Commit graph

629 commits

Author SHA1 Message Date
vaxerski
7579e03b64 include shaders only in opengl.cpp 2022-09-30 18:38:10 +01:00
vaxerski
1ef23a304a remove redundant attrib setting 2022-09-30 17:04:33 +01:00
vaxerski
3c27d1ab13 optimize vector config value setting 2022-09-30 17:03:14 +01:00
Felix Dick
d867d42366 Merge branch 'main' into fix_rounding_in_size_changing_windows 2022-09-30 01:38:50 +02:00
Felix Dick
6eb7d00386 Send absolute screen coordinates to texture shaders. 2022-09-29 23:19:56 +02:00
Felix Dick
b38e7b596f Don't pass bottomRight to textureShaders compute it within. 2022-09-29 21:10:05 +02:00
Felix Dick
ab42e4bccf Merge branch 'main' into fix_bordersize_again 2022-09-29 14:29:03 +02:00
Felix Dick
425b07d1e5 Merge branch 'main' into rework_rounding_shader 2022-09-29 14:24:59 +02:00
Vaxry
dcf5e34bfa
Merge pull request #735 from Dickby/fix_splash_position
Splash position fix
2022-09-29 10:07:27 +01:00
Felix Dick
65fb526d5c Even less branching (taken more or less from the border shader). 2022-09-29 06:56:17 +02:00
Felix Dick
10c4f4ba35 Shift splash up if monitor has wider ratio than bgTexture. 2022-09-29 05:29:03 +02:00
Felix Dick
a1319e5110 Merge branch 'main' into fix_bordersize_again 2022-09-29 01:42:28 +02:00
Felix Dick
5233746ac5 Change scaledBorderSize to int. 2022-09-29 01:40:19 +02:00
Felix Dick
0549aa193f fixing your shit. 2022-09-28 23:33:18 +02:00
Felix Dick
168a326609 Merge branch 'main' into rework_rounding_shader 2022-09-28 23:11:11 +02:00
Felix Dick
11ee78f88b Use double literals, don't cast a integer literal to double. 2022-09-28 20:08:41 +02:00
Felix Dick
7edbaea23d Make the rounding texture shaders smaller and more efficient. 2022-09-28 18:40:04 +02:00
Felix Dick
5ff44467d7 Avoid 38 files to compile every time a shader is modified. 2022-09-28 14:48:05 +02:00
Felix Dick
87afc8c250 Replace clamp with max if there is no upper bound. 2022-09-26 21:10:24 +02:00
Felix Dick
cd2b2c4fba Scale the border size, revert the window scaling according to border 2022-09-26 17:38:08 +02:00
Felix Dick
c48336aac3 Scale the cairo matrix to fit the monitor dimensions. 2022-09-26 06:35:00 +02:00
Felix Dick
bf3f519eb7 Remove trailing whitespace. 2022-09-25 20:07:48 +02:00
65fb0cf0f6 fix custom rules on null modelist 2022-09-24 13:10:11 +01:00
5101ddeff1 fix oopsies in rule code 2022-09-24 11:30:41 +01:00
Vaxry
abee2da5bd
Merge pull request #706 from DashieTM/main
Add "highest" mode to Monitor for autoconfiguration.
2022-09-23 16:50:24 +01:00
695411f1bd don't decorate on only no gaps 2022-09-23 16:47:58 +01:00
Fabio Lenherr
c4e782ca5d remove more silly mistakes 2022-09-22 00:50:23 +02:00
Fabio Lenherr
da2c2ddc21 remove empty line 2022-09-22 00:47:09 +02:00
Fabio Lenherr
5272588270 fix silly mistakes 2022-09-22 00:45:56 +02:00
Fabio Lenherr
215125bd66 add refreshrate or resolution preference 2022-09-22 00:22:39 +02:00
Fabio Lenherr
30d16373d0 fix Hz Log 2022-09-21 22:40:01 +02:00
Fabio Lenherr
c1feb683ce added high to monitor resolution 2022-09-21 22:29:52 +02:00
Fabio Lenherr / DashieTM
d51c7ca135 change Preferred mode to use highest refreshrate 2022-09-20 23:41:03 +02:00
7a9423c782 better dwindle swapping with groups 2022-09-20 18:04:39 +01:00
85c7aaf155 fade control for fullscreen action on windows 2022-09-19 17:26:11 +01:00
7c809a3059 fullscreen animation en-nice-ment 2022-09-19 10:23:13 +01:00
dd61f88ed1 guard invalid FB allocs 2022-09-18 12:40:49 +01:00
cf32d28082 fix groupbar being wonk on scaled 2022-09-18 12:13:16 +01:00
vaxerski
e9f226797e Added monitor mirroring 2022-09-13 15:25:42 +02:00
vaxerski
a09c614c2d more forceRendering checks in shouldRenderWindow 2022-09-12 15:33:25 +02:00
vaxerski
864e227f5d fix decos on pinned 2022-09-11 20:27:59 +02:00
vaxerski
d94fe3d063 added window pinning 2022-09-10 13:11:02 +02:00
vaxerski
49a55f136e fix addreserved lag 2022-09-08 14:11:32 +02:00
vaxerski
5b5f36f494 fix transformed blur on new optimizations 2022-09-05 21:26:21 +02:00
vaxerski
3ea89e6171 fix splash positioning 2022-09-05 11:31:54 +02:00
vaxerski
3dd514a452 fix a damage issue with transformed blur 2022-09-04 23:08:04 +02:00
vaxerski
6afab12b91 fix blur on transformed displays 2022-09-04 19:27:38 +02:00
vaxerski
fbd2b4799d Fix some more crimes against humanity 2022-09-03 22:49:52 +02:00
vaxerski
7f62cbc48a Update wlroots dep 2022-09-01 11:24:15 +02:00
vaxerski
eb658dcb61 finally fixed transformed snapshots 2022-08-30 19:40:19 +02:00
vaxerski
48eb2e0d6f Added window dimming 2022-08-30 12:46:17 +02:00
vaxerski
179562b646 fix dwindle groupbars 2022-08-29 19:52:35 +02:00
vaxerski
5726f394b1 fix subsurface UV handling on oversized windows 2022-08-28 14:43:25 +02:00
vaxerski
f5f99c6700 reset uv on invalid buffer source box 2022-08-28 14:32:06 +02:00
vaxerski
4203a61b69 minor fixes to the viewporter behavior 2022-08-28 10:41:47 +02:00
Vaxry
52c0ba544c
Viewporter implementaion (#585)
Implementation of the `wp_viewporter` core protocol and some bugfixes
2022-08-28 10:14:43 +02:00
vaxerski
ed2cacc5d5 fix styling in const ptrs 2022-08-27 21:37:35 +02:00
vaxerski
dbd774fedb simplify a bit of code 2022-08-26 18:02:10 +02:00
vaxerski
f9b2aa5468 don't round popups 2022-08-23 16:54:32 +02:00
vaxerski
a9e34cba93 move monitor damage to separate funcs 2022-08-23 16:07:47 +02:00
vaxerski
52318692f0 clean up temp logic in snapshots 2022-08-22 13:38:40 +02:00
vaxerski
86be6c3884 fix LS snapshot rendering logic 2022-08-22 13:36:00 +02:00
vaxerski
9513031da3 fix a minor border issue 2022-08-20 22:45:30 +02:00
vaxerski
08e874bcf9 fix special workspace windows being xray with new optim 2022-08-20 20:16:04 +02:00
6cae44e2c0 fix custom rounding in shadow deco 2022-08-19 14:52:18 +02:00
Roger Roger
eca6e53bd7 Animate workspaces with fullscreen windows 2022-08-18 12:42:21 +02:00
Roger Roger
f2d3aecf00 Don't draw fullscreen windows on other monitors 2022-08-18 12:41:10 +02:00
Roger Roger
5a20573e91 Fix workspace animation showing on other monitors 2022-08-17 12:12:16 +02:00
bec7501365 fix borders on no_gaps_when_only 2022-08-16 16:19:52 +02:00
bfe0f844d2 fix wallpaper pixelation in some cases 2022-08-13 22:33:51 +02:00
db35a1c6d0 ensure egl is current in begin 2022-08-12 17:10:07 +02:00
37442db20e destroy program in shader destructor 2022-08-11 20:33:35 +02:00
b178891ab3 compile shaders for every context separately 2022-08-11 20:29:21 +02:00
69db6207c0 don't damage in unsafe state 2022-08-10 23:14:53 +02:00
f64f94ca56 scale rounding in shadows 2022-08-10 18:29:37 +02:00
96f3b62429 multiply by scale in rounding 2022-08-10 18:22:01 +02:00
0162da7a7c adjust curve size for scaled 2022-08-10 18:10:38 +02:00
1744be7bdd log more in output cfg 2022-08-07 19:28:31 +02:00
vaxerski
74cbfdcda4 guard zero border 2022-08-05 22:21:14 +02:00
vaxerski
d72f1cc644 fix various shadow damage issues 2022-08-05 19:23:53 +02:00
vaxerski
e0ada97a24 support zwp_input_method_v2 popups 2022-08-05 17:07:01 +02:00
vaxerski
3947fe9e9f simplify border rendering when rounding is 0 2022-08-04 17:21:01 +02:00
vaxerski
07f68bf72a scale shadows properly 2022-08-04 11:18:33 +02:00
vaxerski
81308a9cc3 add position auto for mon config 2022-08-04 11:10:26 +02:00
vaxerski
587330d864 fix recursion bomb 2022-08-03 17:32:12 +02:00
vaxerski
179e5188a4 remove incorrect border thickness calc 2022-08-03 12:03:15 +02:00
vaxerski
02fbb3a417 fix preferred mode 2022-08-02 22:20:45 +02:00
vaxerski
00747fc6df fix preWindowPass with floating as first 2022-08-01 20:32:46 +02:00
vaxerski
523023aec7 mark blur dirty on monitor damage 2022-08-01 20:28:20 +02:00
vaxerski
024752bbe3 fix new blur optimizations with non-full damage 2022-08-01 20:18:26 +02:00
vaxerski
e794de1f4d guard texid in new optimized blur 2022-08-01 19:50:37 +02:00
vaxerski
cb36456f40 optimize new blur rendering 2022-08-01 15:32:20 +02:00
vaxerski
b90159c089 revert blur changes 2022-08-01 15:29:49 +02:00
vaxerski
0ba17d4da3 fix oopsie with optim 2022-08-01 15:28:14 +02:00
vaxerski
d6e227ae0d don't stencil with new optimizations in blur 2022-08-01 15:24:42 +02:00
vaxerski
60c16f77a6 added master:no_gaps_when_only 2022-08-01 12:57:37 +02:00
vaxerski
f892387b70 added dwindle:no_gaps_when_only 2022-08-01 12:51:52 +02:00
vaxerski
6378990bc3 fixes to the new blur system 2022-08-01 12:23:09 +02:00
vaxerski
070d7699a7 added decoration:blur_new_optimizations 2022-08-01 12:16:33 +02:00
vaxerski
46e18e08d1 contain for the hyprland default bg 2022-07-31 23:44:04 +02:00
vaxerski
575c3e071a fix ls fadeout on scaled 2022-07-31 17:20:33 +02:00
vaxerski
0573d5987f dont account for scale in border thick 2022-07-31 00:07:35 +02:00
vaxerski
e5cef8fc96 account for scale in downrounding 2022-07-31 00:04:34 +02:00
vaxerski
382f851b30 account for border in rounding 2022-07-31 00:00:24 +02:00
vaxerski
d6a649c1b3 added preferred to monitor cfg 2022-07-30 22:54:29 +02:00
vaxerski
4211b37e22 added misc:damage_entire_on_snapshot 2022-07-30 22:26:46 +02:00
vaxerski
45747fb8e6 fix snapshots on scaled 2022-07-30 22:22:51 +02:00
vaxerski
adeab98831 some window fadeout fixes 2022-07-30 22:07:40 +02:00
vaxerski
036be18bf5 fix shader fix 2022-07-30 19:00:38 +02:00
vaxerski
e56699826f Optimize shaders 2022-07-29 17:07:33 +02:00
vaxerski
ac8e5fef10 even more damage scaled fixes 2022-07-29 11:52:56 +02:00
vaxerski
429a9bc6c3 hide only XWayland on incorrect size 2022-07-29 11:45:32 +02:00
vaxerski
0f19bd99f8 more scaled surface damage fixes 2022-07-28 23:21:35 +02:00
vaxerski
f0cd784f79 fixes to surface damaging on scaled 3 2022-07-28 22:41:59 +02:00
vaxerski
7a2f296c93 surface damage fixes 2 2022-07-28 22:23:27 +02:00
vaxerski
0b0cd85085 surface damage fixes 2 2022-07-28 22:23:00 +02:00
vaxerski
3f62a386bf surface damage fixes 2022-07-28 22:15:56 +02:00
vaxerski
13d9c85e4e fix alpha with xwl opacity 2022-07-28 18:17:47 +02:00
vaxerski
9afa3953e9 fix crash oopsie 2022-07-28 17:56:11 +02:00
vaxerski
0e2038fedf minor fullscreen anim fixes 2022-07-28 16:33:45 +02:00
vaxerski
6d35d642ea fix fullscreen workspace slide anims 2022-07-28 15:56:55 +02:00
vaxerski
9dd17a4be6 Added toggleopaque dispatcher 2022-07-28 12:07:41 +02:00
vaxerski
ee15ad1215 render ls popups correctly 2022-07-27 18:02:20 +02:00
vaxerski
c9c4b14ef2 optimize xwayland has_alpha blur 2022-07-27 13:30:55 +02:00
vaxerski
cb1a36faf0 missed 2 structs 2022-07-27 12:36:56 +02:00
vaxerski
31a079b347 added DPMS 2022-07-27 12:32:00 +02:00
vaxerski
1626707b7f make layerSurfaces into RAII 2022-07-23 15:48:08 +02:00
vaxerski
9463e3eb0a fix transformed snapshots a bit 2022-07-20 16:28:05 +02:00
vaxerski
e6b151b6c3 fix memory read after free in damageSurface 2022-07-20 12:06:14 +02:00
vaxerski
0281caa8e0 fix ASan error 2022-07-19 13:36:54 +02:00
vaxerski
10a83853ac added ls noprocess 2022-07-18 21:16:01 +02:00
vaxerski
90d07d7b52 fix shadows on unmanaged and noborder 2022-07-18 12:39:57 +02:00
vaxerski
f5bd30569f fix borders on scaled 2022-07-16 23:29:42 +02:00
vaxerski
cb2989cec5 fix fade corner artifacts 2022-07-16 21:10:16 +02:00
vaxerski
16afa2c422 fix border rendering on certain windows
oversized subsurfaces had a tendency to be above borders, now they wont be
2022-07-16 20:57:59 +02:00
vaxerski
48e5bd96bc Added shadow colors animations and inactive col 2022-07-16 12:44:45 +02:00
vaxerski
1441856811 fix blur on oversized, default to enabled 2022-07-15 19:21:13 +02:00
vaxerski
19c646ab47 Minor changes to the renderer's overflow behavior
Won't squish base layers anymore
2022-07-15 19:07:06 +02:00
Vaxry
6708f3b133
Fixed TTY switching (#364) 2022-07-13 18:18:23 +02:00
vaxerski
bf762f566f Fix VRAM memory leak when releasing snapshots 2022-07-12 23:11:34 +02:00
vaxerski
a4f82491b7 active opacity is now animated 2022-07-12 13:40:55 +02:00
vaxerski
2f3b2db83d fixed tiled popups going behind windows 2022-07-12 09:49:56 +02:00
vaxerski
f461ea3105 squish oversized subsurfaces while animating 2022-07-11 23:38:10 +02:00
vaxerski
4b334594dc Added splashes 2022-07-10 15:41:26 +02:00
vaxerski
06c0be5ea6 clear with 17 2022-07-10 11:45:50 +02:00
Fernando Ayats
c8c5e0b90a
nix: fix wallpaper location (#334) 2022-07-08 17:46:42 +03:00
vaxerski
3278db67a2 added general:disable_hyprland_logo 2022-07-07 20:16:40 +02:00
Vaxry
3f43f94dc4
Merge pull request #318 from hyprwm/swipes
Added swipe workspace gestures
2022-07-07 13:49:43 +02:00
vaxerski
4b796d30c1 Added swipe workspace gestures 2022-07-07 13:49:04 +02:00
vaxerski
5762e3b9e2 fix stretched ls 2022-07-07 12:40:32 +02:00
vaxerski
1cf2f378d4 added ls blurring 2022-07-06 22:12:03 +02:00
vaxerski
6f5b8425cb fix invalidating the deque in CHyprGroupBarDeco 2022-07-05 17:31:47 +02:00
vaxerski
beef23cee5 fix vfr frame scheduling 2022-07-04 17:55:33 +02:00
vaxerski
7e38de37a7 fix crash 2022-07-04 17:48:04 +02:00
vaxerski
c71b76a9e0 fix chromium part 1 2022-07-04 15:58:12 +02:00
vaxerski
01228fbc9c fix some bugs 2022-07-03 22:54:47 +02:00
vaxerski
91d68513de fix possible segfault by realloc 2022-06-30 23:55:28 +02:00
vaxerski
3970b43ea2 fix disabling monitor while hyprland is running 2022-06-30 23:50:57 +02:00
vaxerski
4510764f34 finally fix scaled snapshots 2022-06-30 20:02:04 +02:00
vaxerski
328b3fa4bc mordernize pointers 2022-06-30 15:44:26 +02:00
vaxerski
a7ebf0ddc3 added CPU uniform location lookup optimization 2022-06-30 12:39:10 +02:00
vaxerski
b0cd90a43c refactor a bunch of layout code 2022-06-30 12:09:05 +02:00
vaxerski
6ce2678970 fix snapshot scaling issue 2022-06-29 22:26:34 +02:00
vaxerski
6ec16fdcda damage drag and drop 2022-06-29 14:15:08 +02:00
vaxerski
697ce96d62 temp fix for snapshot size on scaled 2022-06-29 13:08:28 +02:00
vaxerski
8820f7f210 optimization + revert one oopsie 2022-06-29 12:54:53 +02:00
vaxerski
73663a8ba5 fix incorrect snapshot calc for scaled outputs 2022-06-29 12:36:50 +02:00
vaxerski
5636d2031e simplify damageWindow 2022-06-29 11:21:42 +02:00
vaxerski
9388bb5d55 fix shadows on scaled 2022-06-29 11:13:30 +02:00
vaxerski
f7db5eaf50 don't render decos on fullscreen windows 2022-06-28 15:45:38 +02:00
vaxerski
9fcef41d66 mutliple fixes to subsurface handling 2022-06-28 15:30:46 +02:00
vaxerski
8b4a373efa update wlroots dep 2022-06-28 11:30:07 +02:00
vaxerski
c6f7eecf0f set custom if mode not found 2022-06-28 11:12:01 +02:00
vaxerski
dfe06cb060 fix crash with decos with null workspaces 2022-06-27 14:07:33 +02:00
vaxerski
5ad8cead7c prevent failed assert 2022-06-27 13:54:33 +02:00
vaxerski
bc5fc7fad6 guard shadow w/h 2022-06-27 11:27:02 +02:00
vaxerski
3d48469cb4 fix decos with workspace offset 2022-06-27 00:25:37 +02:00
vaxerski
0b1459ef04 typo + fix shadow on multimon 2022-06-26 22:27:03 +02:00
vaxerski
b7b4853301 fix deco on fullscreen 2022-06-26 22:26:13 +02:00
vaxerski
44aeb1fc90 added decoration:shadow_offset 2022-06-26 22:15:06 +02:00
vaxerski
1a0b2c4ade rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
vaxerski
f5c2dfc706 a bit of fixes to cursor hiding 2022-06-26 13:43:32 +02:00
vaxerski
2955698f28 fix fade with deco 2022-06-25 20:31:54 +02:00
vaxerski
747ff3369d added drop shadows 2022-06-25 20:28:40 +02:00
vaxerski
72c86b99eb added general:cursor_inactive_timeout 2022-06-24 23:27:02 +02:00
vaxerski
eb13be1240 fix one of the stupidest things i've ever written I am embarrassed. 2022-06-24 22:45:30 +02:00
vaxerski
45a44f9690 added noblur 2022-06-24 22:28:54 +02:00
vaxerski
3e8842e1f8 fix janky pixel maths with scaled textures 2022-06-24 15:59:59 +02:00
vaxerski
81e36298bf dont scale thick in border 2022-06-24 15:52:42 +02:00
vaxerski
770bada5d5 Fixed oversized apps' incorrect layout 2022-06-22 15:45:56 +02:00
vaxerski
4c2459861b fix borders sometimes disappearing on certain windows 2022-06-21 23:09:20 +02:00
vaxerski
0f1ad16aec added general:no_border_on_floating 2022-06-21 22:54:41 +02:00
vaxerski
1642b1ff66 optimize config calls in often called areas 2022-06-07 20:41:40 +02:00
vaxerski
cc80b68545 fixed a typo, will boost performance on opaque windows with blur 2022-06-07 20:10:14 +02:00
vaxerski
d743ac7bb1 added forcerendererreload and some more vt changes 2022-06-06 13:48:17 +02:00
vaxerski
10c2bd0686 make shaders cleaner 2022-06-03 18:45:18 +02:00
vaxerski
e11cb8b328 Added antialiasing to outer edges
simplified, stupidly fast MSAA for rounded edges
2022-06-02 22:58:54 +02:00
vaxerski
970018248f Don't damage surfaces coming from not rendered windows 2022-05-31 22:16:13 +02:00
vaxerski
679e36d82e fix border size on scaled outputs 2022-05-31 20:38:45 +02:00
vaxerski
8de7cc5a8d opacity windowrule support 2 values 2022-05-31 17:35:50 +02:00
vaxerski
d2e0b7c22a render special over fullscreen 2022-05-31 14:20:41 +02:00
vaxerski
0055efc4f1 Added a special workspace 2022-05-31 14:01:00 +02:00
vaxerski
b1c11f3d2e consider the full bb with deco in rendering 2022-05-30 14:55:42 +02:00
vaxerski
9842730f57 Added fullscreen types, maximize and full 2022-05-29 15:44:30 +02:00
vaxerski
d0ff0c0990 Added basic monitor transforms, has bugs
blur doesnt work on transformed outputs
full damage tracking issues
2022-05-29 12:27:45 +02:00
vaxerski
894ae2d742 Use C++-styled pointers for decorations 2022-05-28 23:43:11 +02:00
vaxerski
685cf1e00d remove unused PMONITOR var 2022-05-28 20:50:50 +02:00
vaxerski
bdf1c16195 Added IHyprWindowDecoration and Group Bars 2022-05-28 20:46:20 +02:00
vaxerski
9ede0f1c7d Added blur_ignore_opacity 2022-05-28 18:57:32 +02:00
vaxerski
10a9325a6a Fix buggy slide out on multimon 2022-05-28 18:52:22 +02:00
vaxerski
5c911df351 Fix closing anims on multimon 2022-05-28 18:33:47 +02:00
vaxerski
15553804d6 Added closing animations (reverse of open) 2022-05-28 18:28:55 +02:00
vaxerski
7f1f14fe85 Added a rounding rule 2022-05-28 17:48:01 +02:00
vaxerski
8c10857f14 Added a debug overlay 2022-05-28 17:32:19 +02:00
vaxerski
d8c5e53c08 Fix dynamic monitor offset changes 2022-05-27 10:27:06 +02:00
vaxerski
74990e1e58 fix for latest wlroots 2022-05-25 23:29:36 +02:00
vaxerski
2c907e0540 include egl in includes.hpp 2022-05-25 23:13:13 +02:00
vaxerski
9af95492f8 clamp surface sizes 2022-05-22 11:42:18 +02:00
vaxerski
2511d8981a fix a lil oopsie 2022-05-19 20:49:37 +02:00
vaxerski
464c4aa395 fixed borders on no blur 2022-05-19 20:16:08 +02:00
vaxerski
e225d949e7 And now fix the placeholder 2022-05-18 20:35:24 +02:00
vaxerski
198fc90df5 What the fuck is going on with git, fix the entire scaling merge
This reverts commit 5b15d3b4f4.
2022-05-18 20:33:54 +02:00
vaxerski
5b15d3b4f4 Revert "Merge pull request #88 from vaxerski/scaling"
This reverts commit f68ddc382a, reversing
changes made to ba573a529a.
2022-05-18 14:42:00 +02:00
vaxerski
6c437763f6
Merge branch 'main' into scaling 2022-05-18 13:10:22 +02:00
vaxerski
c2922b6b09 fix surface effective damage scale 2022-05-18 13:08:49 +02:00
vaxerski
5fa4b9a777 fix border geometry 2022-05-17 19:31:42 +02:00
vaxerski
df2215cef7 fix fade blur 2022-05-17 13:26:14 +02:00
vaxerski
cad71218c0 borders are now gangsta 2022-05-17 13:16:37 +02:00
Four_Griffins
3fd2ef2107 added opacity setting for fullscreen windows 2022-05-16 23:52:48 +02:00
vaxerski
f09de365d5 Added workspace fade transition 2022-05-16 23:13:32 +02:00
vaxerski
244be92d11 fix fadeout 2022-05-16 22:25:05 +02:00
vaxerski
0503835ee6 fixed blur and shit 2022-05-16 21:30:11 +02:00
vaxerski
bf8ebfc631 added scaling (dt broken)
damage tracking on full is broken
2022-05-16 20:45:27 +02:00
vaxerski
cba4693d39 Fix certain layersurfaces crashing 2022-05-15 11:25:42 +02:00
vaxerski
e8a432e979 oops forgot about this 2022-05-14 20:12:29 +02:00
vaxerski
f7214114d4 adjust blur radius 2022-05-14 20:11:34 +02:00
vaxerski
109136af97 Fadein/out now applies to layersurfaces too 2022-05-14 17:23:46 +02:00
vaxerski
ff0f535c28 Added workspace animations 2022-05-12 11:27:31 +02:00
vaxerski
ddab8e60dc optimized texture rendering 2022-05-10 09:56:58 +02:00
vaxerski
9a699ab153 fix yesterday's commit 2022-05-10 09:19:54 +02:00
vaxerski
ef21baaf88 Optimize blur massively and some fixes 2022-05-09 21:37:41 +02:00
vaxerski
034192650f respect outputMgrApplyTest 2022-05-06 17:18:24 +02:00
vaxerski
ff86f723b2 Fix blur leaving strokes on full damage tracking 2022-05-06 16:06:21 +02:00
vaxerski
b67eae7228 fix kb stuff 2022-05-06 14:30:35 +02:00
vaxerski
8fb3ad8bf1 log damage debug opt 2022-05-05 15:09:26 +02:00
vaxerski
77d37cd72a optimization: dont damage entire window on border anim 2022-05-05 14:02:30 +02:00
vaxerski
c7fd3d46fd damage mon on arrange 2022-05-04 15:23:30 +02:00
vaxerski
8e1abb6540 render border with damage 2022-05-04 15:16:50 +02:00
vaxerski
6bfe9162e1 Reject blur rendering on empty damage 2022-05-02 23:03:22 +02:00
vaxerski
42c77b01ed fix kawase oopsie 2022-05-02 17:02:00 +02:00
vaxerski
43fc7662cc Major blur rework: optimization & fixes
Blur should be considerably faster now and work on full damage tracking
2022-05-02 16:54:40 +02:00
vaxerski
d284aaa2ca Added custom reserved area per mon 2022-04-27 17:46:07 +02:00
vaxerski
cabab409e6 fixed overlay layers being on bottom of fullscreen windows 2022-04-25 21:49:45 +02:00
vaxerski
e5f8bca41c Switched old blur to dual kawase 2022-04-24 16:41:01 +02:00
vaxerski
3b3718df3d some fixes for full damage tracking 2022-04-24 12:04:16 +02:00
vaxerski
1afc8329bc
Merge branch 'main' into animation-system-rework 2022-04-24 11:18:30 +02:00
vaxerski
fc14157d76 Fixed damaging multimon 2022-04-23 23:53:12 +02:00
vaxerski
0147975faf New animation system 2022-04-23 14:16:02 +02:00
vaxerski
94811485c9 added opacity rule 2022-04-22 14:37:38 +02:00
vaxerski
5fa916e6f2 fix monitor reload crash 2022-04-21 18:11:28 +02:00
vaxerski
08ee14b4a0 Added dynamic monitor rules 2022-04-19 19:01:23 +02:00
vaxerski
cbf0d366b4 fixed discardopaque with custom alpha 2022-04-18 18:23:10 +02:00
vaxerski
8a8877e739 Added active/inactive opacity 2022-04-17 21:44:06 +02:00
vaxerski
b0f5e4ab56 store scale and scale windows with monitor 2022-04-17 18:47:10 +02:00
vaxerski
748a787ba2 Don't blur behind opaque pixels 2022-04-17 13:15:56 +02:00
vaxerski
1789facddb fixed some nested render bugs 2022-04-14 17:45:18 +02:00
vaxerski
3e36f1c42c renderer fixes 2022-04-14 17:00:35 +02:00
vaxerski
75af34da96 added basic damage tracking 2022-04-14 16:43:29 +02:00
vaxerski
402c11d341 respect texture size and not mon size in BGTex 2022-04-13 18:49:15 +02:00
vaxerski
46a95afafd oops, fixed regular renderer 2022-04-13 17:51:18 +02:00
vaxerski
084e922642 Added legacy GLES2 renderer option 2022-04-13 17:34:13 +02:00
vaxerski
6911ed3176 log more in begin() 2022-04-12 21:49:35 +02:00
vaxerski
b6a93b2f03 Added window grouping for dwindle
furthermore, added LayoutRenderHints.
2022-04-12 16:44:18 +02:00
vaxerski
a8e8729230 Added zext_workspace protocol support 🎉 2022-04-11 19:51:37 +02:00
vaxerski
b56343133d fixed blur rendering, stencil and gles3 2022-04-11 16:39:48 +02:00
vaxerski
2973860b25 do not round fullscreen windows 2022-04-10 19:04:38 +02:00
vaxerski
2cf4480969 fix fadeout blinking transparent windows 2022-04-10 18:25:45 +02:00
vaxerski
3753f83f69 Added default background as a PNG 2022-04-10 14:32:18 +02:00
vaxerski
91a6c53197 Added blur_passes config 2022-04-09 17:06:09 +02:00
vaxerski
7996abc8ed fix C++20 deprecation warning 2022-04-09 16:51:36 +02:00
vaxerski
969bebbd06 Added blurring 🎉 2022-04-09 16:51:08 +02:00
vaxerski
b7094200f6 Rendering now to a HyprFramebuffer 2022-04-09 15:01:28 +02:00
vaxerski
7347a72ba6 Added HyprError for showing config errors 2022-04-08 21:40:41 +02:00
vaxerski
a49bbf4508 fadeout done 🎉 2022-04-05 20:49:15 +02:00
vaxerski
f8e0b0b448 fadein and prep for fadeout 2022-04-05 19:28:10 +02:00
vaxerski
f5562941f7 fixed rounding of things not to be rounded 2022-04-05 18:32:06 +02:00
vaxerski
dcb6fc269a support all shaders rounded and fix RGBX borders 2022-04-05 17:01:44 +02:00
vaxerski
3385269dca Added rounded borders. 2022-04-05 16:47:03 +02:00
vaxerski
27c06758e4 basic window rounded corners 2022-04-05 15:50:47 +02:00
vaxerski
19d9465042 Rendering textures 2022-04-05 14:33:54 +02:00
vaxerski
67343898ff fixed rendering rects 2022-04-04 22:06:57 +02:00
vaxerski
334f5a59b0 added broken rect renderer 2022-04-04 21:45:35 +02:00
vaxerski
374491ee63 progress 2022-04-04 19:44:25 +02:00
vaxerski
df6a3c6877 fix non-gdk popups on multimon 2022-04-03 10:32:21 +02:00
vaxerski
c923b4f075 XDG popup tweaks 2022-04-02 13:41:15 +02:00
vaxerski
586e2a98ed Added animated borders 2022-03-31 17:50:00 +02:00
vaxerski
3e614f2c1e Draw the drag icon 2022-03-31 17:25:23 +02:00
vaxerski
f794c91293 windows on top of fullscreen, lastmonitor fixes 2022-03-30 20:16:23 +02:00
vaxerski
5d93fdfd8f fix XDG surfaces being too XD 2022-03-24 19:14:44 +01:00
vaxerski
411a050169 didnt mean to comment that out 2022-03-23 22:38:54 +01:00
vaxerski
bcf7ee6dc2 Added basic animations for windows 2022-03-23 22:01:59 +01:00
vaxerski
2bc29f32ec finally fixed XWayland popups 2022-03-22 21:28:57 +01:00
vaxerski
90bb8e6441 minor changes 2022-03-22 20:04:39 +01:00
vaxerski
8fe1cec87c fixed floating window dragging and rendering 2022-03-22 17:14:07 +01:00
vaxerski
295a0c4a69 Added fullscreen 2022-03-21 19:18:33 +01:00
vaxerski
30ae4be181 added drag and drop functionality
barebones but functioning
2022-03-21 17:50:28 +01:00
vaxerski
546fff6aa6 fix log 2022-03-21 17:26:02 +01:00
vaxerski
51ce922ae1 properly calc layers 2022-03-21 17:00:17 +01:00
vaxerski
bcb02b9307 handle subsurfaces 2022-03-21 16:13:43 +01:00
vaxerski
0b2bf23d69 fixed multimon render again 2022-03-20 18:49:40 +01:00
vaxerski
50370e4216 added workspaces 2022-03-20 15:55:47 +01:00
vaxerski
45addfb31d arrange properly layers with no anchors 2022-03-20 14:52:23 +01:00
vaxerski
f8a731b10b focus to layers 2022-03-20 14:36:55 +01:00
vaxerski
281cb9fd04 fix floating rendering on multimon 2022-03-20 11:18:01 +01:00
vaxerski
1a298257c9 fix xwaylabnd too, stuff 2022-03-19 20:56:19 +01:00
vaxerski
cf76b90606 multimon fixes 2022-03-19 20:30:21 +01:00
vaxerski
0c88c0310e fix bars 2022-03-19 16:48:47 +01:00
vaxerski
9e735ad2f5 added borders 2022-03-19 16:13:19 +01:00
vaxerski
61e10e2048 added a layoutmanager and basic dwindle 2022-03-19 15:59:53 +01:00
vaxerski
e664b0b692 layers should work now 2022-03-19 14:37:40 +01:00
vaxerski
bc9d9c9c8d outputmgr applytest 2022-03-19 14:07:18 +01:00
vaxerski
86b6d7f938 handle layersurfaces better 2022-03-19 14:00:24 +01:00
vaxerski
d615033526 layers 2022-03-19 13:35:04 +01:00
vaxerski
625e4ce264 fixed rendering 2022-03-18 23:52:36 +01:00
vaxerski
a1a8f3b6d5 change to lists, titles etc 2022-03-18 22:35:51 +01:00
vaxerski
00098aef4f handle buttons 2022-03-18 20:42:49 +01:00
vaxerski
d086fa3faa fixes minor 2022-03-18 20:20:49 +01:00
vaxerski
a9773bd91a XWayland and moved managers 2022-03-18 20:03:39 +01:00
vaxerski
bc937e3e71 Renderer 2022-03-17 20:22:29 +01:00