRenderData.activeBorderColor.toUnderlying().m_vColors.empty() ? *ACTIVECOLOR :
pWindow->m_sSpecialRenderData.activeBorderColor.toUnderlying());
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} else {
const auto* const INACTIVECOLOR =
!pWindow->m_sGroupData.pNextWindow ? (!pWindow->m_sGroupData.deny ? INACTIVECOL : NOGROUPINACTIVECOL) : (GROUPLOCKED ? GROUPINACTIVELOCKEDCOL : GROUPINACTIVECOL);
setBorderColor(pWindow->m_sSpecialRenderData.inactiveBorderColor.toUnderlying().m_vColors.empty() ? *INACTIVECOLOR :
pWindow->m_sSpecialRenderData.inactiveBorderColor.toUnderlying());
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}
}
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// tick angle if it's not running (aka dead)
if (!pWindow->m_fBorderAngleAnimationProgress.isBeingAnimated())
pWindow->m_fBorderAngleAnimationProgress.setValueAndWarp(0.f);
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// opacity
const auto PWORKSPACE = pWindow->m_pWorkspace;
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if (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) {
pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alphaFullscreen.toUnderlying() != -1 ?
(pWindow->m_sSpecialRenderData.alphaFullscreenOverride.toUnderlying() ? pWindow->m_sSpecialRenderData.alphaFullscreen.toUnderlying() :
pWindow->m_sSpecialRenderData.alphaFullscreen.toUnderlying() * *PFULLSCREENALPHA) :
*PFULLSCREENALPHA;
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} else {
if (pWindow == m_pLastWindow)
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pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alphaOverride.toUnderlying() ? pWindow->m_sSpecialRenderData.alpha.toUnderlying() :
pWindow->m_sSpecialRenderData.alpha.toUnderlying() * *PACTIVEALPHA;
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else
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pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alphaInactive.toUnderlying() != -1 ?
(pWindow->m_sSpecialRenderData.alphaInactiveOverride.toUnderlying() ? pWindow->m_sSpecialRenderData.alphaInactive.toUnderlying() :
pWindow->m_sSpecialRenderData.alphaInactive.toUnderlying() * *PINACTIVEALPHA) :
*PINACTIVEALPHA;
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}
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// dim
if (pWindow == m_pLastWindow || pWindow->m_sAdditionalConfigData.forceNoDim || !*PDIMENABLED) {
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pWindow->m_fDimPercent = 0;
} else {
pWindow->m_fDimPercent = *PDIMSTRENGTH;
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}
// shadow
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if (pWindow->m_iX11Type != 2 && !pWindow->m_bX11DoesntWantBorders) {
if (pWindow == m_pLastWindow) {
pWindow->m_cRealShadowColor = CColor(*PSHADOWCOL);
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} else {
pWindow->m_cRealShadowColor = CColor(*PSHADOWCOLINACTIVE != INT_MAX ? *PSHADOWCOLINACTIVE : *PSHADOWCOL);
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}
} else {
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pWindow->m_cRealShadowColor.setValueAndWarp(CColor(0, 0, 0, 0)); // no shadow
}
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pWindow->updateWindowDecos();
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}
int CCompositor::getNextAvailableMonitorID(std::string const& name) {
// reuse ID if it's already in the map, and the monitor with that ID is not being used by another monitor
if (m_mMonitorIDMap.contains(name) && !std::any_of(m_vRealMonitors.begin(), m_vRealMonitors.end(), [&](auto m) { return m->ID == m_mMonitorIDMap[name]; }))
return m_mMonitorIDMap[name];
// otherwise, find minimum available ID that is not in the map
std::unordered_set<uint64_t> usedIDs;
for (auto const& monitor : m_vRealMonitors) {
usedIDs.insert(monitor->ID);
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}
uint64_t nextID = 0;
while (usedIDs.count(nextID) > 0) {
nextID++;
}
m_mMonitorIDMap[name] = nextID;
return nextID;
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}
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void CCompositor::swapActiveWorkspaces(CMonitor* pMonitorA, CMonitor* pMonitorB) {
const auto PWORKSPACEA = pMonitorA->activeWorkspace;
const auto PWORKSPACEB = pMonitorB->activeWorkspace;
PWORKSPACEA->m_iMonitorID = pMonitorB->ID;
PWORKSPACEA->moveToMonitor(pMonitorB->ID);
for (auto& w : m_vWindows) {
if (w->m_pWorkspace == PWORKSPACEA) {
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if (w->m_bPinned) {
w->m_pWorkspace = PWORKSPACEB;
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continue;
}
w->m_iMonitorID = pMonitorB->ID;
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// additionally, move floating and fs windows manually
if (w->m_bIsFloating)
w->m_vRealPosition = w->m_vRealPosition.goal() - pMonitorA->vecPosition + pMonitorB->vecPosition;
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if (w->m_bIsFullscreen) {
w->m_vRealPosition = pMonitorB->vecPosition;
w->m_vRealSize = pMonitorB->vecSize;
}
w->updateToplevel();
}
}
PWORKSPACEB->m_iMonitorID = pMonitorA->ID;
PWORKSPACEB->moveToMonitor(pMonitorA->ID);
for (auto& w : m_vWindows) {
if (w->m_pWorkspace == PWORKSPACEB) {
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if (w->m_bPinned) {
w->m_pWorkspace = PWORKSPACEA;
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continue;
}
w->m_iMonitorID = pMonitorA->ID;
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// additionally, move floating and fs windows manually
if (w->m_bIsFloating)
w->m_vRealPosition = w->m_vRealPosition.goal() - pMonitorB->vecPosition + pMonitorA->vecPosition;
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if (w->m_bIsFullscreen) {
w->m_vRealPosition = pMonitorA->vecPosition;
w->m_vRealSize = pMonitorA->vecSize;
}
w->updateToplevel();
}
}
pMonitorA->activeWorkspace = PWORKSPACEB;
pMonitorB->activeWorkspace = PWORKSPACEA;
PWORKSPACEA->rememberPrevWorkspace(PWORKSPACEB);
PWORKSPACEB->rememberPrevWorkspace(PWORKSPACEA);
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitorA->ID);
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitorB->ID);
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updateFullscreenFadeOnWorkspace(PWORKSPACEB);
updateFullscreenFadeOnWorkspace(PWORKSPACEA);
if (pMonitorA->ID == g_pCompositor->m_pLastMonitor->ID || pMonitorB->ID == g_pCompositor->m_pLastMonitor->ID) {
const auto LASTWIN = pMonitorA->ID == g_pCompositor->m_pLastMonitor->ID ? PWORKSPACEB->getLastFocusedWindow() : PWORKSPACEA->getLastFocusedWindow();
g_pCompositor->focusWindow(LASTWIN ? LASTWIN :
(g_pCompositor->vectorToWindowUnified(g_pInputManager->getMouseCoordsInternal(), RESERVED_EXTENTS | INPUT_EXTENTS | ALLOW_FLOATING)));
const auto PNEWWORKSPACE = pMonitorA->ID == g_pCompositor->m_pLastMonitor->ID ? PWORKSPACEB : PWORKSPACEA;
g_pEventManager->postEvent(SHyprIPCEvent{"workspace", PNEWWORKSPACE->m_szName});
g_pEventManager->postEvent(SHyprIPCEvent{"workspacev2", std::format("{},{}", PNEWWORKSPACE->m_iID, PNEWWORKSPACE->m_szName)});
EMIT_HOOK_EVENT("workspace", PNEWWORKSPACE);
}
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// event
g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspace", PWORKSPACEA->m_szName + "," + pMonitorB->szName});
g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspacev2", std::format("{},{},{}", PWORKSPACEA->m_iID, PWORKSPACEA->m_szName, pMonitorB->szName)});
EMIT_HOOK_EVENT("moveWorkspace", (std::vector<std::any>{PWORKSPACEA, pMonitorB}));
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g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspace", PWORKSPACEB->m_szName + "," + pMonitorA->szName});
g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspacev2", std::format("{},{},{}", PWORKSPACEB->m_iID, PWORKSPACEB->m_szName, pMonitorA->szName)});
EMIT_HOOK_EVENT("moveWorkspace", (std::vector<std::any>{PWORKSPACEB, pMonitorA}));
}
CMonitor* CCompositor::getMonitorFromString(const std::string& name) {
if (name == "current")
return g_pCompositor->m_pLastMonitor;
else if (isDirection(name))
return getMonitorInDirection(name[0]);
else if (name[0] == '+' || name[0] == '-') {
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// relative
if (m_vMonitors.size() == 1)
return m_vMonitors.begin()->get();
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const auto OFFSET = name[0] == '-' ? name : name.substr(1);
if (!isNumber(OFFSET)) {
Debug::log(ERR, "Error in getMonitorFromString: Not a number in relative.");
return nullptr;
}
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int offsetLeft = std::stoi(OFFSET);
offsetLeft = offsetLeft < 0 ? -((-offsetLeft) % m_vMonitors.size()) : offsetLeft % m_vMonitors.size();
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int currentPlace = 0;
for (int i = 0; i < (int)m_vMonitors.size(); i++) {
if (m_vMonitors[i].get() == m_pLastMonitor) {
currentPlace = i;
break;
}
}
currentPlace += offsetLeft;
if (currentPlace < 0) {
currentPlace = m_vMonitors.size() + currentPlace;
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} else {
currentPlace = currentPlace % m_vMonitors.size();
}
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if (currentPlace != std::clamp(currentPlace, 0, (int)m_vMonitors.size() - 1)) {
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Debug::log(WARN, "Error in getMonitorFromString: Vaxry's code sucks.");
currentPlace = std::clamp(currentPlace, 0, (int)m_vMonitors.size() - 1);
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}
return m_vMonitors[currentPlace].get();
} else if (isNumber(name)) {
// change by ID
int monID = -1;
try {
monID = std::stoi(name);
} catch (std::exception& e) {
// shouldn't happen but jic
Debug::log(ERR, "Error in getMonitorFromString: invalid num");
return nullptr;
}
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if (monID > -1 && monID < (int)m_vMonitors.size()) {
return getMonitorFromID(monID);
} else {
Debug::log(ERR, "Error in getMonitorFromString: invalid arg 1");
return nullptr;
}
} else {
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for (auto& m : m_vMonitors) {
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if (!m->output)
continue;
if (m->matchesStaticSelector(name)) {
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return m.get();
}
}
}
return nullptr;
}
void CCompositor::moveWorkspaceToMonitor(PHLWORKSPACE pWorkspace, CMonitor* pMonitor, bool noWarpCursor) {
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// We trust the monitor to be correct.
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if (pWorkspace->m_iMonitorID == pMonitor->ID)
return;
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Debug::log(LOG, "moveWorkspaceToMonitor: Moving {} to monitor {}", pWorkspace->m_iID, pMonitor->ID);
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const auto POLDMON = getMonitorFromID(pWorkspace->m_iMonitorID);
const bool SWITCHINGISACTIVE = POLDMON ? POLDMON->activeWorkspace == pWorkspace : false;
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// fix old mon
int nextWorkspaceOnMonitorID = -1;
if (!SWITCHINGISACTIVE)
nextWorkspaceOnMonitorID = pWorkspace->m_iID;
else {
for (auto& w : m_vWorkspaces) {
if (w->m_iMonitorID == POLDMON->ID && w->m_iID != pWorkspace->m_iID && !w->m_bIsSpecialWorkspace) {
nextWorkspaceOnMonitorID = w->m_iID;
break;
}
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}
if (nextWorkspaceOnMonitorID == -1) {
nextWorkspaceOnMonitorID = 1;
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while (getWorkspaceByID(nextWorkspaceOnMonitorID) || [&]() -> bool {
const auto B = g_pConfigManager->getBoundMonitorForWS(std::to_string(nextWorkspaceOnMonitorID));
return B && B != POLDMON;
}())
nextWorkspaceOnMonitorID++;
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Debug::log(LOG, "moveWorkspaceToMonitor: Plugging gap with new {}", nextWorkspaceOnMonitorID);
g_pCompositor->createNewWorkspace(nextWorkspaceOnMonitorID, POLDMON->ID);
}
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Debug::log(LOG, "moveWorkspaceToMonitor: Plugging gap with existing {}", nextWorkspaceOnMonitorID);
POLDMON->changeWorkspace(nextWorkspaceOnMonitorID, false, true, true);
}
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// move the workspace
pWorkspace->m_iMonitorID = pMonitor->ID;
pWorkspace->moveToMonitor(pMonitor->ID);
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for (auto& w : m_vWindows) {
if (w->m_pWorkspace == pWorkspace) {
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if (w->m_bPinned) {
w->m_pWorkspace = g_pCompositor->getWorkspaceByID(nextWorkspaceOnMonitorID);
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continue;
}
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w->m_iMonitorID = pMonitor->ID;
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// additionally, move floating and fs windows manually
if (w->m_bIsMapped && !w->isHidden()) {
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if (POLDMON) {
if (w->m_bIsFloating)
w->m_vRealPosition = w->m_vRealPosition.goal() - POLDMON->vecPosition + pMonitor->vecPosition;
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if (w->m_bIsFullscreen) {
w->m_vRealPosition = pMonitor->vecPosition;
w->m_vRealSize = pMonitor->vecSize;
}
} else {
w->m_vRealPosition = Vector2D{(int)w->m_vRealPosition.goal().x % (int)pMonitor->vecSize.x, (int)w->m_vRealPosition.goal().y % (int)pMonitor->vecSize.y};
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}
}
w->updateToplevel();
}
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}
if (SWITCHINGISACTIVE && POLDMON == g_pCompositor->m_pLastMonitor) { // if it was active, preserve its' status. If it wasn't, don't.
Debug::log(LOG, "moveWorkspaceToMonitor: SWITCHINGISACTIVE, active {} -> {}", pMonitor->activeWorkspaceID(), pWorkspace->m_iID);
if (valid(pMonitor->activeWorkspace)) {
pMonitor->activeWorkspace->m_bVisible = false;
pMonitor->activeWorkspace->startAnim(false, false);
}
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setActiveMonitor(pMonitor);
pMonitor->activeWorkspace = pWorkspace;
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitor->ID);
pWorkspace->startAnim(true, true, true);
pWorkspace->m_bVisible = true;
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if (!noWarpCursor)
wlr_cursor_warp(m_sWLRCursor, nullptr, pMonitor->vecPosition.x + pMonitor->vecTransformedSize.x / 2, pMonitor->vecPosition.y + pMonitor->vecTransformedSize.y / 2);
g_pInputManager->sendMotionEventsToFocused();
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}
// finalize
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if (POLDMON) {
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(POLDMON->ID);
updateFullscreenFadeOnWorkspace(POLDMON->activeWorkspace);
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}
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updateFullscreenFadeOnWorkspace(pWorkspace);
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// event
g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspace", pWorkspace->m_szName + "," + pMonitor->szName});
g_pEventManager->postEvent(SHyprIPCEvent{"moveworkspacev2", std::format("{},{},{}", pWorkspace->m_iID, pWorkspace->m_szName, pMonitor->szName)});
EMIT_HOOK_EVENT("moveWorkspace", (std::vector<std::any>{pWorkspace, pMonitor}));
}
bool CCompositor::workspaceIDOutOfBounds(const int64_t& id) {
int64_t lowestID = INT64_MAX;
int64_t highestID = INT64_MIN;
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for (auto& w : m_vWorkspaces) {
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if (w->m_bIsSpecialWorkspace)
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continue;
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if (w->m_iID < lowestID)
lowestID = w->m_iID;
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if (w->m_iID > highestID)
highestID = w->m_iID;
}
return std::clamp(id, lowestID, highestID) != id;
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}
void CCompositor::updateFullscreenFadeOnWorkspace(PHLWORKSPACE pWorkspace) {
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const auto FULLSCREEN = pWorkspace->m_bHasFullscreenWindow;
for (auto& w : g_pCompositor->m_vWindows) {
if (w->m_pWorkspace == pWorkspace) {
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if (w->m_bFadingOut || w->m_bPinned || w->m_bIsFullscreen)
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continue;
if (!FULLSCREEN)
w->m_fAlpha = 1.f;
else if (!w->m_bIsFullscreen)
w->m_fAlpha = !w->m_bCreatedOverFullscreen ? 0.f : 1.f;
}
}
const auto PMONITOR = getMonitorFromID(pWorkspace->m_iMonitorID);
if (pWorkspace->m_iID == PMONITOR->activeWorkspaceID() || pWorkspace->m_iID == PMONITOR->activeSpecialWorkspaceID()) {
for (auto& ls : PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
if (!ls->fadingOut)
ls->alpha = FULLSCREEN && pWorkspace->m_efFullscreenMode == FULLSCREEN_FULL ? 0.f : 1.f;
}
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}
}
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void CCompositor::setWindowFullscreen(CWindow* pWindow, bool on, eFullscreenMode mode) {
if (!windowValidMapped(pWindow) || g_pCompositor->m_bUnsafeState)
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return;
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if (pWindow->m_bPinned) {
Debug::log(LOG, "Pinned windows cannot be fullscreen'd");
return;
}
if (pWindow->m_bIsFullscreen == on) {
Debug::log(LOG, "Window is already in the required fullscreen state");
return;
}
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const auto PMONITOR = getMonitorFromID(pWindow->m_iMonitorID);
const auto PWORKSPACE = pWindow->m_pWorkspace;
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const auto MODE = mode == FULLSCREEN_INVALID ? PWORKSPACE->m_efFullscreenMode : mode;
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if (PWORKSPACE->m_bHasFullscreenWindow && on) {
Debug::log(LOG, "Rejecting fullscreen ON on a fullscreen workspace");
return;
}
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(pWindow, MODE, on);
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g_pXWaylandManager->setWindowFullscreen(pWindow, pWindow->shouldSendFullscreenState());
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updateWindowAnimatedDecorationValues(pWindow);
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// make all windows on the same workspace under the fullscreen window
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for (auto& w : m_vWindows) {
if (w->m_pWorkspace == PWORKSPACE && !w->m_bIsFullscreen && !w->m_bFadingOut && !w->m_bPinned)
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w->m_bCreatedOverFullscreen = false;
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}
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updateFullscreenFadeOnWorkspace(PWORKSPACE);
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g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goal(), true);
forceReportSizesToWindowsOnWorkspace(pWindow->workspaceID());
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g_pInputManager->recheckIdleInhibitorStatus();
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// DMAbuf stuff for direct scanout
g_pHyprRenderer->setWindowScanoutMode(pWindow);
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g_pConfigManager->ensureVRR(PMONITOR);
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}
CWindow* CCompositor::getX11Parent(CWindow* pWindow) {
if (!pWindow->m_bIsX11)
return nullptr;
for (auto& w : m_vWindows) {
if (!w->m_bIsX11)
continue;
if (w->m_uSurface.xwayland == pWindow->m_uSurface.xwayland->parent)
return w.get();
}
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return nullptr;
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}
void CCompositor::updateWorkspaceWindowDecos(const int& id) {
for (auto& w : m_vWindows) {
if (w->workspaceID() != id)
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continue;
w->updateWindowDecos();
}
}
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void CCompositor::updateWorkspaceSpecialRenderData(const int& id) {
const auto PWORKSPACE = getWorkspaceByID(id);
const auto WORKSPACERULE = PWORKSPACE ? g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE) : SWorkspaceRule{};
for (auto& w : m_vWindows) {
if (w->workspaceID() != id)
continue;
w->updateSpecialRenderData(WORKSPACERULE);
}
}
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void CCompositor::scheduleFrameForMonitor(CMonitor* pMonitor) {
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if ((m_sWLRSession && !m_sWLRSession->active) || !m_bSessionActive)
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return;
if (!pMonitor->m_bEnabled)
return;
if (pMonitor->renderingActive)
pMonitor->pendingFrame = true;
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wlr_output_schedule_frame(pMonitor->output);
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}
CWindow* CCompositor::getWindowByRegex(const std::string& regexp) {
eFocusWindowMode mode = MODE_CLASS_REGEX;
std::regex regexCheck(regexp);
std::string matchCheck;
if (regexp.starts_with("title:")) {
mode = MODE_TITLE_REGEX;
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regexCheck = std::regex(regexp.substr(6));
} else if (regexp.starts_with("address:")) {
mode = MODE_ADDRESS;
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matchCheck = regexp.substr(8);
} else if (regexp.starts_with("pid:")) {
mode = MODE_PID;
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matchCheck = regexp.substr(4);
} else if (regexp.starts_with("floating") || regexp.starts_with("tiled")) {
// first floating on the current ws
if (!m_pLastWindow)
return nullptr;
const bool FLOAT = regexp.starts_with("floating");
for (auto& w : m_vWindows) {
if (!w->m_bIsMapped || w->m_bIsFloating != FLOAT || w->m_pWorkspace != m_pLastWindow->m_pWorkspace || w->isHidden())
continue;
return w.get();
}
return nullptr;
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}
for (auto& w : g_pCompositor->m_vWindows) {
if (!w->m_bIsMapped || (w->isHidden() && !g_pLayoutManager->getCurrentLayout()->isWindowReachable(w.get())))
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continue;
switch (mode) {
case MODE_CLASS_REGEX: {
const auto windowClass = g_pXWaylandManager->getAppIDClass(w.get());
if (!std::regex_search(g_pXWaylandManager->getAppIDClass(w.get()), regexCheck))
continue;
break;
}
case MODE_TITLE_REGEX: {
const auto windowTitle = g_pXWaylandManager->getTitle(w.get());
if (!std::regex_search(windowTitle, regexCheck))
continue;
break;
}
case MODE_ADDRESS: {
std::string addr = std::format("0x{:x}", (uintptr_t)w.get());
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if (matchCheck != addr)
continue;
break;
}
case MODE_PID: {
std::string pid = std::format("{}", w->getPID());
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if (matchCheck != pid)
continue;
break;
}
default: break;
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}
return w.get();
}
return nullptr;
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}
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void CCompositor::warpCursorTo(const Vector2D& pos, bool force) {
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// warpCursorTo should only be used for warps that
// should be disabled with no_cursor_warps
static auto PNOWARPS = CConfigValue<Hyprlang::INT>("general:no_cursor_warps");
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if (*PNOWARPS && !force)
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return;
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if (!m_sSeat.mouse)
return;
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wlr_cursor_warp(m_sWLRCursor, m_sSeat.mouse->mouse, pos.x, pos.y);
const auto PMONITORNEW = getMonitorFromVector(pos);
if (PMONITORNEW != m_pLastMonitor)
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setActiveMonitor(PMONITORNEW);
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}
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SLayerSurface* CCompositor::getLayerSurfaceFromWlr(wlr_layer_surface_v1* pLS) {
for (auto& m : m_vMonitors) {
for (auto& lsl : m->m_aLayerSurfaceLayers) {
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for (auto& ls : lsl) {
if (ls->layerSurface == pLS)
return ls.get();
}
}
}
return nullptr;
}
void CCompositor::closeWindow(CWindow* pWindow) {
if (pWindow && windowValidMapped(pWindow)) {
g_pXWaylandManager->sendCloseWindow(pWindow);
}
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}
SLayerSurface* CCompositor::getLayerSurfaceFromSurface(wlr_surface* pSurface) {
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std::pair<wlr_surface*, bool> result = {pSurface, false};
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for (auto& m : m_vMonitors) {
for (auto& lsl : m->m_aLayerSurfaceLayers) {
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for (auto& ls : lsl) {
if (ls->layerSurface && ls->layerSurface->surface == pSurface)
return ls.get();
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static auto iter = [](wlr_surface* surf, int x, int y, void* data) -> void {
if (surf == ((std::pair<wlr_surface*, bool>*)data)->first) {
*(bool*)data = true;
return;
}
};
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if (!ls->layerSurface || !ls->mapped)
continue;
wlr_surface_for_each_surface(ls->layerSurface->surface, iter, &result);
if (result.second)
return ls.get();
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}
}
}
return nullptr;
}
// returns a delta
Vector2D CCompositor::parseWindowVectorArgsRelative(const std::string& args, const Vector2D& relativeTo) {
if (!args.contains(' ') && !args.contains('\t'))
return relativeTo;
const auto PMONITOR = m_pLastMonitor;
bool xIsPercent = false;
bool yIsPercent = false;
bool isExact = false;
CVarList varList(args, 0, 's', true);
std::string x = varList[0];
std::string y = varList[1];
if (x == "exact") {
x = varList[1];
y = varList[2];
isExact = true;
}
if (x.contains('%')) {
xIsPercent = true;
x = x.substr(0, x.length() - 1);
}
if (y.contains('%')) {
yIsPercent = true;
y = y.substr(0, y.length() - 1);
}
if (!isNumber(x) || !isNumber(y)) {
Debug::log(ERR, "parseWindowVectorArgsRelative: args not numbers");
return relativeTo;
}
int X = 0;
int Y = 0;
if (isExact) {
X = xIsPercent ? std::stof(x) * 0.01 * PMONITOR->vecSize.x : std::stoi(x);
Y = yIsPercent ? std::stof(y) * 0.01 * PMONITOR->vecSize.y : std::stoi(y);
} else {
X = xIsPercent ? std::stof(x) * 0.01 * relativeTo.x + relativeTo.x : std::stoi(x) + relativeTo.x;
Y = yIsPercent ? std::stof(y) * 0.01 * relativeTo.y + relativeTo.y : std::stoi(y) + relativeTo.y;
}
return Vector2D(X, Y);
}
void CCompositor::forceReportSizesToWindowsOnWorkspace(const int& wid) {
for (auto& w : m_vWindows) {
if (w->workspaceID() == wid && w->m_bIsMapped && !w->isHidden()) {
g_pXWaylandManager->setWindowSize(w.get(), w->m_vRealSize.value(), true);
}
}
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}
PHLWORKSPACE CCompositor::createNewWorkspace(const int& id, const int& monid, const std::string& name) {
const auto NAME = name == "" ? std::to_string(id) : name;
auto monID = monid;
// check if bound
if (const auto PMONITOR = g_pConfigManager->getBoundMonitorForWS(NAME); PMONITOR) {
monID = PMONITOR->ID;
}
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const bool SPECIAL = id >= SPECIAL_WORKSPACE_START && id <= -2;
const auto PWORKSPACE = m_vWorkspaces.emplace_back(CWorkspace::create(id, monID, NAME, SPECIAL));
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PWORKSPACE->m_fAlpha.setValueAndWarp(0);
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return PWORKSPACE;
}
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void CCompositor::renameWorkspace(const int& id, const std::string& name) {
const auto PWORKSPACE = getWorkspaceByID(id);
if (!PWORKSPACE)
return;
if (isWorkspaceSpecial(id))
return;
Debug::log(LOG, "renameWorkspace: Renaming workspace {} to '{}'", id, name);
PWORKSPACE->m_szName = name;
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g_pEventManager->postEvent({"renameworkspace", std::to_string(PWORKSPACE->m_iID) + "," + PWORKSPACE->m_szName});
}
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void CCompositor::setActiveMonitor(CMonitor* pMonitor) {
if (m_pLastMonitor == pMonitor)
return;
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if (!pMonitor) {
m_pLastMonitor = nullptr;
return;
}
const auto PWORKSPACE = pMonitor->activeWorkspace;
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g_pEventManager->postEvent(SHyprIPCEvent{"focusedmon", pMonitor->szName + "," + (PWORKSPACE ? PWORKSPACE->m_szName : "?")});
EMIT_HOOK_EVENT("focusedMon", pMonitor);
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m_pLastMonitor = pMonitor;
}
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bool CCompositor::isWorkspaceSpecial(const int& id) {
return id >= SPECIAL_WORKSPACE_START && id <= -2;
}
int CCompositor::getNewSpecialID() {
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int highest = SPECIAL_WORKSPACE_START;
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for (auto& ws : m_vWorkspaces) {
if (ws->m_bIsSpecialWorkspace && ws->m_iID > highest) {
highest = ws->m_iID;
}
}
return highest + 1;
}
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void CCompositor::performUserChecks() {
; // intentional
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}
void CCompositor::moveWindowToWorkspaceSafe(CWindow* pWindow, PHLWORKSPACE pWorkspace) {
if (!pWindow || !pWorkspace)
return;
if (pWindow->m_bPinned && pWorkspace->m_bIsSpecialWorkspace)
return;
const bool FULLSCREEN = pWindow->m_bIsFullscreen;
const auto FULLSCREENMODE = pWindow->m_pWorkspace->m_efFullscreenMode;
if (FULLSCREEN)
setWindowFullscreen(pWindow, false, FULLSCREEN_FULL);
pWindow->moveToWorkspace(pWorkspace);
if (!pWindow->m_bIsFloating) {
g_pLayoutManager->getCurrentLayout()->onWindowRemovedTiling(pWindow);
pWindow->m_pWorkspace = pWorkspace;
pWindow->m_iMonitorID = pWorkspace->m_iMonitorID;
g_pLayoutManager->getCurrentLayout()->onWindowCreatedTiling(pWindow);
} else {
const auto PWINDOWMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
const auto POSTOMON = pWindow->m_vRealPosition.goal() - PWINDOWMONITOR->vecPosition;
const auto PWORKSPACEMONITOR = g_pCompositor->getMonitorFromID(pWorkspace->m_iMonitorID);
pWindow->m_pWorkspace = pWorkspace;
pWindow->m_iMonitorID = pWorkspace->m_iMonitorID;
pWindow->m_vRealPosition = POSTOMON + PWORKSPACEMONITOR->vecPosition;
}
pWindow->updateToplevel();
pWindow->updateDynamicRules();
pWindow->uncacheWindowDecos();
if (pWindow->m_sGroupData.pNextWindow) {
CWindow* next = pWindow->m_sGroupData.pNextWindow;
while (next != pWindow) {
next->moveToWorkspace(pWorkspace);
next->updateToplevel();
next = next->m_sGroupData.pNextWindow;
}
}
if (FULLSCREEN)
setWindowFullscreen(pWindow, true, FULLSCREENMODE);
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g_pCompositor->updateWorkspaceWindows(pWorkspace->m_iID);
g_pCompositor->updateWorkspaceWindows(pWindow->workspaceID());
}
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CWindow* CCompositor::getForceFocus() {
for (auto& w : m_vWindows) {
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if (!w->m_bIsMapped || w->isHidden() || !isWorkspaceVisible(w->m_pWorkspace))
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continue;
if (!w->m_bStayFocused)
continue;
return w.get();
}
return nullptr;
}
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void CCompositor::notifyIdleActivity() {
wlr_idle_notifier_v1_notify_activity(g_pCompositor->m_sWLRIdleNotifier, g_pCompositor->m_sSeat.seat);
}
void CCompositor::setIdleActivityInhibit(bool enabled) {
wlr_idle_notifier_v1_set_inhibited(g_pCompositor->m_sWLRIdleNotifier, !enabled);
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}
void CCompositor::arrangeMonitors() {
static auto* const PXWLFORCESCALEZERO = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("xwayland:force_zero_scaling");
std::vector<CMonitor*> toArrange;
std::vector<CMonitor*> arranged;
for (auto& m : m_vMonitors)
toArrange.push_back(m.get());
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Debug::log(LOG, "arrangeMonitors: {} to arrange", toArrange.size());
for (auto it = toArrange.begin(); it != toArrange.end();) {
auto m = *it;
if (m->activeMonitorRule.offset != Vector2D{-INT32_MAX, -INT32_MAX}) {
// explicit.
Debug::log(LOG, "arrangeMonitors: {} explicit {:j2}", m->szName, m->activeMonitorRule.offset);
m->moveTo(m->activeMonitorRule.offset);
arranged.push_back(m);
it = toArrange.erase(it);
if (it == toArrange.end())
break;
continue;
}
++it;
}
// auto left
int maxOffset = 0;
for (auto& m : arranged) {
if (m->vecPosition.x + m->vecSize.x > maxOffset)
maxOffset = m->vecPosition.x + m->vecSize.x;
}
for (auto& m : toArrange) {
Debug::log(LOG, "arrangeMonitors: {} auto [{}, {:.2f}]", m->szName, maxOffset, 0.f);
m->moveTo({maxOffset, 0});
maxOffset += m->vecSize.x;
}
// reset maxOffset (reuse)
// and set xwayland positions aka auto for all
maxOffset = 0;
for (auto& m : m_vMonitors) {
Debug::log(LOG, "arrangeMonitors: {} xwayland [{}, {:.2f}]", m->szName, maxOffset, 0.f);
m->vecXWaylandPosition = {maxOffset, 0};
maxOffset += (*PXWLFORCESCALEZERO ? m->vecTransformedSize.x : m->vecSize.x);
if (*PXWLFORCESCALEZERO)
m->xwaylandScale = m->scale;
else
m->xwaylandScale = 1.f;
}
}
void CCompositor::enterUnsafeState() {
if (m_bUnsafeState)
return;
Debug::log(LOG, "Entering unsafe state");
if (!m_pUnsafeOutput->m_bEnabled)
m_pUnsafeOutput->onConnect(false);
m_bUnsafeState = true;
setActiveMonitor(m_pUnsafeOutput);
}
void CCompositor::leaveUnsafeState() {
if (!m_bUnsafeState)
return;
Debug::log(LOG, "Leaving unsafe state");
m_bUnsafeState = false;
CMonitor* pNewMonitor = nullptr;
for (auto& pMonitor : m_vMonitors) {
if (pMonitor->output != m_pUnsafeOutput->output) {
pNewMonitor = pMonitor.get();
break;
}
}
RASSERT(pNewMonitor, "Tried to leave unsafe without a monitor");
if (m_pUnsafeOutput->m_bEnabled)
m_pUnsafeOutput->onDisconnect();
for (auto& m : m_vMonitors) {
scheduleFrameForMonitor(m.get());
}
}
void CCompositor::setPreferredScaleForSurface(wlr_surface* pSurface, double scale) {
g_pProtocolManager->m_pFractionalScaleProtocolManager->setPreferredScaleForSurface(pSurface, scale);
wlr_surface_set_preferred_buffer_scale(pSurface, static_cast<int32_t>(std::ceil(scale)));
const auto PSURFACE = CWLSurface::surfaceFromWlr(pSurface);
if (!PSURFACE) {
Debug::log(WARN, "Orphaned wlr_surface {:x} in setPreferredScaleForSurface", (uintptr_t)pSurface);
return;
}
PSURFACE->m_fLastScale = scale;
PSURFACE->m_iLastScale = static_cast<int32_t>(std::ceil(scale));
}
void CCompositor::setPreferredTransformForSurface(wlr_surface* pSurface, wl_output_transform transform) {
wlr_surface_set_preferred_buffer_transform(pSurface, transform);
const auto PSURFACE = CWLSurface::surfaceFromWlr(pSurface);
if (!PSURFACE) {
Debug::log(WARN, "Orphaned wlr_surface {:x} in setPreferredTransformForSurface", (uintptr_t)pSurface);
return;
}
PSURFACE->m_eLastTransform = transform;
}
void CCompositor::updateSuspendedStates() {
for (auto& w : g_pCompositor->m_vWindows) {
if (!w->m_bIsMapped)
continue;
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w->setSuspended(w->isHidden() || !isWorkspaceVisible(w->m_pWorkspace));
}
}