Commit Graph

290 Commits

Author SHA1 Message Date
vaxerski abc2d442dd fix a VRAM leak in destroyMonitorResources 2022-10-07 22:19:23 +01:00
Felix Dick b64f1fc5c4 Add missing pixman_region32_fini. 2022-10-07 23:11:20 +02:00
vaxerski 33d264eaa7 release all fbs in destroyMonitorResources 2022-10-07 21:13:28 +01:00
Felix Dick bbdfb7853d Transform the box data send to texture shaders. 2022-10-07 20:55:41 +02:00
Vaxry 7faa3c367d Added clipping support, clip windows on slide anim 2022-10-07 10:43:51 +01:00
Felix Dick e8be1507ef Remove texcoord from QUADFRAGSRC.
texcoord is unused in the rounding part of the textureshaders.
QUADFRAGSRC isn't using that variable inside the non rounding code.
Because of that opengl optimizes that variable out, and is complaining
if glGetAttribLocation is called on it.
2022-10-05 00:04:32 +02:00
Vaxry 7bdfdaa28a
Merge pull request #742 from Dickby/rework_rounding_shader
Rework rounding shader
2022-10-04 14:17:16 +01:00
Vaxry bbeed21e62 fix crash 2022-10-01 08:54:43 +01:00
vaxerski 7579e03b64 include shaders only in opengl.cpp 2022-09-30 18:38:10 +01:00
vaxerski 1ef23a304a remove redundant attrib setting 2022-09-30 17:04:33 +01:00
Felix Dick d867d42366 Merge branch 'main' into fix_rounding_in_size_changing_windows 2022-09-30 01:38:50 +02:00
Felix Dick 6eb7d00386 Send absolute screen coordinates to texture shaders. 2022-09-29 23:19:56 +02:00
Felix Dick b38e7b596f Don't pass bottomRight to textureShaders compute it within. 2022-09-29 21:10:05 +02:00
Felix Dick ab42e4bccf Merge branch 'main' into fix_bordersize_again 2022-09-29 14:29:03 +02:00
Felix Dick 425b07d1e5 Merge branch 'main' into rework_rounding_shader 2022-09-29 14:24:59 +02:00
Felix Dick 10c4f4ba35 Shift splash up if monitor has wider ratio than bgTexture. 2022-09-29 05:29:03 +02:00
Felix Dick 5233746ac5 Change scaledBorderSize to int. 2022-09-29 01:40:19 +02:00
Felix Dick 5ff44467d7 Avoid 38 files to compile every time a shader is modified. 2022-09-28 14:48:05 +02:00
Felix Dick cd2b2c4fba Scale the border size, revert the window scaling according to border 2022-09-26 17:38:08 +02:00
Felix Dick c48336aac3 Scale the cairo matrix to fit the monitor dimensions. 2022-09-26 06:35:00 +02:00
Felix Dick bf3f519eb7 Remove trailing whitespace. 2022-09-25 20:07:48 +02:00
vaxerski e9f226797e Added monitor mirroring 2022-09-13 15:25:42 +02:00
vaxerski 5b5f36f494 fix transformed blur on new optimizations 2022-09-05 21:26:21 +02:00
vaxerski 3ea89e6171 fix splash positioning 2022-09-05 11:31:54 +02:00
vaxerski 3dd514a452 fix a damage issue with transformed blur 2022-09-04 23:08:04 +02:00
vaxerski 6afab12b91 fix blur on transformed displays 2022-09-04 19:27:38 +02:00
vaxerski eb658dcb61 finally fixed transformed snapshots 2022-08-30 19:40:19 +02:00
vaxerski 48eb2e0d6f Added window dimming 2022-08-30 12:46:17 +02:00
vaxerski ed2cacc5d5 fix styling in const ptrs 2022-08-27 21:37:35 +02:00
vaxerski 52318692f0 clean up temp logic in snapshots 2022-08-22 13:38:40 +02:00
vaxerski 86be6c3884 fix LS snapshot rendering logic 2022-08-22 13:36:00 +02:00
vaxerski 08e874bcf9 fix special workspace windows being xray with new optim 2022-08-20 20:16:04 +02:00
Vaxry bfe0f844d2 fix wallpaper pixelation in some cases 2022-08-13 22:33:51 +02:00
Vaxry db35a1c6d0 ensure egl is current in begin 2022-08-12 17:10:07 +02:00
Vaxry b178891ab3 compile shaders for every context separately 2022-08-11 20:29:21 +02:00
vaxerski 74cbfdcda4 guard zero border 2022-08-05 22:21:14 +02:00
vaxerski 3947fe9e9f simplify border rendering when rounding is 0 2022-08-04 17:21:01 +02:00
vaxerski 00747fc6df fix preWindowPass with floating as first 2022-08-01 20:32:46 +02:00
vaxerski 024752bbe3 fix new blur optimizations with non-full damage 2022-08-01 20:18:26 +02:00
vaxerski e794de1f4d guard texid in new optimized blur 2022-08-01 19:50:37 +02:00
vaxerski cb36456f40 optimize new blur rendering 2022-08-01 15:32:20 +02:00
vaxerski b90159c089 revert blur changes 2022-08-01 15:29:49 +02:00
vaxerski 0ba17d4da3 fix oopsie with optim 2022-08-01 15:28:14 +02:00
vaxerski d6e227ae0d don't stencil with new optimizations in blur 2022-08-01 15:24:42 +02:00
vaxerski 6378990bc3 fixes to the new blur system 2022-08-01 12:23:09 +02:00
vaxerski 070d7699a7 added decoration:blur_new_optimizations 2022-08-01 12:16:33 +02:00
vaxerski 46e18e08d1 contain for the hyprland default bg 2022-07-31 23:44:04 +02:00
vaxerski 575c3e071a fix ls fadeout on scaled 2022-07-31 17:20:33 +02:00
vaxerski 4211b37e22 added misc:damage_entire_on_snapshot 2022-07-30 22:26:46 +02:00
vaxerski 45747fb8e6 fix snapshots on scaled 2022-07-30 22:22:51 +02:00
vaxerski adeab98831 some window fadeout fixes 2022-07-30 22:07:40 +02:00
vaxerski 036be18bf5 fix shader fix 2022-07-30 19:00:38 +02:00
vaxerski e56699826f Optimize shaders 2022-07-29 17:07:33 +02:00
vaxerski 31a079b347 added DPMS 2022-07-27 12:32:00 +02:00
vaxerski 9463e3eb0a fix transformed snapshots a bit 2022-07-20 16:28:05 +02:00
vaxerski 0281caa8e0 fix ASan error 2022-07-19 13:36:54 +02:00
vaxerski 48e5bd96bc Added shadow colors animations and inactive col 2022-07-16 12:44:45 +02:00
vaxerski 1441856811 fix blur on oversized, default to enabled 2022-07-15 19:21:13 +02:00
vaxerski bf762f566f Fix VRAM memory leak when releasing snapshots 2022-07-12 23:11:34 +02:00
vaxerski 2f3b2db83d fixed tiled popups going behind windows 2022-07-12 09:49:56 +02:00
vaxerski 4b334594dc Added splashes 2022-07-10 15:41:26 +02:00
vaxerski 06c0be5ea6 clear with 17 2022-07-10 11:45:50 +02:00
Fernando Ayats c8c5e0b90a
nix: fix wallpaper location (#334) 2022-07-08 17:46:42 +03:00
vaxerski 3278db67a2 added general:disable_hyprland_logo 2022-07-07 20:16:40 +02:00
vaxerski c71b76a9e0 fix chromium part 1 2022-07-04 15:58:12 +02:00
vaxerski 4510764f34 finally fix scaled snapshots 2022-06-30 20:02:04 +02:00
vaxerski a7ebf0ddc3 added CPU uniform location lookup optimization 2022-06-30 12:39:10 +02:00
vaxerski 6ce2678970 fix snapshot scaling issue 2022-06-29 22:26:34 +02:00
vaxerski 697ce96d62 temp fix for snapshot size on scaled 2022-06-29 13:08:28 +02:00
vaxerski 8820f7f210 optimization + revert one oopsie 2022-06-29 12:54:53 +02:00
vaxerski 73663a8ba5 fix incorrect snapshot calc for scaled outputs 2022-06-29 12:36:50 +02:00
vaxerski 8b4a373efa update wlroots dep 2022-06-28 11:30:07 +02:00
vaxerski 44aeb1fc90 added decoration:shadow_offset 2022-06-26 22:15:06 +02:00
vaxerski 1a0b2c4ade rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
vaxerski 2955698f28 fix fade with deco 2022-06-25 20:31:54 +02:00
vaxerski 747ff3369d added drop shadows 2022-06-25 20:28:40 +02:00
vaxerski 45a44f9690 added noblur 2022-06-24 22:28:54 +02:00
vaxerski 3e8842e1f8 fix janky pixel maths with scaled textures 2022-06-24 15:59:59 +02:00
vaxerski 81e36298bf dont scale thick in border 2022-06-24 15:52:42 +02:00
vaxerski 770bada5d5 Fixed oversized apps' incorrect layout 2022-06-22 15:45:56 +02:00
vaxerski 4c2459861b fix borders sometimes disappearing on certain windows 2022-06-21 23:09:20 +02:00
vaxerski 1642b1ff66 optimize config calls in often called areas 2022-06-07 20:41:40 +02:00
vaxerski cc80b68545 fixed a typo, will boost performance on opaque windows with blur 2022-06-07 20:10:14 +02:00
vaxerski e11cb8b328 Added antialiasing to outer edges
simplified, stupidly fast MSAA for rounded edges
2022-06-02 22:58:54 +02:00
vaxerski 679e36d82e fix border size on scaled outputs 2022-05-31 20:38:45 +02:00
vaxerski 9842730f57 Added fullscreen types, maximize and full 2022-05-29 15:44:30 +02:00
vaxerski d0ff0c0990 Added basic monitor transforms, has bugs
blur doesnt work on transformed outputs
full damage tracking issues
2022-05-29 12:27:45 +02:00
vaxerski 9ede0f1c7d Added blur_ignore_opacity 2022-05-28 18:57:32 +02:00
vaxerski 5c911df351 Fix closing anims on multimon 2022-05-28 18:33:47 +02:00
vaxerski 15553804d6 Added closing animations (reverse of open) 2022-05-28 18:28:55 +02:00
vaxerski 74990e1e58 fix for latest wlroots 2022-05-25 23:29:36 +02:00
vaxerski 464c4aa395 fixed borders on no blur 2022-05-19 20:16:08 +02:00
vaxerski e225d949e7 And now fix the placeholder 2022-05-18 20:35:24 +02:00
vaxerski 198fc90df5 What the fuck is going on with git, fix the entire scaling merge
This reverts commit 5b15d3b4f4.
2022-05-18 20:33:54 +02:00
vaxerski 5b15d3b4f4 Revert "Merge pull request #88 from vaxerski/scaling"
This reverts commit f68ddc382a, reversing
changes made to ba573a529a.
2022-05-18 14:42:00 +02:00
vaxerski 6c437763f6
Merge branch 'main' into scaling 2022-05-18 13:10:22 +02:00
vaxerski 5fa4b9a777 fix border geometry 2022-05-17 19:31:42 +02:00
vaxerski df2215cef7 fix fade blur 2022-05-17 13:26:14 +02:00
vaxerski cad71218c0 borders are now gangsta 2022-05-17 13:16:37 +02:00
vaxerski f09de365d5 Added workspace fade transition 2022-05-16 23:13:32 +02:00
vaxerski 244be92d11 fix fadeout 2022-05-16 22:25:05 +02:00
vaxerski 0503835ee6 fixed blur and shit 2022-05-16 21:30:11 +02:00
vaxerski bf8ebfc631 added scaling (dt broken)
damage tracking on full is broken
2022-05-16 20:45:27 +02:00
vaxerski f7214114d4 adjust blur radius 2022-05-14 20:11:34 +02:00
vaxerski 109136af97 Fadein/out now applies to layersurfaces too 2022-05-14 17:23:46 +02:00
vaxerski ddab8e60dc optimized texture rendering 2022-05-10 09:56:58 +02:00
vaxerski 9a699ab153 fix yesterday's commit 2022-05-10 09:19:54 +02:00
vaxerski ef21baaf88 Optimize blur massively and some fixes 2022-05-09 21:37:41 +02:00
vaxerski ff86f723b2 Fix blur leaving strokes on full damage tracking 2022-05-06 16:06:21 +02:00
vaxerski b67eae7228 fix kb stuff 2022-05-06 14:30:35 +02:00
vaxerski 8e1abb6540 render border with damage 2022-05-04 15:16:50 +02:00
vaxerski 6bfe9162e1 Reject blur rendering on empty damage 2022-05-02 23:03:22 +02:00
vaxerski 42c77b01ed fix kawase oopsie 2022-05-02 17:02:00 +02:00
vaxerski 43fc7662cc Major blur rework: optimization & fixes
Blur should be considerably faster now and work on full damage tracking
2022-05-02 16:54:40 +02:00
vaxerski e5f8bca41c Switched old blur to dual kawase 2022-04-24 16:41:01 +02:00
vaxerski 0147975faf New animation system 2022-04-23 14:16:02 +02:00
vaxerski 08ee14b4a0 Added dynamic monitor rules 2022-04-19 19:01:23 +02:00
vaxerski b0f5e4ab56 store scale and scale windows with monitor 2022-04-17 18:47:10 +02:00
vaxerski 748a787ba2 Don't blur behind opaque pixels 2022-04-17 13:15:56 +02:00
vaxerski 1789facddb fixed some nested render bugs 2022-04-14 17:45:18 +02:00
vaxerski 3e36f1c42c renderer fixes 2022-04-14 17:00:35 +02:00
vaxerski 75af34da96 added basic damage tracking 2022-04-14 16:43:29 +02:00
vaxerski 402c11d341 respect texture size and not mon size in BGTex 2022-04-13 18:49:15 +02:00
vaxerski 084e922642 Added legacy GLES2 renderer option 2022-04-13 17:34:13 +02:00
vaxerski 6911ed3176 log more in begin() 2022-04-12 21:49:35 +02:00
vaxerski b56343133d fixed blur rendering, stencil and gles3 2022-04-11 16:39:48 +02:00
vaxerski 2cf4480969 fix fadeout blinking transparent windows 2022-04-10 18:25:45 +02:00
vaxerski 3753f83f69 Added default background as a PNG 2022-04-10 14:32:18 +02:00
vaxerski 91a6c53197 Added blur_passes config 2022-04-09 17:06:09 +02:00
vaxerski 7996abc8ed fix C++20 deprecation warning 2022-04-09 16:51:36 +02:00
vaxerski 969bebbd06 Added blurring 🎉 2022-04-09 16:51:08 +02:00
vaxerski b7094200f6 Rendering now to a HyprFramebuffer 2022-04-09 15:01:28 +02:00
vaxerski a49bbf4508 fadeout done 🎉 2022-04-05 20:49:15 +02:00
vaxerski dcb6fc269a support all shaders rounded and fix RGBX borders 2022-04-05 17:01:44 +02:00
vaxerski 3385269dca Added rounded borders. 2022-04-05 16:47:03 +02:00
vaxerski 27c06758e4 basic window rounded corners 2022-04-05 15:50:47 +02:00
vaxerski 19d9465042 Rendering textures 2022-04-05 14:33:54 +02:00
vaxerski 67343898ff fixed rendering rects 2022-04-04 22:06:57 +02:00
vaxerski 334f5a59b0 added broken rect renderer 2022-04-04 21:45:35 +02:00
vaxerski 374491ee63 progress 2022-04-04 19:44:25 +02:00