Commit graph

721 commits

Author SHA1 Message Date
Simon Ser
40117e1e0d render/vulkan: prefer render node for wlr_renderer_get_drm_fd()
Instead of returning a primary node from wlr_renderer_get_drm_fd(),
prefer to return a render node if any.
2023-02-28 14:25:21 +00:00
Jan Beich
59acc69737 vulkan: silence -Wint-conversion on 32-bit architectures
render/vulkan/renderer.c:388:70: error: incompatible pointer to integer conversion passing 'void *' to parameter of type 'VkFence' (aka 'unsigned long long') [-Werror,-Wint-conversion]
        VkResult res = vkQueueSubmit(renderer->dev->queue, 1, &submit_info, NULL);
                                                                            ^~~~
render/vulkan/renderer.c:1141:81: error: incompatible pointer to integer conversion passing 'void *' to parameter of type 'VkFence' (aka 'unsigned long long') [-Werror,-Wint-conversion]
        VkResult res = vkQueueSubmit(renderer->dev->queue, submit_count, submit_infos, NULL);
                                                                                       ^~~~
/usr/include/sys/_null.h:34:14: note: expanded from macro 'NULL'
 #define NULL    ((void *)0)
                 ^~~~~~~~~~~
/usr/local/include/vulkan/vulkan_core.h:4054:49: note: passing argument to parameter 'fence' here
    VkFence                                     fence);
                                                ^

Fixes: a8a194d695 ("render/vulkan: switch to timeline semaphores")
2023-02-24 16:41:40 +00:00
Simon Ser
8619ffab21 swapchain: remove allocator listener on destroy
Past that point the wlr_allocator is gone and the listeners are
invalidated.
2023-02-24 00:07:41 +01:00
Simon Ser
b33ab26fe7 render/swapchain: make public
We've had this struct for a while. It'd be useful for compositors
if they want to manage the swap chains themselves instead of being
forced to use wlr_output's. Some compositors might also want to use
a swapchain without an output.
2023-02-21 17:14:31 +01:00
Simon Zeni
782b5e6565 Revert "render/egl: skip incompatible EGL devices"
Reverts commit c73e20628a.

This caused a regression in the GLES2 renderer because `egl->exts.EXT_device_drm` is set in
`egl_init_display()`, which is invoked after `get_egl_device_from_drm_fd()`. So the function will
always return `EGL_NO_DEVICE_EXT`.
2023-02-18 11:49:51 -05:00
Eric Engestrom
c73e20628a render/egl: skip incompatible EGL devices
Without EGL_EXT_device_drm, eglQueryDeviceStringEXT(EGL_DRM_DEVICE_FILE_EXT) further below is invalid.
2023-02-16 19:43:06 +00:00
Simon Ser
677a3f2f88 render/gles2: default to highp if available
The spec [1] says that the maximum value for a mediump float
is at least 2¹⁴ in section 4.5.2. However, when using a 4k
resolution texture coordinates will exceed this value. This causes
issues on drivers which implement mediump as a 16-bit [2].

Switch to highp. There's a twist: on GLES2, support for highp is
optional. So we need to guard it with cute GL_FRAGMENT_PRECISION_HIGH
ifdefs.

[1]: https://registry.khronos.org/OpenGL/specs/es/2.0/GLSL_ES_Specification_1.00.pdf
[2]: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21082
2023-02-02 22:54:13 +01:00
Simon Ser
0534d12b28 render/gles2: use correct type for shader type
Doesn't matter a lot, but let's try to be consistent with the
GL headers.
2023-02-02 22:42:42 +01:00
Simon Ser
377668aaf6 render/vulkan: check that requested size is smaller than max
Fail with a clearer error when the requested size is too large.
Without this, we allocate a buffer with a size smaller than what
was requested.

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3975
2023-01-19 18:50:59 +00:00
Brett Ernst
1ba322e9ff vulkan: increase max stage size to support large buffers 2023-01-18 19:45:26 -08:00
llyyr
10e16db738 render/vulkan: use correct source offset in read_pixels 2023-01-18 06:56:49 +05:30
Kirill Primak
faa31d123f render/vulkan: always finish buffer addon on texture destroy 2022-12-22 12:42:08 +03:00
Kirill Primak
0702eb9219 render/vulkan: remove NULL renderer check on texture destroy 2022-12-22 11:45:12 +03:00
Simon Ser
f12cdc53f3 render/egl: stop advertising render support for external-only formats
Some formats like YUV are only supported by Mesa for sampling, not
for rendering. However we always unconditionally added the INVALID
modifier to the list of render formats.

Check whether all modifiers are external-only, in that case, don't
add INVALID to the list of render formats.
2022-12-13 16:43:22 +00:00
Simon Ser
80074d95fb egl: consistently use EGLint for DMA-BUF format
EGL_EXT_image_dma_buf_import_modifiers [1] uses EGLint to carry
formats. We were casting it to int (which may not be the same
width) and uint32_t (which may change the value).

Instead, use EGLint everywhere.

[1]: https://registry.khronos.org/EGL/extensions/EXT/EGL_EXT_image_dma_buf_import_modifiers.txt
2022-12-12 23:08:48 +01:00
Simon Ser
32fc23a383 render/pixman: skip mask for opaque texture rendering 2022-12-08 16:53:14 +01:00
Simon Ser
86fc2199f8 build: unify naming for HAVE_* defines
We sometimes used HAS_, sometimes polluted the LIBINPUT_ namespace,
etc.
2022-12-06 22:39:45 +00:00
Simon Ser
cb6b1193c8 render/allocator/gbm: use internal_config
Removes a project argument.
2022-12-06 22:39:45 +00:00
Simon Ser
1bd0ba3949 render: simplify renderer_autocreate_with_drm_fd()
Use early returns to remove the !renderer checks.
2022-12-06 14:58:30 +00:00
Simon Ser
8456ac6fa9 render/vulkan: wait for DMA-BUF fences
The Vulkan spec doesn't guarantee that the driver will wait for
implicitly synchronized client buffers before texturing from them.
radv happens to perform the wait, but anv doesn't.

Fix this by extracting implicit fences from DMA-BUFs, importing
them into Vulkan as a VkSemaphore objects, and make the render pass
wait on these VkSemaphores.
2022-12-06 14:54:09 +00:00
Simon Ser
30219cf76b render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
Simon Ser
a37a22e344 render/vulkan: use initializers for VkSubmitInfo 2022-12-03 09:53:32 +01:00
Simon Ser
666c45bb29 render/vulkan: remove stage_cb conditional
We always have a stage_cb at this point.
2022-12-03 09:39:12 +01:00
Simon Ser
dd5be430b4 render/vulkan: remove pre_cb in vulkan_end()
pre_cb was an alias for stage_cb->vk. Let's just use a single
variable instead.

Additionally, early return when vulkan_record_stage_cb() fails.
We were crashing in vkCmdPipelineBarrier() if that happened.
2022-12-03 09:36:18 +01:00
Simon Ser
27e057319a render/vulkan: fix vkCmdClearAttachments validation error
Skip clears with an empty scissor.

Fixes the following validation error:

    00:00:09.734 [wlr] [render/vulkan/vulkan.c:61] Validation Error: [ VUID-vkCmdClearAttachments-rect-02682 ] Object 0: handle = 0x62600001b100, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xadbd476f | CmdClearAttachments(): pRects[0].rect.extent.width is zero. The Vulkan spec states: The rect member of each element of pRects must have an extent.width greater than 0 (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkCmdClearAttachments-rect-02682) (VUID-vkCmdClearAttachments-rect-02682)
2022-12-03 09:30:30 +01:00
Simon Ser
d6ff20268b render/vulkan: fix comma 2022-12-02 23:26:34 +01:00
Simon Ser
56326c7998 render/vulkan: use initializers for VkImageMemoryBarrier 2022-12-02 23:26:01 +01:00
Simon Ser
79aea58834 render/vulkan: fix missing pSignalSemaphores for stage CB
We were filling VkTimelineSemaphoreSubmitInfoKHR.pSignalSemaphoreValues,
but we were missing VkSubmitInfo.pSignalSemaphores.

This was causing VkTimelineSemaphoreSubmitInfoKHR.pSignalSemaphoreValues
to be ignored. By chance, the render command buffer was using the
next timeline point, so we were waiting for that instead.
2022-12-02 19:28:13 +00:00
Simon Ser
47a038c90e render/vulkan: move VkDescriptorSetAllocateInfo down
Move it down, right before it's used.
2022-12-02 18:28:55 +00:00
Simon Zeni
4b3bbb0c4f render/drm_format_set: fill dst in wlr_drm_format_set_copy 2022-12-02 11:47:47 -05:00
Simon Ser
337ef33edc render/vulkan: make shm/dmabuf split clearer in wlr_vk_format_props
struct wlr_vk_format_props contains a mix of properties for shm
and dmabuf, and it's not immediately clear which fields are for
which kind of buffer. Use a nested struct to group the fields.
2022-12-02 15:18:59 +00:00
Simon Ser
db9d277614 render/vulkan: make vulkan_format_props_find_modifier() return value const 2022-12-02 15:18:59 +00:00
Simon Ser
b4ad4671dc render/vulkan: check for barrier array alloc failure 2022-12-02 15:14:27 +00:00
Simon Ser
bc7f8de842 render/vulkan: improve message on format prop error
Use a more appropriate message on
vkGetPhysicalDeviceImageFormatProperties2() error.
2022-12-02 16:10:42 +01:00
Simon Ser
338a9616bd render/vulkan: simplify vulkan_format_props_query() 2022-12-02 16:10:41 +01:00
Simon Ser
a3874cac6c render/vulkan: extract DMA-BUF format query to separate function 2022-12-02 16:09:58 +01:00
Simon Ser
c9b378d21a render/drm-format-set: add wlr_drm_format_set_copy() 2022-12-02 14:27:07 +00:00
Simon Ser
21c4516838 render/vulkan: add 64-bit UNORM and SFLOAT formats 2022-12-02 10:36:36 +01:00
Simon Ser
9f938f7f2a render/vulkan: add more packed formats 2022-12-02 10:35:45 +01:00
Simon Ser
171c9081d1 render/vulkan: add more 8 bits per channel formats 2022-12-02 10:28:52 +01:00
Simon Ser
e31c741d2a render/pixel-format: drop unnecessary fields in the table
DRM_FORMAT_INVALID is zero. Let's just omit the fields to make the
table more readable.
2022-12-02 10:28:52 +01:00
Simon Ser
e97ce5f459 render/pixel-format: add various new formats 2022-12-02 10:24:00 +01:00
Simon Ser
ad165f7daf render/vulkan: explain format mapping with DRM 2022-12-02 10:24:00 +01:00
Simon Ser
8b9a48c984 render/vulkan: drop "_format" in wlr_vk_format fields
"format" is already in the name, no need to repeat ourselves.
`format->vk_format` sounds a bit redundant.
2022-12-02 10:24:00 +01:00
Alexander Orzechowski
db0e962368 wlr_texture: Expose owning renderer 2022-12-01 04:41:43 -05:00
Simon Ser
c99c60090c linux-dmabuf-v1: add version arg to create()
To be able to add support for newer versions without breaking
changes.
2022-11-30 14:14:04 +01:00
Simon Ser
444d94ef89 linux-dmabuf-v1: add "_with_renderer" suffix to create() function
Make it clear this is a helper consuming a wlr_renderer. We'll
add a lower-level create() function which doesn't take it in the
next commit.
2022-11-30 14:14:02 +01:00
Simon Ser
d2238bf722 render/vulkan: import semaphore to DMA-BUF instead of blocking
Right now the Vulkan renderer blocks until the frame is complete
after rendering. This is necessary because Vulkan doesn't
interoperate well with implicit sync we use everywhere else.

Use the new kernel API to import a sync_file into a DMA-BUF to
avoid blocking.
2022-11-28 23:50:41 +00:00
Simon Ser
aaf828d3d2 render/dmabuf: add dmabuf_import_sync_file
References: https://lore.kernel.org/dri-devel/20220506180216.2095060-1-jason@jlekstrand.net/
2022-11-28 23:50:41 +00:00
Simon Ser
10f543d579 render/vulkan: release stage buffers after command buffer completes
We need to wait for the pending command buffer to complete before
re-using stage buffers. Otherwise we'll overwrite the stage buffer
with new contents before the texture is fully uploaded.
2022-11-28 23:50:41 +00:00
Simon Ser
2a414c896e render/vulkan: destroy textures after command buffer completes
We need to wait for any pending command buffer to complete before
we're able to fully destroy a struct wlr_vk_texture: the Vulkan
spec requires the VkDescriptorSet to be kept alive.

So far we've done this in vulkan_end(), after blocking until the
command buffer completes. We'll soon stop blocking, so move this
logic in get_command_buffer(), where we check which commands buffers
have completed in a non-blocking fashion.
2022-11-28 23:50:41 +00:00
Simon Ser
0730552e85 render/vulkan: drop unused fields from wlr_vk_format_modifier_props
export_imported is never used, and dmabuf_flags is already checked
in query_modifier_support().
2022-11-28 10:22:56 +01:00
Manuel Stoeckl
c02872e033 render/vulkan: align staging buffers for texture upload
vkCmdCopyBufferToImage requires that the buffer offset be a multiple
of the texel block size, which for single plane uncompressed formats
is the same as the number of bytes per pixel. This commit adds an
alignment parameter to vulkan_get_stage_span which ensures that the
provided span (and the sequence of image copy operations derived which
use it) have this alignment.
2022-11-25 12:29:02 -05:00
Manuel Stoeckl
3ed69b4946 render/vulkan: add support for RGB565 texture format
Since this does not have a matching _SRGB-type vulkan format, add a
new shader variant/pipeline to perform the sRGB->linear texture
conversion.
2022-11-25 14:19:27 +00:00
Simon Ser
99134c26b8 render: stop pulling <wlr/backend.h>
Let's just forward-declare struct wlr_backend instead.

We need to fixup the Vulkan renderer: it needs makedev(), which
got included by chance via <wlr/backend.h> → <wlr/backend/session.h>
→ <libudev.h>.
2022-11-24 21:50:28 +00:00
Manuel Stoeckl
b97ef59393 render/vulkan: update shm texture data in one batch 2022-11-21 17:55:46 -05:00
Simon Ser
fdb24d19ca allocator/drm_dumb: use libdrm dumb buffer helpers
References: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/272
2022-11-17 08:05:55 +00:00
Simon Ser
da3616d183 render: use wlr_shm in wlr_renderer_init_wl_shm() 2022-11-15 16:30:00 +00:00
Simon Ser
6e88eeadeb render/pixel_format: import pixel_format_info_check_stride()
We'll use this function from wlr_shm too.

Add some assertions, use int32_t (since the wire protocol uses that,
and we don't want to use 16-bit integers on exotic systems) and
switch the stride check to be overflow-safe.
2022-11-15 16:30:00 +00:00
Simon Ser
d6e2ab5145 render/vulkan: detect device loss 2022-11-15 15:50:19 +00:00
Simon Ser
165352e32f render/egl: enable EGL_LOSE_CONTEXT_ON_RESET
This allows the GLES2 renderer to figure out when a GPU reset
happens.
2022-11-15 15:50:19 +00:00
Simon Ser
261d6998fb render/gles2: query glGetGraphicsResetStatusKHR
Call glGetGraphicsResetStatusKHR in wlr_renderer_begin to figure
out when a GPU reset occurs. Destroy the renderer when this
happens (the OpenGL context is defunct).
2022-11-15 15:50:19 +00:00
Simon Ser
31ea61b390 render: add wlr_renderer.events.lost 2022-11-15 15:50:19 +00:00
Simon Ser
a541c9510a render: make wlr_renderer_begin return a bool 2022-11-15 15:50:19 +00:00
Simon Ser
23540b5579 render: allow wlr_renderer_impl.begin to fail
Make it return a bool to indicate success/failure. Adapt the
various implementations to check errors.
2022-11-15 15:50:19 +00:00
zccrs
5b34fe5513 render/vulkan: add wlr_vk_texture_has_alpha
Allow to get whether has alpha channel of the VkImage, it can help an
optimization to disable blending when the texture doesn't have alpha.
Because the VkFormat isn't enough because it's always set to
VK_FORMAT_B8G8R8A8_SRGB or VK_FORMAT_R8G8B8A8_SRGB.
2022-11-15 10:58:45 +08:00
Simon Ser
6baf045590 render/texture: constify wlr_texture_update_from_buffer() 2022-11-11 23:11:17 +00:00
Simon Zeni
f3ba14e491 render/vulkan: remove hardcoded validation layers
Users should use the VK_INSTANCE_LAYERS env var to set layers at runtime
2022-11-11 22:56:37 +00:00
Simon Zeni
ed71915742 render/egl: fix uninitialized pointers in init_dmabuf_formats
`modifiers` and `external_only` are never initialized, and free'd later. This
commit explicitly initializes them to NULL to prevent segfaults on `free()`
2022-11-11 20:22:23 +00:00
Simon Ser
e1ba64c4b7 render/vulkan: use initializer for VkBufferImageCopy
Missed that one it seems.
2022-11-11 19:26:48 +00:00
Simon Ser
d112c2d922 render/vulkan: wait for device to become idle in vulkan_destroy()
It's not safe to destroy any resources which might still be in-use
by the GPU. Wait for any asynchronous tasks to complete before
destroying everything.
2022-11-11 19:18:04 +00:00
Simon Ser
f4f3c15c1e render/vulkan: always wait for last stage to complete before rendering
When we have multiple command buffers in flight, we need to make
sure we don't start rendering before the previous texture uploads
are complete.
2022-11-11 19:18:04 +00:00
Simon Ser
7fdcb45e66 render/vulkan: use command buffer pool for stage 2022-11-11 19:18:04 +00:00
Simon Ser
f1eae0eeeb render/vulkan: add a command buffer pool
Before re-using a VkCommandBuffer, we need to wait for its
operations to complete. Right now we unconditionally wait for
rendering to complete in vulkan_end(), however we have plans to
fix this [1]. To fully avoid blocking, we need to handle multiple
command buffers in flight at the same time (e.g. for multi-output,
or for rendering followed by texture uploads).

Implement a pool of command buffers. When we need to render, we
pick a command buffer from the pool which has completed its
operations. If we don't find one, try to allocate a new command
buffer. If we don't have slots in the pool anymore, block like we
did before.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3574
2022-11-11 19:18:04 +00:00
Simon Ser
a8a194d695 render/vulkan: switch to timeline semaphores
Up until now we were using a VkFence for GPU-to-CPU
synchronization. This has some limitations that become a blocker
when trying to have multiple command buffers in flight at once
(e.g. for multi-output). It's desirable to implement a command
buffer pool [1], but VkFence cannot be used to track command buffer
completion for individual subpasses.

Let's just switch to timeline semaphores [2], which fix this issue,
make synchronization a lot more ergonomic and are a core Vulkan 1.2
feature.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3802
[2]: https://www.khronos.org/blog/vulkan-timeline-semaphores
2022-11-11 19:18:04 +00:00
Simon Ser
f92d1499cd render/vulkan: add helper to load command function pointer
If NULL is returned by vkGetDeviceProcAddr(), either the driver
is buggy, either the wlroots code is buggy. For a valid device and
command name, drivers are not allowed to return NULL per the spec.

This mirrors what the GLES2 renderer does in load_gl_proc().
2022-11-11 19:18:04 +00:00
Kirill Primak
c284700deb Revert "render/pixman: apply source image cropping"
This reverts commit 9fefeb69d6.

It doesn't really crop anything, actually.
2022-11-08 18:24:44 +03:00
zccrs
270914d379 render/vulkan: add some interfaces to allow compositors to integrate
Added wlr_vk_renderer_get_* functions to allow get the VkInstance,
VkPhysicalDevice, VkDevice, queue family of a wlr_vk_renderer.

Added wlr_vk_renderer_get_current_image_attribs function to allow get
the VkImage of current renderer buffer to use on compositors.

Added wlr_renderer_is_vk function, it's like the wlr_renderer_is_gles2,
returns true if the wlr_renderer is a wlr_vk_renderer.

Added wlr_vk_image_get_attribs function to get a VkImage and it's
extras information (e.g. a VkImageLayout and VkImageFormat of the
VkImage) from a wlr_texture.
2022-11-08 12:56:38 +01:00
Kirill Primak
9fefeb69d6 render/pixman: apply source image cropping 2022-11-08 09:17:04 +00:00
Simon Ser
6c31f3b078 render/vulkan: use wl_array for wlr_vk_shared_buffer.allocs
Avoids the need to open-code the realloc() logic.
2022-11-07 21:22:33 +00:00
Simon Ser
9a5cc36818 render/vulkan: simplify texture VkPipelineShaderStageCreateInfo
I simplified the quad VkPipelineShaderStageCreateInfo in [1], but
missed the one for texture.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3823
2022-11-07 14:24:39 +01:00
Simon Ser
cfb768aab9 render/vulkan: use struct initializers
Instead of filling the fields one by one, use a struct initializer.
This avoids repeating the name of the variable and is more
consistent with the wlroots code style.
2022-11-06 14:20:34 +00:00
Simon Ser
7f5180af77 render/vulkan: simplify extension checks
find_extensions() is clunky to use when checking only a single
extension, and it's surprising that it returns NULL on success.

Simplify by replacing it with a check_extension() function which
just checks whether a single extension is in the list.
2022-11-06 14:18:13 +00:00
Simon Ser
2ac2835a1f render/vulkan: remove exts arg from vulkan_instance_create() 2022-11-04 14:12:38 +01:00
David96
7a42392da2 render/vulkan: add caching to vulkan_read_pixels 2022-11-04 09:13:48 +00:00
Simon Ser
4d04144b92 render/gles2: de-duplicate vertex shaders
The vertex shaders for quads and textures are identical.
2022-10-28 13:49:03 +02:00
Simon Ser
d69018c195 render/gles2: move color uniform from quad.vert to quad.frag
We have no use for a v_color varying. We can use the uniform
directly from the fragment shader without getting the vertex shader
involved.
2022-10-28 13:49:03 +02:00
Simon Ser
a75f9be2e8 render/gles2: move shaders to individual files
Instead of having a C file with strings for each shader, move each
shader into its own file. Use a small POSIX shell script to convert
the files into C strings (can't wait for C23 #embed...).

The benefits from this are:

- Improved readability and syntax highlighting.
- Line numbers in shader compiler errors are easier to make sense of.
- Consistency with the Vulkan renderer.
- Shaders will become more complicated as we add color management
  features.
2022-10-28 11:46:06 +00:00
Simon Ser
bc416ed752 render/gles2: log error on shader compilation failure 2022-10-27 16:43:03 +02:00
Simon Ser
6d90518c97 egl: add WLR_EGL_NO_MODIFIERS
Same as WLR_DRM_NO_MODIFIERS but for EGL. For debugging purposes
mostly.

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3451
2022-10-21 09:52:18 +02:00
Simon Ser
9e5ad7a845 render/vulkan: add missing entries in vulkan_strerror()
And update the sort order to follow Khronos' <vulkan/vulkan_core.h>.
2022-10-18 16:57:00 +02:00
Gentaiii
11192e6930 Fixed false allocation failed 2022-10-11 09:36:36 +00:00
Simon Ser
221ee83d44 render/vulkan: drop wlr_vk_instance.extensions
This was unused. Even if it was, it'd be better to have bool fields
instead.
2022-10-10 14:39:47 +02:00
Simon Ser
9549749507 render/gles2: assert that GL_OES_EGL_image_external is supported
The target is set to GL_TEXTURE_EXTERNAL_OES when
EGL_EXT_image_dma_buf_import_modifiers [1] returns an external_only
flag. That spec states:

> In order to support imports for the GL_TEXTURE_EXTERNAL_OES target, a
> compatible OpenGL ES implementation supporting GL_OES_EGL_image_external
> must be present.

Fail hearder when a driver doesn't follow the spec instead of
skipping rendering.

See [2].

[1]: https://registry.khronos.org/EGL/extensions/EXT/EGL_EXT_image_dma_buf_import_modifiers.txt
[2]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3631#note_1584343
2022-10-10 07:54:35 +00:00
John Lindgren
ab8341975e render/vulkan: Fix type-punned pointer warning/error 2022-10-09 12:07:57 -04:00
David96
f885aa0fbe render/vulkan: implement vulkan_preferred_read_format 2022-10-07 15:59:39 +00:00
David96
dce1372e35 render/vulkan: Implement vulkan_read_pixels 2022-10-07 15:59:39 +00:00
Simon Ser
6832ae14aa render: drop wlr_renderer_read_pixels() flags
These are unused.
2022-10-04 09:15:19 +02:00
Simon Ser
58d4cfaca3 render/allocator/drm_dumb: drop finish_buffer()
Simplify things a bit.
2022-10-01 19:45:29 +00:00
Simon Ser
c659792d7b render/allocator/drm_dumb: fix error handling
In the CREATE_DUMB error code-path, we'd only free() the buffer,
however it's already inserted in the alloc->buffers list at this
point.

Instead, make sure finish_buffer() is safe to call (by populating
drm_fd) and call that function.
2022-10-01 19:45:29 +00:00
Simon Ser
3e7ea8715b render/allocator/drm_dumb: get format info before allocating
Simplifies error handling a bit.
2022-10-01 19:45:29 +00:00
Simon Ser
d81f68d2b4 render/allocator/drm_dumb: check modifier list
Check that the modifier list passed as input contains either
INVALID or LINEAR. We don't support others.
2022-10-01 19:45:29 +00:00
Simon Ser
5ef8a18a29 render/allocator/drm_dumb: advertise LINEAR instead of INVALID modifier
INVALID means that the modifier is implicit. However dumb buffers
are guaranteed to be LINEAR, so let's just advertise this. Fixes
cursors with the DRM backend: cursor planes usually only support
LINEAR.
2022-10-01 19:45:29 +00:00
Simon Ser
3799649333 render/pixman: advertise support for linear format modifier
When running with the DRM backend, the Pixman renderer needs to
render the cursor buffer. However, DRM drivers only support linear
buffers for these in general, they don't support implicit modifiers
(aka. INVALID).

Advertise support for LINEAR in the Pixman renderer to fix this.
2022-10-01 19:45:29 +00:00
Simon Ser
49738406a3 render: don't fall back to Pixman if we have a render node
If we have a render node, it means there is a GPU which could be
used. We probably failed GL because of a kernel or Mesa issue.
Instead of automatically falling back to Pixman, error out.

This makes it more obvious to users when something goes wrong,
instead of silently exposing a slow unaccelerated desktop.

References: https://github.com/swaywm/sway/issues/7194
2022-10-01 18:05:31 +02:00
Simon Ser
db08004c23 render: don't automatically fall back to Vulkan
The Vulkan renderer is still experimental. If GL fails, we don't
want to automatically fall back to it by default.

Fixes: 8bd7170fd9 ("Use env helpers")
2022-10-01 18:01:57 +02:00
Simon Ser
e4efb6b601 render/vulkan: use addon for wlr_vk_texture
Avoids having to walk the list of all textures.
2022-09-30 14:02:51 +00:00
Simon Ser
7899b97d20 render/vulkan: use addon for wlr_vk_render_buffer
Avoids having to walk the list containing all of the render buffers.
2022-09-30 14:02:51 +00:00
Simon Ser
bcc6a5832f render: drop trailing whitespace 2022-09-23 21:48:03 +02:00
Simon Ser
8d6d2101bc render/vulkan: add error handling for vulkan_find_mem_type()
The function returns -1 if it doesn't find a suitable memory type.
2022-09-19 10:33:29 +00:00
Simon Ser
5206cea566 render/egl: add support for EGL_KHR_display_reference
See the spec at [1]. tl;dr EGL has terrible defaults: eglTerminate()
may have side-effects on completely unrelated EGLDisplay objects.
This extension allows us to opt-in to get the sane behavior:
eglTerminate() only free's our own EGLDisplay without affecting
others.

[1]: https://registry.khronos.org/EGL/extensions/KHR/EGL_KHR_display_reference.txt
2022-09-19 10:04:47 +00:00
Simon Ser
bca60c4eec render/vulkan: improve format logging 2022-09-14 12:13:48 +02:00
Simon Ser
80cb89acee render/allocator/gbm: log human-readable format and modifier 2022-09-14 12:13:17 +02:00
Simon Ser
4ad79d05ca render/egl: improve DMA-BUF format/modifier logging
For each format and modifier, log supported usage. Log a
human-readable format/modifier string.
2022-09-14 12:13:17 +02:00
Simon Ser
8026953df7 render/vulkan: remove unnecessary casts
No need to go back to the generic wlr_renderer/wlr_texture when
passing a Vulkan renderer/texture to an internal function.
2022-09-07 14:00:46 +00:00
Simon Ser
30769723c1 render/vulkan: fix format features check for shm textures
We were checking whether any of the features was supported. We need
to check if all of them are.

This makes the check consistent with query_modifier_support() above.
2022-09-07 15:46:38 +02:00
Simon Ser
ed018a3ee2 render/vulkan: drop wlr_vk_device.extensions
We don't need to store the list of enabled extensions.

While at it, rename variables to be less confusing.
2022-09-07 14:41:40 +02:00
Simon Ser
e19007dede render/vulkan: drop ext params from vulkan_device_create()
These are unused.
2022-09-07 14:39:58 +02:00
fakechen
30fafe4f4a egl: modify egl_init_display function definition
I think the second parameter of the function should be void* instead of
void **, because we use it as a right value in the function.

Signed-off-by: fakechen <chenzigui@kylinos.cn>
Signed-off-by: sunzg <sunzhigang1@kylinos.cn>
2022-09-07 06:27:09 +00:00
Alexander Orzechowski
9b091f528e pixel_format: RGBA4444 and RGBA5551 have alpha components 2022-09-06 18:48:41 -04:00
Bernardo Meurer
eee0f5e71f
render/vulkan: fix memory type detection
From a comment by emersion:

> There is a logic error here: we pass 0xFFFFFFFF to vulkan_find_mem_type, which
> returns an index, and then we logical-and that with mem_reqs.memoryTypeBits.
> Instead we should pass mem_reqs.memoryTypeBits to vulkan_find_mem_type and use
> the result for the memoryTypeIndex field directly. Ideally checking for errors
> (-1 return value) in case no memory type is suitable.

Closes: #3470
2022-08-28 16:32:09 -03:00
Alexander Orzechowski
8bd7170fd9 Use env helpers 2022-08-22 10:18:52 -04:00
Alexander Orzechowski
ef4baea0e2 Use wl_signal_emit_mutable 2022-08-18 07:16:16 -04:00
Simon Ser
98cf38601f render: replace wlr_texture_write_pixels with update_from_buffer
This lets the renderer handle the wlr_buffer directly, just like it
does in texture_from_buffer. This also allows the renderer to batch
the rectangle updates, and update more than the damage region if
desirable (e.g. too many rects), so can be more efficient.
2022-08-12 08:41:32 +00:00
Manuel Stoeckl
972a5cdf7a render/gles2: simplify alpha depth check
GL_ALPHA_BITS is the number of bits of the alpha channel of the
currently bound frame buffer's color buffer -- which is precisely
renderer->current_buffer->rbo . Thus, instead of binding the color
buffer and checking its properties, we can query the already bound
frame buffer.

Note that GL_IMPLEMENTATION_COLOR_READ_{FORMAT,TYPE} are also
properties of frame buffer's color buffer.
2022-07-20 20:02:46 -04:00
Simon Ser
e26c3a02df build: fix enabled GBM when allocators=auto and auto_features=disabled 2022-06-29 11:32:06 +02:00
Simon Ser
c20468cfa2 render: use internal_features to indicate EGL support
Instead of checking whether the wlr_egl dependencies are available
in the GLES2 code, introduce internal_features['egl'] and check
that field.

When updating the EGL dependency list, we no longer need to update
the GLES2 logic.
2022-06-24 07:20:42 +02:00
Simon Ser
b9d55b8769 render/gles2: check GBM is found
The GLES2 renderer depends on EGL, which depends on GBM for device
selection.
2022-06-24 07:16:41 +02:00
Simon Ser
29291cb47c render/texture: drop wlr_texture_is_opaque
Whether a texture is opaque or not doesn't depend on the renderer
at all, it just depends on the source buffer. Instead of forcing
all renderers to implement wlr_texture_impl.is_opaque, let's move
this in common code and use the wlr_buffer format to know whether
a texture will be opaque.
2022-06-16 14:43:24 +02:00
bi4k8
369c6525d7 render/egl: don't leak memory on error return 2022-06-12 06:55:06 +00:00
bi4k8
f295aff762 Add missing & 2022-06-11 20:41:16 +00:00
bi4k8
35d1bcff6f render/vulkan/pixel_format: do not leak props->...
`vulkan_format_props_query` calls `query_modifier_support` which
initializes fields of `props` with allocated memory. this memory is
leaked if `query_modifier_support` does not find a supported format
and shmtex is not supported, as in this case `add_fmt_props` ends
up being false and the allocated fields of `props` are never freed.
2022-06-11 20:25:35 +00:00
Simon Ser
96b594110d matrix: remove wlr_matrix_projection()
69477051cc ("matrix: deprecate wlr_matrix_projection") marked it
as deprecated. 1 year later, we can now remove it from our public
API.
2022-06-08 19:27:36 +00:00
Simon Ser
c2e046022f render/gles2: simplify flipped projection
Instead of computing the projection, then flipping, just provide
the correct transform to wlr_matrix_projection().
2022-06-08 19:27:36 +00:00
Alexander Orzechowski
bd7b42eb9f dmabuf: Don't leak file descriptors on error path 2022-06-06 00:50:41 -04:00
Simon Ser
99f63b03e7 Remove remaining wl_signal_emit calls
Replace them with wlr_signal_emit_safe, which correctly handles
cases where a listener removes another listener.

Reported-by: Isaac Freund <ifreund@ifreund.xyz>
2022-06-05 10:36:11 +00:00
Simon Ser
bb2946f737 build: make GBM optional
Now that the DRM backend no longer depends on GBM, we can make it
optional. The GLES2 renderer still depends on it because of our EGL
device selection.

This is useful for compositors with their own renderers, and for
compositors using the Vulkan renderer.
2022-05-30 13:30:08 +00:00
Simon Ser
452a8ec940 render/egl: add wlr_egl_get_{context,display}
This allows compositors to integrate with the wlroots GLES2
renderer, if they need to perform custom GL rendering.
2022-05-25 18:17:41 +00:00
Manuel Stoeckl
7ad67e0f1d render/gles: add support for some 16-bpc unsigned shm formats
These formats require EXT_texture_norm16, which in turn needs OpenGL
ES 3.1. The EXT_texture_norm16 extension does not support passing
gl_internalformat = GL_RGBA to glTexImage2D, as can be done for
formats available in OpenGL ES 2.0, so this commit adds a field to
wlr_gles2_pixel_format to provide a more specific internalformat
parameter to glTexImage2D.
2022-05-07 16:25:38 +00:00
zccrs
48c811ffb6 render/vulkan: fix undefined reference to wlr_texture_is_vk
Added the  implement of wlr_texture_is_vk.

Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3419
2022-05-01 14:46:18 +08:00
Simon Ser
6c350799b2 Zero-initialize structs in init functions
Ensures there is no field left to its previous undefined value after
calling an init function.
2022-04-28 10:09:50 +02:00
Dean
104060fec5 Free drmDevice in get_egl_device_from_drm_fd() 2022-03-14 05:55:50 +00:00
Samuel Čavoj
5c17452ae0
Pass O_CLOEXEC to drmModeCreateLease calls
The lease_fd is currently being leaked to child processes

Link: https://github.com/swaywm/sway/issues/4286#issuecomment-1065987957
2022-03-13 13:28:48 +01:00
Simon Ser
39b68ea47a buffer: extract interface to separate header
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3389
2022-03-03 15:39:05 +01:00
Roman Gilg
17a289e36e render: allow texture creation while rendering
This removes an artificial limitation in form of an assert that disallowed the
creation of textures while the renderer is rendering.

A consumer might run its own rendering pipeline and after start of the renderer
still want to create textures for internal usage.
2022-02-28 13:06:11 +01:00
Simon Ser
d8d30463ac render/vulkan: log physical device driver name
This can be useful to figure out why a required feature is missing,
e.g. as in [1].

We check VK_EXT_physical_device_drm availability after printing
the driver name.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3358
2022-01-19 13:08:46 +01:00
Thomas Hebb
59b9518f07 render/gles2: don't constrain shm formats to ones that support reading
commit 44e8451cd9 ("render/gles2: hide shm formats without GL
support") added the is_gles2_pixel_format_supported() function to
render/gles2/pixel_format.c, whose stated purpose is to "check whether
the renderer has the needed GL extensions to read a given pixel format."
It then used that function to filter the pixel formats returned by
get_gles2_shm_formats().

The result of this change is that RGB formats are no longer reported for
GL drivers that don't implement EXT_read_format_bgra, even when those
formats are supported for rendering (which they have to be for
wlr_gles2_renderer_create() to succeed). This is a pretty clear
regression, since wlr_renderer_init_wl_shm() fails when either of
WL_SHM_FORMAT_ARGB8888 or WL_SHM_FORMAT_XRGB8888 are missing.

To fix the regression, change is_gles2_pixel_format_supported() to
accept all pixel formats that support rendering, regardless of whether
we can read them or not, and move the check for EXT_read_format_bgra
back into gles2_read_pixels(). (There's already a check for this
extension in gles2_preferred_read_format(), so we're not breaking any
abstraction that wasn't already broken.)

Tested on the NVIDIA 495.46 proprietary driver, which doesn't support
EXT_read_format_bgra.

Fixes: 44e8451cd9 ("render/gles2: hide shm formats without GL support")
2022-01-05 15:48:29 -08:00
nyorain
9988eb3378 vulkan: Fix imported image layout 2021-12-26 13:21:54 +01:00
Simon Ser
77d811a21b render: add wlr_renderer_init_wl_shm
This allows compositors to initialize wl_shm without initializing
other globals like linux-dmabuf.
2021-12-07 15:15:28 +01:00
Simon Ser
7201aae3d6 render/drm-format-set: add wlr_drm_format_set_intersect
This intersects two DRM format sets. This is useful for implementing
DMA-BUF feedback in compositors, see e.g. the Sway PR [1].

[1]: https://github.com/swaywm/sway/pull/6313
2021-12-03 14:42:41 +00:00